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Structures and Goals: Philosophy and Games

Jake Magneson

Introduction conception of happiness, Eudaimonia, is


Games are everywhere. They continuously particularly important in seeing how games
permeate our lives in a myriad of forms. We might develop meaning throughout an
play games, spectate games, comment on individual’s life. Wolf’s Medium of the
games, talk about games; our lives will be Video Game highlights basic characteristics
shown to be led through games. Despite our that can be used to identify games. The
permeation in games, the question of what basic goal of human life, and what that goal
games can mean to individuals has largely means is identified by Aristotle’s
gone unexamined. This research is an Nicomachean Ethics. Finally Drew
attempt to explore what games can mean to Hyland’s The Question of Play, highlights
individuals in their lives, as people live their the phenomenological concept of being-in-
lives. The primary focus of understanding the-world and how that concept might affect
the role of games in human life has been how an individual approaches the world
centered on Game Theory, and how games around them.
interact with the choice of the player, or Games
actor, involved. The intention of this paper When initially considering what a game
is to offer an alternate more humanistic is, examples are easy to come by. Board
examination of games and their relation to games, and sports, for instance, are easily
how people can develop meaning in life. To identifiable games. Furthermore, these
do so, first several basic characteristics seen games bring with them motivation for play.
in games will be identified and analyzed. People look to games for entertainment,
Ultimately, to uncover how games might relaxation, business, social interaction, fun,
relate to a theoretical goal of human life that mental or physical engagement and more.
games hold, Aristotle’s conception of Yet not all games are so easy to identify or
happiness as the goal of human life will be to have their importance circumscribed.
explored in relation to games. Finally a Consider folding laundry: It is normally
return to games will be made in order to see deemed a chore, a task which people need to
how games might aid in achieving the goal do throughout their lives. Yet the act of
Aristotle sees for human life. folding laundry contains within it a process
Methods and pattern that one must develop. People
This research will attempt to trace ideas do not start out experts in the folding of
and concepts regarding games back to prior laundry. It takes years for them to perfect
authors to attempt to gain insight into what the craft, and, as with any task that can be
purpose games might have in and for human mastered, there comes a certain pride at
life. The texts used, in order of their having attained that mastery. What one can
appearance in the article, are Mark Wolf’s see in the process of folding laundry is the
Medium of the Video Game, Aristotle’s mastery and development of a certain
Nicomachean Ethics, and Drew Hyland’s skillset. Naturally, in learning and
The Question of Play. While each of these perfecting a set of skills, a certain amount of
texts offer insights into games, Aristotle’s happiness in the form of pride and
accomplishment arises. Yet, another

