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Module GB5 PetCo Death in Spades Pee cL ‘GANGBUSTERS and BRODUCTS OF YOUR IMAGINATION are trademarks owned by TSA, nc. GBS The Lakefront City Tribune GBS ‘Thismodule is protected under the copyright laws ef the United States of Ameria. Any repreduction or ned une of the artwork contsined herein it praibited without the exprem writen permission of TSR, Ine ‘The names of characters used herein are fetitious and do ot refer to any persons living or dead Any Seacriptions inching similarities to persons living or deed is merely exieidentel Distributed tothe book trade by Random Howse, ie and inenadaty Random House of Canada Lid Dis {tibuted tothe toy and hobby trade by regional ds- {bute Distributed im the United Kingdon by TSR La GANGBUSTERS re trademark owned by TSR, ©1984 TSR, ne Al hts Reserved ISBN 0 - 88038-1426 CREDITS EDITING: Anne C. Gray COVER ART: Keith Parkinson INTERIOR ART: Clyde Caldwell GRAPHIC DESIGN: Kristin Pelisek ‘TSR, Ine ‘TSR (UK) Led. POB 756 ‘The Mill, Rathmore Road Lake Geneva, smbridge CBISAD wissia7 ‘United Kingdom Printed in the USA. For Character Levels 5-7 TSR, Inc. ATH IN SPADES by Tracy Raye Hickman Module GBS TABLE OF CONTENTS Introduction ‘The Tarn of the Card Game Summary... . Sequence of Events... oss. Random Events in Lakefront City CHAPTER I: Ante Up. « 9 Strangers lirk in a smoke filed hall. This mecca ofthe underworld trades vices faster than a 38 slug, Tuxedos and gowns don’t hide the feel ofthe gutter. Trash is trash no matter how its packaged. Death wears black, too—and he’s dealing a fatal hand. CHAPTER 2: A Pair of Deuces B "Too more weve dealt out ofthe game last night—“poraaneny: The mous they clutched in ther hands may have helped them ina game, but didn't sop the lead thrown at them, Their lock ran ou. CHAPTER 3: Fall Howse . “ “The clus in a murder are like a draw poker hand, ou have to know what to keep and what o throw away. The bodies nthe morgue tell no tales: Oly the people sil living are dangerous, CHAPTER 4: All Bet Off . " “There's a heart to the city. You fel it inte pula ofthe streets and people. When all so wel with those with the power, the pels even and people live ther Iver ‘Tada, the pute i anything bat even CHAPTER 5: Call or Blut? 1 When the phone rings, the news fom the other end usualy good or bad. You et a tipon th kllr—bur ist good? ollowing the tip could be the key you've been Tooking for ort could bea rap CHAPTER 6: The Last Hand ; 23 “The figure standing in middie ofthe dar eatina isthe money bein the kilings ‘Yer, anyou are about to make your move, the towering shadow ofa an looms up the wal before you. The hitman is here-and he's about fo play his as card CHAPTER 7: Cashing In i Fa “"T the victor belong the spoils” they sy, Vetboimctincs victory comes to those who just survive. A cold stiff has already gone to his rewafd. Only if you are warm and breathing does victory count APPENDICES NPC Summary zs a 25, NPCs. : 7 25-30 ‘Tour of the Cit ae me 31 Chues 32 7906 The Lakefront City Tribune Turn Of The Card DEATH IN SPADES Introduction Welcome to Lakefront City! ‘The tour maps say it's the pretticst city on the shores of the Great Lakes. Lote of parks. Places to get good grub or dance the night away. Peaceful land quiet the way good folks like, Don’t believe it. I never do, So welcome. Things are about to heat up in this of" town, Death is going to walk the streets, And the players must find out why. "The action goes down with player characters of levels 5 to 7. These are PCs of respectable power. Detective Lieutenants; Newspaper Reporters; Fed Section ‘Chiefs—you know the type. They'l all have their chance under TURN OF THE CARD Notes to the Game Judge Death in Spades is different from other GANGBUSTERS modules because the plot of the adventure changes each time you play the adventure, The draw of a single card determines the plot, who is playing the assassin (he eliminates four suspects during the adventure), and the assassin’s vitims. ‘As Game Judge, generate the game plot us ing the following steps First, list the following titles on a separate piece of paper. CARD NUMBER: PLOT NUMBER (See Table 2): ‘CARD SUTT: ‘CULPRIT NUMBER (See Table 3): CHAPTER 4 CLUE RANGE (See ‘Table 4) WHO-DUN-IT (See Table 4): STEP 1: DRAW ACARD Draw a card from a standard 52-card deck of playing cards (without jokers). This card CHAPTER 3 CLUE RANGE (See helps determine the plot of Death in Spades. Table 2): If you don’t have a deck of cards, roll ‘TABLE 1: CARD DECK CONVERSION (0.25%) (26-50%) (51-75%) Clube Diamonds Hearts Card 26-27 2 28-29 3 30-31 4 32-33, 5 34-35 6 36 7 37-38 8 39.40 9 41-42 91-92 10 43-44 95.9% J 4546 95.96 Q 1748 97.98 K 24.25 49.50 99-100 a

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