Professional Documents
Culture Documents
SETTLEMENTS
alcatraz, ~1k inhabitants, antimandate rebel base, tl3, tribal govnmnt, robots,
sterile
Friends: Grizzled spare parts scavenger/smuggler, Human Slaves
Enemies: Aspiring general of a robot army, Paranoid AI who fears the Mutants
Things: Robotic parts, Ship Parts, Dormant Ai Core
Complications: Robotic Overlords
Places: ancient robot workshop, high tech port,
mutant grove protects against outsider, 450 hundred inhabitants, tyrannical, tl1,
uplifted rodents, tyrannical over cats
Friends: wise mouse elder
Enemies: feral ratmen
Things: relics of old terran biotech,
Complications: civil war between beastmen
Places: Large tree full of small hollows going underground, hidden/locked/forgotten
biotech lab
las vegas, 700 hundred local inhabitants, oligarchic, warehouse center, tl2,
functioning industry, mutant dominance
Friends:
Enemies:
Things:
Complications:
Places: Workshop
RUINS
resistance base, decay, robots, countdown to destruction
secret alcatraz base, hissing/crackling power core, ancient artifacts
spaceship preparing to launch
secret laboratory, mutation, exiles, sentient plants
off the beaten path, stay on path safe
fields fertilized with human corpses
changing forest, forever lost
GROUPS
Tahoe
influencial family controlling many villages
need to be convinced of the threat
alcatraz robots
want to experiment/enslave humans
they like science shit
rodent people
p132 equipment
219 robots
158 cultist
93
2700-3200