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CHARACTER

Name

LA
Gender

OD

W
GO

FU
L
Player Race Size Size

CH

IL
AO

EV
TI
Modifier

C
Campaign CLASSES Skill Ranks Hit Die Level Level
Adjustment
1 d
XP
2 d
ABILITIES 3 d Effective
Ability Item Ability Temp Temp Character
Score Bonus Modifier Score Modifier
4 d Level
5 d
STR STR STR Favoured class + INT + CON
+1 per level hp rks per level per level
DEX DEX DEX SKILLS
Class Racial, Armour
CON CON CON Skill Skills Ranks Feats Misc Check
Untrained Bonus +3 Penalty
INT INT INT Acrobatics DEX -
WIS WIS WIS Appraise INT
CHA CHA CHA
Bluff CHA
Climb STR -
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
Concentration CHA + Sacred Shield
Level
Bold Schemer
Level
FEATS & SPECIAL ABILITIES
Concentration INT + Occultist Psychic
Level Level
Diplomacy CHA
Disable Device DEX -
Disguise CHA
Escape Artist DEX -
Fly DEX -
Handle Animal CHA
Heal WIS
Intimidate CHA ±4 ifsmaller
larger/

Linguistics INT
Perception WIS
Ride DEX -
Sense Motive WIS
Sleight of Hand DEX -
Spellcraft INT
Stealth DEX -
Survival WIS
Swim STR -
Use Magic Device CHA
Knowledge (arcana) INT
Knowledge (dungeoneering) INT
Knowledge (engineering) INT
Knowledge (geography) INT
Knowledge (history) INT
Knowledge (local) INT
Knowledge (nature) INT
Knowledge (nobility) INT
Knowledge (planes) INT
Knowledge (religion) INT
Knowledge - INT
Profession - WIS
LANGUAGES

Perform - CHA
Craft - INT

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE ATTACKS
Make unarmed strikes with any free limb
INITIATIVE BONUS Feats Training Misc Unarmed Strike Flurry of blows uses full STR bonus, even with off hand
INIT = DEX + + + Flurry of Blows Attack Bonus Attack Bonus Damage Critical

SPEED d ×
SPEED Speed with Armour Temp Speed

ft sq ft sq ft sq Attack Bonus Damage Critical


Range Type
Swim Speed Fly Speed Climb Speed
ft sq d ×
ft sq ft sq ft sq

BASE ATTACK
Range Type Attack Bonus Damage Critical
BASE MELEE RANGED
ATTACK BONUS ATTACK ATTACK
ft sq d ×

FLURRY OF BLOWS Attack Bonus Damage Critical


BASE ATTACK BONUS Range Type
Misc
ft sq d ×
+ STR +
Temp Attack Morale Power
Bonus Bonus Buffs Nerfs Attack
Range Type Attack Bonus Damage Critical
+ = + - - ft sq d ×
Temp Damage Morale Power
Bonus Bonus Buffs Nerfs Attack

+ = + - + Range Type Attack Bonus Damage Critical

ft sq d ×
COMBAT MANOEUVRES
COMBAT Ammo Special Ammo
Base
MANOEUVRE Attack Bonus / Size # #
BONUS Monk Level Modifier Misc
Ammo Special Ammo
CMB = STR + - + # #
COMBAT MANOEUVRE Dodge Deflection Monk Level Base Size SAVES
DEFENCE Modifier Modifier ÷4 Attack Bonus Modifier Base Racial Misc Temp
FORTITUDE SAVE
CMD = 10 + STR + DEX + + + WIS + + BAB - FORT = CON + + + +
FLAT-FOOTED Deflection Monk Level Base Size REFLEX SAVE
CMD Modifier ÷4 Attack Bonus Modifier
REF = DEX + + + +
CMD = 10 + STR / / + + WIS + + BAB - WILL SAVE
Temp CMB Temp CMD Conditional Modifiers WILL = WIS + + + +
+ CMB + CMD Level
2 Evasion Endurance Trap
9 Improved Evasion Sense
HEALTH
Conditional Modifiers
HIT POINTS Wounds Dying Stable Non-lethal Unconscious

hp hp hp

ARMOUR CLASS EFFECTS


Dodge Deflection Monk Level Natural Size
ARMOUR CLASS Modifier Modifier ÷4 Armour Modifier

