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Unit Title: Perimeter, Area, and Volume __________ Grade Levels: _5_______
Key Words: Perimeter, Area, Volume, U.S. Customary, and Polygon ______________
In this math unit students will learn about units of measure, their use, and how to convert them.
Students will understand how to apply these measurements to real world projects and situations. They
will learn how to estimate, measure, and calculate perimeter and area of regular polygons. They will
learn how to estimate, measure, and calculate the volume of three-dimensional object. The student will
be able to determine when the application of concept in perimeter, area, or volume is appropriate for a
given situation. The students will explore the differences between U.S. Customary and Metric
measuring systems. They will also learn how to convert them and learn the importance of using each in
everyday life. The students will also understand the difference between weight and mass. The
summative assessment for this unit will be a land survey to help the Principle and the Superintendent
figure out how much space they have available for new playground equipment and make sure to
maximize the area as well as choose the playground size for the area provided by using perimeter, area,
and volume. The student will develop a graph and letter with all of the data collected, this will be
creative, accurate, neat, and give all units of measure.
Established Goals:
The student will:
a) find perimeter, area, and volume in standard units of measure;
b) differentiate among perimeter, area, and volume and identify whether the application of the concept
of perimeter, area, or volume is appropriate for a given situation;
c) identify equivalent measurements within the metric system;
d) estimate and then measure to solve problems, using U.S. Customary and metric units; and
e) choose an appropriate unit of measure for a given situation involving measurement using U.S.
(Customary and metric units.)
(VDOE 2009)
• Frayer Model - Students will complete a Frayer • Homework – vocabulary used for perimeter, area
Model on each area, perimeter, and volume and volume
• Island Conquers Partner Game - Students will be • Skills check - use manipulatives to find area,
Island Conquers in a pirate-themed partner math perimeter, and volume
game. The object of the game is for the pirates • Quiz – The students will take a five-question
(players) to find all of the islands in Quadrilateral multiple-choice quiz on the terms, units and
Bay and conquer them by correctly calculating their situations for using specific measurements in
area or perimeter. At the end of the game, both perimeter, area, and volume.
pirates count their “treasure” by calculating the total
area or perimeter of all the islands they have
captured. The pirate with the most treasure is the
winner and is declared Pirate Captain! (Candler,
2018)
• GRASPS Activity – Students will act as land surveys
to help the Principle and the Superintendent figure
out how much space they have available for new
playground equipment and make sure to maximize
the area as well as provide a substantial size
playground in the area provided.
• KWL Chart – The students will be given back their chart from the pre-assessment and add what they have learned.
Students will work on a KWL sheet each week and add to it throughout the entire unit.
• Re-Do - students will use their assessments to self-asses results from performance tasks. Once the students have
gotten their graded assessments or assignments back they will see how well they performed and then move on to
answer those questions they did not get correct to understand why it was wrong and return to the teacher.
• Students will fill out an understanding survey on the bottom of the quiz of their level of comfort from 1 - don’t
understand to 5 – could teach it to someone else.
• Students will re-consider essential questions provided at the beginning of the unit and reflect on these on KWL chart
given back to them at the end of the unit. This will allow students to remember where they started and how far they
have come.
1. Hook – Read the book Perimeter, Area, and Volume A Monster Book of Dimensions by Davis A. Adler and Illustrated by
Edward Miller. This book introduces perimeter, area, and volume concepts with monster characters that take a journey to
the movies and explore all these concepts along the way.
2. Pre-Assessment – KWL Chart: TSW begin by filling out what they know and what they want to know about perimeter,
area, volume and anything they think that relates to the subject.
3. Introduce standards, goals, big ideas, and essential questions.
4. Introduce Final Project (Summative assessment) – GRASP
5. Lecture and Notes - Present key terms and equations to students (perimeter, area, and volume). Discuss and model the
use of each. TSW take notes in their math section of their binder (remind them this is to be in their best handwriting so
they can refer to it through the unit). TTW guide the students on what to write and/or draw and will provide read/write
learning.
6. What’s in Your Name? TSW find the perimeter and area using the letters in their name. Lesson will provide a visual
learning style for students.
7. Assign Homework – TSW write vocabulary (perimeter, area, and volume) definitions in their own words. Students should
write the definition in their own words, this is not looking up the definition and copying them down.
8. Review homework
9. Island Conquer Partner Game – The object of the game is for the pirates (players) to find all of the islands in Quadrilateral
Bay and conquer them by correctly calculating their area or perimeter. At the end of the game, both pirates count their
“treasure” by calculating the total area or perimeter of all the islands they have captured. The pirate with the most treasure
is the winner and is declared Pirate Captain! (Candler, 2018)
10. Frayer Model – TSW complete one for each perimeter, area, and volume. This will provide a visual organizer that helps
students learn separate critical attributes from interesting information about concept as well as allow students to self-
assess on what they do and do not know. TTW facilitate whole group discussion about each Frayer Model allowing the
students to share what they wrote for each topic.
11. Assign GRASP – TTW discuss the activity and provide the expectations, rubric, and an example of excellent work. TSW
Source: Understanding by Design, Unit Design Planning Template (Wiggins/McTighe 2005) 3
Design Topic: Measurement Subject: Math Grade: 5 Designer: Leigh Yarbrough
1. 2. 3. 4. 5.
6. 7. 8. 9. 10.
12. Skills Check 14. Lecture & Notes 16. Teacher/Student 19. Continue 20. Present and
13. Quiz – 5 question 15. Metric Line-Up Meeting working on GRASP Turn-in GRASP
Activity 17. Re-do 21. KWL Chart
18. Continue GRASP (Exit ticket)
References
Candler, L. (n.d.). Island Conquer Area and Perimeter Game (Free). Retrieved September 28, 2018, from
https://www.teacherspayteachers.com/Product/Island-Conquer-Area-and-Perimeter-Game-Free-223684
Rutherford, P. (2015). Instruction For All Students. Alexandria, VA: Just ASK.