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V GAME OPERATIONS MANUAL Table Of Contents DESIGNING ADVENTURES Encounters, Scenarios, and Compelans ‘Adventure Seontice Campaians ‘tape In Adventure Scotrio Design “he Hero Struggle In Summary ‘Adventuring On Now Words Designing Panes ‘Aon tte Designing Alen Cretures Feshing Ot The Numbers New Chiiations ‘Ceiation Log ‘he Technelogiea indo Designing Detailed NPCs ui NPC Design PRESENTING SCENARIOS Seving Te Petre Bee Ea) ‘resting Vibrant Dacripton= Usiog Game aids ‘Maps And Movement (ines Two-Dimensional Game Ale Miicure Game Prope ne iy-Aeting 0.0.8 On Teenie (Creating Atibute Scores ‘resting Attribute Scores Determining Speci! Abies Determining The Spell Abiiy ‘Special Abily Dererptione Deauiing Ske Determining Approrence (vera pearance, Age JUDGING THE ACTION "Th interaction Mic elormencs And Proticieny Levee Ditfeay Levels odgag Variable Success ‘Seerat Rolls And Hidden Sues Secret Role Hidden Success Increasing Skil Ratings Through Ploy AUOGING CHALLENGE Using Skis Using Speee abates JUDGING COMBAT Determining ABiity Entry Line Determining Task Entry Line Todt Sequence Determining Damage JUDGING MOVEMENT Determining AP Avalable Using AP Judging Spedf Action Estimating AP Cost For Unusual Actions ‘Seving Rolle Tactical Movement orice Moverant ‘Beton Point Modes For Terai Type JUDGING INJURY, MEDICAL AID, AND DEATH Regaining Endurance Naturally Fat Aid And Alecia! Trestmart Death Regonsraton “Theory Of Space/Time Travel ‘Aterate Tin Lines And Tima Loops Excaptions Exemptions, AndEscapa Clavees “The Nature OF Space And Time CConnsetions Retwasn Universes 4UDGING TARDIS USE ‘rehtetural Configuration Sytem Rest Weight orm, And inn Chameleon Great ‘The TARDIS Key Model And Type Veraions [Making Space-Time Jumps ums A mips Miclumos Galireyan Abela Time ‘TARDIS Systems Operation Secondary Systems ‘TARDIS Systems Damage Judging Damage ‘luda Systom Repairs JUDGING EQUIPMENT USE Medics Equipment ‘Miscolaneous Hardware And Robots RESRASASSLRRL WLS SSSSASSVYIREeevLNBRassassns Doctor Whe@BBC 1985 Game Design @FASA Corporation 1885 Daleks @ Terry Nation 1985 THE DOCTOR WHO ROLE PLAYING GAME Concept Michael P. Sladsoe Design PASA Design Sia ‘Wim, John Wheeler Michael P Bledsoe LL Ross Baboock, I Fantasimulations Associates ‘Guy W. MeLimors, Jr 3 ‘Wm. John Wheeler Guy W. MeLimore, Jr Editorial Stat cling ‘Wm. John Wheoler Proofreading enna Ippolito Production Staff Graphic Design ‘Jordan K Waleman Layout And iiusiration ‘Dana M. Knutson Todd F. Merah Jane K. Bigos Typesetting Karen Vander Mey Additional istration ‘Wiliam H Keith Dave. Marsh Wi FASA CORPORATION P.O, Box 6930 Chicago, llinols 60607 ‘ACKNOWLEDGEMENTS FASA Corporation andthe dsigners would ike to express seinowledgement ana thanks tothe Tolling inividans for thoi ain preparing David Tepoot ofFartasimulations Associates For Game Sesion deaing with the toca! movement system, published In STAR TREK: “Theol Playing Game, used here with pers- Greg Poshlin of Fantssirnlations Associates or geme design dealing with the ain worl ond evikzaton design ayetome, published in STAR TREK. The Bole Playing Game, usec “tne Doetor and his Companions ‘Win, Jon Wheser, For game design and writing dealing wih the sls sytem, puis’ in The llondin Pa: but: Player Book used bore sts permasion For ate onthe et of gamemasterng, presenta asleturee gvon by The Companions Ine, ano publiesed in STAR TAEK: The Role Paying Game, used hare with pormtion: 3a fer writing costed for and published ln STAR TREK: The Rote Playing Game, wsed hore with permission Jordan K Welsman anc Bd Walington For Hess on what mates Doctor Who uniave among gaming words. scat For game sign dealing withthe alien cr ation eystem a ft fesearch on weapons Robert Zepeda snd Ene. Mottman, For resaarch mater Peter L Ros of The Companions ne For the Naltary Developmont index els DESIGNERS’ NOTES ‘Dub to the complexity of working up @ reasonable cole laying univers, had to sift ‘nso through lage quantes of Doctor Who Irate wh 2 Bnetooth comb. Thora. wore ite 2 few good ideos that got lt out. Tat, Sane of these ideas wore terry pelaul © drop, bat they had toe sericed for brevity. Sem, athe men of UNIT, wil se publication In compiling the tne lines, | had to sit tnvough hundreds of datos and many pubes tion fo arve atthe ones | used in'doing this, I sicoverea thatthe Earth Empito the Federation, and the Galactic Con fressallaistdat the same time. Thiswas eary {© fix by incorporating the Galetle Congrose fhto the Feaeaton, and by fixing dats forthe Calapse of the Earth Empire ond founding of “in bingest problem came withthe entire John PertwealUNIT or, The dating given in The ‘Abominsble Snowmen, The Web Of Fear, and {The Invasion inlets tha the UNIT stories 0x Elie th no 1870s nd early 1880s. Further more, men asked what hor home time a Pyramide OF Mare, Sarah Jana’ Smith rpled 5290; because she became The Doctor's Cn anion in The Time Writ, {have assumed {hat te episode