The
Teacher’s
Toolkit
Raise Classroom Achievement with
Strategies for Every Learner
Paul Ginnis
Illustrations by Les Evans
Crown House Publishing Limited
www.crownhouse.co.ukTable of Contents
Acknowledgments
Foreword
Introduction
Section 1
Design Tools
Why?
There Are Similarities Between Learners
There Are Also Differences Between Learners
There Are Other Agendas Too
The Recipe
Section 2
Tools for Teaching and Learning
Introduction
Ambassadors
Assembly
Back to Back
Beat the Teacher
Bingo
Bodily Functions
Broken Pieces
Calling Cards
Centre of the Universe
Circus Time
Conversion
Corporate Identity
Delegation
Dicey Business
Discussion Carousel
Distillation
Dominoes
Double Take
Dreadlines
Forum Theatre
Go Large
Guess Who
Hide ’n’ Seek
Hierarchies
Hot-Seating
Information Hunt
Mantle of the Expert
Marketplace
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122The Teacher's Toolkit
‘Masterminds
Memory Board
Multisensory Memories
On Tour
One-to-One
Pairs to Fours
Pass the Buck
Question Generator
Question Time
Quick on the Draw
Ranking
Scrambled Groups
Silent Sentences
Spotlight
Stepping Stones
Still Image
Thumbometer
Value Continuum
Verbal Football
Verbal Tennis
Wheel of Fortune
Where There’s a Will ...
Section 3
Tools for Managing Group Work, Behaviour and Personal Responsibility
Introduction
Murder Hunt
Framed
Observer Servers
Learning Listening
Sabotage
Games
Maintenance
Assertiveness
Groups Galore
Step On It
Help! How Do We Hold A Group Discussion?
Help! How Do We Make Decisions?
Proportional Representation
Triple Check
Think About It
Settled Starts
Tricks of the Trade
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