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Creating Coustom Revit Families 2018 PDF
Creating Coustom Revit Families 2018 PDF
Families (US & Metric Editions). It also contains sample pages from every chapter.
$19.95 gets you the PDF eBooks (all four above), tutorial files,
and free Revit families worth $80.00
(Pool Table, Slot Machine, Toaster, & Blackjack Table)
Each eBook contains 16 Chapters, over 750 pages, and over 2000 images.
Forewords for each edition were written by Jay Zallan, Jeff Pinheiro, Lonnie Cumpton, and Steve Stafford.
Dear Reader,
After consulting with Revit users from other countries, the metric system
I adapted in this eBook is based on Millimeters with no decimal points.
There are, however, just a few dimensions with two decimal points to
illustrate a few instances where they are applicable, particularly in Chapter
16 (Deconstructing Revit Families). Aside from this, I’ve recreated all the
Tutorials using the metric templates. By doing so, all the screen captures of
procedures that generate permanent and temporary dimensions are displayed
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in millimeters. This should make it easier for you to follow the tutorials.
Thank you for purchasing this eBook. Please feel free to email me your
feedback as to how I can improve this metric edition. Thanks.
Michael Anonuevo
michael@littledetailscount.com
Contents at a Glance
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxxi
This eBook is not for resale, sharing, or distribution
Chapter 8 • Dimensions.......................................................................................................191
Chapter 10 • Snaps.................................................................................................................229
Chapter 13 • Parameters......................................................................................................387
Chapter 14 • Materials..........................................................................................................479
Appendix...................................................................................................................................713
Index...........................................................................................................................................723
Contents
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxxi
Who This Book is Intended For................................................................................ xxxi
What is Covered in this Book.................................................................................... xxxi
How to Get the Most Out of this eBook..............................................................xxxiv
This eBook is not for resale, sharing, or distribution
Introduction..................................................................................................................................2
Revit Families................................................................................................................................2
Classification of Families...........................................................................................................3
System Families...................................................................................................................3
Component Families.........................................................................................................3
In-Place Families.........................................................................................................4
Saving an In-Place Family as a Component........................................................4
Conceptual Massing Families.........................................................................................6
Revit Libraries..............................................................................................................7
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Navigation and Visual Styles ............................................................................................... 46
Monitor Configurations................................................................................................. 46
The Mouse ......................................................................................................................... 49
Wired vs. Wireless Mouse....................................................................................... 49
The ViewCube................................................................................................................... 50
The Navigation Bar.......................................................................................................... 57
The Steering Wheel......................................................................................................... 61
Wheel Menu.............................................................................................................. 66
Zoom Tools......................................................................................................................... 71
The View Control Bar...................................................................................................... 73
View Scale................................................................................................................. 73
Detail Level............................................................................................................... 74
Visual Style................................................................................................................ 75
Graphic Display Options....................................................................................... 75
Visual Styles.............................................................................................................. 84
Sun Path Off............................................................................................................. 86
Shadows Off............................................................................................................. 86
Crop View.................................................................................................................. 86
Crop Region.............................................................................................................. 87
Parts of a Crop Region........................................................................................... 88
Unlocked 3D View................................................................................................... 91
Temporary Hide/Isolate......................................................................................... 92
Reveal Hidden Elements........................................................................................ 93
Analytical Model Visibility..................................................................................... 93
3D Navigation Devices................................................................................................... 94
Six Degrees of Freedom......................................................................................... 95
Benefits of a 3D Navigation Device.................................................................... 95
Controller Cap.......................................................................................................... 96
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Settings panel.................................................................................................................159
Manage Project panel..................................................................................................163
Inquiry panel...................................................................................................................163
Macros panel...................................................................................................................165
Family Editor panel........................................................................................................166
Modify tab................................................................................................................................166
Select panel.....................................................................................................................167
Properties panel.............................................................................................................167
Clipboard panel..............................................................................................................167
Geometry panel.............................................................................................................169
Modify panel...................................................................................................................173
Measure panel................................................................................................................174
Create panel.....................................................................................................................175
Family Editor panel........................................................................................................175
Other Ribbon Settings.................................................................................................176
Editing a Family..............................................................................................................177
Temporary Dimensions...............................................................................................194
Listening Dimensions...................................................................................................196
Listening Dimensions and the First Click......................................................... 197
Dimension Panel....................................................................................................................198
Aligned..................................................................................................................... 198
Angular.................................................................................................................... 199
Radial....................................................................................................................... 199
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Diameter................................................................................................................. 199
Arc Length............................................................................................................... 199
Equality Constraint........................................................................................................201
Dimensions: At-a-Glance............................................................................................202
Dimension Type Properties................................................................................................203
Converting a Temporary Dimension to a Permanent Dimension............. 218
Deleting a Segment from a Multi-Segment Dimension.............................. 218
Snap Indicators...............................................................................................................230
Object Snapping............................................................................................................231
Temporarily Overriding a Snap.................................................................................231
Dashed Line Snap Indicator.......................................................................................232
Dot Snap Indicator........................................................................................................232
Snaps Dialog Box...................................................................................................................233
Parallel Snap....................................................................................................................235
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The Mirror Tools..............................................................................................................244
The Mirror - Pick Axis Tool...........................................................................................245
The Mirror - Draw Axis Tool........................................................................................245
The Split Element Tool.................................................................................................246
The Split with Gap Tool................................................................................................247
The Array Tool.................................................................................................................247
Linear Array............................................................................................................ 247
The Radial Array.................................................................................................... 251
Parts of Radially Arrayed Components............................................................ 254
The Scale Tool..................................................................................................................258
Scaling Numerically.............................................................................................. 258
Scaling Graphically............................................................................................... 259
The Move Tool.................................................................................................................261
The Copy Tool..................................................................................................................262
The Rotate Tool...............................................................................................................264
Rotating an Element at its Default Center of Rotation................................ 264
Rotating an Element on a Specific Center of Rotation................................. 265
Rotating an Element with the Copy Option Enabled................................... 266
The Trim/Extend to Corner Tool................................................................................266
The Trim/Extend Single Element Tool....................................................................267
The Trim/Extend Multiple Elements Tool..............................................................267
The Delete Tool...............................................................................................................268
The Pin Tool......................................................................................................................268
The Unpin Tool................................................................................................................269
The Geometry Panel.............................................................................................................270
Introduction.....................................................................................................................270
The Cut and Uncut Geometry Tools........................................................................270
The Join and Unjoin Geometry Tools.....................................................................272
The Split Face Tool.........................................................................................................273
The Paint Tool..................................................................................................................278
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Locking Labeled Dimensions....................................................................................397
Creating a Material Parameter..................................................................................398
Associating a Material Parameter to a Component...........................................400
Family Category and Parameters.............................................................................402
Visibility.............................................................................................................................403
Visible............................................................................................................... 403
Visibility Graphics/Overrides...................................................................... 403
Visibility Parameter ......................................................................................................404
The Family Types Dialog Box..............................................................................................406
Family Types.....................................................................................................................406
Parameters.......................................................................................................................406
Creating Family Types ......................................................................................... 407
Updating the Stool Family..................................................................................................408
Creating a Dimensional Parameter.........................................................................408
Flexing...............................................................................................................................410
Creating Material Parameters....................................................................................410
Assigning a Family Category.....................................................................................413
Joining Components....................................................................................................413
Creating Family Types..................................................................................................415
Nesting..............................................................................................................................416
Host-Based Families......................................................................................................417
Ceiling Based Family............................................................................................ 418
Face Based Family................................................................................................. 419
Floor Based Family................................................................................................ 419
Roof Based Family................................................................................................. 420
Wall Based Family................................................................................................. 420
Updating the Revolve - Towel Ring Tutorial.................................................................422
Creating a Material Parameter..................................................................................422
Creating a Wall Based Family.....................................................................................422
Linking a Material Parameter from a Nested Family.........................................424
Loading and Testing a Wall Based Family in a Project......................................425
Family Templates....................................................................................................................426
Choosing a Family Template......................................................................................426
How to Create a Custom Template................................................................... 427
Family Category and Parameters Dialog Box...............................................................428
Family Category.............................................................................................................428
Family Parameters.........................................................................................................429
Work Plane-Based................................................................................................. 430
Always Vertical....................................................................................................... 431
Cut with Voids When Loaded............................................................................. 431
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Shared...................................................................................................................... 432
Creating a Nested Family with Interchangeable Parts.....................................435
Type and Instance Parameters..................................................................................437
Updating the Coffee Table Family....................................................................................438
Assigning the Shared Option to Nested Families..............................................438
Creating Interchangeable Components.......................................................... 443
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Create Button..................................................................................................................493
Material Editor Switch..................................................................................................493
OK Button.........................................................................................................................493
Material Editor.........................................................................................................................494
Material Swatch..............................................................................................................494
Swatch List.......................................................................................................................495
Material Information.....................................................................................................496
Assets Menu.....................................................................................................................496
Add Asset Button...........................................................................................................496
Properties Panel.............................................................................................................498
Asset Browser Switch...................................................................................................500
Custom Parameters.......................................................................................................500
Done Button....................................................................................................................500
Asset Browser..........................................................................................................................500
Search Box........................................................................................................................501
Assets Library List..........................................................................................................501
Asset Materials List........................................................................................................502
Manage Button...............................................................................................................502
Graphics Asset.........................................................................................................................503
Shading.............................................................................................................................503
Use Render Appearance for Shading................................................................ 504
Color Control box.................................................................................................. 505
Transparency.......................................................................................................... 506
Surface Pattern...............................................................................................................507
Fill Patterns Window.....................................................................................................509
Texture Alignment.........................................................................................................513
Cut Pattern.......................................................................................................................514
Appearance Asset..................................................................................................................516
Appearance Properties Panel....................................................................................517
Material Swatch.................................................................................................... 518
Swatch List.............................................................................................................. 518
Color......................................................................................................................... 518
Image....................................................................................................................... 518
The Texture Editor ................................................................................................. 518
Image and Procedural Maps...................................................................... 520
Image Fade............................................................................................................. 522
Glossiness................................................................................................................ 522
Glossiness Maps............................................................................................ 522
Image Formats....................................................................................................... 523
Highlights................................................................................................................ 524
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Reflectivity............................................................................................................... 524
Reflectivity Maps........................................................................................... 525
Transparency.......................................................................................................... 527
Cutouts Maps................................................................................................. 540
Amount........................................................................................................... 528
Image............................................................................................................... 529
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Wood........................................................................................................................ 578
Physical Asset..........................................................................................................................580
Thermal Asset..........................................................................................................................581
Updating a Family’s Material in a Project......................................................................582
How to Get Rid of Excessive Materials............................................................................583
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Mass Form Shapes.................................................................................................................592
Mass Extrusion................................................................................................................592
Mass Loft...........................................................................................................................593
Mass Sweep.....................................................................................................................594
Mass Revolve...................................................................................................................595
Mass Revolve Angles............................................................................................ 596
Mass Surface....................................................................................................................596
Mass Void Forms.............................................................................................................597
Exercise 1: Creating a Mass Extrusion.............................................................................598
The 3D Control Arrows.................................................................................................599
The Form Element Panel......................................................................................................603
X-Ray ............................................................................................................... 603
Add Edge ........................................................................................................ 603
Add Profile ...................................................................................................... 604
Dissolve ........................................................................................................... 604
Pick New Host ................................................................................................ 604
Lock Profiles ................................................................................................... 605
Unlock Profiles .............................................................................................. 606
Other Tools in the Mass Contextual Tab.........................................................................606
Edit Profile ...................................................................................................... 606
Create Form ................................................................................................... 606
Divide Surface ............................................................................................... 607
Load into Project........................................................................................... 608
Divide Surface Tutorial.........................................................................................................609
Creating a Mass Extrusion..........................................................................................609
Applying a Height Parameter to a Mass................................................................610
Applying Width and Depth Parameters to a Mass.............................................612
Using the Curtain Panel Pattern Based template ..............................................615
Loading a Curtain Panel Pattern Family to a Mass family ..............................619
Adaptive Components.................................................................................................620
Loading an Adaptive Component Family to a Mass Family...........................625
Repeat Tool...............................................................................................................................634
Divide Path and Repeat Tools Procedure..............................................................634
Appendix....................................................................... 713
How to Practice Revit Modeling.......................................................................................714
Why practice Revit Modeling?..................................................................................714
Where to practice.................................................................................................. 714
Acquiring Revit program..................................................................................... 714
What to practice on.............................................................................................. 716
Measurement Tools.............................................................................................. 717
Building a Revit library......................................................................................... 717
Index............................................................................ 723
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Foreword
To all prospective readers: FORE!!!
As in golf, the word fore is meant to express concern that a ball may be
flying toward you. In a way this eBook is now flying toward you… The big
distinction between the golf fore and the fore I am using herein is that I
intend this to make everyone take heed of this eBook, not as an impending
This eBook is not for resale, sharing, or distribution
If one endeavors to build content in Revit without a good and solid basis
of knowledge and technique, there will very well be pain, as if a golf ball
slammed into the skull! Michael Anonuevo has written this eBook to bridge
the gap between blind modeling and intelligent modelling.
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So, seeing that you have made it here and are ready to expand your
knowledge and mastery of creating custom Revit families, I first want to say
that is fantastic. If you were considering whether to purchase this eBook, I
would ask you to consider this: Are you worth $20?
I thought so!
The learning process necessary to create content is never ending, but by
referencing this extraordinary work, you can make the road to creating
functional Revit families paved with incremental accomplishments,
ultimately leading to extraordinary success and finally mastery, that will grow
as far as desired.
Quality In = Quality Out!!!
Content creation is a daunting task: what is appropriate to model, what can
be left out, what ‘needs’ to flex, what doesn’t… these and many more are
issues you will need to deal with. With the insight found throughout this
seminal work, you will come away with means and methods to ascertain
answers to those issues as well as the mastery of techniques to enable yourself
and your AECO teams to get exactly what is needed, when needed.
1. Is it an inspired work?
Creating Custom Revit Architecture Families can be clearly seen as
being inspirational in the detail that it possesses and the clearly defined
passion evident in the execution and explanation of the modeling details.
This eBook truly shows not only “that” little details count, but also
intrinsically, “how” they count. This eBook, while appropriately technical
in nature, is accessible enough for anyone looking to work out their
content creation chops.
2. Is the work creative?
This one is easy for me, simply look at the Revit family content that
Michael creates and you will find evident a creativity and sense of
expression that is unarguable. This creativity and passion comes across
quite readily by simply looking at the cover, let alone the extensive totality
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4. Is there clarity?
I will end by simply saying: Clearly this eeBook is a great resource
containing clarity, quality, creativity and inspiration!
When you ultimately make the purchase and begin working with “Creating
Custom Revit Families”, you too will find that Michael Anonuevo’s work will
become an indispensable asset to Revit AECO teams worldwide!!!
Jay B Zallan
BIM Director
Perkowitz+Ruth Architects
Introduction
Welcome to Creating Custom Revit Architecture 2013 Families, the free
update to Creating Custom Revit Architecture 2012 Families.
This book is primarily targeted for Revit beginners who have basic knowledge
This eBook is not for resale, sharing, or distribution
of Revit. The main focus of the book is the family creation process. These
are components created with the Family Editor and loaded into a project. As
such, users must be familiar with the Revit project environment. Experienced
users, however, will also benefit from this book to broaden their knowledge
of creating detailed and complex families. This book is a solid reference for
intermediate users, recent architecture graduates or AutoCAD users who just
transitioned to Revit. It is also a good guide for interior designers who work
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with Revit architects. For Revit MEP and Revit Structure users who want to
expand their knowledge of creating custom families, this book explains how
to develop more realistic content.
Chapter 2: The Recent Files Window takes a look at the first window
that appears after launching Revit. It discusses various ways of opening or
starting a new Revit family through the application button or the links on
the Recent Files window screen. It enumerates the items in the pop-up menu
when the Application button is clicked. It explains how to set the default
location of files.
Chapter 16: Deconstructing Revit Families takes a user to the steps and
methods used to create the highly detailed and complex families created by
this author in his website (www.littledetailscount.com). This is done by way
of exploded views, supplemented with the author’s comments on the various
ways components were conceptualized and created. The research method
used plus the modeling strategies are explained in detail. Tips and tricks are
included.
Michael Anonuevo
For beginners, the best way to learn this book is to browse through all the
chapters while Revit is open. Go over each page quickly to familiarize yourself
with the book structure. Then when you’re ready, start from chapter one
and refer to the Revit program for the items being referred to in the eBook.
Try out the functions being explained. Go through each item thoroughly
to understand how a tool or feature works. Get a notebook and write down
notes on specific things you want to remember. Experiment with the tools
and save the file for future reference. Be familiar with all the topics from
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modeling _another type of modeling. Most of its functions are similar to the
Family Editor. Studying it after completing the Family Editor tutorials will be
a lot easier.
The last chapter gives you a glimpse of what it is like to model complex
families involving complex shapes and geometries. You will get an idea on
how to model these types of families, should you wish to take your modeling
skills to the next level.
For intermediate users, this book is a handy modeling reference and guide.
Even if you’re familiar with creating families, go over the tutorials to learn
other ways of creating components and parameters. There are tips and
techniques throughout the book. Chapter 16 is a great resource to take your
modeling level up by another notch.
For advanced users, BIM managers and Revit coordinators, this book is a
handy reference and guide.
After you double click the eBook or open it from Adobe Reader’s Recent File
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window, you are presented with the cover of the eBook (see fig. 1).
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Figure 1
Image when eBook is double-clicked the first time
The view is set to display in Single Page View. However, if you want to view
the eBook in two facing pages, got to View>Page Display and select Two Page
View (see Fig. 2).
Figure 2
Two Page View setting
Chapter Overview
This eBook is not for resale, sharing, or distribution
Host based families are components that attach or host to system families
such as walls, ceilings, floors or any surface in the project environment.
Creating component families is the main focus of this book.
In-Place Families
1. In Figure 1.6 (next page), the curved shelf is an In-Place family created
in a project. Double-clicking the family changes the interface into the In-
Place Family Editor where it can be edited.
Chapter Overview
This eBook is not for resale, sharing, or distribution
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Figure 2.3
the Autodesk® WikiHelp website Resources
containing learning resources from
Autodesk as well as user contributions.
◊ Mosaic Community: This is a link that takes users to the Mosaic
Project Website. It is an online peer-to-peer
resource established by Autodesk. Peer-to-
peer means that users can connect and directly
access files from each other’s hard drive. The
site includes news from the different building
industries as well as discussion groups. It also
contains Revit resource videos, blogs and a
column on Revit Facebook activities. The page
is user customizable.
Figure 2.4
Application Button
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Other Items in the Recent Files Window 19
Right beside the Application button is the Quick Access Toolbar. This is
discussed in-depth in Chapter 4. Below it is the Tab bar. This bar does not
serve any function from the Recent Files window. It is there for interface
consistency. When any of the tabs is clicked, a dimmed image of the panels
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Figure 2.13
Tab bar
The InfoCenter: On the top right of the Revit window is a group of buttons
called InfoCenter (see fig. 2.14). Additional Revit related information can be
obtained by clicking any of these buttons.
Figure 2.14
InfoCenter
Search field: Typing a Revit related keyword on this field opens the Autodesk®
. WikiHelp page where information about that keyword can be obtained (see
fig. 2.15, next page).
Search button: Clicking this button initiates the search process of whatever is
typed in the search field.
Subscription: This button is the Subscription Center drop-down list where
additional information pertaining to subscriptions and product support
can be obtained (see fig. 2.16, page 21). On the top right of this list is the
InfoCenter Settings button. When this button is clicked, the InfoCenter
Settings dialog box pops-up where settings related to Autodesk Channels,
Balloon Notification, RSS Feeds, user location and frequency of online content
checks can be specified (see fig. 2.17, page 21). On the bottom right of the
Subscription center is a pushpin icon. Clicking it keeps the drop-down list
temporarily open. The list remains open even when windows or views are
switched. Clicking the pushpin icon again closes the drop-down list.
Chapter Overview
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When a family template is opened, the Project Browser is docked below the
Properties palette by default on the left side of the Revit window. The tree
organization of the Project Browser in the Family Editor and a Project is
similar (see figs. 3.22 & 3.23). There are, however, differences in terminology
and contents.
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Figure 3.22
Family editor Project Browser
Figure 3.23
Project Project Browser
Chapter Overview
This eBook is not for resale, sharing, or distribution
Figure 4.14
Dark theme ribbon interface
Autodesk provides a script to reset the QAT to its default settings. This can be
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http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=16825
244&linkID=9243099
The QAT can also be manually reset so that a setting can be saved for reuse.
