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Global Bestiary for Chronicles of Darkness

This document is to provide standard animals for use in all genres. If a specific animal is not
listed, it is Low Approval to use the same (or lower) statistics as another appropriate choice
below. For example a Bear is listed below. If an ST wishes to use an American Brown Bear,
they may use the statistics listed in the Bear entry, or reduce them (such as smaller Size, less
Strength) as appropriate for the situation. Animals that do not conform with these entries are
considered Custom and require Top Approval.

Alligator / Crocodile Bat


Attributes: Intelligence 1, Wits 2, Resolve 3, Attributes: Intelligence 0, Wits 1, Resolve 0,
Strength 4, Dexterity 1, Stamina 4, Presence Strength 1, Dexterity 4, Stamina 1, Presence
2, Manipulation 1, Composure 4 1, Manipulation 0, Composure 1
Skills: Athletics 3 (Swimming), Brawl 3 Skills: Athletics 4 (flight), Brawl 1, Survival 3
(Grappling), Intimidation 3, Stealth 2 Willpower: 1
(Swamps), Survival 3 Initiative: 9
Willpower: 7 Defence: 8
Initiative: 6 Running Speed: 15 (Acting Speed 10, flight
Defence: 5 only)
Speed: 10 (species factor 5) Size: 1
Size: 4 Weapons/Attacks:
Weapons/Attacks: Bite, +0, 2 pool
Bite, +2*, 7 pool Health: 2
*When a crocodile succeeds a bite attack it Special: Bats can see and manoeuvre in total
immediately grapples it’s victim. Grappled darkness without penalty.
victims take a two die penalty to counter
grapple a crocodile once bitten. Badger
Health: 9 Attributes: Intelligence 1, Wits 3, Resolve 3,
Strength 2, Dexterity 3, Stamina 5, Presence
Arachnid / Spider 2, Manipulation 1, Composure 2
Attributes: Intelligence 0, Wits 1, Resolve 1, Skills: Athletics 4 (Burrowing), Brawl 3,
Strength 1, Dexterity 4, Stamina 1, Presence Intimidation 1, Stealth 2, Survival 4
0, Manipulation 0, Composure 1 Willpower: 5
Skills: Athletics 2, Brawl 2, Stealth 4 (hiding Initiative: 5
in plain sight), Survival 1 Defence: 7
Willpower: 2 Speed: 9 (species factor 4)
Initiative: 5 Size: 3
Defence: 6 Weapons/Attacks:
Running Speed: 8 (Acting Speed 3) Bite, +0, 5 pool
Size: 1 Health: 9
Weapons/Attacks: Special: Badgers add two extra dice to all rolls
Bite, +1*, 6 pool to resist toxins and disease.
Health: 2
Special: * Bite has Toxicity 3, damage occurs
once per minute.
Bear / Grizzly / Kodiak Boar / Pig
Attributes: Intelligence 1, Wits 2, Resolve 4, Attributes: Intelligence 2, Wits 2, Resolve 2,
Strength 6, Dexterity 2, Stamina 4, Presence Strength 3, Dexterity 2, Stamina 3, Presence
3, Manipulation 1, Composure 4 1, Manipulation 1, Composure 2
Skills: Athletics 3 (climbing), Brawl 4, Skills: Athletics 2, Brawl 3, Intimidation 1,
Intimidation 3, Survival 3 Survival 2
Willpower: 5 Willpower: 4
Initiative: 6 Initiative: 4
Defence: 5 Defence: 4
Running Speed: 13 (Acting Speed 6) Running Speed: 12 (Acting Speed 7)
Size: 7 Size: 6
Weapons/Attacks: Weapons/Attacks:
Bite. +2. 10 pool Bite, +0, 6 pool
Claw, +2, 10 pool Tusk (boars), +1, 6 pool
Health: 11 Health: 9

