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CS101 Introduction to Computing

Lecture 45
Review & Wrap-Up

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During the last lecture we discussed
Programming Methodology
• We looked at a few effective programming
practices that result in the development of
correct programs with minimum effort

• We also became familiar with testing &


debugging

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readable
A program that is easy
to read & understand,

program?
and therefore, easy to
maintain & enhance

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Readable programs are:
- more readable
- efficient enough
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Design Guidelines
• Break your code down into short and simple
functions (e.g. take the 3 swap statements out
from the last example and put them into a
function of their own)

• Do not use global variables

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Coding Guidelines
• Indent blocks of code (2 to 5 spaces)

• Always use semicolons to end statements

• Identifiers:
– Use the camelBack scheme
– Make them descriptive but concise
– Variables: nouns
– Functions: verbs

• Comment liberally 6
Guidelines for Developing Short Programs

1. Read, understand 5. Write the code on a


the problem piece of paper
2. Do you have all the 6. Hand-check it
required data?
7. Type it in
No: Get it
Else assume it. 8. Run & check it on
State it explicitly test cases

3. Do the design 9. Errors? fix & redo 9

4. Write test cases 10. Done!


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Design & Code Reviews
• Probably the most efficient way of improving the
a program

• Being humans, at time we see what is


supposed to be there instead of what is actually
there

• Another pair of eyeballs may not have the same


problem, especially if they are were not
involved in building the design or code 8
Testing & Debugging
• Testing: The tasks performed to determine the
existence of defects

• Debugging: The tasks performed to detect the


exact location of defects

• Defects are also called bugs or errors

• Let us now look at one of their classifications


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Types of Errors

• Syntax errors

• Semantic errors

• Run-time errors

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Today’s Goal:
(Review & Wrap-Up)

• To review some of the interesting ideas that we


discussed over the last 44 lectures

• Please note that this lectures is not a


comprehensive review, just a sampler!

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Course Objectives

1. To build an appreciation for the


fundamental concepts in computing

2. To achieve a beginners proficiency in


Web page development

3. To become familiar with popular PC


productivity software
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What value do
computers bring?

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fast
bored
storage 14
What type of
problems are not
suitable for
computers?
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Progression of Computer Technology
1. Mechanical computing

2. Electro-mechanical

3. Vacuum tube

4. Transistor
(the current state-of the-art)

5. Quantum computing 16
Quantum Computers
• Quantum computers may one day be millions of
times more efficient than the current state-of-
the-art computers …

• as their quantum mechanical nature will allow


them to examine all possible answers to a
question, simultaneously

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The World Wide Web
• A huge resource of info

• Logically unified, but physically distributed

• It is unlike any previous human invention:

– It is a world-wide resource, important to all and


shared by all of the people in the world

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The Semantic Web
Whereas, today’s Web’s content is
designed for humans to read; the
Semantic Web’s content will be designed
for computers to understand meaningfully

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Internet: Network of Networks

• A large number of networks, interconnected


physically

• Capable of communicating and sharing data


with each other

• From the user’s point view, Internet – a


collection of interconnected networks – looks
like a single, unified network 20
Language of the Internet: TCP/IP
Transmission Control Protocol/Internet Protocol

• TCP breaks down the message to be sent over


the Internet into packets

• IP routes these packets through the Internet to


get them to their destination

• When the packets reach the destination


computer, TCP reassembles them into the
original message 21
Instant Messaging
• eMail: Slow response times

• eMail: No way of knowing if the person we are


sending eMail to is there to read it

• eMail: The process of having a conversation


through eMail by exchanging several short
messages is too cumbersome

Instant messaging (IM) solves these problems


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Why use many not-so-
powerful processors
?
working in parallel

Why not just design a


single, really powerful
processor ? 23
On-Chip Cache Memory
• That small amount of memory located on the
same chip as the uP

• The uP stores a copy of frequently used data


and instructions in its cache memory

• When the uP desires to look at a piece of data,


it checks in the cache first. If it is not there, only
then the uP gets it from the main memory

• Its proximity to the uP makes access times


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short
Ways of Enhancing A uP
• Increase the clock frequency

• Increase the word-width

• Improve the effectiveness of the caching


algorithm

• Add more functional units (e.g. ALU’s, FPU’s,


Vector/SIMD units, etc.)

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Hardware
Device Driver
Operating System

Language Scientific Business Productivity Entertainment


Utility
Translator Apps. Apps. Apps. Apps.

System software

Application software

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The Role of An OS

• Manages the HW and SW resources of the


computer system, often invisibly. These include
the processor, memory, disk drives, etc.

• Provides a simple, consistent way for


applications to interact with the HW without
having to know all the details of the HW

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Who Owns Software?
• Generally, although a piece of SW that is being
used by millions, it is not owned by any of them!

