GENESTEALER GULTS ARMY Lis;
ahisocton contains al ofthe datasets that you wl ace nore fight bates with your Gewesteaer Cults mina
eas includes the characteristics profiles of the wait i describes, ax well as any wargear and special abiliice no
ie sit may
panei esate comnam to several Genesteafet Cull unit, in which case they are described below and eeeren
the datasheets themselves ea
ABILITIES ‘Unquestioning Loyalty
“The lowing alts are common to several Genestealer Cull unis: Each time a GeNESTRALER CULTS Cianscren
loses a ound whi they are within
Cult Ambush fiendly Genest¥aLen Cotas Inrantay uni
’
During seploymient, you can set ths unit up in ambush instead of on the ppick one of those units and roll «dice, on'a4y ihe
plies Atthe end of any of your Movement phases, itean launch an ambush Character does not lose a wound but one modal in
when it does 30, ol dice and consult the table below. the unit you picked (your choice) is slain,
'
}
t
you wish, before rolling on the Cult Ambush able fora GeesreaLen Cuts
Chanacten, you an pick ove fendly Genrstuaten Cutrs Ixraxrny unit BROOD BROTHERS.
that yas also setup in ambush toarrive with then; make oneroll onthe Cul’ ‘The influence ofa Genesealer Cu permeates
“Ambush table and apply the same result both units. However, each of hese aspects ofa society including any Astra Militar
tuts ust be setup within 6” ofeach other, ‘ements stationed on thet World, To represent the
‘ements of such forces that have been subverted
your ary i Bale forged aunt ean only make use of this ability iFevery unit bya cult, you can inclide AstRA MiLiTaxUM
In its Detachment has the GeNbsTRALER CULTS key worl Units and GeNestEALER CuETs units in the
if same matched play army, eventhough these units
dont have any Faction keywords i common,
However, you can only include one Astra Miltarum
TESUT Detachment (one in which every unit has the Astra
oo Remit Miltarum keyword) ina Batle-forged army for
Gar eneraet ach Genestealer Cult Detachment (one in which
| Your opponent nominates ay twobatleiel edges one after another, and_ | every ait has the Genestealer Cults keyword) in
1 then you oll dice, On a 1-3 set the unit wp wholly within 6 ofthe fest | that army. Tn such cases, simply ignore the Asta
clige'on 44-6, st up wholly within 6 of the othe ede. The waitmust | Militarum units whet choosing your amrys Faction.
beset up more than frm any enemy model,
Enciraling the Foe ere
‘You nominate any (wo battlefield edges, one after another, and then your |
2 opponent rolls a dice, On a 1-3, set the unit up whily within 6 of the first
‘dg on 446, set tap wholly within 6 of the other edge, The unit must |
these up more han 9" fom any enemy
Lying in Wait
Set the unit up anywhere thal is moe tha’ 12" from any enemy modes.
‘Alletnalivey set up anywhere thats more than 9" from any enemy
‘nels and at vn o any enemy modes
: eee
(Aaa Trap
Set the ht pany thats noe than fon any enemy modes
| 5 Geter mine Don half rangl weap we
the Shooting pis (dang 0 des at prevent fem showing in the
charging the Chas pas his).
ee
Shoringne
gROOPMIND DISCIPLINE
Fe the bait, penerate the psychi
ers fo PAY YRS hl CAN se pve
mind Dscipl
pln
fon the
fine on the night You
fogenerate Heir Powe
Mop duplicate resus), or youcan ect
Bpepsyehic powers youwish he pyker
jonave
Pere ta
Reerrns
pees
Raker UA a
aes
Bre eats
prom irre eR cas
te found in the appendix (pg 143-144)
GRODOMING DISCIPLINE
3 Psronn Powin
Mass Hypnos hava
awa let ovine
Mind Contiot
Mind Contras wary charg value of manifeed, pck an eneny model
witht €2° ofthe ayer an oll 36, He soe sss than hat meets
22 Leadership sothing happens, bu iit is equal o pete that mode an
mediately shit ater enemy sit your choke or make asingle clon
Combat ttack against tas ft were part of your army. Mls cannot attack
themodves, but they can attack other members thelr unt
Might From Beyond
Might From Beyond!
ray anit within 18 ofthe paykee Add | 1 1
il models in that anit unt te tar
sirengh and tacks characteristic of
next Fhe phase
WARGEAR
ees
Repent it
‘ram the appropriaelist below. The profiles forthe weapons In
PID AUUNT NR Ua ea
aren
oe
PTD AL UU NG)
an
crs
eee
aves
acesse aia
rare amt _ Yeu
SRGKUR Uagesanlg LONG OG TIBT Swi and Daily: A Patiarcs can char
= {Gate Arion, Ua * Aalvanced during its turn, periresiC
ans 14 hit lls the
ily Preston Gemetealer units Pemlliars: Ifa Ptearch is accompanied
vii
Living Mo: Guaasrnatim Cours nits within, If they do so, the Pateharh
hy Farias atnatically pass manifest an oditional psy
‘When rolling to woud th
Lighaning tates Prachi Rea giea see tei
rr nt death ea Fania is gored for the purponce st
E Meldad Aacyiine e119
| | acrion weywanes TVRANIDS, GeNESTRALER CULTS
EYWORES (PLTRIARGA) —__INPAN TaN, GENISTHALER, CHARACTER, PSY KER, PATRIAR:
KEVWORES (HMMRIARS)—_IXraNTHY, GeNESTEALER, FAMILIAR
NAME Mow om Ss T Wo oA WW Sv
Mages ¢ ste 204 3 8s
Familiar oom 4 Tas a
T Migs fa angle mk] armadivath an astopistl and fee Wave Te may be accompanied by up to 2 Pamiliars (Power Rat
worn mance TYPE seo ais =
= Pistol 1 mL
Force ave Mal Que aNDs ——
‘LTS Cult Ambush, Unquestioning Loyalty (pg 112)
h friendly Genesrxatien Cutrs cit within 6° ofthis model al the stat of your opponent’
spo deny one psychic power that targets them during that phase aif they
themselves PSYKER (mdse ange 0 any model inthe un).
Spiritual Leader:
Paychic phase can
Familias: if Magus is accompanied by any Familiar, then once per game, after the Magushas mance’
Psychic power its Familias can lend itaddtional power. I they do so, the Patriarch ars immediately atic
‘maniest an additional psychic power
nla ignored forthe purposes of morale. ee