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10/19/2018 LitRPG - Wikipedia

LitRPG
LitRPG, short for Literary Role Playing Game, is a literary genre combining the conventions of RPGs with
science-fiction fantasy novels.[1] LitRPG is a literary genre where games or game-like challenges form an essential part
of the story and where visible RPG statistics (example strength, intelligence, damage) are a significant part of this
world. This in contrast to GameLit which involves game-like worlds but do not provide visible statistics. At least some
of the characters in a LitRPG novel may understand that they are playing a game or are in a game-like world: they are
'meta-aware'. So, while Tolkien's Lord of the Rings is a fantasy novel, a book about people creating avatars and
interacting in a Lord of the Rings MMORPG would be a LitRPG novel.[2]

History
A definitive history detailing the infancy of LitRPG is difficult to track down.[3] With the rise of MMORPGs in the
1990s came Science Fiction novels that utilised virtual game worlds for their plots. Early examples are Tad Williams'
1996 - 2004 tetralogy, Otherland, Conor Kostick's 2004, Epic[4] and Charles Stross's 2007 Halting State. In Taiwan,
the first of Yu Wo's nine ½ Prince (½ 王子 Èrfēnzhīyī Wángzǐ) novels appeared, published in October 2004 by Ming
Significant Cultural.[5] In Japan, the genre has reached the mainstream with the release of the media phenomenon
Sword Art Online in 2009, which might be the originator of the genre's growth.

While these novels and others fit a broad definition of LitRPG a Russian publishing initiative identified the genre and
gave it a name. In 2012, EKSMO, Russia's biggest publishing house, started its bestselling multiple-author project
entitled LitRPG. According to the Russian LitRPG author Vasily Mahanenko, the actual name "LitRPG" was coined in
late 2013 in the course of a brainstorming session between himself, EKSMO's science fiction editor Dmitry Malkin and
fellow LitRPG author Alex Bobl. This explains the seeming grammatical awkwardness of the name: in Russian, the
proper grammatical form is "LitRPG", not "RPGLit". Since 2014, EKSMO has been running LitRPG competitions and
publishing the winning stories.[6][7]

Many of the post-2014 writers in this field insist that depiction of a character's in-game progression must be part of
the definition of LitRPG, leading to the emergence of the term GameLit to distinguish those books that don't
necessarily embody levelling and skill raising. Game-Lit, however, is sometimes used to denote books that are being
turned into computer games.[8]

References
1. "Escape From Reality - Washington Free Beacon" (http://freebeacon.com/culture/escape-from-reality/).
Washington Free Beacon. 2016-07-16. Retrieved 2017-05-10.
2. "LitRPG definition forum discussion" (https://litrpgforum.com/threads/whats-a-good-definition-of-litrpg.150).
Retrieved 2017-06-10.
3. "What is LitRPG and why does it exist?" (https://www.theverge.com/2016/5/28/11801040/have-you-heard-about-lit
rpg). The Verge. 2016-05-28. Retrieved 2017-05-10.
4. "Conor Kostick on Ready Player One, Epic and LitRPG" (http://www.obrien.ie/blog/conor-kostick-on-ready-player-
one-epic-and-litrpg/). 1 March 2018. Retrieved 12 March 2018.
5. Kuo, Grace (3 June 2012). "Taiwan novelist captures hearts of youngsters at home and abroad" (http://www.taiwa
ntoday.tw/ct.asp?xItem=191590&CtNode=430). Taiwan Today. Retrieved 12 October 2014.
6. "Романы серии LitRPG (Первый сезон)" (https://fan-book.ru/competitions/samizdat/romani-serii-litrpg-(perviy-se
zon)/). Fan Book. 2014-01-13. Retrieved 2018-02-17.
7. "Level Up Publishing: What is LitRPG?" (https://www.levelup.pub/what-is-litrpg/). 11 June 2018. Retrieved 11 June
2018.

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10/19/2018 LitRPG - Wikipedia

8. "No thrills in game-lit" (https://www.theguardian.com/books/booksblog/2008/feb/06/nothrillsingamelit). The


Guardian. 6 February 2008. Retrieved 26 January 2018.

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This page was last edited on 10 October 2018, at 17:50 (UTC).

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