You are on page 1of 2

REGRAS DO JOGO

PARTICIPANTES
De dois a quatro jogadores.

COMPONENTES

13 cartelas com imagens.


8 cartões com o nome: invasor.

OBJETIVO
Descobrir as palavras invasoras de cada cartela.

PREPARAÇÃO
t0SHBOJ[BSPDPOKVOUPEFDBSUFMBT EFJYBOEPBTWJSBEBTQBSBCBJYPGPSNBOEPVNNPOUF

O jOGO

t$BEBKPHBEPSQFHBQBSBTJVNDBSUÍPDPNPOPNFJOWBTPS
t4PSUFBSVNKPHBEPSQBSBWJSBSBQSJNFJSBDBSUFMB
t"PWJSBSBDBSUFMB FTUBEFWFmDBSOPDFOUSPEBNFTB QBSBRVFUPEPTPTKPHBEPSFTQPTTBNWÐMB
t0KPHBEPSRVFEFTDPCSJSRVBMÏBQBMBWSBJOWBTPSBEFWF SBQJEBNFOUF DPMPDBSPTFDBSUÍPFNDJNBEBJNBHFNDPSSFTQPOEFOUF
t/FTTFNPNFOUP PKPHBEPSRVFDPMPDPVPDBSUÍPFYQMJDBQPSRVFDPOTJEFSBRVFBJNBHFNFTDPMIJEBÏBJOWBTPSB
t4FUPEPTPTQBSUJDJQBOUFTDPODPSEBSFN PKPHBEPSRVFEFTDPCSJVHVBSEBBDBSUFMBQBSBTJFDPNFÎBVNBOPWBQBSUJEB WJSBOEPVNB
nova cartela.
t"PUFSNJOBSUPEBT WFSJmDBTFRVFNBDVNVMPVNBJTDBSUFMBT

REGRAS LINGUÍSTICAS
5SBUBTFEFVNKPHPEFDPNQBSBÎÍPFOUSFFMFNFOUPTTPOPSPT TÓMBCBTJOJDJBJT
FNRVFTFJODMVJVNFMFNFOUPFTUSBOIP RVF
OÍPDPNQBSUJMIBEBTQSPQSJFEBEFTTPOPSBTQSFTFOUFTOBTEFNBJTQBMBWSBT
0OPNFJOWBTPSOBTDBSUFMBTDPSSFTQPOEFËRVFMFTRVFOÍPQPTTVFNPNFTNPTPN TÓMBCBPSBMJOJDJBM
RVFPTEFNBJT1PS
FYFNQMP OPDBSUÍPFNRVFFTUÍPSFQSFTFOUBEPTPTBOJNBJT("-*/)" ("50 ("'"/)050F$"$)03300OPNF
JOWBTPSÏPEP$"$)0330 QPJTÏPÞOJDPRVFOÍPQPTTVJPTPN("JOJDJBM
GLOSSÁRIO DE IMAGENS

ABACATE ABACAXI ACEROLA AVIÃO BABUÍNO BALA

BALEIA BARATA BARRACA BONECA CACHECOL CACHORRO

CAJU CAMALEÃO CANGURU CAPA CAPIVARA CAQUI

CARAMBOLA CARRO CASACO CAVALO CEREJA CHAPÉU

COBRA EMA GAFANHOTO GALINHA GATO JABUTI

JACARÉ JAVALI MACACO MALA MARACUJÁ PAPAGAIO

PATO PAVÃO PEIXE PERA PÊSSEGO PETECA

PORCO SAPATO TAMANDUÁ TATU TATURANA TUCANO

You might also like