Professional Documents
Culture Documents
Advantages
All-out Attack Trade active defense for attack bonus.
Assessment Use Insight to learn an opponent's combat capabilities.
Attractive Circumstance bonus to interaction based on your looks.
Benefit, Status: Olympian godhood Gain a significant perquisite or fringe benefit.
Chokehold Suffocate an opponent you have successfully grabbed.
Diehard Automatically stabilize when dying.
Equipment 2 5 points of equipment per rank.
Extraordinary Effort Gain two benefits when using extra effort.
Fast Grab Make a free grab check after an unarmed attack.
Fearless Immune to fear effects.
Improved Critical 2: Pankration +1 to critical threat range with an attack per rank.
Improved Grab Make grab attacks with one arm. Not vulnerable while grabbing.
Improved Hold -5 circumstance penalty to escape from your holds.
Improved Smash No penalty for the smash action.
Improved Trip No penalty for the trip action.
Improvised Weapon Use Close Combat: Unarmed skill with improvised weapons, +1 damage
bonus.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.
Advantages Skills
Total Ranks Ability Other
Interpose Take an attack meant for an ally.
Languages 1 Speak and understand additional languages. Acrobatics +7 4 3
Luck Re-roll a die roll once per rank. Athletics +18 - 18
Power Attack Trade attack bonus for effect bonus. Close Combat: Adamantine
Mace
+10 1 9
Prone Fighting No penalties for fighting while prone.
Takedown 2 Free extra attack when you incapacitate a minion. Close Combat: Pankration +12 3 9
Ultimate Effort: Strength Spend a hero point to get an effective 20 on a
specific check.
Deception +6 3 3
Expertise: History +4 4
Movement
Expertise: Olympian Lore +5 5
Base Movement Speed - 30 miles/hour, 500 feet/round (run 60
miles/hour, 900 feet/round; swim 8 miles/hour, 120 feet/round) Expertise: Pop Culture +4 4
Leaping: Leaping 4 - Leap 120 feet at 30 miles/hour
Expertise: Soldier +5 5
Routine Jump Distance - Running jump: 28 ft.; standing: 14 ft.; vertical:
5.6 ft.; standing vert.: 2.8 ft. Insight +6 - 6
Speed: Speed 4 - Speed: 30 miles/hour, 500 feet/round
Intimidation +10 7 3
Throwing Distance - Throw 400 ktons 6 feet; throw 100 ktons 30 feet;
throw 25 ktons 120 feet Investigation +2 2
Perception +7 1 6
Equipment
Bow
Persuasion +7 4 3
Ranged Combat: Bow +10 10
Complications
Sleight of Hand +3 3
Enemy Hera, Typhon, Ares
Secret Killed his mortal wife and kids
Stealth +5 2 3
Temper Technology - -
Treatment - -
Background Information
Vehicles - -
Languages: English, Greek
Validation Report
Validation Report (0 issues): Nothing identified
Settings: Sourcebooks -> Cosmic Handbook: Cosmic Handbook; Sourcebooks -> Hero High: Hero High; Sourcebooks -> Supernatural
Handbook: Supernatural Handbook Equipment & Complications; Sourcebooks -> Gamemaster's Guide: Gamemaster's Guide Equipment
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.