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Your link to the ultimate epic adventure straight from the pros at Nintendo! THE LEGEND OF ZELDA A LINK TO THE PAST CONTENTS THE CAPTIVE—THE LEGEND OF ZELDA- “4 SPELLBOUND-ZELDA II: THE ADVENTURE OF LINK a WORLDS APART—THE LEGEND OF ZELDA: A LINK TO THE PAST---12 LUNK IN ACTION LIGHT WORLD 25 2B ‘THE DESERT OF MYSTERY - LAKE HYLIA -- DEATH MOUNTAIN DARK WORLD 9 68 NK’S JOURNEY 109 THE ROAD TO AGAHNIM pate 110 A JOURNEY IN DARKNESS 120 HYRULIAN FINDINGS rc) LINK’S ARSENAL TAKE HEART, YOUNG MAN! 152 BATTLING FOES THE OAKS - FAERIES STAFF Publisher Prodvesr in Chiot Ever in Chit ‘Senior Editor Etre Editorol Consutants Directorot Production Producer Project Coordinators An Director Concept & Design — Layout — Musteaors Mokau Obert Kotsuye Torods Hiroshi Aisa Sy! Inot Matsuno wamoto Tesbisods Nobuhors ‘Satoshi Yezurine Koni Murata Netondo of Amen Ie 20. Box 97 Redmond. WA 92052 THE ‘The Legend Of Zelda—A Link To The Past car- ries on the grand tradition of adventure games started by The Legend Of Zelda and The Adventure Of Link—a tradition of cour- age, power, and wisdom as exemplified by the mythic Triforce. Another tradition—that of unique, in-depth game coverage in Nintendo Power Player's Guides—is also being carried on. This Player's Guide explores the lands, heroes and mysteries of Hyrule in an encyclo- pedic format that adds to the richness of the game experience. Don't expect a step-by- step replay that takes away the fun and mystery. Instead, you'll look back in time to an age of adventure and learn about the people and places of Hyrulian culture. You'll journey with the hero of the age, the fearless Link, and you'll access the largest body of knowledge ever collected on the magical implements and enemies of that time. Full maps of both worlds have been included to help the modern-day adventurer along with the reconstructions of the many dungeons and palaces of ancient Hyrule. For those inter- m LOOK FOR MORE NINTENDO PLAYER'S GUIDES FOR THE MOST COMPLETE GAME COVERAGE FROM THE PROS THE LEGEND OF ZELDA A LINK TO THE PAST ested in the epic struggle between Link, Zelda and Ganon, illustrated histories reveal all that is known. With this book, you can approach the legend from any angle. If you need only gen- eral help on a specific area, look to the maps in the chapters covering the regions of the Light and Dark Worlds. You'll also find a trea- sure trove of trivia on the lives and times of the Hyrulians. If you need more specific help with a puzzle, the Link’s Journey chapter reveals the answers to the most cunningly concealed dungeon entrances, traps and mysteries. In this chapter, you'll also find dozens of classified programmer's secrets. The reference section at the back of the Player's Guide provides detailed information ‘on items, weapons, and enemies, including locations and battle strategies. It’s perfect for quick help, especially when facing one of the dungeon guardians. You'll find just the right amount of help for your needs, plus fascinating information that is available nowhere else. So let the tradition continue and the adventure begin! a PLAYER’S GUIDE 2_NINTENDO PLAYER'S GUIDE

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