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“THE GRANDMASTER’S SECRETS”


The practical part: Task 3.

There are some special games in the "Task (games)" folder which
illustrate the ideas of the course "The Grandmaster's secrets".

In this task you should try to guess the moves of a winner (starting
from the 5th move in every game).

How Can You Do It Technically?

o If you have any chess program (for example, ChessBase) - you can
open a game and close the notation window. In this case you will
see the game board, but you will not be able to see the moves.
It is very useful for guessing the moves. You can try to guess a move
first; then you can use the keyboard arrows to see the move made
in the game.

o If you do not use chess programs - you can print the games. After
that you can cover following moves of the game by something and
to try to guess them independently.

The Notes:

 Focus your attention only on the moves of a winner.


 As well as in the previous tasks you should explain the reason of
every move of a winner on the basis of principles from the video
course.
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 I recommend you to carry out this task in writing.

When the task is done - open the folder "Answers" and check yourself.

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