Beaver / Racoon Buck / Stag / Deer / Llama


Attributes: Intelligence 1, Wits 1, Resolve 0, Attributes: Intelligence 1, Wits 3, Resolve 3,
Strength 2, Dexterity 4, Stamina 2, Presence Strength 3, Dexterity 3, Stamina 3, Presence
1, Manipulation 0, Composure 1 3, Manipulation 1, Composure 3
Skills: Athletics 4, Brawl 2, Survival 3 (finding Skills: Athletics (Running) 3, Brawl 3
food) (Horns), Intimidation 2, Survival 2
Willpower: 1 Willpower: 6
Initiative: 5 Initiative: 6
Defence: 8 Defence: 6
Running Speed: 11 (Acting Speed 6) Speed: 14 (species factor 8)
Size: 3 Size: 6
Weapons/Attacks: Weapons/Attacks:
Bite, +0, 6 pool Horn (not llama), +1, 7 pool
Claws, +1, 6 pool Health: 9
Health: 5
Bug / Insect / Centipede
Bird / Raven Attributes: Intelligence 0, Wits 1, Resolve 0,
Attributes: Intelligence 1, Wits 3, Resolve 3, Strength 1, Dexterity 2, Stamina 4, Presence
Strength 1, Dexterity 3, Stamina 2, Presence 0, Manipulation 0, Composure 0
3, Manipulation 1, Composure 3 Skills: Brawl 1, Survival 1
Skills: Athletics 3, Brawl 1, Intimidation 2, Willpower: 0
Survival 3 Initiative: 2
Willpower: 6 Defence: 3
Initiative: 6 Running Speed: 6 (Acting Speed 3)
Defence: 6 Size: 1
Running Speed: 14 (Acting Speed 10, Flight Weapons/Attacks:
only) Bite, +0, 3 pool
Size: 2 Health: 5
Weapons/Attacks:
Beak, +1, 4 pool
Health: 4
Bull Cat, Great / Lion / Tiger
Attributes: Intelligence 1, Wits 3, Resolve 3, Attributes: Intelligence 1, Wits 4, Resolve 4,
Strength 4, Dexterity 3, Stamina 5, Presence Strength 5, Dexterity 4, Stamina 3, Presence
3, Manipulation 1, Composure 2 3, Manipulation 1, Composure 3
Skills: Athletics 4, Brawl 1 (horn), Skills: Athletics (Climbing) 4, Brawl 4
Intimidation 2, Survival 2 (Claws), Intimidation 3, Stealth 3, Survival
Willpower: 5 (Tracking) 3
Initiative: 5 Willpower: 7
Defence: 7 Initiative: 8
Running Speed: 19 (Acting Speed 12) Defence: 8
Size: 7 Speed: 16 (species factor 8)
Weapons/Attacks: Size: 5
Type Damage Test pool Weapons/Attacks:
Bite, +1, 5 pool Bite, +2, 9 pool
Horn, +2, 5 pool Claw, +1, 10 pool
Hoof, +3*, 5 pool Health: 8
Health: 12
Special: * Knockdown Chimpanzee
Attributes: Intelligence 2, Wits 3, Resolve 2,
Caribou Strength 5, Dexterity 4, Stamina 3, Presence
Attributes: Intelligence 1, Wits 3, Resolve 3, 2, Manipulation 2, Composure 4
Strength 4, Dexterity 3, Stamina 5, Presence Skills: Athletics (Climbing) 3, Brawl (Bite) 3,
3, Manipulation 1, Composure 2 Intimidation 3, Survival 3
Skills: Athletics 4, Brawl 1, Survival 2 Willpower: 6
Willpower: 5 Initiative: 8
Initiative: 5 Defence: 7
Defence: 7 Speed: 13 (species factor 6)
Running Speed: 19 (Acting Speed 12) Size: 4
Size: 7 Weapons/Attacks:
Weapons/Attacks: Bite, +0, 9 pool
Type Damage Test pool Health: 7
Bite, +1, 6 pool
Hoof, +3*, 6 pool Crab / Crustacean
Horn, +2, 6 pool Attributes: Intelligence 0, Wits 2, Resolve 2,
Health: 12 Strength 2, Dexterity 2, Stamina 2, Presence
Special: * Knockdown 1, Manipulation 0, Composure 2
Skills: Athletics 3, Brawl 3 (pincers),
Cat, Domestic Intimidation 1, Survival 3
Attributes: Intelligence 1, Wits 4, Resolve 3, Willpower: 4
Strength 1, Dexterity 5, Stamina 3, Presence Initiative: 4
3, Manipulation 1, Composure 3 Defence: 6
Skills: Athletics 4, Brawl 2, Stealth 3 Running Speed: 8 (Acting Speed 4)
Willpower: 6 Size: 2
Initiative: 8 Weapons/Attacks:
Defence: 9 Pincers, +1, 6 pool
Speed: 13 (species factor 7) Health: 4
Size: 2
Weapons/Attacks:
Bite, +0, 3 pool
Claw, +0, 3 pool
Health: 5
Dog (Large) Elephant
Attributes: Intelligence 1, Wits 4, Resolve 4, Attributes: Intelligence 1, Wits 2, Resolve 3,
Strength 4, Dexterity 3, Stamina 3, Presence Strength 9, Dexterity 2, Stamina 7, Presence
4, Manipulation 1, Composure 3 2, Manipulation 1, Composure 3
Skills: Athletics (Running) 4, Brawl 3, Skills : Athletics (Running) 2, Brawl 3
Intimidation 3, Stealth 1, Survival (Tracking) (Tusks), Intimidation 3, Survival 3
3 Willpower: 6
Willpower: 7 Initiative: 5
Initiative: 6 Defence: 4
Defence: 8 Speed: 15 (species factor 6)
Speed: 14 (species factor 7) Size: 15
Size: 4 Weapons/Attacks:
Weapons/Attacks: Tusk, +1, 13 pool
Bite, +0, 6 pool Trample, +3, 12 pool
Health: 7 Health: 22