The settings are saved in a file named: UIState.dat. By renaming this file
to a different name (e.g. UIState_Custom), Revit will generate a new default
UIState.dat the next time it is restarted. However, UIState.dat is inside the
AppData folder in Windows 7. This folder and the items inside it are not
searchable from the Start menu by default. At this point, if the computer
belongs to a company, contact the computer administrator or company IT
person for approval and assistance. However, if it is a personal computer, do
the following steps:
◊ Open the Windows Explorer. On the left pane of the window under
Computer, click the C drive icon then double-click Users. Open the
user name folder (the computer owner’s name) where the AppData
folder can be found. Open the folder and on the top right, type
UIState.dat in the search field. Once it shows up, right-click the file
and select Open File Location. In the folder, rename the UIState.dat.
C>Users>%name%>AppData>Roaming>Autodesk>Revit>Autodesk
Revit Architecture 2013>UIState.dat.
Chapter Overview
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Tooltips
This is a helpful feature that can be activated or deactivated. When the cursor
is hovered over the top of a tool or element, tooltips appear near the cursor
(see fig. 5.3).
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Figure 5.3
Tooltips
Figure 5.4
Tooltips can be hidden or set to display in three modes from the Tooltips option.
Chapter Overview
This eBook is not for resale, sharing, or distribution
Figure 6.28
Creating new shapes using the solid and void form tools
Note: In most cases, when a void is created over a solid, the void cuts the
solid automatically.
When any of the Form tools is selected, the Create tab switches to the
Modify | (name of form tool) > Edit (name of form tool) tab (see. fig. 6.29).
Figure 6.29
Modify | Extrusion > Edit Extrusion tab
Select panel
This panel contains the Modify button which is the Selection tool (see fig.
6.58). It is the same panel explained in the Create Tab>Select panel topic
(page 123).
Figure 6.58
Link panel Select panel
All the tools in this panel are dimmed and available only in
the project environment. It is included in the Family Editor
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Import panel
This panel contains tools for importing and managing CAD Figure 6.59
Link panel
and image files (see fig. 6.60).
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Figure 6.60
Import panel
Split Face: The Split Face tool is used to create a closed loop surface on the
face of a flat element (see fig. 6.161, next page). The created surface does not
have thickness and cannot be extruded (see fig. 6.162, next page). They can,
however, be assigned with different materials (see fig. 6.163, next page).
Paint: The paint tool applies a paint or finish to a face of solid form (see fig.
6.164, next page). When clicked, a truncated version of the Material Browser
dialog box pops-up containing default Revit materials and user-created
custom materials (see fig. 6.165, next page). The window stays open and
active until Done is clicked or Esc is pressed. The materials contained here are
the same ones found in the Material Browser dialog box (Manage>Settings).
The paint tool is a split button containing the Remove Paint tool (see fig.
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6.167, next page). Clicking a painted surface with the Remove Paint tool
removes the finish and reverts it back to the default finish (see fig. 6.168, next
page).
Join Geometry: This tool cleans the joints of overlapping solids (see fig.
6.169, page 172). Multiple elements can be joined (see figs. 6.170 & 6.171,
page 172) by selecting the Multiple Join box on the Options bar. All elements
acquire the finish of the first clicked element (see fig. 6.172, page 172). The
Join Geometry tool is a split button containing the Unjoin Geometry tool (see
fig. 6.173, page 172). This tool unjoins elements and reverts them back to
their original state before they were joined.
Figure 6.158
Cut Geometry is used to subtract a void from a solid
Figure 6.159
Uncut Geometry tool
Figure 6.160
Solid/Void drop-down list
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Chapter 7
Chapter Overview
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Ref. Level
The default horizontal plane is called ‘Ref. Level’ (reference level). This label
is visible in elevation and section views. When starting to model a family in
plan view, extrusions start at this level unless another work plane is specified.
Different work plane levels can be created using reference planes.
These are the green dashed lines used as guidelines or construction lines in
sketching (see fig. 7.1).
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Figure 7.1
Reference planes
Note: Reference planes can Their lengths are infinite and have no start or end points. What is being
have the same names as long drawn is a symbolic representation of that infinite plane. Reference Planes
as one is in uppercase and the are also used to drive geometry attached to them. When a dimension is
other is in lowercase
added between reference planes and labeled, parameters can be assigned
such as height, width or depth. Thereafter, when the values of these
parameters change, the reference planes either stretch or shrink, and so
does the geometry attached to them. When a reference plane is named, it
automatically becomes a work plane. This named reference plane is added to
the Name drop-down list from the Work Plane dialog box (see fig. 7.2, next
page), accessed by clicking the Set button (Create>Work Plane). Reference
planes are only visible in plan, elevation and section views. When loaded
into a project, they are the elements that dimensions snap to, although
they are not visible. When selected, a reference plane has a feature called Is
Reference (see fig. 7.3, next page). The parameters in this feature determine
the snapping hierarchy that dimensions snaps to. For example, when a Strong
Reference parameter is assigned to a reference plane right next to a reference
plane that has been assigned a Weak Reference parameter, the dimension
snaps to the Strong Reference first.
Figure 7.16
Orient to a plane option is accessed from the
ViewCube context menu
Chapter 8 • Dimensions
Chapter Overview
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This chapter takes a look at dimensions and how they are used in
the project environment, the conceptual massing environment,
and the Family Editor. It explains how dimensional parameters
are used in the Family Editor for controlling the shape and
configuration of family components. It also shows how temporary
and listening dimensions are used in sketching, moving, or
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Certain solid and void forms such as circles, ellipses, and organic shapes
don’t display temporary dimensions when selected (see fig. 8.11). However,
in sketch mode, they appear when a profile segment such as a line, arc,
spline, circle or ellipse is selected (see fig. 8.12). Depending on the shape and
where it is located in relation to the default reference planes, they display the
segment’s length, radius, diameter or angle.
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porary dimensions when selected. temporary dimensions.
Listening Dimensions
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Show Leader When Text Moves: This setting pertains to the visibility of the
leader when the dimension text is moved. It consists of the following options:
• Away From Origin: This setting displays the leader when the text is
moved from its location, regardless if it’s within or beyond the witness
lines.
• Beyond Witness Lines: In this setting, the leader only displays when the
dimension text is beyond the witness lines.
Tick Mark: These are arrowhead symbols placed at the start and end of a
dimension line. There are three default types available from the drop-down
list:
Chapter Overview
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In sketch mode, the tools in the Draw panel are used to create
profiles that are extruded or blended with other profiles to form
a shape. Outside the sketch mode, profiles created from model
and symbolic lines make use of these tools to create 2D or 3D
representation of components. Learning how to use these tools is
the focus of this chapter.
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Inscribed Polygon
This tool creates a polygon based on the number of sides specified in the
Sides box of the Options bar. The first click establishes the center of the
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Circumscribed Polygon
This tool creates a polygon based on the number of sides specified in the
Sides box of the Options bar. The first click establishes the center of the
polygon. As the cursor is moved, a preview of the polygon appears. The
polygon can be rotated as the cursor is dragged. A listening dimension value
can be typed after the first click. Alternatively, a value can be entered in the
Radius option of the Options bar.
Options: Depth, Sides, Offset, and Radius
Circle
This tool creates a circle by clicking two points. The first click establishes the
center point. The second click creates the circle.
Chapter 10 • Snaps
Chapter Overview
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Points (SX): This snap feature is not applicable in the Family Editor
environment. In a project file, they are the topographic points the cursor
snaps to.
Snap to Remote Objects (SR): Snaps to objects not near the element. This
is similar to the Jump snaps explained in Item 7 (Nearest). When this option
is selected, the cursor snaps to a snap point or a dashed line snap away from
the nearest snap.
Snap to Point Clouds (PC): This snap feature is not applicable in the Family
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Parallel Snap
Figure 10.8
Parallel snap
Chapter Overview
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Copyrighted Material
(see fig. 11.83).
Note: Move To: Last is a function of the array tool used in creating
copies of an element along the span of a fixed width. This is a great
feature for embellishing families with aesthetic elements that distribute
their locations equally on a given fixed width.
Linear button
Group and Associate: selected
Number: 4
Move To: Last button
Constrain button: selected.
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
The Copy Tool 263
Copies can also be made using existing vertex points of elements as reference
(see fig. 11.141).
Figure 11.141
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The origin point is made at a corner. Copies are then placed by clicking the corners.
When the Copy tool is selected, the Options bar displays a couple of
additional options: Constrain and Multiple (see fig. 11.142).
Figure 11.142
Copyrighted Material
When making copies using this process, the constrain feature is not
available. The use of the Shift key to restrict the drag direction of the
copied element to horizontal or vertical direction only works in sketch
mode.
The Join Geometry tool is used to combine different extrusions into one
component (the Unjoin Geometry tool reverses this process). The results
are complex shapes that are not possible with the form tools. Extrusions with
different heights and profiles are merged together as one unit. Overlapping
parts are automatically subtracted (see figs. 11.192 and fig. 11.193). The
following considerations apply to the Join tool:
●● The material of the first clicked element is assigned to elements being
joined to it (see figs. 11.194 & 11.195).
Copyrighted Material
Figure 11.192 Figure 11.193 Figure 11.194 Figure 11.195
Overlapping compo- Joined components Forms with different Joined components
nents finishes
Figure 11.196 shows different shapes combined together with the join tool to
form a highly complex kitchen utensil:
Figure 11.196
A complex family created using joined shapes
Chapter Overview
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CO (copy command), click on a
blank space, move the cursor to
the left. Type 25 then press Enter
(see fig. 12.30).
Note: Only one closed-loop profile can be created for the top and base
boundaries. When more than one loop is created, an error message
appears (see fig. 12.57).
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Figure 12.57
Error message
Figure 12.58
Plan view reference planes
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
314 Chapter 12 3D Modeling Tutorial
Twist Right
This button relocates the connection of the top and base vertices, thus
creating a twist-like effect. Figure 12.94 shows the original location of the
vertices. Clicking the button relocates the top vertex and its base connection
to the next vertex location, clockwise (see fig 12.95). The number of possible
alterations depends on the number of top and base vertices. The location of
the profiles remain stationary (see fig. 12.96).
Figure 12.122
Completed baluster
Figure 12.123
Result in 3D view
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Chapter 13
Chapter 13 • Parameters
Chapter Overview
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10. Double-click the Front elevation from the Project Browser. Set the scale
to 1 : 10. Sketch the horizontal reference planes shown in Figure 13.14 and
name them accordingly.
Note: Press the tab key to place the 480 mm bottom dimension witness
line at the reference plane underneath the level line.
11. Click the Family Types dialog box (Create/Modify>Properties), click the
Add button. This opens the Parameter Properties dialog box. Type
Depth in the Name field and click the Instance button. Click OK. The
parameter is added to the family Types window. Type 480 for the Depth
value.
12. Repeat the same procedure and name the parameter D2. Click the
Instance button
and click OK.
Type 100 for the
value. All the
parameters are
now in place (see
fig. 13.15).
Figure 13.15
Assigned parameters in the Family Types dialog box
42. Switch to the Default 3D View. Click the Family Types dialog box
from the Properties panel of the Create or Modify tabs. In the Family
Types dialog box, click New and type 600 x 1200 in the Name field.
Click OK. This is the family type name assigned to the default parameters
displayed on the main panel.
43. Click New again. This time, type 450 x 900 then click OK.
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Figure 13.51
Adding family types
To create this family, an enclosure was modeled first, showing all the holes
and openings (see fig. 13.123). This is the main family which is the Host
family. The family was then categorized as Special Equipment. Aside from
the enclosure, the instrument cabinet consists of eight other components
which were modeled as separate generic families (see fig. 13.124). In each of
these eight families, the Shared option was selected from their Properties
palette. They were then nested into the host family and repositioned in their
proper locations.
Formulas
This process can also be applied when resizing an element through the
Properties palette (Extrusion Start and Extrusion End). Other tools where
formulas can be entered are the move, copy, and offset commands.
Chapter 14 • Materials
Chapter Overview
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Library List
This panel displays libraries that came with Revit 2013 (Autodesk Materials
and AEC Materials) as shown in Figure 14.23.
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Figure 14.23
Library list
materials. When a category is selected, all its materials are displayed in the
Library Materials list. Figure 14.24 shows the categories contained in the two
libraries. On the top of this list is a Favorites library. This is a placeholder
for commonly used materials. The materials placed here becomes available
when creating other families or projects. Materials are added to the Favorites
library from the following locations:
Figure 14.27
‘Add to’ command
Figure 14.72
AutoCAD pattern used as Revit surface pattern
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
530 Chapter 14 Materials
Figure 14.140
Copyrighted Material
Figure 14.141 Figure 14.142
Using an image as transparency Applying the invert option
Figure 14.145
Procedural maps drop-down list
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Other Appearance Assets 555
Relief Pattern
Knurl, Diamond Plate, Checker Plate, Custom - Image
Note: When Custom is selected, an image or procedural map can be
used as relief pattern.
Amount: Slider (0 = no relief, 2.0 = max.)
Cutouts
Type: Staggered Circles, Straight Circles, Squares, Grecian, Cloverleaf,
Hexagon, Custom
Note: When Custom is selected, an image or procedural map can be
used as cutouts.
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Tint: Tint applies a default shade of gray on top of an existing color. Clicking
the Tint Color box opens the Color control dialog box where a different color
and intensity can be selected.
Here are examples of Metal appearance assets with different surface finishes,
relief patterns, and cutouts:
Copyrighted Material
Chapter 15 • An Introduction to
Conceptual Massing
Chapter Overview
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forms can then be assigned parameters that control its shape and
physical properties. When the values of the parameters change,
the shape updates. The final mass form can then be turned into
Revit system components such as curtain walls, floors and roofs.
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Exercise 1: Creating a Mass Extrusion
Figure 15.53
When Work Plane is selected from the Placement panel, a form can be
relocated at the work plane it is on or at any surface of a chosen work plane
from the Host drop-down list (see figs. 15.84, 15.85 & 15.86). Selecting Pick
from the list allows the form to be placed at any surface of an existing form.
Lock Profiles
This is a feature that makes the top and bottom profiles of a form identical.
In this state, the top and bottom are constrained to each other. Depending
on where the selection is made, the form either takes the shape of the top
or bottom profile. To edit them independently, they must be unlocked.
Unlocking does not revert the shape to its original shape (see figs. 15.87,
15.88 & 15.89).
Chapter 16 • Deconstructing
Revit Families
Chapter Overview
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This is the iconic chair designed by the great architect Frank Lloyd Wright
in 1937 (see fig. 16.27). It was designed for the Herbert F. Johnson house,
also known as Wingspread. It is a rework of a design Wright created in 1904
for the D. Martin house in Buffalo, New york.
Copyrighted Material
Figure 16.27
The Barrel chair
http://www.revitcity.com/downloads.php?action=view&object_id=9268
Copyrighted Material
Casino furniture at www.littledetailscount.com
For graphics on angled work planes such as some of the angled elements
on a slot machine, the blackjack tabletop technique can be accomplished
through the following method:
◊ Set your view parallel to the surface of the angled graphic elements.
Right-click the ViewCube and select Orient to a plane (this is
explained on page 187).
◊ Cut a section parallel to an angled surface and use the section view to
create your components (see figs. 16.154 & 16.155).
Split face surfaces cannot be assigned with a material parameter. You also
have to bear in mind that only one closed-loop profile can be created using
this technique. To create an opening inside the boundary of a split face
surface, a separate surface has to be created (see fig. 16.199 and 16.200).
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Profiles created from the Split Face tool can be copied and used as profiles
for extrusions and vice versa. To do this, go to the Edit mode of a split face
surface (Edit Boundary) or extrusion (Edit Extrusion). Copy the profile to the
clipboard (Ctrl + C) then go to the edit mode of either the split face surface or
an extrusion. In sketch mode, paste the copied profile (Ctrl + V).
Note: Profiles can be scaled, mirrored, and rotated while in sketch mode.
In Figure 16.201, the profile of the split face surface (dragon) was copied to
an extrusion. Using the duplication method used in the blackjack table, the
opening that the profile created was filled with another extrusion (see fig.
16.202. These two components were then assigned material parameters.
Figure 16.215 is an exploded view of the finished family. Figure 16.216 shows
the nested face based families attached to the body.
It will be redundant to explain each and every part of this family. The
majority of them consists of keys that are pressed by the fingers to control
the pitch of the notes when the mouthpiece is blown. They all share the
same method of creation and just differ in size and configuration. Therefore,
I will only present how one key was modeled. Parts with unique shapes
will be deconstructed. Obvious ones will just be notated. These are simple
extrusions, revolves, etc. If you’ve gone through all the tutorials, you should
know by now that reference planes are essential in placing components at
different locations. There will be little mention of them in this saxophone
family. However, of significance is how face based families attaches to curves
or cylindrical shapes such as the body of the saxophone.
To do this, select the sample element then change the Extrusion End into
a negative value from the Properties palette.
The body of the tone hole assembly was then created as an extrusion with just
enough depth to account for its side height when loaded in the host family
(see fig. 16.304). A void extrusion, with the same diameter and depth as the
tone hole’s body, was created from the Ref. Level’s surface (see fig. 16.305).
With the cut geometry tool, the void and the sample element were selected.
This produced an opening in the sample element (see fig. 16.306).
In some of the nested keys, it was easier to create the arm components
(connected to the rods) in the host family. After placing a key at its location,
the arm can easily be sketched in the section view generated by the section
Copyrighted Material
Figure 16.333 Figure 16.334
Section cut View from section cut
The advantage to this method is that the upper parts are not visible and you
can control how far you can see down and beyond the section cut. Numerous
section cuts can be made and these views are
saved in the Project Browser. If the section views
don’t have to be saved, one typical section can be
used and reused by changing its location.
Figure 16.335
Section box option
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
The Alto Saxophone 711
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Copyrighted Material
Figure 16.344
THe completed Alto Saxophone model
ITT: http://www.itt-tech.edu/programs/
http://www.cadtrainingonline.com/
http://www.lynda.com/Revit-Architecture-2011-tutorials/
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essential-training/62086-2.html
http://www.cadteacher.com/
http://www.3dtraining.com/asp/programs_revit.aspx
http://www.revit-training.com/
5. Join a local Revit Users Group: By joining a local Revit users group in
your area, you get to meet and interact with other Revit professionals.
They typically hold monthly meetings where Revit topics Revit are
presented and discussed. Some of the meetings are also hosted by
members at their offices.
http://www.linkedin.com/.
