Figure1.1 Mobile application display AR ………………………………………… 1
Figure1.2 Components of AR ……………………………………………………. 2 Figure1.3 Marker based AR ………………………………………………………. 3 Figure1.4 Location based AR ………………………………………………………. 4 Figure2.1 Generic MAR framework ……………………………………………….. 6 Figure3.1 OpenGL ES rendering process …………………………………………... 9