Sia elas
BLACK KNIGHT
WHITE KNIGHT tiie tin Gromit
Meaning of Symon
“CROSS POMMEE" Potent Cross
\WEIGHTIVULNERABILITY: HEAVY
Special Advantages
I. HEALTH: Get one exra Res: phase every day.
2, HONOR: Subtract 1 from all Meenng Table di rls
Deveopeet
SQUIRE
BROADSWORD, HELMET, BREASTPLATE, SHIELD
KNIGHT-ERRANT.
BROADSWORD. ARMOR, SHIELD
‘CRUSADER
BROADSWORD, ARMOR, SHIELD. Spel! d)
WHITE KNIGHT
GREAT SWORD, ARMOR. Spel! (})
Start st INN or CHAPEL, with 10 GOLD plus:
Great Sword, suit of armor
one Spell (ype D
ALLY: ORDER
FRIENDLY: LANCERS
UNFRIENDLY: BASHKARS, Crone
ENEMY: COMPANY
BLACK KNIGHT cre tm crm
Meaning of Synba:
'MARS": God of War
\WEIGHT/VULNERABILITY: MEDIUM
Special Advantages
4, AIM: Subtract | fom all Missile Table die rolls
2. FEAR: Roll | ie inscad of 2 for all Meeting Table dic rls.
Developmen:
PEARMAN
SPEAR, HELMET, BREASTPLATE
‘MERCENARY
(CROSSBOW, HELMET, BREASTPLATE
HEAVY FOOTMAN
MACE, HELMET, BREASTPLATE, SHIELD
BLACK KNIGHT
MACE, ARMOR, SHIELD
Must sat at INN, with 10 GOLD plas:
Mace, suit of armor, shield
ALLY: COMPANY
FRIENDLY: SOLDIERS, Crone
UNFRIENDLY: LANCERS.
ENEMY: GUARDSWORDSMAN
PILGRIM
SWORDSMAN esis: in cored
Meaning of Symbal
“WOLF'S HOOK’
\WEIGHT/VULNERABILITY:
aT
Speci Advantages
1, BARTER: Roll | dic instead of 2 forall ade de rol
2. CLEVER: During Dayiigh, choose when to take your turn,
See page 61
Deseionrest
WANDERER
‘THHEF
ADVENTURER
‘THRUSTING SWORD
SWORDSMAN
‘THRUSTING SWORD
‘Must start at INN, with 19 GOLD plus
Thnusting Sword
FRIENDLY: ROGUES, COMPANY, Warlock
ENEMY: PATROL
PILGRIM exer kn cont
Meaning of Symbol
CROZIER": Shephent’s sat?
\WEIGHT/VULNERABILITY: MEDIUM
Special Advantages
1. HEAVENLY PROTECTION: Demons and the Imp cannot
attack you. See page 63,
LEARNING: Roll | die instead of for tt Reading Runes die
ral
evolopest
ACOLYTE,
GUARDIAN.
STAFF
MISSIONARY
STAFF, 5;
PILGRIM
STAFF, Spel! (1 or Vit
Start et INN or CHAPEL, wit 10 GOLD pus:
suit
‘re Spell (ype Tor VID)
ALLY: ORDER
‘UNFRIENDLY: BASHKARS, COMPANY, Croneria
DWARF ani cine wine
Meaning of Symbnt
‘OPPOSITION™
WEIGHTY VULNERABILITY: HEAVY
Special Advantages
1. SHORT LEGS: You canmot use “sunlight” phases, you rest
‘one extra effort ascrisk per Res phase, and you can play he
DUCK chit to Duck. See pase 61
2. CAVE KNOWLEDGE: When in # Cave clearing, rll 1 ie
instead of 2 for all Search, Hide, and Meeting die rll
YOUNGSTER
AXE, HELME’
sMITH
AXE, HELMET
WARRIOR
GREAT AXE, HELMET
DWARE
GREAT AXE, HELMET
Start at INN or GUARD house, with 10 GOLD plus
Great Axe, helmet
FRIENDLY: COMPANY, GUARD, Scholar
UNFRIENDLY: WOODFOLK, BASHKARS
ELF rie sieve mitt
Meaning of Syma \ Z
SEXTILE™: Half-huran
\WEIGHT/VULNERABILITY: LIGHT
Special Advantages
1. ELUSIVENESS: Get one extra Hide phase every day.
2. ARCHER: When vsing # bow er crossbow, roll | di instead
OF 2 on the Missile Table.
‘Optional Disadvantage: Must choose either | or 2, See Optional
we 17.
1. LIGHT ELF: Cannot play Mesium srength MOVE and FIGHT
2, GREAT ELF: Cannot play “MOVE L2*" chit
Developme
STRIPLING
Spel (oF VED)
FAERIE
‘wo Spells lo VID
HUNTER
LIGHT BOW, two Spell (il or VI)
ELE
LIGHT BOW, two Spelt (tor VID)
Must start at INN, with 10 GOLD plus:
Light Bow
two Spells (pes 1 and/or VID)
ALLY: WOODFOLK
FRIENDLY: BASHKARS
UNFRIENDLY: ORDER. Scholar
ENEMY: LANCERS