Contents at a Glance
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxix
Chapter 8 • Dimensions.......................................................................................................175
Chapter 10 • Snaps.................................................................................................................211
Chapter 13 • Parameters......................................................................................................367
Chapter 14 • Materials..........................................................................................................459
Appendix...................................................................................................................................689
Index...........................................................................................................................................699
Contents
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxix
Who This Book is Intended For................................................................................ xxix
What is Covered in this Book.................................................................................... xxix
How to Get the Most Out of this eBook............................................................... xxxii
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Introduction..................................................................................................................................2
Revit Families................................................................................................................................2
Classification of Families...........................................................................................................3
System Families...................................................................................................................3
Component Families.........................................................................................................3
In-Place Families.........................................................................................................4
Saving an In-Place Family as a Component........................................................4
Conceptual Massing Families.........................................................................................6
Revit Libraries..............................................................................................................7
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Using the Mouse with Keyboard Combinations.................................................. 45
Wired vs. Wireless Mouse.............................................................................................. 45
The ViewCube............................................................................................................................ 45
The Navigation Bar.................................................................................................................. 53
The Steering Wheel................................................................................................................. 57
Wheel Menu....................................................................................................................... 62
The View Control bar.............................................................................................................. 67
View Scale........................................................................................................................... 67
Detail Level......................................................................................................................... 68
Visual Style......................................................................................................................... 69
Graphic Display Options....................................................................................... 69
Visual Styles.............................................................................................................. 71
Sun Path Off....................................................................................................................... 73
Shadows Off....................................................................................................................... 73
Crop View............................................................................................................................ 73
Crop Region....................................................................................................................... 74
Parts of a Crop Region........................................................................................... 75
Temporary Hide/Isolate................................................................................................. 78
Reveal Hidden Elements............................................................................................... 79
Unlocked 3D View........................................................................................................... 79
3D Navigation Devices........................................................................................................... 81
Six Degrees of Freedom................................................................................................ 82
Benefits of a 3D Navigation Device........................................................................... 82
Controller Cap.......................................................................................................... 83
Select panel.....................................................................................................................138
Graphics panel................................................................................................................138
Create panel.....................................................................................................................139
Windows panel...............................................................................................................141
Family Editor panel........................................................................................................144
Manage Tab..............................................................................................................................145
Select panel.....................................................................................................................145
Settings panel.................................................................................................................145
Manage Project panel..................................................................................................149
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Clipboard panel..............................................................................................................153
Geometry panel.............................................................................................................155
Modify panel...................................................................................................................158
Measure panel................................................................................................................159
Create panel.....................................................................................................................160
Family Editor panel........................................................................................................160
Listening Dimensions...................................................................................................180
Listening Dimensions and the First Click......................................................... 181
Dimension Panel....................................................................................................................182
Aligned..................................................................................................................... 182
Angular.................................................................................................................... 183
Radial....................................................................................................................... 183
Arc Length............................................................................................................... 183
Equality Constraint........................................................................................................185
Dimensions: At-a-Glance............................................................................................186
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Appearance of Lines.....................................................................................................202
Draw Tools........................................................................................................................204
Line........................................................................................................................... 204
Rectangle................................................................................................................ 204
Inscribed Polygon.................................................................................................. 205
Circumscribed Polygon........................................................................................ 205
Circle......................................................................................................................... 205
Spline........................................................................................................................ 206
Fillet Arc................................................................................................................... 207
Tangent End Arc.................................................................................................... 207
Center-ends Arc..................................................................................................... 207
Start-End-Radius Arc............................................................................................ 208
Pick Lines................................................................................................................. 208
Partial Ellipse.......................................................................................................... 208
Ellipse....................................................................................................................... 209
Introduction.....................................................................................................................220
Initiating commands from the Modify panel......................................................220
The Align Tool..................................................................................................................220
The Offset Tool................................................................................................................224
The Mirror Tools..............................................................................................................226
The Mirror - Pick Axis Tool...........................................................................................227
The Mirror - Draw Axis Tool........................................................................................227
The Split Element Tool.................................................................................................228
The Split with Gap Tool................................................................................................229
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Scaling Graphically............................................................................................... 241
The Move Tool.................................................................................................................243
The Copy Tool..................................................................................................................244
The Rotate Tool...............................................................................................................246
Rotating an Element at its Default Center of Rotation................................ 246
Rotating an Element on a Specific Center of Rotation................................. 247
Rotating an Element with the Copy Option Enabled................................... 248
The Trim/Extend to Corner Tool................................................................................248
The Trim/Extend Single Element Tool....................................................................249
The Trim/Extend Multiple Elements Tool..............................................................249
The Delete Tool...............................................................................................................250
The Pin Tool......................................................................................................................250
The Unpin Tool................................................................................................................251
The Geometry Panel.............................................................................................................252
Introduction.....................................................................................................................252
The Cut and Uncut Geometry Tools........................................................................252
The Join and Unjoin Geometry Tools.....................................................................254
The Split Face Tool.........................................................................................................255
The Paint Tool..................................................................................................................260
Copyrighted Material
Creating Family Types ......................................................................................... 387
Updating the Stool Family..................................................................................................388
Creating a Dimensional Parameter.........................................................................388
Flexing...............................................................................................................................390
Creating Material Parameters....................................................................................390
Assigning a Family Category.....................................................................................393
Joining Components....................................................................................................393
Creating Family Types..................................................................................................395
Nesting..............................................................................................................................396
Host-Based Families......................................................................................................397
Ceiling Based Family............................................................................................ 398
Face Based Family................................................................................................. 399
Floor Based Family................................................................................................ 399
Roof Based Family................................................................................................. 400
Wall Based Family................................................................................................. 400
Updating the Revolve - Towel Ring Tutorial.................................................................402
Creating a Material Parameter..................................................................................402
Creating a Wall Based Family.....................................................................................402
Linking a Material Parameter from a Nested Family.........................................404
Loading and Testing a Wall Based Family in a Project......................................405
Family Templates....................................................................................................................406
Choosing a Family Template......................................................................................406
How to Create a Custom Template................................................................... 407
Family Category and Parameters Dialog Box...............................................................408
Family Category.............................................................................................................408
Family Parameters.........................................................................................................409
Work Plane-Based................................................................................................. 410
Always Vertical....................................................................................................... 411
Cut with Voids When Loaded............................................................................. 411
Shared...................................................................................................................... 412
Creating a Nested Family with Interchangeable Parts.....................................415
Material Swatch..............................................................................................................468
Shading.............................................................................................................................468
Use Render Appearance for Shading................................................................ 468
Color Control button............................................................................................ 469
Transparency.......................................................................................................... 470
Surface Pattern...............................................................................................................471
Fill Patterns Window.....................................................................................................473
Texture Alignment.........................................................................................................477
Cut Pattern.......................................................................................................................478
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Project Property Sets....................................................................................................486
Search................................................................................................................................486
Sort......................................................................................................................................487
Project Property Sets Window..................................................................................487
Library Window Visibility Control.............................................................................487
Sort......................................................................................................................................488
Autodesk Library Window..........................................................................................488
Materials Swatches Window......................................................................................490
Manage..............................................................................................................................490
Swatch Display Control................................................................................................491
Swatch Size......................................................................................................................492
Appearance Tab......................................................................................................................493
Material Swatch..............................................................................................................493
Options..............................................................................................................................494
Properties.........................................................................................................................495
Property Set.....................................................................................................................495
Render Appearance Properties.................................................................................496
Generic Render Appearance Properties................................................................497
Color......................................................................................................................... 498
Image....................................................................................................................... 498
The Texture Editor ........................................................................................ 498
Image and Procedural Maps...................................................................... 500
Image Fade............................................................................................................. 502
Glossiness................................................................................................................ 502
Glossiness Maps............................................................................................ 502
Image Formats....................................................................................................... 503
Highlights................................................................................................................ 504
Reflectivity............................................................................................................... 504
Reflectivity Maps........................................................................................... 505
Transparency.......................................................................................................... 507
Cutouts Maps................................................................................................. 520
Amount........................................................................................................... 508
Image............................................................................................................... 509
Image Fade..................................................................................................... 511
Translucency.................................................................................................. 511
Refraction........................................................................................................ 513
Creating a Stained Glass Effect.................................................................. 515
Cutouts.................................................................................................................... 518
Self Illumination.................................................................................................... 522
Filter Color....................................................................................................... 522
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Copyrighted Material
X-Ray ............................................................................................................... 583
Add Edge ........................................................................................................ 583
Add Profile ...................................................................................................... 584
Dissolve ........................................................................................................... 584
Pick New Host ................................................................................................ 584
Lock Profiles ................................................................................................... 585
Unlock Profiles .............................................................................................. 586
Other Tools in the Mass Contextual Tab.........................................................................586
Edit Profile ...................................................................................................... 586
Create Form ................................................................................................... 586
Divide Surface ............................................................................................... 587
Load into Project........................................................................................... 588
Divide Surface Tutorial.........................................................................................................589
Creating a Mass Extrusion..........................................................................................589
Applying a Height Parameter to a Mass................................................................590
Applying Width and Depth Parameters to a Mass.............................................592
Using the Curtain Panel Pattern Based template ..............................................595
Loading a Curtain Panel Pattern Family to a Mass family ..............................599
Adaptive Components.................................................................................................600
Loading an Adaptive Component Family to a Mass Family...........................605
Additional Surface Pattern Tools......................................................................................608
U Grid .............................................................................................................. 608
V Grid ............................................................................................................... 608
Intersects ........................................................................................................ 608
Surface ............................................................................................................ 608
Pattern ............................................................................................................ 610
Component .................................................................................................... 610
Creating a Surface Pattern using Levels and Reference Planes................. 609
Solids..................................................................................................................................654
Stripes................................................................................................................................656
How to Trace Images.............................................................................................................659
Two methods of importing images........................................................................659
Image Formats................................................................................................................659
Preparing an Image for Tracing................................................................................659
Tracing Color and Black & Gray Images.................................................................660
Copyrighted Material
Appendix...................................................................... 689
How to Practice Revit Modeling.......................................................................................690
Why practice Revit Modeling?..................................................................................690
Where to practice.................................................................................................. 690
Acquiring Revit program..................................................................................... 690
What to practice on.............................................................................................. 692
Measurement Tools.............................................................................................. 693
Building a Revit library......................................................................................... 693
Revit Resources.......................................................................................................................694
Add These to Your To-Do List.....................................................................................695
Computer Ergonomics......................................................................................... 698
Index............................................................................ 699
Foreword
For most Revit users, the family environment is an uncharted territory. I
remember how terrified I was the first time I clicked that little blue lock to
“constrain” a dimension. I believe the lack of digital and printed media on
the subject of Revit families is driven by this fear. If that’s the case, Michael
Anonuevo should be considered fearless.
This eBook is not for resale, sharing, or distribution
family you desire (heck, even a saxophone!). What will be the difference
between your families and those you may find on the internet? They will be
built correctly. Constraints will work, materials will be editable, they will be
data filled, detail level controlled, and fully functioning masterpieces!
Over the four years I have been publically professing the power of Revit, I
have heard lots of different excuses as to why some people will not use the
software. I would venture to say the most popular excuses are “you can’t build
that in Revit” and “Revit is only good for boxes”. Michael’s work, both on his
website (“Little Details Count”) and in the following eBook, are proof that
Revit is not limiting in any way. In fact, many of the principles put forward in
this eBook can be used beyond the family environment and will improve your
thought process when creating a building inside of Revit as well.
information, tutorials, and tips about Revit and BIM abroad. As a student
in the Masters of Architecture program at the University of Hartford and a
professional working in the field, Jeffrey provides a unique approach to the
BIM movement.
Chapter Overview
This eBook is not for resale, sharing, or distribution
Introduction
This eBook is about creating Revit families _the elements and components
that are loaded in a project. Throughout the eBook, the term Family Editor
is used to denote the environment where these families are created.
Copyrighted Material
applications. There are only
five solid form tools and five
Figure 1.1
void form tools (see fig. 1.1). Forms panel
Combined together, they create
simple to highly complex and detailed families.
The term Family can be a cause of confusion because both applications use
this word. A common function that both editors possess is that they generate
in-place or loadable families. The Conceptual Mass Family Editor, however,
creates massing elements that can be turned into building components such
as walls, floors and ceilings. Chapter 15 is devoted entirely to this subject.
Revit Families
Families are the elements and components that make up a building project.
A Family in Revit is synonymous to 3D models , 3D components or blocks
used by other 3D software applications. It is the word chosen by the Revit
developers because each component has a particular relationship with each
other as well as to the overall building project. Revit families, however, are
more than components. They can be embedded with parameters that controls
their shape and other properties.
Chapter Overview
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below.
Copyrighted Material
Figure 2.7
Open submenu
Figure 2.6
Open dialog box
Project: This button opens the Open dialog box where an existing project or
project template can be located and selected.
Family: This button opens the Open dialog box where a family file (.rfa) or an
.adsk file* can be located and selected.
Revit file: Clicking this button opens the Open dialog box where a project, a
family, a project template or an .adsk file can be located and selected.
Building Component: When this button is clicked, the Open ADSK File dialog
box pops-up where an .adsk* file can be located and opened.
IFC: Selecting this option opens the Open IFC File dialog box where an IFC*
file can be located and opened.
IFC Options: When this button is selected, it opens the Import IFC Options
dialog box where options for creating an IFC template are set. This button
remains dimmed until an IFC file is opened.
Clicking the thumbnail images on the Recent Files window is a quick way of
accessing ongoing or current projects or families. In order to control which
images are displayed here, click the Options button from the Save As window
when saving a file (see fig. 2.22).
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Figure 2.22
Options button from the Save As dialog box
Figure 2.23
Source list from the File Save Options dialog box
Chapter Overview
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Figure 3.9
Properties palette and Project Browser left floating on screen
1. Keyboard shortcuts:
Properties palette: Ctrl + 1, PP or VP
Project Browser: PB (this has to be assigned as a keyboard shortcut).
Typing the keyboard shortcuts toggles the visibility of a window.
2. User Interface button from the Windows panel of the View tab (see fig
3.10).
3. Properties button (Home/Modify>Properties): Clicking this button hides
or unhides the Properties palette.
4. Context menus: these are accessed by right-clicking on top of an element
(see fig. 3.11) or blank
space (see fig. 3.12).
In a two monitor setup, the Revit window can be stretched to fit both screens.
Views can be manually tiled horizontally, placing views on both monitors as
shown in Figures 3.30 and 3.31.
Figure 3.31
The right monitor may contain additional views.
Although the size and number of monitors will more than likely dictate how
views are organized, the important consideration is to be able to switch
between them as quickly as possible.
Go Home: Clicking this option switches the view to the Home view, which is
the equivalent of selecting the Go Home option from the ViewCube menu or
clicking the Home button above the ViewCube.
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Setting up Revit for an efficient and fast workflow involves a lot of factors
such as customizing the QAT, assigning keyboard shortcuts, using a 3D
device, etc. However, interacting with a model is greatly enhanced when the
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screen displays the right views in terms of scale, level of detail and visual style
such as wireframe, shaded or realistic views. This is when the View Control
bar is useful. Located at the bottom left of the Revit window, this bar
contains tools that control how a family is displayed on screen. In 2D views, 6
tools are available (see fig. 3.56). In Default 3D View and Perspective view, it
consists of 7 and 5 tools, respectively (see figs. 3.57 & 3.58).
Note: Three of the tools are dimmed and only available in the project
environment (sun path on/off, shadows on/off, reveal hidden elements)
Figure 3.56
View Control bar in 2D view
Figure 3.57
View Control bar in Default 3D View
Figure 3.58
View Control Bar in perspective view
View Scale
Clicking this button opens a pop-up list (see fig. 3.59) containing preset
scales, with units that are set in the Project Units (Manage>Settings). The
View scale controls how drawings appear in proportion to a sheet or how they
are displayed in terms of level of detail. In the Family Editor, it is used to
control the size of dimension text in relation to the component.
Figure 3.59
Preset scales
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Chapter 4
Chapter Overview
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Figure 4.14
Dark theme ribbon interface
Autodesk provides a script to reset the QAT to its default settings. This can be
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http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=16825
244&linkID=9243099
The QAT can also be manually reset so that a setting can be saved for reuse.
The settings are saved in a file named: UIState.dat. By renaming this file
to a different name (e.g. UIState_Custom), Revit will generate a new default
UIState.dat the next time it is restarted. However, UIState.dat is inside the
AppData folder in Windows 7. This folder and the items inside it are not
searchable from the Start menu by default. At this point, if the computer
belongs to a company, contact the computer administrator or company IT
person for approval and assistance. However, if it is a personal computer, do
the following steps:
◊ Open the Windows Explorer. On the left pane of the window under
Computer, click the C drive icon then double-click Users. Open the
user name folder (the computer owner’s name) where the AppData
folder can be found. Open the folder and on the top right, type
UIState.dat in the search field. Once it shows up, right-click the file
and select Open File Location. In the folder, rename the UIState.dat.
C>Users>%name%>AppData>Roaming>Autodesk>Revit>Autodesk
Revit Architecture 2012>UIState.dat.
Chapter Overview
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Figure 5.1
Keyboard Shortcuts dialog box
Chapter Overview
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Add-Ins tab and Extensions tab. The Add-in tab are external commands
and applications that adds functionality to the program (see fig. 6.3). The
Extensions tab contain additional tools and content generators such as frame,
grids and wood framing walls (see fig. 6.4).
Contextual Tabs
Additional panels are also added on the right side, separated by a thick green
gradient line separator. The Options bar and the Properties palette contain
user-editable settings related to the component.
Figure 6.5
Contextual tab
Clicking the Edit button from the Mode panel switches the tab into the
Modify | (name of tool) Edit (name of tool) tab. This tab’s color is green
and the interface turns into the sketch mode where the component can be
modified (see fig. 6.6).
Figure 6.6
Extrusion Modify tab
Control panel
The Control panel contains the Control button (see fig. 6.39).
Figure 6.39
Control panel
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The Control button allows addition of flip controls to a family. A flip control
is a clickable icon visible only from a selected family in a project file. When
clicked, it flips the orientation of a family. An example is a door family. Its
placement and position can be controlled by the flip controls (see figs. 6.40
and 6.41).
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Clicking the Control button adds the Control Type panel in the Contextual tab
containing four different types of Flip Controls (see fig. 6.42).
Figure 6.42
Control Type panel
Single Vertical: This flip control rotates the family 180° in the vertical
direction from its insertion point.
Double Vertical: This flip control flips the family vertically in the opposite
direction similar to mirroring a family to an opposite side.
Single Horizontal: This flip control rotates the family 180° in the horizontal
direction.
Double Horizontal: This flip control flips the family horizontally in the
opposite direction similar to mirroring a family to an opposite side.
Modify panel
Figure 6.169
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Offset (OF): This tool copies or moves an element at a specified distance
entered in the Offset box in the Options bar. The offset can also be done
interactively by selecting the Graphical button option. In this method, three
clicks are involved. After the tool is selected, the first click selects the element.
The second click specifies the base point or the reference location of the
offset. The third click places the element in the desired location. The listening
dimension can be used to type a specific distance value.
Mirror - Pick Axis (MM): This tool mirrors a copy or moves an element(s)
about an axis. This axis can be a model line, symbolic line, reference plane,
reference line or an edge of an extrusion. The selected element (or multiple
elements) is copied or moved and flipped opposite the clicked axis.
Mirror - Draw Axis (DM): When this tool is clicked, the cursor functions
similarly to a line tool. However, it draws an invisible line that acts as the
mirror axis. After drawing the invisible line, the selected element (or multiple
elements) is copied or moved and flipped opposite the drawn axis.
Split Element (SL): The Split Element tool is used to cut or split lines, arcs,
circles and ellipses created from the Draw Panel in sketch mode. It can also be
used to cut model lines, symbolic lines and reference lines.
Split with Gap: This tool does not work in the family environment.
Array (AR): This tool creates a duplicate or multiple instances of one or more
selected elements. The duplicates can be linear or circular. The number of
instances and their locations relative to each other can be specified in the
Options bar. There is also an option to group and associate selected elements.
Scale (RE): This tool resizes model, symbolic and reference lines. In Edit mode,
it resizes profiles used in masking regions, filled regions, extrusions and split
faces. The Options bar contains an option to scale an element graphically or
numerically.
Unpin (UP): This tool unpins or unlocks an element that has been locked by
the pin tool.
Pin (PN): This tool is used to lock an element in place. A pinned element
cannot be moved or edited.
Chapter Overview
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When the Set button is selected, the Work plane dialog box pops-up (see fig.
7.8). In this window, there are three options for selecting a work plane:
●● Set
●● Pick a plane
●● Pick a line and use the work plane it was sketched in
Name: This button is selected by default. A specific work plane can be chosen
from the Name drop-down list on the right (4). The list contains default
reference planes as well as user-named reference planes. After selecting a
particular reference plane, the axonometric view remains as is. In order to see
the plane, the Show button (see fig. 7.8.1) must be clicked. The work plane is
Figure 7.8.1 displayed and remains at this state (visible) until the Show button is clicked
Show button again.
Pick a plane: In this option, the active work plane is established when a
reference line or the face of an element is selected.
Note: Reference lines have four planes: two along the line itself
(horizontal or vertical) and one at each end. When the cursor is hovered
above a reference line, press the tab key to choose from any of its planes
to make them the active work plane.
Chapter 8 • Dimensions
Chapter Overview
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This chapter takes a look at dimensions and how they are used in
the project environment, the conceptual massing environment,
and the Family Editor. It explains how dimensional parameters
are used in the Family Editor for controlling the shape and
configuration of family components. It also shows how temporary
and listening dimensions are used in sketching, moving, or
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Certain solid and void forms such as circles, ellipses, and organic shapes
don’t display temporary dimensions when selected (see fig. 8.13). However,
in sketch mode, they appear when a profile segment such as a line, arc,
spline, circle or ellipse is selected (see fig. 8.14). Depending on the shape and
where it is located in relation to the default reference planes, they display the
segment’s length, radius, diameter or angle.
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porary dimensions when selected. sions.
Listening Dimensions
A. Gap to Element: The gap width is measured from the corner edge of an
element
B. Fixed to Dimension Line: The gap width is measured from the intersection
of the witness line and dimension line.
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Witness Line Length: This parameter pertains to the length of the witness
line when the witness line control is set to Fixed Dimension Line (see 10
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above). The value specified is what displays in the drawing when plotted at
100%,
Witness Line Gap to Element: This parameter sets the width of the gap
when the witness line control is set to Gap to Element (see 10 above).
Witness Line Extension: This parameter pertains to the length of the witness
line above or below the dimension line. The value specified is what displays in
the drawing when plotted at 100%.
Chapter Overview
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In sketch mode, the tools in the Draw panel are used to create
profiles that are extruded or blended with other profiles to form
a shape. Outside the sketch mode, profiles created from model
and symbolic lines make use of these tools to create 2D or 3D
representation of components. Learning how to use these tools is
the focus of this chapter.
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Fillet Arc
This tool rounds the corners of two intersecting lines or arcs. This is done by
selecting two elements with the tool and dragging the preview of the arc
to the desired location. A third click creates the fillet. A listening dimension
value can also be typed instead of a third click. Alternatively, the Radius
can be specified in the Radius box of the Options bar before selecting two
element. The radius of the arc can be edited by typing a value over the
temporary dimension (A).
Options: Depth, Radius, Keep Concentric (when editing)
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This tool creates a curve from the endpoint of an existing line or curve.