Dog (Small) Fish / Dolphin


Attributes: Intelligence 1, Wits 4, Resolve 4, Attributes: Intelligence 2, Wits 2, Resolve 4,
Strength 2, Dexterity 3, Stamina 3, Presence Strength 3, Dexterity 4, Stamina 3, Presence
3, Manipulation 1, Composure 3 2, Manipulation 2, Composure 3
Skills: Athletics (Running) 3, Brawl 2, Skills: Athletics 4 (swimming), Brawl 3,
Intimidation 1, Stealth 1, Survival (Tracking) Intimidation 3, Survival 4
3 Willpower: 7
Willpower: 7 Initiative: 7
Initiative: 6 Defence: 8
Defence: 7 Running Speed: 15 (Acting Speed 8,
Speed: 11 (species factor 6) Swimming only)
Size: 2 Size: 5
Weapons/Attacks: Weapons/Attacks:
Bite, +0, 4 pool Bite, 1,L 6 pool
Health: 5 Health: 8

Eagle / Condor / Vulture Fox


Attributes: Intelligence 1, Wits 3, Resolve 3, Attributes: Intelligence 1, Wits 4, Resolve 3,
Strength 3, Dexterity 4, Stamina 4, Presence Strength 1, Dexterity 4, Stamina 3, Presence
3, Manipulation 1, Composure 3 2, Manipulation 1, Composure 3
Skills: Athletics 3, Brawl 3, Intimidation 2, Skills: Athletics (Running) 4, Brawl 3,
Survival 3 Intimidation 1, Stealth 3, Survival (Tracking)
Willpower: 6 3
Initiative: 7 Willpower: 5
Defence: 7 Initiative: 7
Running Speed: 17 (Acting Speed 10, Flight Defence: 8
only) Speed: 13 (species factor 7)
Size: 4 (5 for Condor) Size: 2
Weapons/Attacks: Weapons/Attacks:
Beak, +1, 7 pool Bite, +0, 4 pool
Claws, +2, 7 pool Health: 5
Health: 8 (9 for Condor)
Horse Lizard, Great / Dragon, Komodo
Attributes: Intelligence 1, Wits 3, Resolve 3, Attributes: Intelligence 1, Wits 3, Resolve 2,
Strength 5, Dexterity 3, Stamina 5, Presence Strength 4, Dexterity 3, Stamina 3, Presence
3, Manipulation 1, Composure 2 1, Manipulation 1, Composure 2
Skills: Athletics 4, Brawl 1 (kicking), Survival Skills: Athletics 3, Brawl 4, Stealth 3 (hiding
2 in shadows) Intimidation 3, Survival 2
Willpower: 5 (hunting)
Initiative: 5 Willpower: 4
Defence: 7 Initiative: 5
Speed: 19 (species factor 12) Defence: 6
Size: 7 Running Speed: 15 (Acting Speed 8)
Weapons/Attacks: Size: 6
Bite, +0, 5 pool Weapons/Attacks:
Hoof, +2*, 6 pool Bite, +2, 8 pool
*A successful strike from a horse’s hoof Claw, +3, 8 pool
inflicts the Knocked Down Tilt (GMC pg. Health: 9
211)
Health: 12 Ostrich / Emu
Special: Horses can lift four times as much as Attributes: Intelligence 1, Wits 3, Resolve 3,
a human with comparable Strength and Strength 3, Dexterity 3, Stamina 4, Presence
Athletics. 3, Manipulation 1, Composure 2
Skills: Athletics 4, Brawl 1, Survival 2
