The status bar displays information on the currently selected command, the map name, and
map coordinates.
Creating games with this program mainly involves specifying text, items, and other data by
‘means of the UI elements provided in the various windows and dialog boxes. The kinds of UI
elements and editing methods are described below.
Text Entry
Clicking in a text box displays a flashing bar cursor. This indicates you can enter text using
the keyboard. The text you type will be entered at the cursor's current position. You can also
move the cursor using the keyboard's cursor keys.
Numeric Value Entry
‘As with text entry, clicking in one of these boxes displays a flashing bar cursor. Enter single-
byte numbers using the keyboard, You can also increment/decrement values by clicking the
up arrow and down arrow buttons to the right of the box.
Option Buttons
These buttons specify one option to apply from a number of choices. The option with a black
dot in the center of the circle is the current selection. Clicking another one clears the previous
selection
Check Boxes
These boxes select or clear the indicated item. The check boxes with checks in them indicate
that they are selected. Clicking a selected check box clears it.
Drop-Down Lists
These lists are used to specify one of the items contained within them. They open by clicking
on the down arrow to the right of them.
List Boxes
These boxes display a list of items that can be set. Double-clicking an item opens its
corresponding dialog box where you can edit its content,
Ellipse (...) Button
An item with an ellipse (...) next to its box indicates that another dialog box will open. Click
the ellipse button and then edit the setting in the dialog box that appears
OK, Cancel, and Apply Buttons
Settings that you edit will only be applied once you confirm them by clicking the appropriate
button. To confirm a setting and close its dialog box, click the OK button. To close the dialog
box without confirming the setting, click the Cancel button. And to confirm a setting without
closing the dialog box, click the Apply button