The curve generated shares a common tangent line with the element it is
connected from. Subsequent clicks produce a series of curves tangent to
each other. To end the drawing process, press the Esc key twice or click the
Modify button from the Select panel. The radius of an arc can be changed
by typing a value over its temporary dimension or dragging the middle drag
control.
Options: Depth, Chain, Radius, Keep Concentric (when editing)
Center-ends Arc
This tool creates an arc by clicking three points. The first click establishes the
arc’s center point (A). Moving the cursor to a new location and clicking a
second point establishes the length of the radius (B). A listening dimension
value can also be typed instead of a second click. Clicking a third point at the
desired location creates the arc and displays temporary dimensions (C). A
listening dimension value can also be typed instead of a third click. The radius
or the angle of the arc can be edited by changing the values of the temporary
dimensions or dragging the middle drag control.
Options: Depth, Offset, Radius, Keep Concentric
Chapter 10 • Snaps
Chapter Overview
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4. The Prefer option in the Options bar (see fig. 11.34) pertains to parts of a
wall that can be aligned to another element in the project environment. It
is not applicable in the Family Editor where elements are aligned through
their edges and points.
Figure 11.34
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(Numerical) set from the Offset box in the Options bar. The offset can also
be created graphically (Graphical). Elements that can be offset are: model
lines, symbolic lines, reference lines and all elements generated from the
Draw panel in sketch mode. Reference planes cannot be offset. Moving an
element using the Offset tool is accomplished by clearing the Copy box from
the Options bar (see fig. 11.35).
Figure 11.35
Copy option
Chapter Overview
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Figure 12.40
Result in 3D view
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Figure 12.59
Front elevation reference planes & dimensions
Figure 12.61
Blend base profile
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302 Chapter 12 3D Modeling Tutorial
Figure 12.118
Completed baluster
Figure 12.119
Result in 3D view
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344 Chapter 12 3D Modeling Tutorial
Trajectory Segmentation
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This feature only works for circular
paths or paths created with the arc
tool. The angle value is the angle of
the segments from each other. The
following images shows how this feature
is applied to an arc (see figs. 12.245,
Figure 12.244
12.246, & 12.247). Trajectory Segmentation
Angle values can be specified before or after creating a path when in the
Modify | Sweep > Sketch Path tab (accessed by clicking the Sketch Path
button from the sweep panel). Trajectory segmentation angles from selected
existing swept forms can be changed in the Properties palette. Reverting
segmented components back to its smooth state is accomplished by
specifying zero in the Maximum Segment Angle text field.
Figure 12.279
Front elevation reference planes
Figure 12.280
Revolve profile and axis line
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366 Chapter 12 3D Modeling Tutorial
Twist Right
This button relocates the connection of the top and base vertices, thus
creating a twist-like effect. Figure 12.316 shows the original location of the
vertices. Clicking the button relocates the top vertex and its base connection
to the next vertex location, clockwise (see fig. 12.317). The number of possible
alterations depends on the number of top and base vertices. The location of
the profiles remain stationary (see figs. 12.318 & 12.319).
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Twist Left
This button creates the opposite effect of the Twist Right button.
Reset
Clicking this button reverts the swept blend form back to its original shape,
regardless of how many clicks were made.
Controls on Base
Clicking this button displays other available vertex connections from the
base profile. It consists of lines with blue open circles. The open circle is a
control for connecting the line to a top vertex. Clicking it connects the line to
another vertex and turns it into a solid filled circle. Clicking a solid filled circle
disconnects the line from a vertex.
Controls on Top
Clicking this button displays other available vertex connections from the
top profile. It consists of lines with blue open circles. The open circle is a
control for connecting the line to a base vertex. Clicking it connects the line
to another vertex and turns it into a solid filled circle (see fig. 12.320, 12.321,
12.322, & 12.323). Clicking a solid filled circle disconnects the line from a
vertex.
Chapter 13 • Parameters
Chapter Overview
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5. Select the top overall dimension (1200). On the Options bar, click the
Label drop-down list and select <Add parameter...> (see fig. 13.10).
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Figure 13.10
Label drop-down list from the Options bar
6. In the Parameter Properties dialog box, type Length in the Name field
and click the
Instance button
(see fig. 13.11).
Click OK.
7. Select the
right side
overall vertical
dimension (600).
Select <Add
parameter...>
from the Label
drop-down list of
the Options bar.
In the Parameter
Properties dialog
box, type Width
for name. Click
the Instance
button then click Figure 13.11
OK. Parameter Properties dialog box
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Attaching a Component to Reference Planes 375
Figure 13.20
Attaching Components to Result in 3D view
Reference Planes
20. Switch to the Ref. Level view. Type AL or click the Align tool from the
Modify panel. Hovering the cursor at the left edge of the left leg highlights
it (see fig. 13.21). Click once and the reference plane is selected (see fig.
13.22). Click one more time and the line is selected. A lock icon also
appears (see fig. 13.23). Click the lock icon. This attaches the line to the
reference plane and displays a locked icon (see fig. 13.24).
Note: Alternatively, a
reference plane can be
selected first before selecting
a component’s edge.
OmniClass is a
classification system for
the construction industry.
Autodesk uses this system
in classifying family
categories and organizing
library materials.
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Figure 13.41
Omniclass parameters
38. This coffee table falls under the Furniture category. Click the Family
Category and Parameters button (Home/Modify>Properties). Select
Furniture in the Family Category panel. Click OK and save your file.
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Visibility
Figure 13.42
Properties palette Graphics
options
Visible
This option controls the visibility of a family’s component in a project.
When the parameter box is cleared, the component does not display in a
project. In order to make them visible, the change has to be made in the
Family Editor (clicking the components, selecting the Visible option and
reloading the family back to the project).
Visibility Graphics/Overrides
This option is similar to the Visible option in that it also controls the
visibility of a family’s component in a project. However, the visibility
control can only be applied to specific 2D views. The component is
always visible in 3D views.
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the underside supports. Change
the visual style to Hidden Line.
Click the Join geometry tool
(Modify>Geometry). Click the
bottom leg support then click a
leg. When joined, components
highlights as one component
when the join tool is clicked on Figure 13.73
Joined components highlight as one unit
top (see fig. 13.73).
Figure 13.74
Joined components ares elected as one unit
Revit 2012 adds another alternative to this method with the Cut with Voids
When Loaded parameter. In this new feature, a family does not have to
be created in a host based template. Using a generic model template, an
unattached void is placed with a shelf family as shown in Figure 13.118. This
void has the same depth as the shelf. When loaded into a project and aligned
to a wall, the cut geometry tool is used to click on the wall then on the shelf.
The result is a cut opening that shows the shelf embedded in the wall (see fig.
13.119). The advantage to this method is that the shelf can also be placed as a
mounted wall unit (see fig. 13.120).
Note: This feature only works in a project. It does not work when the
family is nested and attached to a component in another family.
In both methods, the elements that can be cut in a project are walls, floors
and ceilings. This feature can be applied to Families in any of the following
categories: Generic Model, Structural Columns, Structural Foundation and
Structural Framing. In-Place components can also cut a system component
when categorized in any of the following: Ceilings, Floors, Generic Models,
Roofs, Structural Columns, Structural Foundation or Structural Framing.
Shared
Note: The drawing area shows a text placer inside a box (1t). The text is
a symbolic representation of the tag. When the tag is loaded in a project,
the text is replaced by the material name of the Stool.
16. Select the text then click the Edit Label button from the Label panel of
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Figure 13.178
Edit Label button (Label panel)
17. In the Edit Label dialog box, click the Add Parameter button at the
bottom left (see fig. 13.179).
Figure 13.179
Edit Label dialog box
18. This opens the Parameter Properties dialog box. Click the Select
button. This opens the Shared Parameters dialog box where Material
is already preselected in the Parameters list. Click OK. Click OK to exit
the Parameter Properties dialog box.
Chapter 14 • Materials
Chapter Overview
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Materials
Introduction
Figure 14.2
Material patterns and images can be used to represent complex geometry as in screen meshes
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482 Chapter 14 Materials
1. To create a new material in the Family Editor, duplicate Default from the
Materials tab and rename it. Duplicating Default acquires the Generic
property set properties. Alternatively, any material from the material list
can be duplicated and renamed, thereby acquiring whatever property set
is assigned to it.
2. If a different property set is desired, click the Appearance tab to activate
the Appearance Property Sets tab. If the property set is not in the Project
Property Sets window, select a new material from the Autodesk library
(see A, fig. 14.56, next page). The library is organized into different
categories. Clicking a category displays different property sets or types
in the Materials swatch window (see B, fig. 14.56, next page). Clicking
the desired property set places a copy of it in the Project Property Sets
window (see C, fig. 14.56, next page) and assigns it to the material. When
a property set is selected, its render appearance properties are displayed
in the Appearance tab (see D, fig. 14.56, next page).
The maps determine which areas of a component’s surface are more glossy
and which areas are dull. The dark color shades they produce applies
glossiness while light color shades creates a dull effect. Applying a map is
another way of creating indentations or patterns to a material. Selecting
Image opens the Select File window where an image can be located and
selected. In Figure 14.121, the glossiness slider was applied. In Figure 14.122,
an image (see fig. 14.123) was loaded and applied as glossiness effect,
producing a glossy surface with a pattern. In Figure 14.124, the glossiness
slider was applied. In Figure 14.125, the Tiles procedural map was used,
thereby creating the shiny, tile-like indentation patterns.
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Copyrighted Material
Figure 14.123
Image used as glossiness in Figure 14.122
Image Formats
Images used as Image maps or Procedural Maps can be in any of the
following formats:
• *.jpg
• *.jpeg
• *png
• *.tif
• *.tiff
• *.bmp
• *.exr
• *.hdr
• *.dib
• *.pcx.
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Chapter 15
Chapter 15 • An Introduction to
Conceptual Massing
Chapter Overview
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forms can then be assigned parameters that control its shape and
physical properties. When the values of the parameters change,
the shape updates. The final mass form can then be turned into
Revit system components such as curtain walls, floors and roofs.
When a mass form or any of its surface, edge or vertex is selected, additional
panels appear on the right side of the ribbon. One of them is the Form
Element panel (see fig. 15.78). The tools in this panel can be used to further
modify a mass form.
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Figure 15.78
Form Element panel
X-Ray
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X-ray mode displays the framework of a selected form (A). The surfaces
become transparent and the vertices that comprise the form are displayed
(B). When an edge, surface or vertex is selected, the 3D control appears (C),
allowing it to be stretched (D). The X-ray mode can only be applied to one
form at a time. To revert the visibility back to its opaque state, select an edge,
surface or vertex and click the X-ray button.
Add Edge
This tool adds a vertical edge to any side of a form. When the cursor is
hovered on a surface, a preview of a vertical line appears and moves with the
cursor. The outline of the surface also displays (A). When the placed edge is
selected, the 3D control appears (B). The edge can then be stretched to alter
the shape of the form (C). An edge can also be added when in X-ray mode.
Figure 15.122
Figure 15.123
Family Types dialog box _ Completed parameters
Figure 15.124
Flexing with these values
Figure 15.125
Chapter 16 • Deconstructing
Revit Families
Chapter Overview
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Copyrighted Material
Note: There are numerous
websites that sell classic and
contemporary furniture.
These sites display photos
of their furniture, including
material specifications such
as type of metal, wood and
other finishes. Some of them
include isometric drawings
and diagrams with basic
dimensions. There are even
companies that offer DWG
files of their furniture as free
downloads. They are great
for practicing Revit family
modeling.
Figure 16.1
The Mart Stam chair
One of the hallmark of Frank Lloyd Wright’s style is his use of grand
horizontal as well as vertical architectural elements. His vertical element
style is apparent in this chair where he incorporated the vertical slats in
the backrest. The easiest way to accomplish this effect in this model is
through the use of radially arrayed void extrusions briefly explained
as follows:
After doing the math and determining the dimensions, placement and
number of voids, I created a void extrusion in plan view (see fig. 16.38 &
16.39). I then subtracted the void using the Cut Geometry tool.
Figure 16.40 shows the reference planes established for the array. After
selecting the void, I created the radial array, resulting in the slats as
shown in Figure 16.41.
Here are the options I specified in the Options bar (see fig. 16.42).
Figure 16.42
Array options from the Options bar
3. This part is the top bezel that separates the toast. It is an extrusion
created from the Ref. Level view (see A & B, fig. 16.79).
4. This is the pop-up mechanism lever consisting of a sweep and an
extrusion. The sweep was created from the Ref. Level view (see A, fig.
16.80) with a profile as shown in B, Figure 16.80. This made up the lever’s
edge (see C, fig. 16.80). The sweep’s hole was then filled with an extrusion
from the Ref. Level view (see A, fig. 16.81). Both components were then
placed at the body’s side cavity (see B, fig. 16.81).
5. These are the control knobs created from the Right elevation view (see fig.
16.82). They are simple extrusions and a revolve which were later rotated
to match the angle of the body’s cavity (see fig. 16.83).
6. These are the element assemblies created with extrusions (see fig. 16.84).
7. The cord is a sweep with a profile as shown in Figure 16.85. The plug
consists of two extrusions and a revolve (see fig. 16.86). The plug’s two
pins are extrusions (see fig. 16.87).
2. The next component is the rail that wraps the tabletop’s edges. It is a
sweep created from the Ref. Level view (see fig. 16.115) using the top of
the tabletop as work plane. The profile (inset) was created from the Right
elevation.
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Figure 16.115
Sweep path and profile
The profile of the rail created smooth edges. However, the ends have
sharp edges (see fig. 16.116). To smooth them, create a void sweep with a
profile as shown in Figure 16.117. In plan view, create a profile with two
6 mm lines closed by an arc (see fig. 16.118). This results in a smooth end
which is mirrored on the other side (see fig. 16.119).
Figure 16.120
Base & toe kick extrusions
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Casino furniture at www.littledetailscount.com
For graphics on angled work planes such as some of the angled elements
on a slot machine, the blackjack tabletop technique can be accomplished
through the following method:
◊ Set your view parallel to the surface of the angled graphic elements.
Right-click the ViewCube and select Orient to a plane (this is
explained on page 171).
◊ Cut a section parallel to an angled surface and use the section view to
create your components (see figs. 16.154 & 16.155).
Stripes
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Figure 16.174
Revolve profile
Figure 16.175
Trimmed revolve profile
Figure 16.173
Exploded view of number 12 pool ball
Figure 16.176
Completed revolve in 3D
Figure 16.238
Top part of octave assembly
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
674 Chapter 16 Deconstructing Revit Families
The Mouthpiece
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Figure 16.257 Figure 16.258 Figure 16.259 Figure 16.260
Revolve profile Completed revolve Void extrusion Shaped revolve
The reed is the vibrating part that produces the saxophone’s sound. It started
out as an extrusion with a profile created from the Front elevation (see fig.
16.261). From the Right elevation, a void extrusion was created to give it a
tapered shape (see fig. 16.262). In plan view, Another void shaped the end
of the narrow tip (see fig. 16.263), resulting in the completed reed (see fig.
16.264).
with the keyboard arrow keys can be moved can be copied or mirrored
Although custom parameters will more than likely contain only material
parameters, dimensional parameters can also be assigned. In this case,
a nested family that contains dimensional parameters can speed up the
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modeling process inside a host family. They are useful for parts that repeat
but changes in dimensions. The saxophone family consists of rods (also
known as action rods) with varying lengths. This is where the key arms are
hinged to (see fig. 16.316). The rods are held in place by a pillar, which is
another nested family (see fig. 16.317). Figure 16.318 shows a typical rod that
consist of the rod itself and two ball ends. The rod is an extrusion and the ball
was created with the revolve tool.
The dimensional parameters (see fig. 16.319) assigned to this face based rod
assembly consists of:
Figure 16.319
Dimensional parameters in the parametric rod
In edit mode, it’s easy to sketch the arm in relation to the location of the rod
and the key (see fig. 16.339). If desired, sketching can also be done in 3D view
by clicking the Home icon of the ViewCube (see fig. 16.340).
Miscellaneous Parts
Measurement Tools
To my fellow architects, there’s still life with our old manual drafting tools.