AC = 10 + DEX + + + WIS + + +
FLAT-FOOTED ARMOUR CLASS

AC = 10 / / + + WIS + + +
TOUCH ARMOUR CLASS

AC = 10 + DEX + + + WIS + / +
Temp AC Spell Resistance Monk bonus applies when
unarmoured and unencumbered
+ AC Conditional Modifiers
Damage Reduction

/
Notes

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INVENTORY ARMOUR EQUIPMENT
Value Weight Head / Hat / Mask

Properties Properties

Type Max Speed Max AC DEX

ft sq Headband
Check Penalty Weight Spell Failure Armour AC
lb % AC Properties

SHIELD

Eyes
Properties
Properties
Check Penalty Weight Spell Failure Shield AC
lb % AC
Neck / Throat

Properties

Shoulders

Properties

Chest

Properties

Belts

Properties

Hands Clothes / Body

Properties Properties

Ring Arms / Wrists

Properties Properties

Ring Feet

Properties Properties

# MONEY VALUABLE ITEMS


Value
# Copper , cp

Silver , , sp
#
Gold , , gp
# Platinum , , pp
Carried Items lb Total , , , .
Light Load Weapons, Ammo lb
lb 50 coins weighs 1lb coins
Armour, Shield lb
Medium Load
Worn Items Debts , , .
lb
lb Scrolls, Potions, Valuables , , .
Wands, Components lb
Heavy Load
Coins lb Other items , , .
lb
Total Weight lb Total , , , .
© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
SACRED SHIELD BASTION OF GOOD
OF FOES Paladin Foes
Paladin PER DAY Level Misc Today
Level
( )+
LA
OD

= ÷3
W

(PALADIN)
GO

FU
L

Paladin Caster
CH

- 3=
IL
AO

EV

(Round up)
TI

Level Level
C

ARMOUR Paladin
DETECT EVIL BONUS
Allies within 10ft, not including yourself, Level
As a move action, detect evil in one creature or item within 60ft.
Does not detect any other evil auras nearby.
only take half damage from your chosen foe.
+ AC = CHA + ( ÷4 )
DIVINE GRACE Level IMPROVED BASTION
Level Bonus to all 11 Allies within 20ft, not including yourself, only take half damage from your chosen foe.
2 CHA saving throws
Level PERFECT BASTION
AURA 20 Allies within 20ft, including yourself, gain regeneration 10 against your chosen foe.
AURA OF COURAGE
Level LAY ON HANDS
Immune to fear effects including magic.
3 Allies within 10ft get +4 to saves against fear effects. USES Paladin
PER DAY Level Misc Uses Today

( ) + CHA
AURA OF RESOLVE
Level
Immune to charm effects including magic. = ÷2 +
8 Allies within 10ft get +4 to saves against charm effects.
Level (Round down)
Level AURA OF FAITH
2
14 Weapons considered Good aligned for overcoming DR.
HEALING
HIT POINTS
Paladin
Level Misc

Level
AURA OF RIGHTEOUSNESS
Gain damage reduction 5/evil. d6 = ( ÷2 )+
17 Immune to compulsion effects including magic.
(Round down)
Allies within 10ft get +4 to saves against charm effects.
MERCIES
DIVINE HEALTH Level
Level
Immune to all diseases including magic. 3
3
HOLY SHIELD 6
Spend two of today’s uses of Lay On Hands to channel
energy through your shield, protecting allies. 9
Adjacent allies gain a shield bonus equal to your own.
Level 12
This does not stack with their own shield bonus.
4
DURATION 15
rds = 3 + CHA 18
Level PREPARED SPELLS
Allies within 10ft gain the shield bonus.
11
Level
20 Allies within 20ft gain the shield bonus. 1
DIVINE BOND
USES Paladin
Level
PER DAY Level
5 2
= ( ÷4 )–1
(Round up)