• When we buy a SW package, we do not really


buy it – we just buy a license that allows us to
use it, the ownership stays with the maker

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4th-generation languages

High-level languages

Assembly languages

Machine languages
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Interpreters:
Immediate response,
but
execute code slowly

Compilers:
Compiling takes time,
but
super-fast execution 30
Can a single
language have all
the good bits of all
other languages?
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Concept & Feasibility
Software
User Requirements
Lifecycle
Test
Developer Specs
Test
Planning
Test
Design
Test
Implementation
Test
Integration Testing
Acceptance Test Opr. & Maintenance
Retirement
Algorithm
1st Definition:
Sequence of steps that is taken
to solve a problem

Better Definition:
A precise sequence of a limited
number of unambiguous, executable
steps that terminates in the form of a
solution

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Pseudo Code
• Quite suitable for SW development as it is
closer in form to real code

• One can write the pseudo code, then use it as a


starting point or outline for writing real code

• Many developers write the pseudo code first


and then incrementally convert each line into
real code
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Heuristic

Common sense lesson drawn from experience

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Caution! Caution!
Heuristics don’t always
lead to the best results
At times they even lead to the
wrong ones, but mostly to
results that are good-enough
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Don’t just remove
the defect; correct
the process that
caused it
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is a heuristic,
an algorithm?
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When I look at a Web page it should be
self-evident, obvious, self-explanatory

I should be able to ‘get it’ - what it is &


how to use it - without expending
any effort thinking about it

excerpt from Steve Krug’s book Don’t Make Me Think

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Avoid using
pictures that
are strictly
decorative
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(Artificial) Intelligent Systems

SW programs or SW/HW systems


designed to perform complex tasks
employing strategies that mimic some
aspect of human thought

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Not a Suitable Hammer for All Nails!
if the nature of computations required in a
task is not well understood

or there are too many exceptions to the


rules

or known algorithms are too complex or


inefficient

then artificial intelligent systems have the


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potential of offering an acceptable solution
Database
• A collection of data organized in such a fashion
that the computer can quickly search for a
desired data item

• All data items in it are generally related to each


other and share a single domain

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Relational Databases
• Databases consisting of two or more related
tables are called relational databases

• A relational database stores all its data inside


tables, and nowhere else

• All operations on data are done on those tables


or those that are generated by table operations

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Future Trends:
On-Demand Computing Power
• Almost infinite “computing power” supply

• Reliable, maintenance-free, just like the


electricity, telephone, or water-supply service

• No capital expenditure; you pay for only what


you use!

• Same will be true for storage 45


Future Trends: Immortal Minds
• Some day it will be possible to load all the
lectures, papers, books and SW produced by
an expert into an intelligent system

• After that system processes, indexes and


restructures the info in those artifacts, it will be
possible to have a conversation in plain English
(or some other language) with that system

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Distances Are Contracting!
Distances Are Increasing!
• Because of the ever-decreasing costs of verbal,
text, video communications, it is becoming
easier to stay in touch of anyone, regardless of
their physical location

• Solitude is the order of the day as many


children & adults spend their free time surfing,
chatting, playing computer games, instead of
spending it on interacting with friends or family
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Computers may Become too Powerful!

• Computers keep on becoming more and more


powerful, gaining more and more autonomy

• They are being equipped with fail-safe and self-


healing technologies

• Are we heading towards a future where the role


of the masters and the slaves will be reversed?

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Course Objectives

1.
2. To achieve a beginners proficiency in
Web page development

3.
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Why JavaScript?
• HTML is great for static Web pages; however,
supports only rudimentary interactivity through
forms and hyperlinks

• JavaScript can be used (along with HTML) to


develop interactive content for the Web

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Some of things that JavaScript cannot do!
• The following file ops. on the client computer:
– Read -- Modify
– Rename -- Delete
– Create

• Create graphics (although, it does have the


ability to format pages through HTML -
including the placement of graphics)

• Any network programming bar one function: the


ability to download a file to the browser
specified through an arbitrary URL 51
Advantages of Client-Side Scripting
• Reduced server load as it does not have to
send messages to the user’s browser about
missing or incorrect data

• Reduced network traffic as the form’s data is


sent only once instead of many to’s and fro’s

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Object: A named collection of properties
(data, state) & methods (instructions, behavior)

A collection
All objects have the
of properties
“name” property: it
& methods
holds the name of
the object (collection)

name method 2
prop 1
prop 3 prop 5
prop 2
method 1 prop 4 method 3
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Functions
• A named group of statements that is put
together once and then used (by reference)
repeatedly on a Web page

• Code becomes easier to read, understand and


maintain

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Local and Global Variables

Local or Function-level Variable


Effective only in the function in which
they are declared

Global Variables
Visible everywhere on the Web page

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Image Preloading
• The Image object can be used to download an
image into the cache before it is actually
needed for display

• This technique can be used to create smooth


animations or to display one of several images
based on the requirement

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Course Objectives

1.
2.
3. To become familiar with popular PC
productivity software
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Productivity SW
• The lectures and assignments were designed to
give a brief introduction, and no more

• All we desired was for you to become able to


open the package and perform some trivial
tasks

• With time, you will find more and more use for
these packages, and gradually develop an
expertise that later will become very useful in
your career 58
Course Objectives

1. To build an appreciation for the


fundamental concepts in computing

2. To achieve a beginners proficiency in


Web page development

3. To become familiar with popular PC


productivity software
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• How successful were we in helping you
achieve those objectives?

• Please do let us know so that we can


modify the future offerings of this course
accordingly. I will be most grateful

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• I have enjoyed doing this course with you very
much

• Hope it was enjoyable & useful for you as well

• I thank you for your attention and especially for


your eMail & discussion board messages

• A good number of those messages were quite


informative and I thank you for sharing that info
with me

• Until the next time when we meet … 61

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