accured in 1880, The episode Mawdiym Undead completaiynegetes this ‘hronolagy by having Tha Brg retire in 1877. hie mas toro, Deesuee i sorypetly cor tracted the referees a tmes sot up in the Shon of he previous three Doctors, 20 Lehose {ignore it Cowecting for this, I decided that Lemmridge Stewart actly Yee in 1988, and the Mowgeyn Undead ff anced in 1994 ‘Brother problem was the me line of Gall 4uoy nan effort to explain why The Doctor a ‘nave returned to Galliray in chronologies == fence, canta suietures wore placa on time ‘ravel making Galifoy the present. ANhough thiewes not too unressoneble certain epsodes, {that TARDIS units cannot do this. Furthermore Tinad te lagonds of Omege ard Resalon, making thace Tine Lords contemporaeiae and Showing the contrbutons of bath wo be mean inahal to Galifroyan History Certain evans and eprsodes ware ignored completely such a te fect tot thors ath ‘Siferent ontises Michael. Bledson tame te this project tor considerable tort nad boon expended on Kt aleady. My own ‘work har been letgaly In game design and a Santaton leaving other to insure thatthe pre Scotason st tha Doctor Who unveree wae see fate endreasonable. twas mask to ae sure tht every system worked, tat oach system ae Teer corse, a et ing holes or erors In game design. | wos Stan the Devi's Advocate, questioning avery Seesion and. pointing out where ‘ules ‘chanics ould beat up the gamemasor with ‘Adctonal efforts come nthe adaptation of ny work on sil, fst published In 1998 this {ema Much ofthis afortcameintheappicaon OLE PLAYING GAME ofthe Intrection Matix to judging challange Sndcoatrentation partculaivinineuse ofl fd special abies by eleyers end in the con opt of Difficulty Lave, “That ths gome ond STAR TREK: Tho Ro Playing Garne are similar no accident. ae my fem eonvition tht family of games be rosted, such that gamers could transfor be- ‘bveon them with relive sass: For hs raasn, the. language "ussd. in coserbing gam Imachanios fs consistent Furthermore whore fens forST-APG2 already worked well ese tors Icorporotod bezily rad toe gana tof my tak was 0 Insure that the Work done by Fantnimulatione Ascocates sd My Sell for STRPG? tit hers. Another pat of my {lskywosto insure thot he game remained oncy tovrerd, oney to understand, end sory 10 Bley by novies or Younger gamer. Itried nso fate some of tha lighthesrted nature of the ferlesintomy writing, and encouraged te her thors 1 do the some ‘Albough lf te application ofthe game 4esign tothe Doctor Who universe to ator | ddidave majorrolsintwo dacssonsthat tect the presentation ofthe game-Bothofthese nave {oda with the ftional premise forthe game Universe Tn atriving at autabl ition bass forthe fame, wo decided to make player characters fombers ofthe Celestial Intervertion Agora Not nly coes i give a good reason fr thereto bbe multiple ime Lords ond Companions the (ermal allows frasom for interesting {ie ofthe payer choractes TARDIS nits Wit futthe CIA, mentions in Ta Deady Bassa, ‘hore ean be ite support fom Galifrey forthe player characters whose ntevontonary forts ‘woul clearly mate them fenagades are out IG The organization of the Soureabook sna tho presentation af the material thers seme trom this dedton. ‘Second, combining the fletionel prem with practoalty re Mave chosen that cur prod tis wal pert gore universe in which tho ‘Dame presenti be tnatc¥Galifeyar he test the The Doctor appeared ther. We farther a eed that, athough some isolsted_ products Inight do otherwise, adventure wl tart in hs Drorent and go sleewhere. This means that [hime states and background for The Doctor re presented hate ae though he wore in hie Siem ineareation, with Information about the Sis ve Doctors ‘gvan as historical efereneas ‘nly We dsoaded providing game statistic for Si'six Doctors a faing wot ator this fonal Sremise or the prema ehat the Sourebook matrial fs provided plays” chatecars by the (GuC Ferthose gamere whe fvoran estarince nation, we encourage sgh ateratens Io The Doctors guns satstief reflec their person tions of his ates: theze aerators nec ony besight for The actor conbe assumedto hove the same sills and atribstes, with diovan ‘ones coming tothe fre In each ineareaton Wn, Jan Wher As designer of the time travel ond TARDIS. reonr game syatoms, lamedforsimpie designs {tat would be fun to vas onda lexble enough fo acerstalyraflect she various ways the TAR: Dis is used inthe sorios Fortunate, the exist. ing Bifouky Level systam scape sell and ‘lowed roam for cuch necessity (and fun Touches «= TARDIS misiumos, miorojumping ‘and "1001 Clever Ways To Sabotage The Mas ters TARDIS “The ystems ara delboraely open-endedto encourage a renard erent y both players Snd gamemasters, Misjompe an systems fl tres or intended ss weys for gamomasters to td suspanas to edventures not ar ways bat {er playore with endless problems, It isto be hopesthatgumemasters illus tees ystems Inthe epi of fun, ae tendo Guy. W. Mckimore, J

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