Paladin Uses
DURATION Level Today 3
mins =
Enhancements

SPELLS
Spell Spells Base Bonus Spells
= +
Save DC per day Spells CHA

2
3
4
Spell Save DC = 10 + CHA + Spell Level
© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
SPELL BOOK
Spell Level Spell Level Spell Level

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

School School School

Components / Focus Book Page Components / Focus Book Page Components / Focus Book Page

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
BOLD SCHEMER
Skald PREPARED SPELLS
KNOWN SPELLS
Level

SPELLS
Spells Spell Spells = Base + Bonus Spells
0
Known Save DC per day Spells

CHA - 12
CHA - 4
CHA - 8
0

CHA
1
1
2
3
2
4
5
6
3
Spell Save DC = 10 + CHA + Spell Level
ARCANE SPELL FAILURE THRESHOLD
Skalds can wear light or medium armour and a
% shield without risking spell failure.
BARDIC KNOWLEDGE 4
KNOWLEDGE Skald Misc
BONUS Level

= ( ÷2 )+ 5
RAGING SONG!
Level Strength Constitution Will AC
1 +2 +2 +1 –1
INSPIRED RAGE!

4 +2 6
8 +4 +4 +3
12 +4
16 +6 +6 +5
RAGING SONG!
DURATION Skald
20 +6 –0
PER DAY Level
Misc
Rounds today

( )
Level SONG OF MARCHING
3 Allow allies to march at full speed without fagigue for an rds = 1 + × 2 + CHA +
hour. Counts as one use of raging song.
Level SONG OF STRENGTH Skald Level Level Level
Begin or switch raging song as a move action. Begin or switch raging song as a move action.
6 Strength bonus = ÷2 7 13
Level SONG OF THE FALLEN Level MASTER SKALD
14 Temporarily revive dead allies. Spend 1 round of raging Allies with rage class abilities may use features dependent on those abilities without restriction.
20 Allies may make an additional attack as part of a full-round action.
song per revived ally.
WELL-VERSED RAGE! POWERS
Level Bonus to saves against Bardic Performance, RAGE! POWERS Skald
2 +4 sonic and language-dependent effects. KNOWN Level
Misc

VERSATILE PERFORMANCE = ( ÷3 )+ (Round down)


Act Bluff, Disguise
Comedy Bluff, Intimidate 1
Dance Acrobatics, Fly
Keyboard
Diplomacy, Intimidate
Instruments
Oratory Diplomacy, Sense Motive 2
Percussion Handle Animal, Intimidate
Sing Bluff, Sense Motive
String Bluff, Diplomacy
Wind Instruments Diplomacy, Handle Animal
3
SKALD OF TWISTS AND TURNS
Spend 8 hours observing a location to gain a bonus to
Bluff, Disable Device, Disguise, Sleight of Hand, and Stealth. 4
Level INSIGHT Skald
4 BONUS Level

= ( ÷4 )×2 5
Level BOLD STRATEGY
10 Grant half that bonus to allies that can see you.
SPELL KENNING
6
Once a day, cast any bard, cleric or sorcerer/wizard spell.
Level Uses a spell slot of the spell’s level. Spells
5 Level Twice a day Level
Thrice a day Today 7
11 17
LORE MASTER
Level TAKE 10 TAKE 20 PER DAY Take 20 8
Unlimited uses Today
7 per day

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Caster PREPARED SPELLS
KNOWN SPELLS
OCCULTIST Level

Abjuration Evocation
0
Conjuration Illusion

Divination Necromancy
1
Enchantment Transmutation

SPELLS
2
Spells Spell Spells = Base + Bonus Spells
Known Save DC per day Spells

INT - 12
INT - 4
INT - 8
0
INT

1 3
2
3
4
4
5
5
6
Spell Save DC = 10 + INT + Spell Level
6
To cast a spell without the corresponding implement:
CONCENTRATION Spell
CHECK DC Level IMPLEMENTS
Implement School Mental Focus
= 10 +
MENTAL FOCUS
Spend 1 hour each morning to invest mental focus in implements.
Activate the resonant power of your implements by expending
mental focus.
POINTS Occultist
PER DAY Level

= + INT
GENERIC FOCUS
Focus invested in yourself can be used to activate any
implement’s resonant power, but costs twice as much.

