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The Bene Gesserit

Required stats for a Bene Gesserit are strength 15, intelligence 14,
wisdom 16, dexterity 17, constitution 16, charisma 16, and comliness 13.
The Bene Gesserit are a organization of females whose permenant mission
is the preservation of the demihuman races. This is done by their own plans and
memories. This group is highly dependent an a clear blue liquid, "Spice". They
have stockpiles of this substance but are always intrested in gaining more of
it. Bene Gesserit tend not to trust anyone other than those who passed the
test of pain. All Bene Gesserit must endure the Gom Jabber or test of pain
before they are allowed into the order.
The Bene Gesserit is set up much like a sisterhood of nuns. With each
chapterhouse having a Reverend Mother and sisters in charge of different
functions of the house. Also each chapterhouse has acolytes who do the menial
labor.
All Bene Gesserit are extensively trained in muscle control, emotion sight
reading, and extensive martial arts. As an acolyte the Bene Gesserit is
confined to the chapterhood until she has been attained the level of sister at
which time she is either given special training in one or more of the following
specific subjects :

Assassination Combat
Genetic Government (a specific type)
Library Science Medecine
Religion Sexual Control (for mating)

The steps of the Bene Gesserit training are demanding, numerous and quite
complex. (for more info concerning training see next few pages) If a female
character has good enough stats

Acolyte training.

The Basics
Ia Muscle Control
Ib The Senses
IIa Physical Thought Reading
IIb Self Control
III Self Defense
IV Combat

Ia Muscle Control
0. Simple Excersise
1. Major Muscle Groups
2. Minor Muscle Groups
3. Specific Control of Major Muscle Groups
4. Specific Control of Minor Muscle Groups
5. Organ Control
6. Advanced Excercise
7. Body Meditation
8. Precise Organ Control

Ib The Senses
1. An introduction to the Senses
2. Stages of Alertness or Perception
3. Message or Sensation Priority
4. Begining Vocal Study
5. The Study of Music
6. Dialect, Accents and other Languages
7. Command Voice
8. Begining Training in "The Voice" & its uses
9. Advanced Training in "The Voice" & its uses

IIa Physical Thought Reading


1. Emotion Recognition
2. Hostility Recognition
3. Observation of Physical Triggers
4. Control of Physical Triggers Recognition
5. Fine Emotion Recognition
6. Control of the Fine Emotions Recognition
7. Decision Recognition
*8. Emotion Masking Recognition

IIb Self Control

1. Logic & Concentration


2. Basic Self Control
2. Basic Emotional Masking & Control
3. Basic Habbit Control & Recognition
4 Precise Self Control
5. Precise Emotional Masking & Control
6. Precise Habbit Control
7. Pseudo-Emotion
8. Aura & Poise
9. Personna Study

III Basic Self Defense


1. Anatomy
2. Blocks
3. Tumbles
4. Kicks
5. Punches
6. Breaks
7. Hand to Hand Combat
8. Adrenelin Override
9. Simple Emergency Thought Override

IV Combat
1. The Signs of Movement
2. Indications of Direction
3. Knock Out Holds
4. Hand to Hand Combat II
5. Hand to Weapon Combat
6. Damage Control
7. Form Karate
8. Death Blow Areas
9. Complete Emergency Thought Override

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