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GENESTEALER GULTS ARMY Lis; ahisocton contains al ofthe datasets that you wl ace nore fight bates with your Gewesteaer Cults mina eas includes the characteristics profiles of the wait i describes, ax well as any wargear and special abiliice no ie sit may panei esate comnam to several Genesteafet Cull unit, in which case they are described below and eeeren the datasheets themselves ea ABILITIES ‘Unquestioning Loyalty “The lowing alts are common to several Genestealer Cull unis: Each time a GeNESTRALER CULTS Cianscren loses a ound whi they are within Cult Ambush fiendly Genest¥aLen Cotas Inrantay uni ’ During seploymient, you can set ths unit up in ambush instead of on the ppick one of those units and roll «dice, on'a4y ihe plies Atthe end of any of your Movement phases, itean launch an ambush Character does not lose a wound but one modal in when it does 30, ol dice and consult the table below. the unit you picked (your choice) is slain, ' } t you wish, before rolling on the Cult Ambush able fora GeesreaLen Cuts Chanacten, you an pick ove fendly Genrstuaten Cutrs Ixraxrny unit BROOD BROTHERS. that yas also setup in ambush toarrive with then; make oneroll onthe Cul’ ‘The influence ofa Genesealer Cu permeates “Ambush table and apply the same result both units. However, each of hese aspects ofa society including any Astra Militar tuts ust be setup within 6” ofeach other, ‘ements stationed on thet World, To represent the ‘ements of such forces that have been subverted your ary i Bale forged aunt ean only make use of this ability iFevery unit bya cult, you can inclide AstRA MiLiTaxUM In its Detachment has the GeNbsTRALER CULTS key worl Units and GeNestEALER CuETs units in the if same matched play army, eventhough these units dont have any Faction keywords i common, However, you can only include one Astra Miltarum TESUT Detachment (one in which every unit has the Astra oo Remit Miltarum keyword) ina Batle-forged army for Gar eneraet ach Genestealer Cult Detachment (one in which | Your opponent nominates ay twobatleiel edges one after another, and_ | every ait has the Genestealer Cults keyword) in 1 then you oll dice, On a 1-3 set the unit wp wholly within 6 ofthe fest | that army. Tn such cases, simply ignore the Asta clige'on 44-6, st up wholly within 6 of the othe ede. The waitmust | Militarum units whet choosing your amrys Faction. beset up more than frm any enemy model, Enciraling the Foe ere ‘You nominate any (wo battlefield edges, one after another, and then your | 2 opponent rolls a dice, On a 1-3, set the unit up whily within 6 of the first ‘dg on 446, set tap wholly within 6 of the other edge, The unit must | these up more han 9" fom any enemy Lying in Wait Set the unit up anywhere thal is moe tha’ 12" from any enemy modes. ‘Alletnalivey set up anywhere thats more than 9" from any enemy ‘nels and at vn o any enemy modes : eee (Aaa Trap Set the ht pany thats noe than fon any enemy modes | 5 Geter mine Don half rangl weap we the Shooting pis (dang 0 des at prevent fem showing in the charging the Chas pas his). ee Shoring ne gROOPMIND DISCIPLINE Fe the bait, penerate the psychi ers fo PAY YRS hl CAN se pve mind Dscipl pln fon the fine on the night You fogenerate Heir Powe Mop duplicate resus), or youcan ect Bpepsyehic powers youwish he pyker jonave Pere ta Reerrns pees Raker UA a aes Bre eats prom irre eR cas te found in the appendix (pg 143-144) GRODOMING DISCIPLINE 3 Psronn Powin Mass Hypnos hava awa let ovine Mind Contiot Mind Contras wary charg value of manifeed, pck an eneny model witht €2° ofthe ayer an oll 36, He soe sss than hat meets 22 Leadership sothing happens, bu iit is equal o pete that mode an mediately shit ater enemy sit your choke or make asingle clon Combat ttack against tas ft were part of your army. Mls cannot attack themodves, but they can attack other members thelr unt Might From Beyond Might From Beyond! ray anit within 18 ofthe paykee Add | 1 1 il models in that anit unt te tar sirengh and tacks characteristic of next Fhe phase WARGEAR ees Repent it ‘ram the appropriaelist below. The profiles forthe weapons In PID AUUNT NR Ua ea aren oe PTD AL UU NG) an crs eee aves aces se aia rare amt _ Yeu SRGKUR Uagesanlg LONG OG TIBT Swi and Daily: A Patiarcs can char = {Gate Arion, Ua * Aalvanced during its turn, periresiC ans 14 hit lls the ily Preston Gemetealer units Pemlliars: Ifa Ptearch is accompanied vii Living Mo: Guaasrnatim Cours nits within, If they do so, the Pateharh hy Farias atnatically pass manifest an oditional psy ‘When rolling to woud th Lighaning tates Prachi Rea giea see tei rr nt death ea Fania is gored for the purponce st E Meldad Aacyiine e119 | | acrion weywanes TVRANIDS, GeNESTRALER CULTS EYWORES (PLTRIARGA) —__INPAN TaN, GENISTHALER, CHARACTER, PSY KER, PATRIAR: KEVWORES (HMMRIARS)—_IXraNTHY, GeNESTEALER, FAMILIAR NAME Mow om Ss T Wo oA WW Sv Mages ¢ ste 204 3 8s Familiar oom 4 Tas a T Migs fa angle mk] armadivath an astopistl and fee Wave Te may be accompanied by up to 2 Pamiliars (Power Rat worn mance TYPE seo ais = = Pistol 1 mL Force ave Mal Que aNDs —— ‘LTS Cult Ambush, Unquestioning Loyalty (pg 112) h friendly Genesrxatien Cutrs cit within 6° ofthis model al the stat of your opponent’ spo deny one psychic power that targets them during that phase aif they themselves PSYKER (mdse ange 0 any model inthe un). Spiritual Leader: Paychic phase can Familias: if Magus is accompanied by any Familiar, then once per game, after the Magushas mance’ Psychic power its Familias can lend itaddtional power. I they do so, the Patriarch ars immediately atic ‘maniest an additional psychic power nla ignored forthe purposes of morale. ee

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