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artillery = {

icon = 3

type = land
sprite = Artillery
active = no
unit_type = special

#Core Abilities
priority = 20
max_strength = 3
default_organisation = 30
maximum_speed = 4.00

#Building Costs
build_time = 120
build_cost = {
artillery = 10
canned_food = 10
wine = 10
}

supply_consumption = 1.0
supply_cost = {
artillery = 0.005 #0.008
canned_food = 0.06 #0.004
liquor = 0.008
wine = 0.01 #0.008
}

#Land Abilties
reconnaissance = 0
attack = 3
defence = 3
discipline = 1.0
support = 1
maneuver = 1
}

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