Apart from that, here are some other tools to get you going:
Figure A.2
Revit library folder
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694 Appendix Revit Resources
Revit Resources
http://usa.autodesk.com/adsk/servlet/linkedsumindex?siteID=12311
2&id=2387188&linkID=9243097
http://www.forums.augi.com/
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http://www.revitoped.blogspot.com/
http://www.therevitkid.blogspot.com/
http://www.clubrevit.com/
http://www.autodesk-revit.blogspot.com/
http://www.blog.cadway.com.au/
http://www.caddigest.com/
http://www.revitcity.com/forums.php
http://www.revitzone.com/
http://www.cad-vs-bim.blogspot.com/
http://www.architecture-tech.com/
http://www.do-u-revit.blogspot.com/
http://www.bimboom.blogspot.com/
http://www.littledetailscount.com
RevitCity: http://www.revitcity.com/index.php
Autodesk Seek: http://seek.autodesk.com/
YouTube: http://www.youtube.com/
cadclips: http://www.dgcad.com/
http://www.lynda.com/
http://www.lynda.com/paulaubin
Webcasts
http://usa.autodesk.com/adsk/servlet/pc/
index?id=16271366&siteID=123112
http://www.buildings-media-center.com/
2013 Families US
A Practical Guide for
Edition
Beginner & Intermediate Users
Michael Anonuevo
Certified Autodesk Revit Architecture Professional
Contents at a Glance
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxxi
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Chapter 8 • Dimensions.......................................................................................................191
Chapter 10 • Snaps.................................................................................................................229
Chapter 13 • Parameters......................................................................................................387
Chapter 14 • Materials..........................................................................................................479
Appendix...................................................................................................................................713
Index...........................................................................................................................................723
Contents
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxxi
Who This Book is Intended For................................................................................ xxxi
What is Covered in this Book.................................................................................... xxxi
How to Get the Most Out of this eBook..............................................................xxxiv
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Introduction..................................................................................................................................2
Revit Families................................................................................................................................2
Classification of Families...........................................................................................................3
System Families...................................................................................................................3
Component Families.........................................................................................................3
In-Place Families.........................................................................................................4
Saving an In-Place Family as a Component........................................................4
Conceptual Massing Families.........................................................................................6
Revit Libraries..............................................................................................................7
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Navigation and Visual Styles ............................................................................................... 46
Monitor Configurations................................................................................................. 46
The Mouse ......................................................................................................................... 49
Wired vs. Wireless Mouse....................................................................................... 49
The ViewCube................................................................................................................... 50
The Navigation Bar.......................................................................................................... 57
The Steering Wheel......................................................................................................... 61
Wheel Menu.............................................................................................................. 66
Zoom Tools......................................................................................................................... 71
The View Control Bar...................................................................................................... 73
View Scale................................................................................................................. 73
Detail Level............................................................................................................... 74
Visual Style................................................................................................................ 75
Graphic Display Options....................................................................................... 75
Visual Styles.............................................................................................................. 84
Sun Path Off............................................................................................................. 86
Shadows Off............................................................................................................. 86
Crop View.................................................................................................................. 86
Crop Region.............................................................................................................. 87
Parts of a Crop Region........................................................................................... 88
Temporary Hide/Isolate......................................................................................... 91
Reveal Hidden Elements........................................................................................ 92
Unlocked 3D View................................................................................................... 92
3D Navigation Devices................................................................................................... 94
Six Degrees of Freedom......................................................................................... 95
Benefits of a 3D Navigation Device.................................................................... 95
Controller Cap.......................................................................................................... 96
Detail panel......................................................................................................................144
Text panel.........................................................................................................................149
Family Editor panel........................................................................................................151
View Tab....................................................................................................................................152
Select panel.....................................................................................................................152
Graphics panel................................................................................................................152
Create panel.....................................................................................................................153
Windows panel...............................................................................................................155
Family Editor panel........................................................................................................158
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Family Editor panel........................................................................................................166
Modify tab................................................................................................................................166
Select panel.....................................................................................................................167
Properties panel.............................................................................................................167
Clipboard panel..............................................................................................................167
Geometry panel.............................................................................................................169
Modify panel...................................................................................................................173
Measure panel................................................................................................................174
Create panel.....................................................................................................................175
Family Editor panel........................................................................................................175
Other Ribbon Settings.................................................................................................176
Editing a Family..............................................................................................................177
Introduction.....................................................................................................................192
Dimensions in a Project Environment....................................................................192
Dimensions in the Conceptual Massing Environment.....................................192
Dimensions in the Family Editor.......................................................................................192
Dimensional Parameters.............................................................................................192
Temporary Dimensions...............................................................................................194
Listening Dimensions...................................................................................................196
Listening Dimensions and the First Click......................................................... 197
Dimension Panel....................................................................................................................198
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Aligned..................................................................................................................... 198
Angular.................................................................................................................... 199
Radial....................................................................................................................... 199
Diameter................................................................................................................. 199
Arc Length............................................................................................................... 199
Equality Constraint........................................................................................................201
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Dimensions: At-a-Glance............................................................................................202
Dimension Type Properties................................................................................................203
Converting a Temporary Dimension to a Permanent Dimension............. 218
Deleting a Segment from a Multi-Segment Dimension.............................. 218
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The Split with Gap Tool................................................................................................247
The Array Tool.................................................................................................................247
Linear Array............................................................................................................ 247
The Radial Array.................................................................................................... 251
Parts of Radially Arrayed Components............................................................ 254
The Scale Tool..................................................................................................................258
Scaling Numerically.............................................................................................. 258
Scaling Graphically............................................................................................... 259
The Move Tool.................................................................................................................261
The Copy Tool..................................................................................................................262
The Rotate Tool...............................................................................................................264
Rotating an Element at its Default Center of Rotation................................ 264
Rotating an Element on a Specific Center of Rotation................................. 265
Rotating an Element with the Copy Option Enabled................................... 266
The Trim/Extend to Corner Tool................................................................................266
The Trim/Extend Single Element Tool....................................................................267
The Trim/Extend Multiple Elements Tool..............................................................267
The Delete Tool...............................................................................................................268
The Pin Tool......................................................................................................................268
The Unpin Tool................................................................................................................269
The Geometry Panel.............................................................................................................270
Introduction.....................................................................................................................270
The Cut and Uncut Geometry Tools........................................................................270
The Join and Unjoin Geometry Tools.....................................................................272
The Split Face Tool.........................................................................................................273
The Paint Tool..................................................................................................................278
Modeling a Vase.............................................................................................................324
Modeling a Towel Ring................................................................................................328
Miscellaneous - Editing the Stool Seat...................................................................334
Revolve Angles...............................................................................................................336
Miscellaneous Shapes Using the Revolve Tool............................................... 336
Sweep Tool Tutorial...............................................................................................................338
Sketch Path......................................................................................................................339
Sweep Panel........................................................................................................... 341
Modify | Sweep Options....................................................................................... 342
Pick Path............................................................................................................................344
Modeling a Bike Rack...................................................................................................345
Modeling a Square Pedestal......................................................................................350
Modeling a Mirror Frame............................................................................................357
Profile Templates............................................................................................................361
Creating a Loadable Profile........................................................................................363
Trajectory Segmentation............................................................................................364
Creating a Segmented Mirror Frame......................................................................365
Swept Blend Tool Tutorial....................................................................................................368
Sketch Path......................................................................................................................369
Swept Blend Panel................................................................................................. 371
Pick Path............................................................................................................................372
Modeling a Glass Pitcher.............................................................................................373
Creating Smoother Transitions.......................................................................... 383
Modify | Swept Blend Options............................................................................ 384
Twisting Profiles..................................................................................................... 384
Changing the Angles of Loaded Profiles.......................................................... 385
Edit Vertices............................................................................................................ 385
Vertex Connect Panel .......................................................................................... 385
Twist Right ..................................................................................................... 386
Twist Left......................................................................................................... 386
Reset................................................................................................................. 386
Controls on Base............................................................................................ 386
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Visibility Graphics/Overrides...................................................................... 403
Visibility Parameter ......................................................................................................404
The Family Types Dialog Box..............................................................................................406
Family Types.....................................................................................................................406
Parameters.......................................................................................................................406
Creating Family Types ......................................................................................... 407
Updating the Stool Family..................................................................................................408
Creating a Dimensional Parameter.........................................................................408
Flexing...............................................................................................................................410
Creating Material Parameters....................................................................................410
Assigning a Family Category.....................................................................................413
Joining Components....................................................................................................413
Creating Family Types..................................................................................................415
Nesting..............................................................................................................................416
Host-Based Families......................................................................................................417
Ceiling Based.......................................................................................................... 418
Face Based.............................................................................................................. 419
Floor Based............................................................................................................. 419
Roof Based.............................................................................................................. 420
Wall Based............................................................................................................... 420
Updating the Revolve - Towel Ring Tutorial.................................................................422
Creating a Material Parameter..................................................................................422
Creating a Wall Based Family.....................................................................................422
Linking a Material Parameter from a Nested Family.........................................424
Loading and Testing a Wall Based Family in a Project......................................425
Family Templates....................................................................................................................426
Choosing a Family Template......................................................................................426
How to Create a Custom Template................................................................... 427
Family Category and Parameters Dialog Box...............................................................428
Family Category.............................................................................................................428
Family Parameters.........................................................................................................429
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Material Information.....................................................................................................496
Assets Menu.....................................................................................................................496
Add Asset Button...........................................................................................................496
Properties Panel.............................................................................................................498
Asset Browser Switch...................................................................................................500
Custom Parameters.......................................................................................................500
Done Button....................................................................................................................500
Asset Browser..........................................................................................................................500
Search Box........................................................................................................................501
Assets Panel.....................................................................................................................501
Assets Panel.....................................................................................................................502
Manage Button...............................................................................................................502
Graphics Asset.........................................................................................................................503
Shading.............................................................................................................................503
Use Render Appearance for Shading................................................................ 504
Color Control button............................................................................................ 505
Transparency.......................................................................................................... 506
Surface Pattern...............................................................................................................507
Fill Patterns Window.....................................................................................................509
Texture Alignment.........................................................................................................513
Cut Pattern.......................................................................................................................514
Appearance Asset..................................................................................................................516
Appearance Properties Panel....................................................................................517
Material Swatch.................................................................................................... 518
Swatch List.............................................................................................................. 518
Color......................................................................................................................... 518
Image....................................................................................................................... 518
The Texture Editor ................................................................................................. 518
Image and Procedural Maps...................................................................... 520
Image Fade............................................................................................................. 522
Glossiness................................................................................................................ 522
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Mass Surface....................................................................................................................596
Mass Void Forms.............................................................................................................597
Exercise 1: Creating a Mass Extrusion.............................................................................598
The 3D Control Arrows.................................................................................................599
The Form Element Panel......................................................................................................603
X-Ray ............................................................................................................... 603
Add Edge ........................................................................................................ 603
Add Profile ...................................................................................................... 604
Dissolve ........................................................................................................... 604
Pick New Host ................................................................................................ 604
Lock Profiles ................................................................................................... 605
Unlock Profiles .............................................................................................. 606
Other Tools in the Mass Contextual Tab.........................................................................606
Edit Profile ...................................................................................................... 606
Create Form ................................................................................................... 606
Divide Surface ............................................................................................... 607
Load into Project........................................................................................... 608
Divide Surface Tutorial.........................................................................................................609
Creating a Mass Extrusion..........................................................................................609
Applying a Height Parameter to a Mass................................................................610
Applying Width and Depth Parameters to a Mass.............................................612
Using the Curtain Panel Pattern Based template ..............................................615
Loading a Curtain Panel Pattern Family to a Mass family ..............................619
Adaptive Components.................................................................................................620
Loading an Adaptive Component Family to a Mass Family...........................625
Additional Surface Pattern Tools......................................................................................628
U Grid .............................................................................................................. 628
V Grid ............................................................................................................... 628
Intersects ........................................................................................................ 628
Surface ............................................................................................................ 628
Solids..................................................................................................................................678
Stripes................................................................................................................................680
How to Trace Images.............................................................................................................683
Two methods of importing images........................................................................683
Image Formats................................................................................................................683
Preparing an Image for Tracing................................................................................683
Tracing Color and Black & Gray Images.................................................................684
Tracing Using the Draw Tools in Sketch Mode....................................................685
Using the Split-Face Tool and the Extrusion Tool.......................................... 686
How to Scale an Image to a Specific Size........................................................ 688
The Alto Saxophone..............................................................................................................690
The Neck...........................................................................................................................693
The Mouthpiece.............................................................................................................698
The Body...........................................................................................................................700
The Bottom Bow............................................................................................................701
The Bell..............................................................................................................................702
Key and Tone Hole Family...........................................................................................703
Behavior of a Face Based Family on Top of Cylindrical Surfaces............... 704
Parameters in a Custom Family................................................................................705
Locking the Rod Assembly to Reference Planes............................................. 706
The Key Guard.................................................................................................................707
Using Section Lines & Section Box..........................................................................708
Miscellaneous Parts......................................................................................................710
Appendix....................................................................... 713
How to Practice Revit Modeling.......................................................................................714
Why practice Revit Modeling?..................................................................................714
Where to practice.................................................................................................. 714
Acquiring Revit program..................................................................................... 714
What to practice on.............................................................................................. 716
Index............................................................................ 723
Foreword
“God is in the details.”
Ludwig Mies van der Rohe
The idiom “the devil is in the details” derives from the earlier phrase, “God is in the
details;” expressing the idea that whatever one does should be done thoroughly; i.e.
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“It’s the little details that are vital. Little things make big
things happen.”
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John Wooden
Understanding this balance between overall design and the details required
to meet that design, is a never ending battle in the building design and
construction industry. As Building Information Modeling (BIM) becomes
the industry standard, this concept of getting the details right has never
been more important. For those of you who use Revit as your BIM tool, you
know that Families are the fundamental building blocks of your design; the
important “details” that compose your design. You also know that the proper
creation and use of families on a BIM project can literally translate into the
success or failure of a project.
In my 20+ year career, I have been fortunate to work on projects big and
small with firms of all sizes. In some cases I worked directly for the design
firm, in others as a consultant to them. In that time, I have found two
constants on any project regardless of size and these constants continue to
hold true even as the industry evolves into BIM.
One of the most valuable things about families in BIM is that they can
evolve as the design and construction process evolves. Let’s look at a simple
example; a toilet fixture placed by an architect. Early in the design process,
the architect probably doesn’t know any of the details about the toilet fixture
other than, “I have a bathroom and I need some fixtures in it.”
As the design process progresses, that fixture may get counted for code
compliance. Then the engineer starts to figure out the performance
requirements and how it’s going to hook into the rest of the plumbing
and wastewater systems. The architect takes these requirements and
During this process, the family has already evolved multiple times even
before the contractor has gotten involved. After they do get involved, the
contractor will need to track the exact model selected and installed, as
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well as warranty and maintenance information to be passed to the facility
management team. One single family, if created and managed properly, can
meet all these needs and provide value throughout the Building Life cycle.
With families being the “details” of the BIM process, it is critical that design
professionals become masters of the family creation process. This book will
help you do that. Michael has put together a book that covers how a family
should really be built. It gives you an in depth understanding of how to build
both simple and complex families to meet a variety of needs.
I first met Michael at a design firm that was working on a MEGA project
where we both learned firsthand how an improperly created family could
bring a Revit project to its knees. The project was 7 ½ million square feet,
and at that size, something as simple as a can light family that cut a hole in
the ceiling could caused file opening times to go from 5 minutes to 2 hours!
Michael has used his hard won expertise to create this comprehensive book
on families. But it is more than just a book on how to build Revit families.
Michael makes sure you not only have the information you need about how to
create families, but also why they should build in a specific way.
Lonnie Cumpton
Owner, Club Revit
Co-Founder and Business Development Manager, BIM9
Lonnie Cumpton
has over 20 years of experience in the AEC industry in consulting,
design software implementation, professional instruction and corporate
management at both locally and regionally. Lonnie has a comprehensive
understanding of building design processes and construction methods and
currently specializes in designing and deploying BIM9 private BIM clouds
into the design and construction industries. BIM9’s unique strategy provides
secure access to all the design data and applications in your office to mobile
users around the world. You can find Lonnie on LinkedIn, at www.bim9.com,
and via email at lonnie@bim9.com
This eBook is not for resale, sharing, or distribution
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Figure 2.7
Figure 2.8
Open dialog box
Open submenu
Note: If your Revit 2013 is the
However, when the cursor is hovered on top, a submenu pops-up (see fig. 2.8 standalone version, the Suite
above right) containing the following buttons: Workflows menu item is not
available.
Project: This button opens the Open dialog box where an existing project or
project template can be located and selected.
Family: The button opens the Open dialog box where a family file (.rfa) or an
.adsk file* can be located and selected.
Revit file: Clicking this button opens the Open dialog box where a project, a
family, a project template or an .adsk file can be located and selected.
Building Component: When this button is clicked, the Open ADSK File dialog
box pops-up where an .adsk* file can be located and opened.
IFC: Selecting this option opens the Open IFC* File dialog box where an IFC
file can be located and opened.
IFC Options: When this button is selected, the Import IFC Options dialog
box pops up. When the Browse button is clicked, an IFC template file can be
located, selected and opened.
Sample Files: Selecting this folder button opens the Open dialog box where
sample Revit files are located.
2. In the File Locations tab, there are five paths that can be specified:
Project template files: This is where templates that appear in the Recent
Files window (under Projects) are added. To add a project template, simply
click the green Plus sign (C).
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This opens the Browse for Template File dialog box in the folder where
the templates are stored. The order of the templates can be rearranged by
selecting a template and clicking the Move arrows (A & B). Clicking the red
Minus sign (D) removes a selected template from the list. Note that only the
first 5 templates are displayed on the Recent Files window.
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Default path for user files: Click the Browse button. In the Browse for Folder
dialog box, locate the folder where project and family files are stored. This
is the folder that opens when the Project>Open button is clicked from the
Application menu or Recent Files window.
Default path for family template files: Click the Browse button. In the
Browse for Folder dialog box, locate the folder where all the family templates
are stored. This is the folder that opens when the Family>New button is
clicked from the Application button or Recent Files window.
Root path for point clouds: Click the Browse button. In the Browse for Folder
dialog box, locate the folder where point cloud files are stored. This is the
folder that opens when the Point Cloud button is clicked from a Project file
(Insert>Link).
Places...: Clicking this button opens the Places dialog box (see fig. 2.10 below)
where folders that appear on the left pane of Open and New dialog boxes
can be added.
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Figure 3.27
Right-click>Search...
Figure 3.28
Search feature at the bottom of shortcuts list
Monitor Configurations
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A two monitor system is advantageous because the Properties palette, Project
Browser and the Workplane Viewer can be left floating on the second monitor
(see fig. 3.32). Other applications can also be left open such as Microsoft
Word, Excel, etc.
Figure 3.32
Revit in a two monitor configuration
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
The ViewCube 51
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Figure 3.39
ViewCube and the Navigation bar
On-screen position: This is a drop-down list showing the locations where the
ViewCube can be repositioned in the drawing area.
Go Home: Clicking this option switches the view to the Home view, which is
the equivalent of selecting the Go Home option from the ViewCube menu or
clicking the Home button above the ViewCube.
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Zoom Tools
The dialog box is broken into 5 separate options (see fig. 3.80):
Figure 3.99
Figure 3.98 Result in 3D view
Color correction dialog box
Figure 3.111
Background Image dialog box
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
The View Control Bar 83
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Copyrighted Material
Figure 3.112
Import Image dialog box
Note: Images can be in any of the following formats: *.bmp, *.jpg,
*.jpeg, *.png, *.tif.
Figure 3.113
Preview from Background Image dialog box
Figure 3.114
Placed components in relation to image
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
108 Chapter 4 The Quick Access Toolbar
The most frequently used tabs in the family editor are the Create tab (where
the Form tools are located) and the Modify tab. With this QAT configuration,
there is a one-click access to most of the tools. There is no need to switch to
different tabs. The tools are easy to see in the peripheral vision. In time, after
their locations are memorized, there is less mouse travel.
Dimension panel
This panel contains dimensioning tools used for annotation and creating
dimensional parameters (see fig. 6.73):
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Figure 6.73
Dimension panel
Figure 6.74
Contents of the Dimension panel expanded
menu
Figure 6.75
Pushpin control
●● Appearance
●● Physical
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●● Thermal
●● Favorites
●● Autodesk Physical Assets
Figure 14.5
●● Appearance Library Asset Browser
●● Unreferenced Assets Note: Each vertical drop-
down menus in the Asset
●● Any user-created library Browser can contain sub
drop-down lists of different
New Terminologies in Revit 2013 material categories. Selecting
any category displays its
material contents on the right
2013 2012 column under Assets Name.
In Document Materials Project Property Sets
Favorites My Materials
Material Browser
Figure 14.12
Material Browser
Search Box
This search box is indicated by a magnifying glass icon on the far right. A
search is initiated by typing a specific material name on the text field. There
is no need to press Enter after typing an item. The search is made from the In
Document Materials list and the Library Materials list.
This panel displays the materials of the selected library from the Library
list (see fig. 14.19).When the cursor is hovered on top of a material, it
prehighlights and two buttons appear at the far right.
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The left button is the Add button (see fig.
14.20). Clicking it adds the material to the
Document Materials list and also displays its
properties in the Material editor.
Figure 14.20
Add button
Figure 14.58
Asset Browser window
Search Box
This search box has the same functionality as the Search box in the Material
Browser. The search is made from all the assets and libraries in the Asset
Browser. There is no need to press Enter after typing an item.
Assets Panel
This panel lists all the available assets in the current family including:
Graphics Asset
Figure 14.60
Graphics asset button and Graphics Properties panel
Shading
Figure 14.61
Shading option
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Appearance Asset 517
Figure 14.95
Appearance Properties panel
Continuation...
When a procedural map is selected, the Texture Editor displays the image of
the map (A). The swatch in the Material Editor also updates (B).
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Gradient Checker
Marble Tiles
Noise Waves
Speckle Wood
Relief Patterns
Image, Procedural Maps (see figs. 14.297, 14.298 & 14.299).
Amount: Slider (0 = no relief, 2.0 = max.)
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Tint: Tint applies a default shade of gray on top of an existing color. Clicking
the Tint Color box opens the Color control dialog box where a different color
and intensity can be selected.
Tint
Thermal Asset
Figure 14.304
Thermal menu and Thermal Properties panel
Repeat Tool
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Figure 15.195 Figure 15.196
Adaptive component placed on top of a divide Clicking the Repeat tool creates copies of
path node placed adaptive component
In this example, a path is created using the Spline Through Points tool (see
fig. 15.197. After selecting it and clicking the Divide Path tool, 6 default nodes
are placed, with two on top of the spline points (see fig. 15.198).
This completes the stool family (see fig. 16.150 & 16.151).
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Figure 16.152
Casino furniture at www.littledetailscount.com
Pool Balls
Figure 16.157
Pool table family with pool balls & accessories
This section of this chapter will only deal with the creation of the pool balls. I
wrote an in-depth explanation on how I modeled the pool table at
www.clubrevit.com from this link:
http://clubrevit.com/2010/08/15/creating-complex-family-shapes-in-revit-part-1/
Extrusions of this type can be cut using void extrusions (see fig. 16.203).
This results in a graphic elements that follows the curve of a surface (see fig.
16.204).
Figure 16.205
Graphic image to be scaled down
Figure 16.206
Arrow/crosshair
cursor
Figure 16.215 is an exploded view of the finished family. Fig 16.216 show the
nested face based families attached to the body.
It will be redundant to explain each and every part of this family. The
majority of them consists of keys that are pressed by the fingers to control
the pitch of the notes when the mouthpiece is blown. They all share the
same method of creation and just differ in size and configuration. Therefore,
I will only present how one key was modeled. Parts with unique shapes
will be deconstructed. Obvious ones will just be notated. These are simple
extrusions, revolves, etc. If you’ve gone through all the tutorials, you should
know by now that reference planes are essential in placing components at
different locations. There will be little mention of them in this saxophone
family. However, of significance is how face based families attaches to curves
or cylindrical shapes such as the body of the saxophone.
Figure 16.336
Section box drag controls in 3D
After the drag control is set, it’s just
a matter of clicking the Top of the
ViewCube to display the cut portion
of the section box (see fig. 16.338).
Figure 16.337
Section box drag controls from Front view
Figure 16.338
Top view of the adjusted section box
Figure 16.344
THe completed Alto Saxophone model
Measurement Tools
To my fellow architects, there’s still life with our old manual drafting tools.
Apart from that, here are some other tools to get you going:
well as Revit.
◊ Fabric tape measure: This cost anywhere from $6.00 to $45.00 at
Amazon. A regular fabric tape measure used in sewing kits will also
suffice. They are good for measuring diameters.
