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SPECIAL REFERENCE WORK GAWDS AND DEMI-GAWDS © Copyright 2003 Kenzer and Company. Alll rights reserved. HackMaster is based on the original Dungeons & Dragons® rules created by E. Gary Gygax and Dave Arneson. Wi respact to trademarks: Hacktaster i registered trademark of Kenzer and Company. Gawds and Dem-gawds, the Haktastr loo, Haclopeia of Beats, the Kenner and Company logo, Gary Jackson, The Game Must Go On logo the Hard Eight Enterprises Logo and Hard Eight Enerprises are trademarcs of Kenser and Company. © Copyright 2003 Kenzer and Company. Al rights reserved. Adranced Dungeons & Dragons, ADAD, Dungeon Mater and Dungeons & Dragons ae all trademarks owned by Wizards of te Coast Ince Subsidy of Hasbro, Ine. and are used by Kenzer and Company ander ene, ©2003 Winrdsof the Coat ne Queries, Comment, Product Oden? Phone: (847) 540-0029 Manufactured in the KRerue and Company Fae (@4 540-8065 ni of America 25667 Hil Cour Erma queionskenacrencom Unite! Serie Mundelein 60060 Vist our weer rredeeonco.com First Printing: May 2003 “This book is protected unde ineeainal wets and copyright laws ofthe Puwisit’s Nort: ‘This a work of ftom. Names, characters, places Unie tates of America. No pat ofthis book maybe repos, withoat te and incense ae the product ofthe authors imagine eed ‘aps writen consent of Kenzer and Company. Permion i rate to the Ft, and any vscmblance vo atl perms, lining o den ve phaser ofthis product reproduce ection hs bok or peronal wc oly. 0 oc is ety conceal Sitor wade of sich reproductions sly prohibited Hard 8 Enterprises* ‘What do you want to Hack today?™ When playing the HackMaster™ role-playing game, there can be a tendency on the part of some GameMasters (GMs) to take one of two poor approaches. First, some novice GMs tend to ignore the role of divine beings in the game. This discourages the sense of realism in the game because our own world history is so full of stories about divine meddling in the affairs of man. Thus, if there are divine beings in a fantasy role-playing game, it makes sense that they would manipulate the events of that game to suit their own desires. However, on the other end of the spectrum is the GameMaster who has gawds popping up at the slightest provocation and shows them willing to grant the biggest favors as if they are trifling concerns. This tends to give the players the feeling that the power is out of their hands. In practice, you must keep the power out of your players’ hands but you don't have to repeat- edly slap them in the face with this fact. If the players think they have power, they are likely to have their characters act in a manner not fitting with their true station and then it becomes more enjoyable to knock them down a few notches. So we have found that the best way to introduce gawds into your campaign is to have them act qui- etly behind the scenes, influencing events through their worshipers. But there will come a time when a cletic o other worshiper of a gawd will want to know more than a simple alignment, favored weapon and sphere of influence for the divine being in who he so blindly invests his faith. They will want to know how the gawd appears to his worshipers and how he fights against enemies, both divine and mor- tal, They will want to know how he interacts with other gawds and a little bit of his history. This book is designed to fill those needs. Gawds & Demi-gawds is a book about the grand unified pantheon of the HackMaster TeraVerse, The Gawds of Twilight Last. It is designed for players and GameMasters alike as it gives the players a clue about the story behind their chosen gawd. And it doesnt stop there. With the way we have defined the mythos of the HackMaster TeraVerse, we have allowed for the existence of other gawds, perhaps some of them from your own inferior home-brewed campaign world. As these hopefuls scratch and claw their way up the corporate ladder of divine hierarchy, they too may one day find themselves on the great organization chart in the sky. For the gawds constantly vie for power and only one thing is for sure in HackMaster: You never know what to expect. Enjoy and Hack on! Seo 3s Lefer Jo Jo Zeke Director of HackMaster™ Development Hard Bight Enterprises

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