Professional Documents
Culture Documents
Special Talents selected by Offender Type reduce value by 2, but the remaini
value counts against Special Talents total.
●
Special Talents selected by Offender Type are bought fully with a reduced tot
cost (by 2), in addition to the Special Talents total. If the value is reduced to
cost is 1 and it grants 1 point towards the Special Talents available.
Improvement as Creation
21
Male
<enter height>
<enter weight>
ules
ue by 2, but the remaining
Skills
Skills
tion Points
Offender Category
0 / 20 Two Categories
Asshole 0 / 20
Attributes
Toughness +1
Balls +2
Trauma Resistance +2
Endurance +3
Special Talents
Adrenaline
Death Wish
Evil Eyes
Iron Constitution
Psycho
Skills
Blade
Creep
Drive
Escape
Threat
Specializations
Blade 0 <enter specialization>
Drags Select 3
Alcohol
Big Mouth
Discipline Roll -3
Drugs
Flaky
Hostility Rating +2
Spite
Suss Roll -2
Temper
Broker 0/0
Attributes
Brains +1
Experience +1
Style +1
Discipline Roll +1
Know Streets +5
Suss Roll +2
Special Talents
Creative Speaker
Grey Man
Logical Thinker
Total Recall
Skills
Break and Enter
Deal
Drugs
Impress
Language
School
Specializations
Break and Enter 0 <enter specialization>
Drags Select 0
Balls -1
Trauma Resistance -1
Dealer 0/0
Attributes
Sense +1
Style +1
Know Streets +3
Suss Roll +2
Special Talents
Creative Speaker
Intuitive
Suspicious Mind
Total Recall
Skills
Awareness
Conceal
Deal
Drugs
Impress
Language
Specializations
Awareness 0 <enter specialization>
Drags Select 0
Discipline Roll -1
Drugs
Greed
Hostility Rating +1
Notoriety
Power
Spender
Heister 0/0
Attributes
Bulk +1
Control +1
Toughness +1
Balls +2
Hurt Modifier +1
Move +2
Suss Roll +1
Special Talents
Acute Senses
Adrenaline
Fast Reactions
Heavy Hitter
Intuitive
No Nerves
Skills
Awareness
Blade
Conceal
Creep
Drive
Handgun
Patch Up
Rifle
Threat
Specializations
Awareness 0 <enter specialization>
Drags Select 0
Drugs
Greed
Risk Taker
Spender
Hustler 0/0
Attributes
Brains +1
Style +1
Discipline Roll +3
Know Streets +1
Move +1
Suss Roll +2
Special Talents
Creative Speaker
Grey Man
Sex Appeal
Suspicious Mind
Winning Smile
Skills
Cheat
Coax
Conceal
Deal
Impress
Perform
Shop (Art)
Stealing
Specializations
Cheat 0 <enter specialization>
Drag
Notoriety (Liar)
Pimp 0/0
Attributes
Control +1
Style +2
Discipline +3
Know Streets +3
Suss Roll +2
Special Talents
Creative Speaker
Evil Eyes
Psycho
Sex Appeal
Suspicious Mind
Winning Smile
Skills
Assault Boxing
Blade
Coax
Deal
Impress
Threat
Specializations
Assault (Boxing) 0 <enter specialization>
Drags Select 0
Big Mouth
Coping Roll -1
Greed
Hostility Rating +1
Spender
Racketeer 0/0
Attributes
Brains +1
Bulk +1
Experience +1
Style +1
Discipline Roll +2
Hurt Modifier +1
Know Streets +3
Suss Roll +3
Special Talents
Evil Eyes
Focus
Heavy Hitter
Logical Thinker
Suspicious Mind
Winning Smile
Skills
Batting
Cheat
Coax
Deal
Gambling
Handgun
Impress
Threat
Specializations
Batting 0 <enter specialization>
Drags Select 0
Alcoholism
Food
Gambling
Greed
Move -1
Notoriety
Power
Runner 0/0
Attributes
Control +1
Sense +1
Discipline Roll +1
Endurance +4
Know Streets +3
Move +2
Reaction Roll +1
Special Talents
Acute Senses
Focus
Grey Man
Winning Smile
Skills
Awareness
Conceal
Drive
Gambling
Impress
School
Specializations
Awareness 0 <enter specialization>
Thief 0/0
Attributes
Sense +1
Reflex +2
Endurance +2
Know Streets +2
Move +3
Suss Roll +2
Special Talents
Acute Senses
Explosive Speed
Intuitive
Light Fingered
Light Footed
No Nerves
Vice Grip
Skills
Awareness
Break and Enter
Conceal
Creep
Shop (Electronics)
Stealing
Specializations
Awareness 0 <enter specialization>
Drags Select 0
Drugs
Greed
Risk Taker
Thug 0/0
Attributes
Bulk +1
Power +1
Reflexes +1
Toughness +1
Balls +2
Coping Roll +1
Hurt Modifier +2
Reaction Roll +2
Trauma Resistance +2
Special Talents
Adrenaline
Fast Reactions
Granite Jaw
Heavy Hitter
Psycho
Vice Grip
Skills
Assault Street Fighting
Awareness
Batting
Blade
Explosives
Handgun
Lifting
Rifle
Threat
Specializations
Assault (Boxing) 0 <enter specialization>
Drags Select 0
Hostility Rating +2
Power
Temper
gory
Attributes
0 / 20
-2 Bulk 7 -2 Brains
-2 Power 2 -2 Control
-2 Toughness 7 -2 Style
-2 Reflexes 7 -2 Experience
-2 Sense 7 -2 Luck
Control 7
Experience 7
Reaction Roll
Suss Roll
Discipline Roll
Know Streets
Coping Roll
Hostility Rating
Luck Roll
-1 Awareness Specialization
0 Batting Specialization
0 Blade Specialization
-3 Cheat Specialization
-2 Coax Specialization
-3 Conceal Specialization
-2 Deal Specialization
-3 Drive Specialization
Pursuit -7
Safety -7
Secondary Motorcycle
Pursuit -10