SHIFT FOCUS
Level
With 1 minute of quiet contemplation, shift a number of
4 points from one implement to another at the cost of 1pt. MAGIC CIRCLES
OBJECT READING Level
Spend 1 minute drawing a circle (using chalk, sand, blood etc) and 1pt of mental focus from anywhere.
It becomes a permanent magic circle against any alignment not your own.
Spend 1 minute handling an item to learn its history. 8
Only a living creature can break the circle.
• If the item is magical, learn its properties and command
word as if successful at detect magic and Spellcraft. BINDING CIRCLES
Level This may not reveal a cursed item’s properties. Spend an additional 1pt of mental focus from anywhere to create an invisible binding circle.
2 • If the item is historical, learn one piece of information Level
A creature of the given alignment who steps into the circle will be trapped.
about its past. REFLEX Occultist
12 SAVE DC
• If the item was used recently (1 day per Occultist Level), Level
learn one piece of information about its last user.
= 10 + ( ÷ 2 ) + INT
AURA SIGHT
FAST CIRCLES
Level As a standard action, read the auras of creatures. Level
Draw a magic circle as a full-round action. Fast circles have a duration of only 1 minute per level.
5 Allows you to detect alignments for 1 round. 16 Fast binding circles have a duration of 1 round per level.
IMPLEMENT MASTERY OUTSIDE CONTACT
School OUTSIDE CONTACT
Learn the true names of outsiders (with no more than 3HD):
Level

When using focus powers of this school, DCs to resist the


8
Level effect are 4 higher, as is occultist level for determining
20 duration and effect. 12
Gain 4 extra points of mental focus that must be allocated
to an implement in the given school. 16
The hardness of implements in the given school increase
by 20 for as long as they have at least one invested point.
20
Spend an additional 1pt of mental focus from anywhere to lure this outsider into your circle for 10 minutes,
during which time you may bargain for information. If successful, the outsider returns later with
information which is guaranteed correct - but often cryptic.
© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
OCCULTIST RESONANT POWER OCCULTIST RESONANT POWER

Object
IMPLEMENT Object
IMPLEMENT

Abjuration Conjuration Divination BASE FOCUS POWER Abjuration Conjuration Divination BASE FOCUS POWER

Enchantment Evocation Illusion Enchantment Evocation Illusion

Necromancy Transmutation Necromancy Transmutation

Description Description
FOCUS POWERS FOCUS POWERS

OCCULTIST RESONANT POWER OCCULTIST RESONANT POWER

Object
IMPLEMENT Object
IMPLEMENT

Abjuration Conjuration Divination BASE FOCUS POWER Abjuration Conjuration Divination BASE FOCUS POWER

Enchantment Evocation Illusion Enchantment Evocation Illusion

Necromancy Transmutation Necromancy Transmutation

Description Description
FOCUS POWERS FOCUS POWERS

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under
Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing.
For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
MASTER OF MONK
Monk
Level
Unarmed
MANY STYLES Monk Bonus Strike
Level Feats Damage
(MONK) Sml / Lrg Armour Class Bonus
ARMOUR CLASS BONUS Fuse Style 2 Use two styles at once
1 d6 Unarmed Strike Treat hands, feet, knees and elbows as weapons
AC BONUS d4 / d8 Stunning Fist Stun (or other effects) target for one round