Jellyfish Willpower: 5
Attributes: Intelligence 0, Wits 1, Resolve 2, Initiative: 5
Strength 1, Dexterity 4, Stamina 4, Presence Defence: 7
0, Manipulation 0, Composure 2 Running Speed: 14 (Acting Speed 9)
Skills: Athletics 2, Brawl 2, Survival 3 Size: 5
Willpower: 4 Weapons/Attacks:
Initiative: 6 Beak, +1, 4 pool
Defence: 6 Claw, +2, 4 pool
Running Speed: 7 (Acting Speed 2) Health: 9
Size: 2
Weapons/Attacks: Owl
Tentacles, +0*, 6 pool Attributes: Intelligence 1, Wits 2, Resolve 3,
Health: 6 Strength 1, Dexterity 3, Stamina 2, Presence
Special: * Tentacle is Toxicity 4 contact 3, Manipulation 1, Composure 3
poison, damage every minute. Skills: Athletics 3, Brawl 2 (Ambush),
Intimidation 2, Stealth 2, Survival 3
Willpower: 6
Initiative: 6
Defence: 6
Speed: 14 (flight; species factor 10)
Size: 2
Weapons/Attacks:
Beak, +0, 3 pool
Talons, +1, 3 pool
Health: 4
Special: +2 on sight and sound perception
rolls
Rat Scorpion
Attributes: Intelligence 1, Wits 3, Resolve 2, Attributes: Intelligence 0, Wits 1, Resolve 0,
Strength 1, Dexterity 4, Stamina 2, Presence Strength 1, Dexterity 2, Stamina 4, Presence
1, Manipulation 2, Composure 2 0, Manipulation 0, Composure 0
Skills: Athletics 3, Stealth 4, Survival 1 Skills: Brawl 1, Survival 1
Willpower: 4 Willpower: 0
Initiative: 5 Initiative: 2
Defence: 7 Defence: 3
Speed: 6 (species factor 2) Running Speed: 6 (Acting Speed 3)
Size: 1 Size: 1
Weapons/Attacks: Weapons/Attacks:
Bite, +0, 1 pool Stinger, +1*, 3 pool
Health: 3 Health: 5
Special: * Stinger has Toxicity 3, damage
Raven or Crow occurs once per minute.
Attributes: Intelligence 2, Wits 4, Resolve 4,
Strength 1, Dexterity 3, Stamina 2, Presence Shark
3, Manipulation 1, Composure 3 Attributes: Intelligence 1, Wits 2, Resolve 3,
Skills: Athletics 3, Brawl 1, Intimidation 2, Strength 5, Dexterity 3, Stamina 4, Presence
Survival 3 3, Manipulation 1, Composure 4
Willpower: 7 Skills: Athletics 3, Brawl 4, Intimidation 4,
Initiative: 6 Survival 3
Defence: 7 Willpower: 7
Speed: 14 (flight only; species factor 10) Initiative: 7
Size: 2 Defence: 6
Weapons/Attacks: Running Speed: 13 (Acting Speed 6,
Beak, +0, 2 pool Swimming only)
Health: 4 Size: 6
Weapons/Attacks:
Rhino / Hippo Bite, +3, 9 pool
Attributes: Intelligence 1, Wits 2, Resolve 3, Health: 10
Strength 6, Dexterity 2, Stamina 6, Presence
2, Manipulation 1, Composure 3 Snake, constrictor
Skills: Athletics 2 (running), Brawl 3, Attributes: Intelligence 1, Wits 2, Resolve 3,
Intimidation 3, Survival 3 Strength 3, Dexterity 2, Stamina 1, Presence