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example of such an experience can be seen be resolved. Rules are the framework and
in language. Aside from fitting nicely with foundation by which a game functions. In a
the definition of games that will be posited game of Connect Four, the rules do not
shortly, one can see more traditional aspects allow players to play four pieces on their
of a game in language. There are resources turn, they only allow the playing of a single
which must be applied to achieve a certain piece. Thus through these rules the game is
outcome. Symbols and sounds must be used given a structure and a kind of orientation.
properly and organized in such a way that Strategies and actions the players are
communication is possible. These examples allowed to perform have limits and must be
are disparate though. They are of tasks that directed in a different way, in order to
seem unrelated to games, yet when resolve the conflict, than they would
identified in a different light, clearly seem to otherwise. The fourth structure of a game is
be games. the valued outcome. Where conflict seems
It would seem from these two prior to bring players into a game, it would mean
examples that, if nothing else, the common nothing without a valued outcome that
notion of games is unclear, because there are player’s strive for. Similarly, rules are
underlying assumptions regarding what abided because the outcome of the game is
constitutes a game. An alternate way of important and desired; it has meaning for the
distinguishing games is identified by Mark player. Where the baseball game would be
J.P. Wolf in his book The Medium of the nonsensical without the conflict of the other
Video Game. While primarily a work team, and the game of Connect Four would
examining how video games as a medium of be totally different without the specific way
entertainment developed, Wolf opens the that rules orient it, neither game is played at
book with an examination of the terms video all without a valued outcome. Lastly the
and games. About games, he writes that element games that Wolf identifies as player
there are essentially four key elements that skill may be more clearly interpreted in light
can be used to identify them: Conflict, rules, of those who play games. To have skilled
player ability, and a valued outcome (14). players for a game, players are first required.
These are basic structures of games. Games Games then require players. What one
can be seen to use, or emphasize different might mean by skill is up for debate. For
structures. For the purposes of this paper, instance, someone in a sport might be
which examine games in general, each of considered very skilled at his or her sport.
these aspects will be considered in their own However, if that individual is found to have
light in the following paragraph. made unfair advantages for themselves by
breaking the rules of that sport, their skill is
Conflict is central to a game. It engages called into question. As a mean road, player
players with the content of the game and skill will be considered the accomplishment
motivates them to continue playing. of an individual in operating within a
Without an opposing team, a game of game’s parameters. A skilled player of a
baseball is nonsensical. Conflict is clearly game is skilled through their mastery of the
important to what a game is, yet it is rules systems of the game. Just as a skilled
which are most often cited in defining a artisan understands the tricks of their trade, a
game. Rules perform a few different tasks skilled player has cultivated their knowledge
in games. The first is an agreement between of the game in question.
the player and the game. In order to resolve
a conflict, the player is bound to abide by This basic architecture of a game is
the rules, which will allow for the conflict to easily extrapolated outside of the normal

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bounds of a game. Fields of study can also end of baking. To help find out what that
be seen to fall within this very pattern. ultimate end might be, or what the ethical
Archeology and history both have a unique life might strive towards, Aristotle reasons
set of protocols that their respective fields of that “the ends of the ruling sciences are
study operate by; each sees its position in more choice worthy than all the ends
the world as resolving some conflict and subordinate to them.” (Ibid). If one frames
striving towards some valued outcome. In the search for the goal of human life in
this way even larger structures have these terms of a product or good, it also follows
basic characteristics. Language for example that to find this good the ‘ruling’, or highest,
can be seen as a game. The English sciences must have their goals made clear.
language has rules that are abided by, which It is not enough to identify individual
orient language in a certain way. When activities in relation to the goals they seek,
someone uses language they want to achieve but rather to look at an order of activities, a
clear communication. This framework, science, in relation to other orders of
made from the above characteristics, is activities, other sciences.
extremely pervasive throughout our lives, as The ultimate science, the ultimate
has been stated multiple times. To explore a system or order of activity, for humans
possible answer as to why this structure would likely have our highest product in
permeates human life, Aristotle’s concept of mind (Ibid). To remain focused on the topic
Eudaimonia will be examined. of this paper though, the question might be
Eudaimonia and Happiness shifted to: If the greatest good that people
The question that Aristotle seeks to strive towards is seen as the ultimate goal of
examine in his Nicomachean Ethics is our actions and other ends, what might that
largely how and why an individual would be? Aristotle identifies that ultimate good as
lead an ethical life, and what an ethical life already bring identified by most people: It is
might be. That is to say: What does human happiness (Aristotle, 3). For Aristotle’s
life appear to strive towards? To open onto analysis, happiness is an end which is not
such a broad topic, Aristotle begins the first sought out for an ‘in order to’ of any other
book of his Nicomachean Ethics by end. To better understand this line of
attempting to ascertain what types of goals thinking which lead Aristotle to this
or ends human life strives for. He begins by conclusion it is helpful to think back to the
drawing a distinction between ends, goods, example of the baker. We left off with the
and production, “Wherever there are ends baker seeking to bake as his ultimate goal,
apart from the actions, the products are by which begs the question: Why does the
nature better than the activities.” (Aristotle, baker want to bake? In baking the baker
1). Put another way, we want what we will produce the good of his or her trade,
strive for enough to carry out the activity it demonstrating a certain mastery of skills. In
takes to get it, and so it follows that people one case, the baker bakes because it gives
must prefer to have the ends of their actions him a sense of fulfillment, or perhaps
rather than the actions themselves. It also happiness. In another case, if the baker
follows that the ultimate good, or goal of bakes for a job, then the baker wants to
action, would also be what other goals are make money which will allow for a roof
sought out to help accomplish. For instance over head, food to eat, or other goods. Why
a baker might have a goal to go to a store are these things sought out? To avoid
and buy some flour. This goal obviously hunger, and cold. Why is this desirable? So
can also be seen as a means to his ultimate that the individual will be happy. In most