}
Monk
+ AC Level
2 Evasion Avoid all damage on successful reflex save
CMD BONUS = WIS + ( ÷4 ) Fast Movement +10 ft (which grants +4 to Acrobatics checks for jumping)
+ CMD (Round down) 3 Manoeuvre Training Use monk level in place of BAB for calculating CMB
Still Mind +2 saving throws against enchantment
Bonus only applied when unarmoured,
unencumbered and not helpless d8 Ki Pool (magic) Treat unarmed attacks as magic weapons
STUNNING FIST 4 d6 / 2d6 Slow Fall 20 ft Reduce effective falling height using wall
STUNNING FIST Monk Non-Monk High Jump Add monk level to Acrobatics checks for jumping
PER DAY Level Levels 5 +20 to jump checks - 1 ki point
= + ( ÷4 ) Purity of Body Immune to all diseases

(Round down) Fast Movement +20 ft (which grants +8 to Acrobatics checks for jumping)
STUNNING FIST 6 Slow Fall 30 ft
TODAY
FORTITUDE Monk 7 Wholeness of Body Heal your own wounds - 2 ki points
SAVE DC Level
d10
( ) + WIS
Slow Fall 40 ft
8
= 10 + ÷2 d8 / 2d8 Fuse Style 3 Enter up to 3 stances as a swift action

Level Improved Evasion Avoid half damage on failed reflex save


9
1 Stunned No action this round Fast Movement +30 ft (which grants +12 to Acrobatics checks for jumping)
Lose DEX bonus to AC; -2 AC
Ki Pool (lawful) Treat unarmed attacks as lawful weapons
4 Fatigued Cannot run or charge 10 Slow Fall 50 ft
-2 Strength and Dexterity
8 Sickened -2 to attack rolls, damage rolls, 11 Diamond Body Immune to all poisons
saving throws, skill and ability checks
12 Staggered May make a standard or move action, Abundant step Slip magically between spaces - 2 ki points
12 2d6 Fast Movement +40 ft (which grants +16 to Acrobatics checks for jumping)
but not both
d10 / 3d6 Slow Fall 60 ft
16 Blinded Lose DEX bonus to AC; -2 AC
-4 on STR and DEX skills, opposed Perception
50% miss chance when attacking
13 Diamond Soul Spell resistance
or
DC 10 Acrobatics to move more than half speed
14 Slow Fall 70 ft
Deafened -4 initiative; 20% miss chance when attacking
-4 on opposed Perception
Quivering Palm Delayed death
automatically fail Perception checks for sound 15 Fast Movement +50 ft (which grants +20 to Acrobatics checks for jumping)
20 Paralysed No action this round Fuse Style 4 Enter up to 4 stances immediately - 1 ki point
Lose DEX bonus to AC; -2 AC
16 2d8 Ki Pool (adamantine) Treat unarmed attacks as adamantine weapons
BONUS FEATS 2d6 / 3d8 Slow Fall 80 ft
Level
1 Timeless Body No age penalties or artificial ageing
17 Tongue of the Sun and Moon Speak with any living creature

2 Fast Movement +60 ft (which grants +24 to Acrobatics checks for jumping)
18 Slow Fall 90 ft

6 19 Empty Body Assume ethereal state for 1 minute - 3 ki points

10 20 2d10 Perfect Style Use 5 styles at once, enter 5 stances as a free action
2d8 / 4d8 Slow Fall Any distance

14 KI POOL
KI POOL
18 CAPACITY Monk Level KI POOL

WHOLENESS OF BODY = ( ÷2 )+ WIS


HEALING
Level POINTS Monk Level ACROBATICS
7 MOVE THROUGH THREATENED SQUARE at half speed
= Acrobatics DC = Opponent’s CMD +10 to move at full speed
MOVE THROUGH ENEMY’S OWN SQUARE at half speed
DIAMOND SOUL
Acrobatics DC = 5 + Opponent’s CMD +10 to move at full speed
SPELL RESISTANCE Monk Level
Level
Distance 5ft 10ft 15ft 20ft 25ft 30ft 35ft 40ft 45ft 50ft 55ft
13 = 10 + LONG JUMP DC 5 10 15 20 25 30 35 40 45 50 55