◊ Digital camera & Calculator
Figure A.2
Revit library folder
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Creating Custom
Revit A rchitecture
®
2012 Families US
A Practical Guide for
Edition
Beginner & Intermediate Users
Michael Anonuevo
Certified Autodesk Revit Architecture Professional
Contents at a Glance
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxix
Chapter 8 • Dimensions.......................................................................................................175
Chapter 10 • Snaps.................................................................................................................211
Chapter 13 • Parameters......................................................................................................367
Chapter 14 • Materials..........................................................................................................459
Appendix...................................................................................................................................689
Index...........................................................................................................................................699
Contents
Foreword................................................................................................................................. xxvii
Introduction............................................................................................................................ xxix
Who This Book is Intended For................................................................................ xxix
What is Covered in this Book.................................................................................... xxix
How to Get the Most Out of this eBook............................................................... xxxii
How to Navigate this eBook with Adobe Reader............................................ xxxiii
Using Adobe Reader and Revit on a One Monitor System...................... xxxvii
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Instance Properties................................................................................................. 37
The Project Browser................................................................................................................ 38
Monitor Configurations......................................................................................................... 42
The Mouse ................................................................................................................................. 45
Using the Mouse with Keyboard Combinations.................................................. 45
Wired vs. Wireless Mouse.............................................................................................. 45
The ViewCube............................................................................................................................ 45
The Navigation Bar.................................................................................................................. 53
The Steering Wheel................................................................................................................. 57
Wheel Menu....................................................................................................................... 62
The View Control Bar............................................................................................................... 67
View Scale........................................................................................................................... 67
Detail Level......................................................................................................................... 68
Visual Style......................................................................................................................... 69
Graphics Display Options...................................................................................... 69
Visual Styles.............................................................................................................. 71
Sun Path Off....................................................................................................................... 73
Shadows Off....................................................................................................................... 73
Crop View............................................................................................................................ 73
Crop Region....................................................................................................................... 74
Parts of a Crop Region........................................................................................... 75
Temporary Hide/Isolate................................................................................................. 78
Reveal Hidden Elements............................................................................................... 79
Unlocked 3D View........................................................................................................... 79
3D Navigation Devices........................................................................................................... 81
Six Degrees of Freedom................................................................................................ 82
Benefits of a 3D Navigation Device........................................................................... 82
Controller Cap.......................................................................................................... 83
The Keytips.......................................................................................................................103
Select panel.....................................................................................................................138
Graphics panel................................................................................................................138
Create panel.....................................................................................................................139
Windows panel...............................................................................................................141
Family Editor panel........................................................................................................144
Manage tab..............................................................................................................................145
Select panel.....................................................................................................................145
Settings panel.................................................................................................................145
Manage Project panel..................................................................................................149
Inquiry panel...................................................................................................................149
Macros panel...................................................................................................................151
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Family Editor panel........................................................................................................152
Modify tab................................................................................................................................152
Select panel.....................................................................................................................153
Properties panel.............................................................................................................153
Clipboard panel..............................................................................................................153
Geometry panel.............................................................................................................155
Modify panel...................................................................................................................158
Measure panel................................................................................................................159
Create panel.....................................................................................................................160
Family Editor panel........................................................................................................160
Listening Dimensions...................................................................................................180
Listening Dimensions and the First Click......................................................... 181
Dimension Panel....................................................................................................................182
Aligned..................................................................................................................... 182
Angular.................................................................................................................... 183
Radial....................................................................................................................... 183
Arc Length............................................................................................................... 183
Equality Constraint........................................................................................................185
Dimensions: At-a-Glance............................................................................................186
Dimension Type Properties................................................................................................187
Converting a Temporary Dimension to a Permanent Dimension............. 199
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Introduction.....................................................................................................................220
Initiating commands from the Modify panel......................................................220
The Align Tool..................................................................................................................220
The Offset Tool................................................................................................................224
The Mirror Tools..............................................................................................................226
The Mirror - Pick Axis Tool...........................................................................................227
The Mirror - Draw Axis Tool........................................................................................227
The Split Element Tool.................................................................................................228
The Split with Gap Tool................................................................................................229
The Array Tool.................................................................................................................229
Linear Array............................................................................................................ 229
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The Radial Array.................................................................................................... 233
Parts of Radially Arrayed Components............................................................ 236
The Scale Tool..................................................................................................................240
Scaling Numerically.............................................................................................. 240
Scaling Graphically............................................................................................... 241
The Move Tool.................................................................................................................243
The Copy Tool..................................................................................................................244
The Rotate Tool...............................................................................................................246
Rotating an Element at its Default Center of Rotation................................ 246
Rotating an Element on a Specific Center of Rotation................................. 247
Rotating an Element with the Copy Option Enabled................................... 248
The Trim/Extend to Corner Tool................................................................................248
The Trim/Extend Single Element Tool....................................................................249
The Trim/Extend Multiple Elements Tool..............................................................249
The Delete Tool...............................................................................................................250
The Pin Tool......................................................................................................................250
The Unpin Tool................................................................................................................251
The Geometry Panel.............................................................................................................252
Introduction.....................................................................................................................252
The Cut and Uncut Geometry Tools........................................................................252
The Join and Unjoin Geometry Tools.....................................................................254
The Split Face Tool.........................................................................................................255
The Paint Tool..................................................................................................................260
Revolve Angles...............................................................................................................316
Miscellaneous Shapes Using the Revolve Tool............................................... 316
Sweep Tool Tutorial...............................................................................................................318
Sketch Path......................................................................................................................319
Sweep Panel........................................................................................................... 321
Modify | Sweep Options....................................................................................... 322
Pick Path............................................................................................................................324
Modeling a Bike Rack...................................................................................................325
Modeling a Square Pedestal......................................................................................330
Modeling a Mirror Frame............................................................................................337
Profile Templates............................................................................................................341
Creating a Loadable Profile........................................................................................343
Trajectory Segmentation............................................................................................344
Creating a Segmented Mirror Frame......................................................................345
Swept Blend Tool Tutorial....................................................................................................348
Sketch Path......................................................................................................................349
Swept Blend Panel................................................................................................. 351
Pick Path............................................................................................................................352
Modeling a Glass Pitcher.............................................................................................353
Creating Smoother Transitions.......................................................................... 363
Modify | Swept Blend Options............................................................................ 364
Twisting Profiles..................................................................................................... 364
Changing the Angles of Loaded Profiles.......................................................... 365
Edit Vertices............................................................................................................ 365
Vertex Connect Panel .......................................................................................... 365
Twist Right ..................................................................................................... 366
Twist Left......................................................................................................... 366
Reset................................................................................................................. 366
Controls on Base............................................................................................ 366
Controls on Top............................................................................................. 366
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Visibility Parameter ......................................................................................................384
The Family Types Dialog Box..............................................................................................386
Family Types.....................................................................................................................386
Parameters.......................................................................................................................386
Creating Family Types ......................................................................................... 387
Updating the Stool Family..................................................................................................388
Creating a Dimensional Parameter.........................................................................388
Flexing...............................................................................................................................390
Creating Material Parameters....................................................................................390
Assigning a Family Category.....................................................................................393
Joining Components....................................................................................................393
Creating Family Types..................................................................................................395
Nesting..............................................................................................................................396
Host-Based Families......................................................................................................397
Ceiling Based.......................................................................................................... 398
Face Based.............................................................................................................. 399
Floor Based............................................................................................................. 399
Roof Based.............................................................................................................. 400
Wall Based............................................................................................................... 400
Updating the Revolve - Towel Ring Tutorial.................................................................402
Creating a Material Parameter..................................................................................402
Creating a Wall Based Family.....................................................................................402
Linking a Material Parameter from a Nested Family.........................................404
Loading and Testing a Wall Based Family in a Project......................................405
Family Templates....................................................................................................................406
Choosing a Family Template......................................................................................406
How to Create a Custom Template................................................................... 407
Family Category and Parameters Dialog Box...............................................................408
Family Category.............................................................................................................408
Family Parameters.........................................................................................................409
Work Plane-Based................................................................................................. 410
Always Vertical....................................................................................................... 411
Cut with Voids When Loaded............................................................................. 411
Shared...................................................................................................................... 412
Creating a Nested Family with Interchangeable Parts.....................................415
Shading.............................................................................................................................468
Use Render Appearance for Shading................................................................ 468
Color Control button............................................................................................ 469
Transparency.......................................................................................................... 470
Surface Pattern...............................................................................................................471
Fill Patterns Window.....................................................................................................473
Texture Alignment.........................................................................................................477
Cut Pattern.......................................................................................................................478
Apply Button...................................................................................................................480
Resizable Dialog Box Indicator.................................................................................480
Appearance Property Sets Tab..........................................................................................481
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Tabs Behavior..................................................................................................................481
Assigning a Render Appearance to a New Material..........................................482
Create Property Set.......................................................................................................484
Project Property Sets....................................................................................................486
Search................................................................................................................................486
Sort......................................................................................................................................487
Project Property Sets Window..................................................................................487
Library Window Visibility Control.............................................................................487
Sort......................................................................................................................................488
Autodesk Library Window..........................................................................................488
Materials Swatches Window......................................................................................490
Manage..............................................................................................................................490
Swatch Display Control................................................................................................491
Swatch Size......................................................................................................................492
Appearance Tab......................................................................................................................493
Material Swatch..............................................................................................................493
Options..............................................................................................................................494
Properties.........................................................................................................................495
Property Set.....................................................................................................................495
Render Appearance Properties.................................................................................496
Generic Render Appearance Properties................................................................497
Color......................................................................................................................... 498
Image....................................................................................................................... 498
The Texture Editor ........................................................................................ 498
Image and Procedural Maps...................................................................... 500
Image Fade............................................................................................................. 502
Glossiness................................................................................................................ 502
Glossiness Maps............................................................................................ 502
Image Formats....................................................................................................... 503
Highlights................................................................................................................ 504
Reflectivity............................................................................................................... 504
Reflectivity Maps........................................................................................... 505
Transparency.......................................................................................................... 507
Cutouts Maps................................................................................................. 520
Amount........................................................................................................... 508
Image............................................................................................................... 509
Image Fade..................................................................................................... 511
Translucency.................................................................................................. 511
Refraction........................................................................................................ 513
Creating a Stained Glass Effect.................................................................. 515
Cutouts.................................................................................................................... 518
Self Illumination.................................................................................................... 522
Filter Color....................................................................................................... 522
Using an Image Map as Filter Color ......................................................... 524
Using a Procedural Map as Filter Color.................................................... 527
Luminance...................................................................................................... 528
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Exercise 1: Creating a Mass Extrusion.............................................................................578
The 3D Control Arrows.................................................................................................579
The Form Element Panel......................................................................................................583
X-Ray ............................................................................................................... 583
Add Edge ........................................................................................................ 583
Add Profile ...................................................................................................... 584
Dissolve ........................................................................................................... 584
Pick New Host ................................................................................................ 584
Lock Profiles ................................................................................................... 585
Unlock Profiles .............................................................................................. 586
Other Tools in the Mass Contextual Tab.........................................................................586
Edit Profile ...................................................................................................... 586
Create Form ................................................................................................... 586
Divide Surface ............................................................................................... 587
Load into Project........................................................................................... 588
Divide Surface Tutorial.........................................................................................................589
Creating a Mass Extrusion..........................................................................................589
Applying a Height Parameter to a Mass................................................................590
Applying Width and Depth Parameters to a Mass.............................................592
Using the Curtain Panel Pattern Based template ..............................................595
Loading a Curtain Panel Pattern Family to a Mass family ..............................599
Adaptive Components.................................................................................................600
Loading an Adaptive Component Family to a Mass Family...........................605
Additional Surface Pattern Tools......................................................................................608
U Grid .............................................................................................................. 608
V Grid ............................................................................................................... 608
Intersects ........................................................................................................ 608
Surface ............................................................................................................ 608
Pattern ............................................................................................................ 610
Component .................................................................................................... 610
Creating a Surface Pattern using Levels and Reference Planes................. 609
Appendix...................................................................... 689
How to Practice Revit Modeling.......................................................................................690
Why practice Revit Modeling?..................................................................................690
Where to practice.................................................................................................. 690
Acquiring Revit program..................................................................................... 690
What to practice on.............................................................................................. 692
Measurement Tools.............................................................................................. 693
Building a Revit library......................................................................................... 693
Revit Resources.......................................................................................................................694
Add These to Your To-Do List.....................................................................................695
Computer Ergonomics......................................................................................... 698
Index............................................................................ 699
This eBook is for my Mom and Dad, who had instilled in me their
good virtues and values in life.
Foreword
If you are reading this because you chose to take a chance on this eBook, then
congratulations. If you are trying to decide, then let me try to help.
Everything competes for our attention. I bet that something is luring you
elsewhere right now too. Striving to be a great architect or engineer is
no small thing. All the knowledge, insight and intuition required can be
overwhelming. Adding on the task of mastering the software we use to help
achieve our goals can easily seem like we are stretching a rubber band to the
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breaking point.
Among the things that compete for our attention are the many ways we get
information now. A web search is far more likely than that old telephone
book, if we even have one in the house. Want to find out how to change a
battery in your iPhone? There is a YouTube video for that and not just one,
many. Have you been to a library lately? Books are still as good a source
of knowledge, wisdom and help as ever. But now we can read them on a
phone or a dedicated device like the Kindle. With this growing abundance of
resources and information, we quickly evaluate what should get our attention
and quite often, we move on too quickly.
Michael’s website, “Little Details Count”, and the work he offers there is a
clear demonstration of his mastery of Revit and making Revit families. He’s
chosen to focus on the subtlety of content. When it comes to creating realistic
computer scenes, those that convince the viewer they are real, the key is
the subtle stuff. Like the magazine on the counter, the cord on the blender.
For that matter the blender itself helps lend credibility to what we see. It’s
important to be geometrically correct with content but it also helps to be
instantly recognizable, pleasing to look at, convincing.
If you intend to master creating Revit families, you probably already suspect
that it is not a simple topic. When I think of this subject, the saying “Jack
of all trades, master of none” comes to mind. Except that mastery will sure
come in handy. You have to be part detective, part technical expert and part
magician (sometimes). Revit families represent the whole thing. It is quite
unlike the way individual traditional 2D shop drawings deal with one abstract
view of the object at a time.
This eBook ought to be part of your library, your arsenal, because you can’t
have too much knowledge or ammunition. This book can travel with you
more easily than a traditional book too! Take a chance on it, devote your
attention to it, I’m sure it will serve you well!
Steve Stafford
CEO, AEC Advantage
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He serves as the Director of Marketing for RTC Events (Revit Technology
Conference) as well as a speaker at RTC since 2006. He’s been a speaker at
Autodesk University since 2004. As a writer, he has contributed to several
Revit books as well as created three Revit blogs: www.revitoped.com, www.
revitinside.com, revitjobs.blogspot. com.
Introduction
Welcome to Creating Custom Revit Architecture 2012 Families, the first
edition of my Practical Guide series.
This eBook is primarily targeted for Revit beginners who have basic
knowledge of Revit. The main focus of the eBook is the family creation
process. These are components created with the family editor and loaded
on to a project. As such, users must be familiar with the Revit project
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environment. Experienced users, however, will also benefit from this eBook
to broaden their knowledge of creating detailed and complex families.
This eBook is a solid reference for intermediate users, recent architecture
graduates or AutoCAD users who just transitioned to Revit. It is also a good
guide for interior designers who work with Revit architects. For Revit MEP
and Revit Structure users who want to expand their knowledge of creating
custom families, this eBook explains how to develop more realistic content.
Chapter 2: The Recent Files Window takes a look at the first window
that appears after launching Revit. It discusses various ways of opening or
starting a new Revit family through the application button or the links on
the Recent Files window screen. It enumerates the items in the pop-up menu
when the Application button is clicked. It explains how to set the default
location of files.
detail in the topics dealing with monitor configurations, the mouse, the
Viewcube, the navigation bar, and the steering wheel. There is an in-depth
explanation of the View Control bar. At the end of the chapter is a special
segment on 3D navigation devices.
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Chapter 6: The Ribbon is an in-depth explanation of the ribbon interface
and its contents. All the tools on the panels are presented and explained,
including other tools available from tools with split-buttons. Images of pop-
up windows and dialog boxes are shown.
Chapter 9: The Draw Panel zeroes in on how to use the tools in the draw
panel.
Chapter 10: Snaps discusses the features of Revit snaps. The contents of
the Snaps dialog box are presented and explained.
Chapter 11: Modifying and Editing Tools focuses on how to use the
tools in the Modify and Geometry panels. Each tool is explained in detail,
supplemented with images and examples. Various ways of modifying and
editing a component is explained and illustrated with screen snapshots.
Chapter 12: Modeling Tools Tutorial is one of the main highlights of this
eBook. It explains in detail how to use the form making tools. This is done by
way of simple tutorials that enables users to experience the modeling creation
process from start to finish. The samples used in the tutorial are actual usable
components. On purpose, parameters were not integrated in this chapter so
that the modeling process can be clearly understood. In this author’s opinion,
parameters are best understood once a user clearly knows how to use the
modeling tools to create simple to complex components.
Chapter 16: Deconstructing Revit Families takes a user to the steps and
methods used to create the highly detailed and complex families created by
this author in his website (www.littledetailscount.com). This is done by way
of exploded views, supplemented with the author’s comments on the various
ways components were conceptualized and created. The research method
used plus the modeling strategies are explained in detail. Tips and tricks are
included.
I spent over a year putting together the information that went into
this eBook. I can’t begin to tell you the countless number of hours
I spent each day towards researching and writing the information
contained herein. This is not to mention the hundreds of Revit
families I created and rendered, from which I captured over 2000
images to support the tutorials, tips, and techniques in this eBook.
Michael Anonuevo
For beginners, the best way to learn this eBook is to browse through all the
chapters while Revit is open. Go over each page quickly to familiarize yourself
with the eBook structure. Then when ready, start from chapter one and refer
to the Revit program for the items being referred to in the eBook. Try out the
functions being explained. Go through each item thoroughly to understand
how a tool or feature works. Get a notebook and write down notes on specific
things you want to remember. Experiment with the tools and save the file for
future reference. Be familiar with all the topics from Chapter 1 to Chapter
11. All the information in these chapters will come into play when you start
going through the Tutorials on Chapter 12 and 13. When you’ve successfully
completed the tutorials, study Chapter 14 (Materials). This chapter was
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intentionally placed after the tutorials because it has complexities on its own.
The subject matter would have detracted your concentration from the family
editor modeling concepts if it was placed in the earlier chapters. Chapter 15
introduces users to conceptual massing modeling, another type of modeling.
Most of its functions are similar to the family editor. Studying it after
completing the family editor tutorials will be a lot easier.
The last chapter gives you a glimpse on how it is like to model complex
families involving complex shapes and geometries. You will get an idea on
how to model these types of families, should you wish to take your modeling
skills to the next level.
For intermediate users, this eBook is a handy modeling reference and guide.
Even if you’re familiar with creating families, go over the tutorials to learn
other ways of creating components and parameters. There are tips and
techniques throughout the eBook. Chapter 16 is a great resource to take your
modeling level up by another notch.
For advanced users, BIM managers and Revit coordinators, this eBook is a
handy reference and guide.
Chapter Overview
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Classification of Families
System Families
These are basic components used to create a building project. Examples are
ceilings, walls, floors, stairs, railings, ramps, and toposurfaces (see fig. 1.4).
They are also elements used in documentation such as levels, grids, callouts,
tags and detail components. System families are built into the software and
cannot be deleted. Their types, properties and behavior are predefined by
Autodesk and cannot be changed. They can, however, be duplicated to form
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new types with edited parameters. They also host component families that are
host based such as doors and windows.
Figure 1.4
System families
Component Families
These are models created outside the project environment using the
Family Editor (see fig. 1.5). They are loadable families that can be created,
duplicated, deleted and modified. They can be host based or freestanding.
Host based families are components that attaches or hosts to system families
such as walls, ceilings, floors or any surface in the project environment.
Creating component families is the main focus of this eBook.
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Figure 1.5
Component families
In-Place Families
These families are basically the same components created with the
family editor. The difference is they are created in a project environment.
This functionality is accessed by clicking the Model In-Place command
(Home>Build>Component) in a project file. After a category is chosen,
the interface changes to the In-Place Family Editor interface, which is the
same interface as the family editor. This feature is provided so users can
create unique families specific to a project. They can be copied and pasted
from project to project. When grouped, they can be saved outside the
project as a component as illustrated in the next topic:
Figure 1.7
Model panel
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Figure 1.6
In-Place family
2. The interface switches to the In-Place Family Editor interface. Select the
in-place family then click the Create Group button from the Create
panel of the Modify tab (see fig. 1.7).
Figure 1.7
Create Group button
3. Type a name for the group then click OK. While still selected, click the
Application button and slide down to Save As. In the pop-up menu,
select Library. In the Library pop-up menu, select Group.
4. In the Save Group dialog box, accepting Same as group name saves
the file with the group name it was saved in the project (see fig. 1.8). A
different name can also be typed. Locate the folder to save it to then click
OK.
Figure 1.8
Save Group dialog box
Note: Notice that the file type format is Revit Family (*.rfa)
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Chapter 2
Chapter Overview
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Figure 2.5
New Project dialog box
Figure 2.4
New Button
Project: Clicking this button opens the New Project dialog box (see fig. 2.5
above) containing options for opening an existing template or creating a
new project based on the default Project template. There is also an option to
create a new project template.
Family: When this button is clicked, it opens the New Family - Select Template
File dialog box where the family templates are located. This is the same
function as clicking the New text link from the Families row of the Recent
Files window.
