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*SE ISOMETRIC

*UCSICON > NOORIGIN

*RECTANGLE

*PRESSPULL

*CONCEPTUAL VISUAL STYLE

*CREATE CIRCLE DISTANCE FROM EDGES

>COPY EDGES (FROM SOLID EDITING TOOLBAR)

>CREATE CIRCLE

*2D WIREFRAME

*ERASE LINE

*GO BACK TO CONCEPTUAL

*PRESS PULL, CREATE A HOLE

*ORBIT >PRESS SHIFT>HOLD ROLLER

*COME BACK USING SE

*CREATE RECTANGLE
*PRESS PULL

*MOVE >SELECT OBJECT> ENTER>EDGE

*UNION >SELECT BOTH OBJECT > ENTER

*ERASE RECTANGLE

*VIEW>TOP>BOTTOM>LEFT>RIGHT>FREE ORBIT>CONTINUOS ORBIT(KEEP ON ROTATING)>

*VIEW>2D WIREFRAME> 3D WIREFRAME> HIDDEN> REALISTIC>CONCEPTUAL(LIGHTER)

*LAYER PROPERTIES> RENAME>SELECT COLOR

*NAMED UCS> SEE X,Y,Z

*ORTHO UCS>RIGHT

*CREATE CIRCLE

*PRESS PULL

*ORTHO UCS>FRONT

*CREATE RECTANGLE

*PRESS PULL
*LIMITS: RESET MODEL SPACE LIMITS: 0,0 SPECIFY UPPER RIGHT CORNER: 200,200

*SE ISOMETRIC

*UCSICON NOORIGIN

*CREATE 64X112 RECTANGLE

*PULL 16

*COPY EDGES >CLICK EDGE>DIRECTION>RIGHT CLICK ENTER>BASEPOINT>THICKNESS

*PULL EDGES 24 (40-16)

*CONCEPTUAL VIEW STYLE

*WIREFRAME

*ERASE UNNECESSARY LINES

*COPY EDGES (40) COPY 32

*COPY EDGE (20)

*COPY EDGE (20)

*PULL

*CHANGE COLOR LAYER

*BACK TO WORLD
*USE 3D INTERFACE

*SE ISOMETRIC BY CLICKING HOTSPOT SE ON THE VIEW CUBE

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