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Septerra Core Key Items Easter Eggs
Septerra Core Key Items Easter Eggs
Key Items
The following tables cover the Key Items that allow
you to
move along in the plot of Septerra Core. These are
unique
items that you will need to seek out and then use
in a specific
location, or in a specific combination, to achieve a plot
milestone.
These tables are organized by the game’s episode
s. Many
items are used with the same episodes in which
they are
found, while others will be picked up early in the
game and
not used until much, much later. Use the tables
to keep
track of your progress, and as a tool to jump into
the
walkthrough chapters, if you have already play
ed into the
game before reading this strategy guide.
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Episode 6: Masquerade
Item Where Found? Where Used?
Lens Shard Near crashed Lens Ship On Hermit at Mining Ruins
Helgak Egg Mountain Path With Drill
(World Shell 6)
Healing Plant At end of Pranno Street With Helgak Flute and Mixing Bowl
Drill At Scumm Town With Helgak Egg
Shipping Port
Cargo Manifest At Scumm Town Shipping On dock guard at Scumm Town
Port—Araym steals it Shipping Port
from clerk
Meat Buy at Scumm Town On Leeches in bog
Tattoo Shop
Sleep Plant At Helgak Lair On drilled Helgak egg
Leeches At bog With meat
Bloated Leeches At bog (after meat) On sleeping Swamp Helgak
Flare Gun From Lobo Fire at sky on top of Spikey Isle
(Connor’s hideout)
Dock Key From Lobo On door in Scumm Town Shipping Port
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Episode 9: Revolution
Item Where Found? Where Used?
Reservoir Key From Layla in On Reservoir Gates
Mountain Pass
Corite Lens From Hermit in the Use with Lobo to destroy Wind City
Mining Ruins power cable—On Underlost Chief
Grappling Hook Oasis Junkpile On large Helgak Shell in Helgak
Graveyard
Pipe Section Oasis Junkpile On pump at Fuel Pump Station
Large Helgak Shell In Helgak Graveyard (you As boat to cross Wind City Reservoir
must use hook on it)
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Side Missions
The following three side missions give you a chance to mend some rifts between the
oddly matched members of your party. You don’t need to attempt these missions to win
the game, but they will allow you to learn more about your characters and gain some
benefits at the same time. The missions can be attempted at any point after they are made
available; so it’s totally up to you when to pursue these “extra credit” paths of adventure.
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Secret Areas
This section lists the location of all of the secret environments scattered throughout
Septerra’s World Shells. All of these hidden environments will reward you with unique
power items that can’t be found anywhere else within the game.
World Shell 1
There is a secret environment that can be reached from the upper left floating island. The
entry area does not change your cursor, so you’ve got to just fly over it to access it (it’s just
to the right of the little lake). Inside the environment is a storage cylinder that contains the
Luck Charm, an item that only Maya can equip (it raises the amount of cash she earns
from each battle).
After the section of the World Bazaar has been raised in Episode 13 (Search and
Rescue), you can reach a secret area on the newly raised sub-continent. Inside the
environment, you’ll be able to find Slash Knives, a Soul Stone, and Sticky Fingers
(a unique item that helps Runner or Araym to steal).
World Shell 2
There is a small floating island in the bottom left-hand corner of the level. When you move
your mouse over it, you’ll see three question marks (“???”) pop up. In the environment is a
farm with a ghost child who runs away and into a well when Maya approaches.
A book in the Wind City Library tells the boy’s story; about how he died in a well. To
stop him from going into the well, stick to the northeast fence and make your way around
the perimeter (inside the fence) to the table and the well. When Maya gets near this area
she tells the boy to stop before he falls into the well. For her reward, Maya receives the
Holy Water, a unique item that protects against Undead-based damage.
World Shell 3
Available after Episode 8: The Conjunction
A book in the Wind City Library tells of the strange behavior of the Kalhi Crabs that only
come to shore to mate once every hundred years, after the Conjunction.
On World Shell 3, there is a small beach level right next to the Helgak Port (your
mouse cursor will turn into a “???” when you move it over the area). After the
Conjunction, you can find the Kalhi Crabs here and fight them to receive a Kalhi Crab
Shell Armor item and an Aqua Guard.
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The Tower
This is the largest secret of the game. There is a tower to the northeast of the Wind City
environment that can’t be opened until you find ten colored pigeons scattered
throughout Septerra.
A little old lady (the one feeding the pigeons) in Southfarm will give Grubb ten seeds.
If you use the Seeds item on one of these pigeons, it will fly from its current location to the
tower in Wind City. Once all ten pigeons have arrived at the tower, the tower door will open.
Inside the tower is a treasure-trove of unique weapons and armor that will help you in
your final assault upon Doskias and his flagship. The following table outlines the object
you’ll find in the tower.
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World Shell 4
The two secret areas located on World Shell 4 offer no mouse feedback for you; you’ll
just have to “fly blind” as you click on the World Map to find the exact location of the
entrance trigger.
The first secret environment is just west of the main World Bazaar entrance, near the
largest clump of buildings at the edge of the map. In this secret environment, you’ll find a
forgotten tomb with a mysterious ghost chest that cannot be opened. However, there is a
light on the wall (the cursor will change to a hand when you move over it). Move the cursor
over the light and click. The light will switch off and you’ll hear the sound of a stone moving
in the wall. Search around and find another light and do the same thing. Every time a light is
turned off, another turns on, until finally (and with a crack of lightning) the chest becomes
solid. Inside is a unique item called the Enkidu Bell, which raises your magical damage.
The entrance to the second environment is north of the main World Bazaar entrance,
near the north pole of this World Shell. Here you will discover a jungle environment.
After a few combat encounters, you will find a chest that contains a unique item called
the Restore Ring. This item helps to defend against all adverse status changes.
World Shell 5
At the southwest corner of the map is an island with a “???” level entrance that leads to a
secluded mountain-top retreat. Inside the chest, you can find a unique item called Mind
Barrier that protects fully from a Berserk attack.
World Shell 6
There is a secret entrance south of the Pirate Mountain Base that can be flown to only in
Lobo’s ship. The entrance is not easily spotted, but can be found by flying over the small
clump of trees to the south of the mountain range.
Inside is a secluded clearing with a chest. Inside the chest is the Touch Stone, a
unique item that only Maya can equip (it raises the amount of experience she earns from
combat encounters).
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