Safety -10
-3 Drugs Specialization
-2 Escape Specialization
-3 Gambling Specialization
-3 Game Specialization
-3 Game Specialization
-3 Handgun Specialization
-3 Impress Specialization
-1 Lifting Specialization
11 Lift -5 0 <enter specialization>
Carry -5
-3 Patch Up Specialization
-3 Perform Specialization
-3 Perform Specialization
-3 Perform Specialization
-2 Rifle Specialization
-3 School Specialization
-3 SMG Specialization
13 Violence -7 0 <enter specialization>
-2 Stealing Specialization
-3 Swimming Specialization
-3 Threat Specialization
-2 Throw Specialization
<enter specialization>
Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Specialization
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Special Talents
0/6
Power
Explosive Speed
Heavy Hitter
Vice Grip
Physical Toughness
Adrenaline
Granite Jaw
Iron Constitution
Reflexes
Fast Reactions
Light Fingered
Light Footed
Supple Muscles
Sense
Acute Senses
Intuitive
Brains
Logical Thinker
Suspicious Mind
Total Recall
Mental Toughness
Death Wish
Determination
Evil Eyes
Hardcore Attitude
Psycho
Control
Focus
No Nerves
Inner Fortitude
Style
Creative Speaker
Grey Man
Sex Appeal
Winning Smile
Luck
Survival Instinct
nts
Flaws and Vices
Flaws
Bad Nerves
Butter Fingers
Feather Fists
Glass Jaw
Heavy Footed
Hesitant
Irrational Thinker
Peculiar Looking
Poor Grip
Short Attention Span
Space Cadet
Stiff Jointed
Trusting
Weak Stomach
Yellow Streak
Bulk
Power 0 Attribute Points
Toughness
Reflexes
Sense
Brains 0 Skill Points
Control
Style
Experience
Luck
Assault (Boxing)
Assault (Karate)
Assault (Street Fighting)
Assault (Wrestling)
Auto Repair
Awareness
Batting
Blade
Break and Enter
Cheat
Coax
Conceal
Creep
Deal
Drive (Car)
Drugs
Escape
Explosives
Gambling
Game (Basketball)
Game (Pool)
Handgun
Heavy Weapons
Impress
Investigate
Language (<enter language>)
Language (<enter language>)
Language (<enter language>)
Language (<enter language>)
Language (<enter language>)
Lifting
Patch Up
Perform (Acting)
Perform (Comedian)
Perform (Sing)
Rifle
School
Shop (Art)
Shop (Cooking)
Shop (Documents)
Shop (Electronics)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
Shop (<enter area of expertise>)
SMG
Stealing
Swimming
Threat
Throw
ement
tribute Points
Skill Points
Dog Town Criminal Rap Sheet
<enter name>
Played by <enter name>
Bruised 1 2 3 4
1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Battered 1 2 3 4
1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
B 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
D
Busted Up 1 2 3 4
H 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
E 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
L Aw Messed Up 1 2 3 4
T
1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
H
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Critical 1 2 3 4
1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
<enter name>
Improvement Points Influence Notoriety
0 0 None 0 Anonymous
Assault (Boxing) [-2: Violence -6, Protection -6, Slots -1]
Assault (Karate) [-2: Violence -6, Protection -6, Slots -1]
Assault (Street Fighting) [-2: Violence -6, Protection -6, Slots -1]
Assault (Wrestling) [-2: Violence -6, Protection -6, Slots -1]
Auto Repair [-3: Fix -7, Design -7]
Awareness [-1: Active -5, Passive -8, Protection -5]
Batting [0: Violence -4, Protection -4, Slots -1]
Blade [0: Violence -4, Protection -4, Slots -1]
Break and Enter [-3: Break In -7, Plan -7]
Cheat [-3: Play -7, Devise -7]
Coax [-2: Befriend -6, Mooch -6]
Conceal [-3: Hide -7, Find -7]
Creep [-2: Sneak -6, Follow -6]
Deal [-2: Negotiate -6, Evaluate -6]
Drive (Car) [-3: Pursuit -7, Safety -7]
Drive (Motorcycle) [-6: Pursuit -10, Safety -10]
Drugs [-3: Identify -7, Manufacture -7]
Escape [-2: Restraints -6, Planning -6]
Gambling [-3: Betting -7, Fix Odds -7]
Game (Basketball) [-3: Play -7]
Game (Pool) [-3: Play -7]
Handgun [-3: Violence -7, Slots -1]
Heavy Weapons [-3: Violence -7, Slots -1]
Impress [-3: Hype -7, Lie -7]
Investigate [-3: Inspect -7, Interrogate -7]
Lifting [-1: Lift -5, Carry -5]
Patch Up [-3: Examine -7, Treat -7]
Rifle [-2: Violence -6, Slots -1]
School [-3: Comprehend -7, Knowledge -7]
SMG [-3: Violence -7, Slots -1]
Stealing [-2: Boost -6, Pick Pocket -6]
Swimming [-3: Sprint -7, Distance/Dive -7]
Threat [-3: Menace -7, Veiled Threat -7, Boss -7]
Throw [-2: Violence -6, Slots -1]
<enter name>
Description
Priorities 1
2
3
4
5
Personality
Mannerisms
Expressions
Clothing
Family
Allies
Enemies
<enter name>
Last Known Address
Identifying Features
Warning Signals
Actual Crimes
<enter name>
History and Notes
<enter name>
possessions