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cases, the cold and hunger bring about the baker is to be brave in his actions.
discomfort, suffering, and, ultimately, Virtuous behavior is not something which
unhappiness. This behavior can be seen in can necessarily be pointed to, or rather, it is
different behaviors as well. If a poet not something which is easy to attain.
becomes poor, and as a result hungry and Virtue must be developed if it is to allow an
cold, in the pursuit of their craft, then it individual to act in such a way as to produce
stands to reason that what makes that poet happiness. Thus, ultimately, happiness is
happy, is not comforts of food or warmth, sought out by the virtues, but through and
but rather the pursuit of poetry as a means to because of an attitude that individual must
an end, which ultimately contributes to adopt: An attitude, or stance, which seeks to
happiness. develop and nurture is what is finally the
Digging deeper into Aristotle’s thought, means to attaining the end of happiness.
the sense of happiness that Aristotle Games as Bastions of Meaning
describes is not quite the same as an In order to examine how the basic
ordinary conception of the word. What is structure of games, identified earlier, might
significant about Aristotle’s happiness is interact with Aristotle’s concept of
that he develops it to move beyond the idea Eudaimonia, its now necessary to examine
of happiness as gratification, pride, or more ways in which people interact with games.
generally, satisfying some want. This is For this section two general interactions of
regardless of whether or not that want it to games will be identified and discussed:
serve in public office, or to own the newest Games as escapism, and games as a bastion
thing. Aristotle writes that, “happiness is a of meaning.
certain sort of activity of the soul in accord
with complete virtue” (Ibid, 16). This The first way that some can approach
conception of happiness, Eudaimonia, has games is through escapism. Approaching
three distinct and important parts: It is an games in this way is easy to conceive.
activity of some sort, it is of the soul, and Playing games as a means of escaping from
finally it is “in accord with complete virtue”. the current situation an individual is in.
Thus, happiness seems to be an activity There are two questions to explore from this
regarding the soul, but is nothing if not done type of approach to games. The first is what
by and through complete virtue. an individual might acquire from
approaching games in this manner? It
For Aristotle, the virtues are required to would seem, at a cursory level that the
be developed in the leading of an ethical person in question is relaxing in some way,
life. A person must be virtuous to lead the depending on what kind of game is being
ethical life, which is also to say that played. This leads to the second question:
happiness is found through the virtues. Why do games have this effect on an
Aristotle writes that to aspire to be a individual? It is easy to see games as an
virtuous person in a particular character trait empty experience, or one which distracts
an individual must make a habit of doing the from more important pursuits in life. A
virtuous act (Aristotle 19-20). Habit and game of solitaire played alone can leave an
practice are key to the development of a individual feeling as though he or she
virtue such as bravery. If our baker is to be wasted their time idly. Again, there
a brave baker, then he must practice bravery certainly seem to be some truth in these
through brave acts. The more the baker is ideas, but it is the assertion of this paper that
brave, the more bravery becomes part of his perhaps there is something under the surface
character, and, by extension, the more likely