Willpower: 6 3, Manipulation 1, Composure 4
Initiative: 5 Skills: Athletics 2, Brawl 2 (constriction),
Defence: 4 Stealth 2, Intimidation 3, Survival 3
Running Speed: 15 (Acting Speed 7) Willpower: 7
Size: 12 Initiative: 6
Weapons/Attacks: Defence: 4
Trample, +2, 9 pool Running Speed: 7 (Acting Speed 2)
Horn (rhino), +1, 9 pool Size: 3
Health: 18 Weapons/Attacks:
Constrict, 2, 5 pool
Health: 3
Snake, poisonous Weasel or Ferret
Attributes: Intelligence 1, Wits 2, Resolve 3, Attributes: Intelligence 1, Wits 2, Resolve 2,
Strength 1, Dexterity 3, Stamina 1, Presence Strength 1, Dexterity 3, Stamina 2, Presence
3, Manipulation 1, Composure 4 2, Manipulation 1, Composure 2
Skills: Athletics 1, Brawl 1, Intimidation 2, Skills: Athletics 2, Brawl 1, Intimidation 1,
Stealth 4, Survival 3 Stealth 4, Survival 3
Willpower: 7 Willpower: 4
Initiative: 7 Initiative: 5
Defence: 4 Defence: 5
Speed: 6 (species factor 2) Speed: 11 (species factor 7)
Size: 2 Size: 2
Weapons/Attacks: Weapons/Attacks:
Bite, +0*, 2 pool Bite, +0, 2 pool
Health: 3 Health: 4
Special: * Bite has Toxicity 3, damage occurs
once per minute. Whale, killer
Attributes: Intelligence 1, Wits 2, Resolve 3,
Squirrel / Rat / Hare Strength 7, Dexterity 2, Stamina 7, Presence
Attributes: Intelligence 0, Wits 1, Resolve 0, 2, Manipulation 1, Composure 3
Strength 2, Dexterity 4, Stamina 1, Presence Skills: Athletics 2 (swimming), Brawl 3,
1, Manipulation 0, Composure 1 Intimidation 4, Survival 3
Skills: Athletics 4, Brawl 1, Survival 3 (finding Willpower: 6
food) Initiative: 5
Willpower: 1 Defence: 4
Initiative: 5 Running Speed: 15 (Acting Speed 6,
Defence: 8 Swimming only)
Running Speed: 11 (Acting Speed 6) Size: 15
Size: 2 Weapons/Attacks:
Weapons/Attacks: Bite, +3, 10 pool
Bite, +0, 5 pool Health: 22
Health: 3
Wolf
Toad Attributes: Intelligence 1, Wits 4, Resolve 4,
Attributes: Intelligence 0, Wits 2, Resolve 1, Strength 4, Dexterity 3, Stamina 3, Presence
Strength 1, Dexterity 3, Stamina 1, Presence 4, Manipulation 1, Composure 3
1, Manipulation 1, Composure 3 Skills: Athletics (Running) 4, Brawl 3,
Skills: Athletics (Hopping) 2, Survival Intimidation 3, Stealth 2, Survival (Tracking)
(Finding Food) 3 4
Willpower: 4 Willpower: 7
Initiative: 5 Initiative: 6
Defence: 5 Defence: 8
Speed: 6 (species factor 2) Speed: 14 (species factor 7)
Size: 1 Size: 4
Weapons/Attacks: Weapons/Attacks:
None Bite, +1, 7 pool
Health: 2 Health: 7

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