QUIVERING PALM Distance 1ft 2ft 3ft 4ft 5ft 6ft 7ft 8ft 9ft 10ft 11ft
HIGH JUMP DC 4 8 12 16 20 24 28 32 36 40 44
QUIVER DAYS Monk Level
Acrobatics skill +4 for every 10ft of your standard move above 30ft
days = CATCH LEDGE DC 20 Reflex save if you fail a jump by 4 or less
Level
FALL DC 15 Acrobatics to ignore 10ft of falling damage
15 FORTITUDE
SAVE DC
Monk
Level

= 10 + ( ÷ 2 ) + WIS
© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
PREPARED SPELLS
PSYCHIC
Caster KNOWN SPELLS
Level

PSYCHIC DISCIPLINE

0
Discipline powers

Bonus Spell
1

Level
1
Bonus Spell 2

Bonus Spell 3

Bonus Spell 4

Level
5
Bonus Spell
5

Bonus Spell 6
Level
13
Bonus Spell 7

Bonus Spell 8
SPELLS
Spells Spell Spells Base Bonus Spells
= +
Known Save DC per day Spells Bonus Spell 9
INT - 12
INT - 4
INT - 8

0
INT

1 PHRENIC AMPLIFICATIONS
2 POINTS Psychic Stat Misc Points
PER DAY Level Today
3 WIS
=( ÷2)+ + CHA
4
5
Level
6 1
7
8
Level
9
3
Spell Save DC = 10 + INT + Spell Level

TELEPATHY
DETECT THOUGHTS Level
Once a day, or by spending any level spell slot: Today 7
Level
1st round Presence of thinking being
2
2nd round Number of thinking beings and their INT
3rd round Surface thoughts Level
11
Level TELEPATHIC BOND
9 Once a day, or by spending a 4th level spell slot, Today
forge a bond between yourself and other willing creatures.
Level
Level TELEPATHY
17 Communicate telepathically with anyone within 100 ft. 15
REMADE SELF
Arcane Sight Heroism Level
Level
20
Fly Nondetection 19
Haste Tongues

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
CHARACTER ORIGINS
Parents
BACKGROUND

LA
OD

W
GO

FU
Background Bonus Gifts Insults Events

L
Name
FRIEND

CH

IL
= CHA +

AO
+ + + +

EV
TI
C
RIVAL

Origin

Country / Region / Town

LA
OD

W
GO

FU
Background Bonus Gifts Insults Events

L
FRIEND

CH

IL
= CHA +

AO
+ + + +

EV
TI
C
RIVAL

PORTRAIT AFFILIATIONS
Religion

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Employer

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Current Country / Region / Town

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Affiliation

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Affiliation

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

APPEARANCE FRIENDS AND FOES


Race

LA
OD

W
GO

FU
L
Age Height Weight FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Eyes Hair

LA
OD

W
GO

FU
L
Defining Features FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

LA
OD

W
GO

FU
L

Preferred Clothing FRIENDLY


CH

IL
AO

EV
TI
C

HOSTILE
LA
OD

W
GO

FU
L

PERSONALITY FRIENDLY
CH

IL
AO

EV
TI
C

Motivations HOSTILE
LA
OD

W
GO

FU
L

FRIENDLY
CH

Fears
IL
AO

EV
TI
C

HOSTILE
LA
OD

W
GO

FU
L

Likes FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE
LA
OD

Dislikes
GO

FU
L

FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE

Quirks
LA
OD

W
GO

FU
L

FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE

© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE
MARKER

MAP FIGURE
STATS DISPLAY

Name

Name

Name

HEX
STR DEX CON INT WIS CHA
TOKENS
STR DEX CON INT WIS CHA
AC Touch Flat-footed

AC AC AC
CMB CMD Flat-footed

CMB CMD CMD


SAVING THROWS
Fortitude Reflex Will

FORT REF WILL

INITIATIVE

MAP
TOKEN

1. Cut out carefully with a sharp knife or scissors,


using the marks as guides

2. Fold along the dotted lines, making sure


the hatched areas are hidden or face down

3. Optionally, fix it with glue


© Marcus Downing 2018 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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