Conceptual Mass: This button opens the New Conceptual Mass - Select
Template File dialog box containing the Mass family template used for
creating massing studies (Mass.rft).
Title Block: Clicking this button opens the New Title Block - Select Template
File dialog box containing title block family templates in various sizes. These
are templates for creating custom title blocks used in a project file.
Annotation Symbol: Clicking this button opens the New Annotation Symbol
- Select Template File dialog box containing different types of annotation
symbol families. These are family templates used to create custom annotation
symbols.
Figure 2.7
Open submenu
Figure 2.6
Open dialog box
However, when the cursor is hovered on top, a submenu pops-up (see fig. 2.7
above right) containing the following buttons:
Project: This button opens the Open dialog box where an existing project or
project template can be located and selected.
Family: The button opens the Open dialog box where a family file (.rfa) or an
.adsk file* can be located and selected.
Revit file: Clicking this button opens the Open dialog box where a project, a
family, a project template or an .adsk file can be located and selected.
Building Component: When this button is clicked, the Open ADSK File dialog
box pops-up.
IFC: In the Open ADSK File dialog box, an .adsk* file can be selected.
IFC Options: In the Open IFC File dialog box, an IFC file* can be selected.
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How to Set the Default Location of Files
The location of the files and folders accessed from the New or Open
commands can be specified from the Options dialog box by doing the
following steps:
1. Click the Application button. On the bottom right of the drop-down menu,
click Options. In the Options dialog box, select the File Locations tab (see fig.
2.8).
Note: The Options dialog
box is a frequently accessed 2. In the File
Revit feature, especially for Locations tab,
beginners who are in the
process of customizing Revit. specify the location
A keyboard shortcut can be of the files. This
assigned to open the Options procedure is
dialog box anytime. A good
shortcut is OP.
explained in the
table on the next
page:
Figure 2.8
File Locations tab of the Options dialog box
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
How to Set the Default Location of Files 17
Default template file: Click the Browse button and locate the default project
template from the Browse for Template File dialog box. This is the template
that opens every time the Project>New button is clicked from the Application
button or Recent Files window.
Default path for user files: Click the Browse button. In the Browse for Folder
dialog box, locate the folder where project and family files are stored. This
is the folder that opens when the Project>Open button is clicked from the
Application menu or Recent Files window.
Default path for family template files: Click the Browse button. In the
Browse for Folder dialog box, locate the folder where all the family templates
are stored. This is the folder that opens when the Family>New button is
clicked from the Application button or Recent Files window.
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Root path for point clouds: Click the Browse button. In the Browse for Folder
dialog box, locate the folder where point cloud files are stored. This is the
folder that opens when the Point Cloud button is clicked from a Project file
(Insert>Link).
Places...: Clicking this button opens the Places dialog box (see fig. 2.9 below)
where folders that appear on the left pane of Open and New dialog boxes
can be added.
Figure 2.10
Adding a Misc. folder in the Places dialog box
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Other Items in the Recent Files Window 19
The InfoCenter: On the top right of the Revit window is a group of buttons
called InfoCenter. Additional Revit related information can be obtained by
clicking any of these buttons.
Figure 2.13
InfoCenter
Search field: Typing a Revit related keyword on this field opens the
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Chapter Overview
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1. Monitor Configurations
2. The Mouse: Wired vs. Wireless
3. The ViewCube
4. The Navigation Bar
5. The Steering Wheel
6. 3D Navigation Device
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Monitor Configurations
Figure 3.27
Revit in a two monitor configuration
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
44 Chapter 3 The Family Editor Window
In a two monitors setup, the Revit window can be stretched to fit both
screens. Views can be manually tiled horizontally, placing views on both
monitors as shown in Figure 3.30 and Figure 3.31.
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Figure 3.30
Revit can be stretched in two monitor. The left monitor may contain the properties palette, project browser, and two views.
Figure 3.31
The right monitor may contain additional views.
Although the size and number of monitors will more than likely dictate how
views are organized, the important consideration is to be able to switch
between them as quickly as possible.
the size of dimension text so they don’t overlap with other elements (see fig.
3.60 & 3.61).
Overall line thickness of families used for illustration purposes can also be
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controlled by changing the scale (see fig. 3.62 & 3.63).
Likewise, the density of drafting fills used for cut or surface patterns can be
changed by altering the view scale (see fig. 3.64 & 3.65).
Detail Level
This feature is more useful in a project environment for controlling the level
of detail displayed by elements and components on screen. In the family
editor, a family consists of components that are basically solid blocks and
extrusions. They don’t contain embedded details. Thus, choosing any of
the three detail level (see fig. 3.66) does not change the visibility of the
Figure 3.66 components. However, when a nested family is loaded in a current family,
Detail Level options this option can be used to control its detail level, provided the nested family’s
components are assigned different visibility and detail level settings.
●● Drag Controls: These are the round blue dots in the middle of a
selected crop region’s four sides (see fig. 3.87). Dragging a drag
control resizes the region (see fig. 3.88 and 3.89). This region feature
is available in all 2D and 3D views.
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Figure 3.91
Crop Region Size dialog box
After the driver is installed and the 3Dconnexion device is connected, Revit
2012 recognizes it and adds additional icons in the navigation bar. Depending
on the view, here are those additional icons and navigation bar configurations
(see fig. 3.112, 3.113 & 3.114):
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Figure 3.112
3Dconnexion button in 2D view Figure 3.113
3Dconnexion button in Default 3D view
Figure 3.114
3Dconnexion buttons in perspective views
Chapter Overview
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Figure 4.8B
Shortcuts menu when QAT is right-clicked
The menu contains the following:
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◊ Show Quick Access Toolbar below the Ribbon
This is a Revit feature that can make work more efficient. When the QAT is
relocated below the ribbon, there is less mouse travel. While the distance
gained is only about a quarter inch, it is still a quicker way to access the QAT
tools. To compensate for the loss of screen space, do this:
Figure 4.9
Windows 7 Taskbar and Start Menu Properties dialog box
Figure 4.10
Hiding the ribbon panel names
Figure 4.11
Sample QAT configuration
In this example, related tools were grouped and three separators were added
between them. The groups are then easier to distinguish from a distance. The
first nine default tools were kept in their original position (1). Right beside
the Text tool is the Materials button then 3 separators. All the Form making
tools were added and bunched together (2). All View related tools were
placed at the far right, with the default 3D tool as the last tool (3). In between
2 & 3 are miscellaneous commonly used tools.
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Figure 4.12
Setting the tab display behavior to Stay on the Modify Tab
The most frequently used tabs in the family editor are the Home tab (where
the Form tools are located) and the Modify tab. With this QAT configuration,
there is a one-click access to most of the tools. There is no need to switch to
different tabs. The tools are easy to see in the peripheral vision. In time, after
their locations are memorized, there is less mouse travel.
Chapter Overview
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Although the QAT can be configured for quick access to frequently used tools,
keyboard shortcuts offers a faster way of accessing the same tools. Here are a
few things to consider when setting it up:
Some of the tools in the family editor contain default keyboard shortcuts
assigned by Autodesk. The advantage of memorizing them is they don’t
change when new releases of Revit comes out. Here are some of the most
frequently used ones (see table 5.1):
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Align AL Snap : Endpoints SE
Aligned Dimension DI Snap : Intersections SI
Array AR Snap : Midpoints SM
Cascade Windows WC Snap : Nearest SN
Copy CO/CC Snap : Off SO
Create Group GP Snap : Perpendicular SP
Edit Witness Lines EW Snap : Tangents ST
Graphic Display Options GD Split Element SL
Keyboard Shortcuts KS Split Face SF
Match Type Properties MA Text TX
Mirror - Draw Axis DM Thin Lines TL
Mirror - Pick Axis MM Tile Windows WT
Model Line LI Trim/Extend to Corner TR
Move MV Visibility : Hide Element HH
Offset OF Visibility : Isolate Element HI
Paint PT Visibility/ Graphics VG/VV
Place a Component CM Visibility: Reset Temp. Hide/ HR
Isolate
Project Units UN Visual Style : Hidden Line HL
Properties PP Visual Style : Shaded with Edges SD
Reference Plane RP Visual Style : WireFrame WF
Rotate RO Zoom : in Region ZR/ZZ
Scale RE Zoom: All to Fit ZA
Snap : Centers SC Zoom: Previous ZP
Table 5.1
Common default keyboard shortcuts
Study the function of tools and memorize which tabs they belong to. They
are grouped by functionality and logical order. This way, in case a keyboard
shortcut for a tool is forgotten, it can easily be found from the Ribbon. Try
out all the tools and commands to see how they work. Make a list of the most
frequently used tools before customizing the keyboard shortcuts.
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Keyboard Shortcuts Dialog Box 99
The Keyboard Shortcuts window can be accessed by typing KS. It can also
be accessed from the View tab (Windows panel>User Interface). The dialog
box that pops-up contains a Search field for finding a particular command
(see A, Figure 5.1). There is also a Filter drop-down menu to narrow down the
search (see B, Figure 5.1).
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Figure 5.1
Keyboard Shortcuts dialog box
●● Partial Ellipse: PE
●● Inscribed Polygon: IP
●● Fillet Arc: FA
Tooltips
This is a helpful feature that can be activated or deactivated. When the cursor
is hovered over the top of a tool or element, tooltips appear near the cursor
(see fig. 5.3).
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Figure 5.3
Tooltips
Figure 5.4
Tooltips can be hidden or set to display in three modes from the Tooltips option.
Chapter Overview
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Panel Buttons
These are the elements found inside a panel. All panels contain buttons which
are tools that are clicked to activate a command. Buttons are graphic icons
that represents a tool (e.g. Extrusion tool, Text tool, etc.). Its appearance
gives a clue on what type of function it performs.
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Figure 6.7 Figure 6.8
Example of a drop-down button Drop-down
button options
2. Split button: This button is
similar to the drop-down button
in that it contains a drop-down arrow (see fig. 6.9).
However, when the tool is hovered on top, a vertical
or horizontal line separates the button and the arrow.
Figure 6.9
Split button When the cursor is above the button, it highlights in
blue and functions as a regular button. When clicked,
it invokes a command. When the cursor is above the
arrow, it highlights in blue and functions as a split
Figure 6.10
button. Clicking it displays additional tools (see fig. Split button options
6.10).
Expanded Panel
Figure 6.13
Dialog launcher arrow
Figure 6.14
Import Line Weights dialog box, launched from the
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Figure 6.15
Home tab
Select panel
Below the Application button is the Select panel (see fig. 6.16). This panel
is displayed on all the tabs. It contains the Modify button, which is the
Selection tool. The Modify button is always preselected until a command is
chosen. Clicking this button ends the use of a tool. Alternatively, pressing the
Figure 6.16
Esc key once or twice also ends the use of a tool. Select panel
Properties panel
Next to the Select panel is the Properties panel (see fig. 6.17). This panel
contains a set of tools for viewing or modifying an element’s properties. This
panel is also available in the Modify tab.
Split Face: The Split Face tool is used to create a closed loop surface on the
face of a flat element (see fig. 6.157). The created surface does not have
thickness and cannot be extruded (see fig. 6.158). They can, however, be
assigned with different materials (see fig. 6.159).
Paint: The paint tool applies a paint or finish to a face of solid form (see
fig. 6.160. When clicked, a truncated version of the Materials dialog box
(containing only the Materials tab) pops-up (see fig. 6.161). The resizable
window stays open and active until Done is clicked or Esc is pressed. The
materials contained here are the same ones found in the Materials dialog box
(Manage>Settings). The paint tool is a split button containing the Remove
Paint tool (see fig. 6.162). Clicking a painted surface with the Remove Paint
tool removes the finish and reverts it back to the default finish (see fig. 6.163).
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Join Geometry: This tool cleans the joints of overlapping solids (see fig.
6.164). Multiple elements can be joined (see fig. 6.165 and 6.166) by selecting
the Multiple Join box on the options bar. All elements acquire the finish of
the first clicked element (see figs. 6.167). The Join Geometry tool is a split
button containing the Unjoin Geometry tool (see fig. 6.168). This tool unjoins
elements and reverts them back to their original state before they were
joined.
Figure 6.154
Cut Geometry is used to subtract a void from a solid
Figure 6.160
Paint tool used to apply a fin-
ish to different surfaces
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Modify panel
Figure 6.169
Modify panel
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Align (AL): This tool is used to align an element or multiple elements to a
selected element. In the family environment, it is generally used to align
and lock elements to reference planes. These reference planes can be
dimensioned, labeled and assigned dimensional parameters. When the value
of a dimension changes, the element moves with the reference planes.
Offset (OF): This tool copies or moves an element at a specified distance
entered in the Offset box in the options bar. The offset can also be done
interactively by selecting the Graphical button option. In this method, three
clicks are involved. After the tool is selected, the first click selects the element.
The second click specifies the base point or the reference location of the
offset. The third click places the element in the desired location. The listening
dimension can be used to type a specific distance value.
Mirror - Pick Axis (MM): This tool mirrors a copy or moves an element about
an axis. This axis can be a model line, symbolic line, reference plane, reference
line or an edge of an extrusion. The element is copied and flipped opposite
the clicked axis.
Mirror - Draw Axis (DM): When this tool is clicked, the cursor functions
similarly to a line tool. However, it draws an invisible line that acts as the
mirror axis.
Split Element (SL): The Split Element tool is used to cut or split lines, arcs,
circles and ellipses created from the Draw Panel in sketch mode. It can also be
used to cut model lines, symbolic lines and reference lines.
Split with Gap: This tool does not work in the family environment.
Array (AR): This tool creates a duplicate or multiple instances of one or more
selected elements. The duplicates can be linear or circular. The number of
instances and their locations relative to each other can be specified in the
Options bar. There is also an option to group and associate selected elements.
Scale (RE): This tool resizes model, symbolic and reference lines. In Edit mode,
it resizes profiles used in masking regions, filled regions, extrusions and split
faces. The options bar contains an option to scale an element graphically or
numerically.
Unpin (UP): This tool unpins or unlocks an element that has been locked by
the pin tool.
Pin (PN): This tool is used to lock an element in place. An pinned element
cannot be moved or edited.
Chapter Overview
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Modeling in 3D View
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2. Select the Pick a plane button
and click OK.
3. Hover the cursor above the
surface. When a blue outline
appears, click the surface to
make it the active work plane
(see fig. 7.11). Figure 7.11
4. There is no indication of the Hovering a surface after selecting Set>Pick a
plane highlights it
selected reference plane.
Click the Show button from
the Work Plane panel (see fig. 7.12).
5. A light-blue colored work plane becomes visible (see fig. 7.13). An
inlay can now be added using any of the form making tools or the split
face tool (Modify>Geometry).
Figure 7.16
Orient to a plane option is accessed from the
ViewCube context menu
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174 Chapter 7 Work Planes
Viewer button
In the 2012 Revit release, the Viewer has been incorporated in the family
editor. To use this new feature in an existing family, click the Set button
then select a work plane. In the Work Plane Panel (Home tab) click the
Viewer button. A window opens on the top right of the drawing area called
Workplane Viewer (see fig. 7.21). The name of the active work plane is
appended, which is the view selected from the Set button.
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Figure 7.21
Workplane Viewer
This Workplane Viewer window shows the active work plane in transparent
blue color. All the elements inside the window appear dimmed. Here are a
few things to remember about this feature:
Chapter 8 • Dimensions
Chapter Overview
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This chapter takes a look at dimensions and how they are used in
the project environment, the conceptual massing environment,
and the family editor. It explains how dimensional parameters
are used in the family editor for controlling the shape and
configuration of family components. It also shows how temporary
and listening dimensions are used in sketching, moving, or
editing an element. All the tools in the dimension panel are
fully explained and supplemented with pertinent images. The
parameters in the dimension type properties dialog box are
enumerated in a table format, supplemented with helpful images.
Temporary Dimensions
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Figure 8.4 Figure 8.5
Dimensions in Revit 2010 Dimensions in Revit 2011
Figure 8.6
Dimensions in Revit
2012
Figure 8.7
Temporary dimension options
Leader: This option displays or hides the leader when a text is dragged
away from a dimension line. The leader type can be specified from the Type
Properties (Properties palette>Edit Type).
Prefer: This is a drop-down list consisting of locations in a wall where
dimensions snaps to. In the family editor, dimensions snaps to edges or
points of elements and components so this option is not applicable.
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Equality Constraint
Leader Tick Mark: This parameter controls the appearance of Leader Tick
marks. The drop-down list contains different tick mark styles. The default
setting is None (no tick mark).
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Show Leader When Text Moves: This setting pertains to the visibility of the
leader when the dimension text is moved. It consists of the following options:
• Away From Origin: This setting displays the leader when the text is
moved from its location, regardless if it’s within or beyond the witness
lines.
• Beyond Witness Lines: In this setting, the leader only displays when the
dimension text is beyond the witness lines.
Tick Mark: These are arrowhead symbols placed at the start and end of a
dimension line. There are three default types available from the drop-down
list:
Chapter Overview
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In sketch mode, the tools in the Draw panel are used to create
profiles that are extruded or blended with other profiles to form
a shape. Outside the sketch mode, profiles created from model
and symbolic lines make use of these tools to create 3D or 2D
representation of components. Learning how to use these tools is
the focus of this chapter.
Draw Tools
All components in a model starts with a profile sketched with the Draw
panel tools. The tool icons and the cursor that displays after clicking a button
provides a clue as to what type of shape can be generated (see fig. 9.8). The
resulting shapes can be mixed together to form simple to complex profiles.
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Figure 9.8
Draw panel
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●● When any of the Draw tools is selected, the Options bar displays the
available options for that tool. Refer to the list at the end of this table
for their descriptions.
●● Listening dimensions appear after specific clicks. Refer to page 179
for the type of values that can be entered.
Line
This tool creates a straight line or a chain of line segments connected to each
other. A listening dimension value can be typed after the first click. Lines can
be drawn offset from their locations. The corners can also be rounded with
arcs as the lines are being sketched by specifying a value in the radius box.
Options: Depth, Chain, Offset, and Radius
Rectangle
This tool creates a rectangle by clicking two points opposite each other.
As the cursor is moved, the temporary dimensions displays the length and
width. Rectangles can also be drawn offset from their locations. The corners
can also be rounded with arcs by specifying a value in the radius box.
Options: Depth, Offset, and Radius
●● Typing a value over the temporary dimension after the first click and
pressing Enter
●● Typing a value in the text field of the checked Radius box from the
options bar. This displays a preview of the circle at the cursor, ready
for placement with a click.
Options: Depth, Offset, and Radius
Spline
This tool generates a smooth curve (A) by clicking a series of control points.
Each click establishes a control point. After the first click, a line displays with
cursor as it is moved. Clicking a second point turns the line into a curve as
the cursor is clicked on the next subsequent control points. Double-clicking
the last point ends the drawing process and keeps the tool active. To exit
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completely, press the Esc key twice or double click a blank area. You can also
click the Modify icon from the Select panel. When the Chain option is selected
from the options bar, double-clicking ends the drawing process and starts a
new spline from the last point of the previous spline. Selecting a spline (B)
displays its control point and adds an Edit Spline panel to the contextual
menu. This panel contains buttons for adding and deleting control points.
Options: Depth, Chain
Note:
• You cannot create a closed loop with the Spline tool. You can, however,
add another spline, line or arc to close the loop.
• A selected spline can be manually edited by clicking and dragging its
control points.
• An error message appears when splines intersect each other
Ellipse
This tool creates a full ellipse by clicking three points. The first click
establishes the center point. A preview of a full ellipse displays with the
cursor as it is moved and clicked to a second point to establish the length
of the major axis. A listening dimension value can also be typed instead of a
second click. Again, a preview of a full ellipse displays with the cursor as it is
moved and clicked to a third point to establish the length of the minor axis.
A listening dimension value can also be typed instead of a third click. The
major and minor axes can be edited by typing values over the temporary
dimensions or dragging any of the four drag controls.
Options: Depth
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Options:
Chapter 10 • Snaps
Chapter Overview
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Snap Indicators
Snaps are specific geometrically defined points where the cursor is pulled to
when elements and components are created, transformed or dimensioned.
When snap points are detected, they display in magenta color. The shapes
gives a clue as to the type of snap available at that point. When the tooltips is
enabled from the Options dialog box, the type of snap is displayed along with
a snap indicator (see fig. 10.1).
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Figure 10.1
Snap indicators and tooltips information
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Chapter 11
Chapter Overview
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Introduction
The Modify panel contain tools for manipulating and editing components. In
sketch mode, they enable sketching and placing profile elements quickly and
accurately. Using the powerful modifying tools, components can be copied,
duplicated, moved and placed in their precise locations. In a complex family,
assembling and putting parts together are made easier with these tools.
In this chapter, we’ll take a closer look at the behavior of the Modify tools and
how to use them efficiently.
