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// Mostrar o dano

developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage Given"

// Ver o netgraph quando se abre o TAB

net_graph "1";
net_graphpos "2";
net_graphheight "1";
alias "+scorenet" "+showscores; net_graph 1";
alias "-scorenet" "-showscores; net_graph 0";
bind "tab" "+scorenet"

// Comprar com o numpad

bind "kp_enter" "buy vesthelm;"


bind "kp_plus" "buy vest;"
bind "kp_del" "buy defuser;"
bind "kp_end" "buy hegrenade;"
bind "kp_downarrow" "buy flashbang;"
bind "kp_pgdn" "buy smokegrenade;"
bind "kp_ins" "buy molotov; buy incgrenade;"
bind "kp_pgup" "buy ak47; buy m4a1;"
bind "kp_rightarrow" "buy awp;"
bind "kp_uparrow" "buy ump45;"
bind "kp_5" "buy ssg08;"
bind "kp_minus" "buy p250;"
bind "kp_multiply" "buy fiveseven; buy tec9;"
bind "kp_slash" "buy deagle;"

// Dropar a C4

bind "h" "use weapon_knife; use weapon_c4; drop; say_team Dropping the bomb!"

// Jumpthrow

alias +jumpthrow "+jump;-attack"


alias -jumpthrow "-jump"
bind "n" +jumpthrow

cl_autowepswitch "0" // Disables auto switching to weapons you


pick up
cl_use_opens_buy_menu "0" // Disables E opening buy menu
cl_disablehtmlmotd "1" // Disables advertisements
mm_dedicated_search_maxping "70" // Max ping for MM servers you join
(set low)
cl_hud_playercount_showcount "1" // Shows the avatar and healthbars
of players alive (For number only use 1)
bind "+" "holdpos" // For commanding the fucking bot
// Internet

rate 524288
cl_cmdrate 128
cl_updaterate 128
cl_interp 0
cl_interp_ratio 1

// Rato

m_mousespeed "0" // Disables mouse acceleration


m_customaccel "0" // Disables mouse acceleration
m_rawinput "1" // Enables 1:1 raw mouse input (no
acceleration)

// Pular

alias +cjump "+jump; +duck"


alias -cjump "-jump; -duck"
bind SPACE +cjump
bind "MWHEELUP" "+jump"

// Som geral do jogo

alias "vgmin" "volume 0;echo |*__________| VOLUME 0% MINIMUM;alias vgup vg1;alias


vgdn vgmin"
alias "vg1" "volume 0.1;echo |_*_________| VOLUME 10%;alias vgup vg2;alias vgdn
vgmin"
alias "vg2" "volume 0.2;echo |__*________| VOLUME 20%;alias vgup vg3;alias vgdn
vg1"
alias "vg3" "volume 0.3;echo |___*_______| VOLUME 30%;alias vgup vg4;alias vgdn
vg2"
alias "vg4" "volume 0.4;echo |____*______| VOLUME 40%;alias vgup vg5;alias vgdn
vg3"
alias "vg5" "volume 0.5;echo |_____*_____| VOLUME 20%;alias vgup vg6;alias vgdn
vg4"
alias "vg6" "volume 0.6;echo |______*____| VOLUME 60%;alias vgup vg7;alias vgdn
vg5"
alias "vg7" "volume 0.7;echo |_______*___| VOLUME 70%;alias vgup vg8;alias vgdn
vg6"
alias "vg8" "volume 0.8;echo |________*__| VOLUME 80%;alias vgup vg9;alias vgdn
vg7"
alias "vg9" "volume 0.9;echo |_________*_| VOLUME 90%;alias vgup vg10;alias vgdn
vg8"
alias "vg10" "volume 1;echo |__________X| VOLUME 100% MAXIMUM;alias vgup
vg2;alias vgdn vg9"
alias "vgup" "vg5"
alias "vgdn" "vg5"
alias "vol" "volume"
bind f3 vgdn
bind f4 vgup

// Defini��es de som

snd_musicvolume "0.3" // Master music volume level


snd_deathcamera_volume "0" // Music in deathcamera
snd_mapobjective_volume "0" // Music that starts when bomb is planted
snd_menumusic_volume "0" // Music in main menu
snd_roundend_volume "0" // Music when round ends
snd_roundstart_volume "0" // Music when round starts
snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually
9.7 seconds) (recommended on)

// Mutar em clutch

alias "clutch" "clutchon"


alias "clutchon" "voice_enable 0; cl_clearhinthistory; r_cleardecals; playvol
buttons\blip2 0.5; alias clutch clutchoff;"
alias "clutchoff" "voice_enable 1; playvol buttons\blip1 0.5; alias clutch
clutchon;"
bind v clutch

// Grenade Binds

bind "f" "use weapon_flashbang"


bind "4" "use weapon_hegrenade"
bind "c" "use weapon_smokegrenade"
bind "x" "use weapon_incgrenade;use weapon_molotov"
bind "z" "use weapon_decoy"

host_writeconfig

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