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Tut Notes 2
Tut Notes 2
Warm Up Activity #1
Tricky Touchdown
Duration 10 minutes
Equipment 1 ball per pair
Area Size Create a 10m x 10m grid
Instructions Runner to enter square an attempt to score a try
Opponent tries to tag before try is scored
Variation and Start with a tap
progression
Teachable moment Moving with ball
Evasion skills
Placing ball on ground
Organisation:
1
Warm Up Activity #2
SCOOP TAG
Duration 10 minutes
Equipment 1 ball except 3 participants
Area Size Create a grid using cones to comfortably fit all your students
Instructions Variation of chasey or ‘IT’
Select 3 players to start as taggers
All other players carry and run with ball evading taggers
Taggers tag players who then perform a roll ball
Tagger picks up ball and runs around area, can not re-tag tagger
Variation and Add in tap for tagger
progression
Teachable moment Energy and enthusiasm
Using and defending space
Organisation
Activity #1
2
Activity #2
Activity #3
3
End Game
TEAM WAVES
Duration 15-20 minutes
Equipment Teams of 4
Area Size Extend grids into larger fields
Can make a mirror image to cater for large class
Instructions See above
From (http://touchfootball.com.au/fileadmin/user_upload/Download_Documents/2015/Play_for_Life_-_Touch_Football.pdf)
4
Additional Notes
Run to Space
- 1v1
- Run left or right
- Can run over the cone
- Focus on stepping off one leg
Burst of acceleration
- Dummy
Keep off
2 attackers
3v1
- Creating space
Move in a direction to allow a pass to
be made into space
- Dummy half
- Create space to score a try
Objective
5
4v4
- Stage 4
- One attacking team, one defending team
- Dummy half rule
- 5m rule
- Draw defenders and create space
- Aim to score a try
- Limit number of touches