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Initiating commands from the Modify panel
Up to the 2010 Revit release, initiating a command from the Modify panel
involves selecting an element then selecting a tool. Starting with the 2011
release, a Modify tool can be selected first before selecting an element. After
pressing Enter, the modification process starts. A tool can be switched to
another even without deselecting the previous tool. For example, when the
Copy tool is invoked, the tool can be switched to the Move tool even after the
process of copying has been started with a click.
The Modify panel (see fig. 11.1): This panel contains 17 tools briefly outlined
in page 156 of Chapter 6. When selected, most of the tools contain additional
options in the Options bar.
Figure 11.1
Modify panel
The Align tool in the family editor functions differently than the alignment
tool found in other 3D and 2D programs. Although certain elements can be
aligned to each other, the tool is also used to align an edge of an element
or component to a reference plane for the purpose of locking it. When the
reference plane is moved, the locked element moves too. This procedure is a
precursor to creating parameters which is discussed on Chapter 13. Aligning
is accomplished with two clicks: the first click selects the element to align to.
The second click selects the edge and aligns it to the first clicked element.
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The Align Tool 223
◊ Grouped and nested components can also align to another edge with
a different angle (see fig. 11.22, 11.23, 11.24 & 11.25).
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Sketching an imagi- Mirrored element Listening dimension Mirrored element
nary line along ref. plane
Basically, what the split element tool does is cut an element into two or more
separate elements. It cuts shapes created from the draw tools except curves
created with the Spline tool. The cut lines then act as separate entities that
can be trimmed, edited or deleted (see fig. 11.68). A line does not have to be
selected for this tool to function. When the tool is hovered on top of a line, the
line prehighlights and a listening dimension appears for visual reference (see
fig. 11.69). A value can also be entered for precise cuts.
snap to center command and displays the center of the radius at the
bottom (see fig. 11.106). A vertical reference plane is then sketched
upwards from this location.
◊ Another reference plane is drawn from the bottom of the vertical
reference plane and hovered at the edge of the yellow component.
When the edge highlights, SC is typed. The reference plane snaps
to the center and the second click is made. This reference plane is
mirrored to the right side (see fig. 11.107).
◊ After the yellow component is selected, the Array tool is clicked with
the following settings on the Options bar:
Radial button
Group and Associate box: selected
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Number: 4
Move To: Last
Radial button
Group and Associate box: selected
Figure 11.183
Solid/Void parameter
Chapter Overview
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Method 2: Zoom in closer and drag the cursor to the right until the
listening dimension displays 5 1/2”. Click to establish the start point then
move the cursor upwards. Click a second time to establish the end point
of the reference plane. For this tutorial, use Method 1 then proceed to
the next step. In either method, the reference plane tool remains active
after the second click.
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the horizontal reference plane
(see fig. 12.9).
Figure 12.9
Note: A unique characteristic of Resizing a reference plane by dragging its drag
the reference plane tool is that it control
can be used to extend a reference
plane it just created. While the line is still selected, the active reference
plane tool can be used to drag an end point to another location.
E. Press the Esc key twice and select the newly sketched reference plane.
Type MM (Mirror - Pick Axis) then click the vertical center reference
plane (see fig. 12.10). This places a mirror copy of the reference plane on
the other side (see fig. 12.11).
Clicking the Extrusion button switches the interface to the Sketch Mode.
The Home tab changes to the Modify | Create Extrusion tab (see fig. 12.22).
Figure 12.22
Modify | Create Extrusion tab
Figure 12.23
Modify | Extrusion contextual tab
In the contextual menu, the Mode panel consists of buttons for editing the
extrusion profile and setting or changing visibility settings. A new work plane
can be specified using the tools from the Work Plane panel.
To recap this modeling process, the body was duplicated and made
smaller. Turning the duplicate into a void and cutting it away from body
created the receptacle’s opening. The advantage of this procedure is that
the duplicate contained the same Extrusion Start and Extrusion End
values of the body.
26. Click the Materials button. In the Materials tab, duplicate Default and
rename it WR Body. Duplicate Default again and rename it WR Top
Edge. With WR Top Edge still selected click the Appearance tab.
If the Appearance tab is already visible on the right pane, click the
Appearance Property Sets tab behind the Materials tab.
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In the search field, type Anodized Red. The property set appears in
the Materials swatches window. Clicking it adds a copy to the Project
Property Sets window and assigns it to WR Top Edge. Change the Metal
color RGB values to 255, 128, 0 (see fig. 12.80). Click OK.
Figure 12.80
Creating materials in the materials dialog box
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Profile Templates 341
Profile Templates
Included in the Revit 2012 family templates are profile templates for
use with the Sweep and Swept Blend tools. There are also specific profile
templates for use with stairs, railings, nosing and reveals. These templates
are useful in components containing multiple sweeps using the same profile.
They can also be reused in different families. A library of standard profiles
can be created for architectural elements such as moldings, cornices, and
base boards.
Figure 12.233
The Home tab in a Profile family template
The project browser has only one view: Ref. Level (see fig. 12.234). When
the Profile.rft is opened, the drawing area displays two intersecting center
reference planes. The intersection is the insertion point of the profile when
used on a sweep form (see fig. 12.235).
When a swept blend form is selected, the properties palette displays options
for the loaded profiles: Profile 1 and Profile 2 (see fig. 12.311). Figure 12.312
shows the angles of both profiles at zero. Figure 12.313 and 12.314 shows the
effect of specifying different angles to profile 2 (the top profile).
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Alternatively, the angles can also be changed in the editing mode of a swept
blend component. When the component is selected and the Edit Swept Blend
button is clicked, the Modify | Swept Blend tab displays additional options in
the options bar and properties palette.
Edit Vertices
The Edit Vertices feature is the same feature found in the Blend tool and
explained on page 291. It alters the shape of a swept blend component by
changing the direction and location of its vertices.
The Edit Vertices tab is where the Vertex Connect panel is located. This
contains five buttons for changing the shape of a swept blend component (see
fig. 12.315).
Figure 12.315
Vertex Connect panel
Chapter 13 • Parameters
Chapter Overview
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10. Double-click the Front elevation from the project browser. Sketch
the horizontal reference planes shown in Figure 13.14 and name them
accordingly.
Note: Press the tab key to place the bottom dimension witness line of the
19” dimension to the reference plane underneath, not the level line.
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Figure 13.14
Front elevation reference planes
11. In the Family Types window, click the Add button. This opens the
Parameter Properties window. Type Depth in the name field and
click the instance button. Click OK. The parameter is added to the
family Types window. Type 19” for the Depth value.
12. Repeat the same procedure and name the parameter D2. Click the
Instance button and click OK. Type 4” for the value. All the parameters
are now in place (see
fig. 13.15).
Figure 13.15
Assigned parameters in the Family Types dialog box
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parameters for this family.
The next step is to specify materials for the coffee table’s components.
This time, material parameters will be created. This allows users the
ability to change the default materials just as they have the ability to alter
the shape of the table in a project.
Figure 13.30
Type of Parameter drop-down list
Figure 13.31
Group parameter under button
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The lower pane of the window (B) are detail level settings that can be
applied to a component. What is specified here determines how it is
displayed in a project. The detail level option in a project’s visual control
bar corresponds to these settings. For example, intricate inlays of a table
can be set to Plan/RCP and Fine in the family editor. When loaded in a
project, the inlays can only be seen if the detail level is set to Fine in plan
or RCP views. In Course or Medium settings, only the tabletop appears.
Visibility Parameter
Figure 13.43
Show Glass parameter in the Family Types dialog box
Copyright © 2012 • www.littledetailscount.com • Michael Anonuevo • All Rights Reserved
Shared Parameter Tutorial 431
Shared parameters, as the name suggests, are parameters that can be shared
with projects and families. Essentially, it is a text file saved in a central
location that contains the definitions of the shared parameters created in a
project or family environment. Custom information in a family that needs
to appear in a project schedule are created as shared parameters. The same
information can also be shared in a tag, thereby displaying the custom
information when a family with the same shared parameter is tagged. Other
type of families can also use the same information.
To illustrate the shared parameter creation process and how it works, the
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stool family (Stool_Parametric) created in page 386 will be used for the
following tutorial:
A rule that must be followed is that there should only be one Shared
Parameter file in a firm. This file can potentially contain hundreds of
shared parameters. Having more than one shared parameter file can
cause problems.
Figure 13.164
Edit Shared Parameters dialog box
Note: This process can also be created from a project file or another
family file.
Figure 13.195
Entering a formula in the formula column of the Family Types
dialog box
Conditional Formulas
This means that values are entered for the parameter, depending on whether
the condition is satisfied (true) or not satisfied (false). If the condition is
true, return the true value. If the condition is false, return the false value.
Conditional formulas can also be nested.
Chapter 14 • Materials
Chapter Overview
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The resizable Materials dialog box is divided into two panes (see fig. 14.8):
The left pane is where a material is selected or searched. The right pane is
where the properties of a material is changed or edited and consists of four
tabs namely: Identity, Graphics, Appearance and Structure.
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a material is displayed in shaded views in terms of color, surface pattern,
cut pattern and transparency. The parts that make up these two tabs are
explained in the following pages.
Figure 14.8
Materials dialog box left and right panes
Figure 14.72
sets can be dragged here My Materials library
from the Project Property
Sets window (see fig. 14.73). They then become available in any project or
family file. A property set can be added or deleted from My Materials either
from a project or family, regardless if the files are saved or not. Any change
to this window is automatically saved. For example, if there are two windows
open and a material is added or deleted in one window, switching to the other
window updates the My Materials contents.
Figure 14.73
Materials are added to the My Materials library by dragging property sets from the Project Prop-
erty Sets window
Figure 14.147
Figure 14.146
Semi=transparent effect
Transparency controlled by slider
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Applying an image produces various results by clicking the Invert
Image option in the Texture Editor (see fig. 14.148 and 14.149) or
changing the color of the render appearance (see fig. 14.150 and
14.151).
Figure 14.203
Result in night time 3D view
Figure 14.202
Filter color default settings
Figure 14.205
Result in night time 3D view
Figure 14.204
Modifying the filter color, luminance & temperature
B. Luminance
This property controls the brightness emitted by a material, measured
in candelas per square meter. The drop-down list (see fig. 14.219)
contains common appliances and fixtures with candela values ranging
from 10.00 (Dim Glow) to 210,100.00 (Frosted Bulb).
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Figure 14.219
Luminance drop-down list
C. Color Temperature
This property adjusts the degree of warmness or coolness of light
emitted by a material. The unit of measurement is Kelvin (K). Color
temperature over 5000K are cool colors that emit bluish while color.
Lower color temperature (2,700K-3000K) are warm colors that emit
yellowish to red color. The drop-down list (see fig. 14.224) contains
common light source with Kelvin values ranging from 1,850K
(Candle) to 9,320K (TV Screen). When an item is selected from the
Chapter 15 • An Introduction to
Conceptual Massing
Chapter Overview
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When starting a new mass family, Level 1 is the default work plane. When
another work plane is clicked, it becomes the active work plane and appears
with a shade of blue (see fig. 15.13). The plane displays four drag controls and
a pushpin symbol. When the pushpin symbol is clicked, it unlocks the plane,
thereby allowing the plane to be resized through the drag controls. An active
work plane displays an outline when a tool is hovered on top (see fig. 15.14).
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profiles. Profiles can be
sketched outside the visible
plane.
The mass Draw panel contains most of the tools used in the family editor (see
fig. 15.15). It is accessed from the Home or Modify tabs.
Figure 15.15
Draw panel
There are, however, two specific tools only found in the massing
environment: the Spline tool and the Point element tool.
Mass Loft
The resulting loft form, like all other form shapes, can be further modified
by stretching the 3D control of a selected surface, edge or vertex. When
creating the profiles in plan view, a useful function called Overlay can
be found in the properties palette (see fig. 15.26) by selecting the Level
properties in the drop-down list. This feature enables other levels to be visible
on a current level, thereby creating a reference for the profile being sketched
(see fig. 15.27).
Unlock Profiles
This button unlocks a form that was locked with the Lock Profiles tool.
Selecting any surface, edge or vertex of a locked form and clicking this
button unlocks it, thereby making the top and bottom profiles independently
editable. Alternatively, the lock icons that appears in the view can be clicked
to unlock the profiles.
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Figure 15.90
Mode, Form, Divide, and Family Editor panels
Edit Profile
This tool enables a selected profile to be modified. Clicking a surface, edge
or vertex switches the interface to the sketch mode (A). The shape can be
changed using the massing draw tools (B). Clicking Finish Edit Mode applies
the changes to the form’s shape (C).
Create Form
This tool creates a Solid or Void form from a selected profile (A, B). Different
profiles at different levels can also be combined to form a shape (C, D). Other
possible shapes are lofts, extrusions, revolves and sweeps.
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Figure 15.115 Figure 15.116 Figure 15.117
11. Draw two vertical reference planes (see 1 & 2, fig. 15.118). Type AL. Select
reference plane 1 and the middle line. Click the lock icon. Do the same
for the reference plane 2 and the form’s edge (see fig. 15.119). Place two
dimensions (see fig. 15.120). Select the 25’ dimension. On the options
bar, click the Label drop-down list and select <Add parameter...>.
In the Parameter Properties dialog box, type D Top for name. Click the
Instance button then click OK. Select the 50’ dimension and create
an instance parameter named D Bottom. Click OK. The Width and
Depth parameters are now applied to the wedge form (see fig. 15.121).
Note: Unnamed reference planes can also be used. In this case, after
Step 3, the Intersects button is used to option-click the unnamed
reference planes along with other desired named reference planes.
After selections are made, the Finish button is clicked and the pattern is
applied.
In the next example, lines and curves drawn directly on a selected surface is
used to create a pattern.
1. Select a surface and sketch a few lines and a curve (see fig. 15.186).
2. Select the surface and click the Divide Surface tool. The default grid is
applied. In the UV Grids and Intersects panel, click the U Grid and V Grid
buttons to hide the default grid.
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3. Click the Intersects button and select the sketched lines. Click Finish. The
sketched lines converts to a pattern (see fig. 15.187).
4. This pattern can be assigned a pattern from the type selector (see fig.
15.188).
Pattern
Clicking this button displays or hides the pattern applied to the grid
Component
Clicking this button displays or hides the components applied to the pattern.
In this example, they are the custom mullion and glass created with the
Curtain Panel Pattern Based template.
Figure 15.189
Dialog launcher arrow
Chapter 16 • Deconstructing
Revit Families
Chapter Overview
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Applying all of the above in the blackjack table results in the three rows of
text as shown in Figure 16.107.
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Figure 16.107
Completed arrayed letters with different sizes and colors
For the text color, I duplicated and renamed the felt material then
changed its color. The color was based on color swatches I obtained from
a felt manufacturer. The Image Fade parameter was also set to zero.
The next step is creating the graphic elements of the tabletop. These
elements were all created from the 1/8” top extrusion (felt material) and
this is how to do it:
Select the top extrusion from the Ref. Level view and click the Edit
Extrusion button from the Mode panel. In sketch mode, sketch the
graphics inside the tabletop profile. Be careful not to have overlapping
elements and open loops (see fig. 16.108).
Figure 16.108
Tabletop extrusion profile with graphics cutouts
Stripes
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fig. 16.174). Figure 16.175 shows
the trimmed circle. This results
in the colored part of the striped
ball (see fig. 16.176).
Figure 16.174
Revolve profile
Figure 16.175
Trimmed revolve profile
Figure 16.173
Exploded view of number 12 pool ball
Figure 16.176
Completed revolve in 3D
Split face surfaces cannot be assigned with a material parameter. You also
have to bear in mind that only one closed-loop profile can be created using
this technique. To create an opening inside the boundary of a split face
surface, a separate surface has to be created (see fig. 16.199 and 16.200).
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Profiles created from the Split Face tool can be copied and used as profiles
for extrusions and vice versa. To do this, go to the Edit mode of a split face
surface (Edit Boundary) or extrusion (Edit Extrusion). Copy the profile to the
clipboard (Ctrl + C) then go to the edit mode of either the split face surface or
an extrusion. In sketch mode, paste the copied profile (Ctrl + V).
Note: Profiles can be scaled, mirrored, and rotated while in sketch mode.
In Figure 16.201, the profile of the split face surface (dragon) was copied to
an extrusion. Using the duplication method used in the blackjack table, the
opening that the profile created was filled with another extrusion (see fig.
16.202. These two components were then assigned material parameters.
If you’ve gone through all the tutorials and the preceding deconstructed
families, you pretty much understand the concept of Revit modeling. You can
figure out in your mind the best modeling strategy to use on a given shape.
Most of the unique parts of the saxophone has been presented. The rest of
them are basically the same in creation concept and just differ in shapes and
dimensions (see fig. 16.328). Another part worthy of deconstructing is the
key guard. This is the metal part that prevents a key from being bumped by
the case or by the hand. It contains cut openings, giving it an ornamental
look. Figure 16.326 shows the key guard at the bell. The top and side parts are
basically all extrusions created at different levels and different views. This key
guard has a middle support that extends to the side of the bell. This support
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was extended underneath the Ref. Level (from the face based family it was
created from) so that when placed in the bell, it extends to its side (see fig.
16.326 & 16.327).
This support is an extrusion shaped with a void extrusion (see fig. 16.329).
The bell key guard contains two screws that holds paddings underneath. It
is a revolve created from the Front elevation (see fig. 16.330). The screw’s
cruciform was created with a void extrusion from the Ref. Level view (see
fig. 16.331). The middle part circular of the screw was filled with another Figure 16.328
extrusion with a different color resulting in Figure 16.332 when rendered. Different parts of the sax
Revit family modeling is like playing a musical instrument. You only get good
with your instrument if you practice, period. You have to do the boring scales,
learn the parts of your instrument, play different types of music, practice slow
and fast passages, get a tutor, join a band, buy books, and the list goes on.
How good you want to be as a musician depends on the time and effort you
put into it. The same is true with Revit family modeling.
No amount of resources listed here will make you a good Revit modeler until
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you actually use the program on a consistent basis and create families. All the
theories, training, and knowledge you acquire is of no use if you can’t apply
it to a Revit project or Revit family. There are numerous occasions when you
will be called upon to model a unique family. If you’ve never modeled such
family or if you don’t know the concepts behind their creation, you will spend
an awful lot of time in building the model, if at all you are able to.
When the recession hit the Home: This is the ideal location for practicing Revit as you are relaxed in
country in 2008, that drove the comfort of your own home. Your next hurdle then is how to get the Revit
me into a frenzy of learning
Revit. Architects were being program.
laid off left and right. I started
creating custom families Acquiring Revit program
after work hours and during
weekends, thereby amassing
a huge number of custom Here are a few choices you have in acquiring Revit.
families. This led to the
creation of my website. Download the Revit Architecture 2012 free 30-day trial at:
http://usa.autodesk.com/adsk/servlet/download/
item?id=18127318&siteID=123112
This is a fully functional program that lets you print and save your
files. This is probably all that you need to start with. After 30 days,
the print and save features are disabled. However, you can print and
Revit Resources
http://usa.autodesk.com/adsk/servlet/linkedsumindex?siteID=12311
2&id=2387188&linkID=9243097
http://wikihelp.autodesk.com/Revit/enu/2012/Help/Revit_User’s_
Guide
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Revit Websites containing blogs, discussions, forums, rants, and free
downloads:
http://www.forums.augi.com/
http://www.revitoped.blogspot.com/
http://www.therevitkid.blogspot.com/
http://www.clubrevit.com/
http://www.autodesk-revit.blogspot.com/
http://www.blog.cadway.com.au/
http://www.caddigest.com/
http://www.revitcity.com/forums.php
http://www.cad-vs-bim.blogspot.com/
http://www.architecture-tech.com/
http://www.do-u-revit.blogspot.com/
http://www.bimboom.blogspot.com/
http://www.littledetailscount.com
RevitCity: http://www.revitcity.com/index.php
Autodesk Seek: http://seek.autodesk.com/
YouTube: http://www.youtube.com/
cadclips: http://www.dgcad.com/
http://www.lynda.com/
http://www.lynda.com/paulaubin
Webcasts
http://usa.autodesk.com/adsk/servlet/pc/
index?id=16271366&siteID=123112
http://www.buildings-media-center.com/
ITT: http://www.itt-tech.edu/programs/
http://www.cadtrainingonline.com/
http://www.lynda.com/Revit-Architecture-2011-tutorials/
essential-training/62086-2.html
http://www.cadteacher.com/
http://www.3dtraining.com/asp/programs_revit.aspx
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http://www.revit-training.com/
5. Join a local Revit Users Group: By joining a local Revit users group in
your area, you get to meet and interact with other Revit professionals.
They typically hold monthly meetings where Revit topics Revit are
presented and discussed. Some of the meetings are also hosted by
members at their offices.
http://www.linkedin.com/