This document contains code for an automated money/miles farming script in Vehicle Simulator. It finds the player's vehicle, sets vehicle stats like speed and torque to high values, and teleports the vehicle to a highway. The script then presses the W key every few seconds to drive the vehicle forward and reset it, farming money and miles without player input.
This document contains code for an automated money/miles farming script in Vehicle Simulator. It finds the player's vehicle, sets vehicle stats like speed and torque to high values, and teleports the vehicle to a highway. The script then presses the W key every few seconds to drive the vehicle forward and reset it, farming money and miles without player input.
This document contains code for an automated money/miles farming script in Vehicle Simulator. It finds the player's vehicle, sets vehicle stats like speed and torque to high values, and teleports the vehicle to a highway. The script then presses the W key every few seconds to drive the vehicle forward and reset it, farming money and miles without player input.
TODO: Add auto respawn vehicle ]] local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37 --Do not change anything below :) local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm loading..." local found = false local go = true
function findVehicle() --Finds your vehicle
while not found do --Loops until your vehicle has been found local vehicles = Workspace.Vehicles:getChildren() for i=1,#vehicles do if vehicles[i]:findFirstChild'owner' then if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle found = true --Setting found to true so loop breaks vehicle = vehicles[i] -- Declares vehicle variable to your vehicle vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder vehStats.MaxSpeed.Value = 800 vehStats.Torque.Value = 100000 vehStats.SteeringRadiusConstant.Value = 120000000 elseif vehicles[i + 1] == nil and not found then --Autorespawn would go here hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace end end end wait(1) --Waiting before checking again so we don't crash end wait(2) --We've found the car. Waiting so the car can be properly placed on the highway vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat end
function farm() --This is where the magic happens :)
hint.Text = "Finished loading! Autofarm initialized." while wait(waitTime) do --Waits x seconds before resetting car vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway game:GetService'VirtualUser':SetKeyUp("w") --Resets W key game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward end end findVehicle() --Calls the findVehicle function while go do if not pcall(farm()) then --Calls farm function & checks for errors found = false --If it errors, it sets found to false and continues looking for your vehicle. findVehicle() end end