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of individuals playing games which is baker takes on a certain direction towards
worthy of more investigation. his or her ends, or goals, and is thus directed
In order to answer this second question in everything that he or she does. In taking
then, it is important to return to the original up an end or goal, this orientation in the
analysis of games and keep in mind what world can shift and change with respect to
was put forth there: The structure of games, these new goals. While Hyland focuses on
consisting of rules, conflict, player ability, play specifically as a comportment, this idea
and a valued outcome, is pervasive far- can be applied to a way in which one might
reaching in human life. What is universal take up the games around them.
about examining games in this light is that When one plays then, they take up an
games are a means of more explicitly attitude, or directedness, in regard to their
dwelling in this structure. That is to say, it world, which orients them to view the world
is through games that this basic structure in relation to the goal of play. This same
appears most clearly, and, having appeared kind of insight can also be seen in a
more clearly, can be seen to permeate particular way of taking up games, of
human life. Games are an activity which directing oneself towards games in sense.
explicitly operates through and by this For Aristotle, it was the cultivation of the
structure. The answer to the second virtues which allowed one to achieve a state
question above then, may be that games of happiness in their lives. It is the
allow one to take refuge in the basic cultivation of the virtues which is critical to
structure, like someone seeking shelter in a attaining happiness, because through
storm. No longer is a game of solitaire on practice of the virtues one can attain the
the computer about winning that game of right habits which further strengthen an
solitaire, or simply escaping into the game. individual’s cultivation of virtue. A
The game of solitaire has the potential to directedness towards games then is
have this underlying structure seized upon important, because it aims at the cultivation
by an individual, and further, to have that of the structural meaning inherent in games.
structure developed. Conclusion
As a means of clarifying this type of In examining games, and how they
language and what is being stated about contribute to the meaning individuals form
games, Drew Hyland’s work The Question in life, we have examined not only games,
of Play offers an interesting insight which but how and why individuals seek meaning
will allow a clearer perspective on games. in their lives. It has been shown that games
For Hyland, play is not just an activity, but can be seen in light of basic characteristics,
rather, “It is a mode of comportment toward namely rules, player ability, conflict, and a
things, a mode of being-in-the-world” valued outcome. These characteristics form
(Hyland 45). Play is an attitude, or a stance the structure of a game which holds meaning
which is distinctive and alters the way in for individuals. We see in Aristotle that the
which one views his or her surroundings one goal people have in life is the attainment
(Ibid). The phrase being-in-the-world is a of happiness, through a development of the
philosophical term that describes the way virtues. Further, two examples of how
that one is in regards to the world. The individuals can relate to games as bastions
baker has a particular being-in-the-world, of meaning have been shown: A relation
which directs and shifts the way in which he through escapism into a tight controlled
or she relates to other people, the landscape structure of meaning, or, within this
around them, or the objects at hand. The structure of meaning, the structure is taken

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up and developed. Development and Happiness. People care about games and
cultivation of this kind, where they play games for a valued outcome, but they
constitute a stance that one takes up in his or do so through a set of rules, to resolve a set
her particular being in the world, can allow conflict, and with a particular level of skill.
an individual to adopt a stance similar to the This interpretation of games contributing to
one identified by Aristotle in regards to the the meaning of life, the ultimate goal of life,
cultivation of the virtues. Ultimately it is is, in the end, one which sees the goal of
this orientation which seeks to cultivate and human life as the attainment of happiness
develop a structure which allowed for the through a stance of development and
attainment of Aristotle’s Eudaimonia. It is cultivation. This stance can be accomplished
the valued outcome which is so important in in the structure of games, and, because the
the development of the virtues, because that structure of games is pervasive in our lives,
valued outcome is what Aristotle identifies this stance of cultivation and development
as the ultimate good that people strive for: applies to the experience of life as whole.

Works Cited

Aristotle. Nicomachean Ethics. 2nd ed. Translation by Terence Irwin.


Indianapolis: Hackett, 1999. Print.
Hyland, Drew. The Question of Play. New York: University Press America,
1984. Print.
Wolf, J.P. Mark. The Medium of the Video Game. Austin: University of Texas,
2003. Print.

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