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Output Log
Output Log
BRE ALPHA_Data/Managed'
Mono config path = 'C:/Users/Rohan/Desktop/New folder/Super Mayo 69 DEVELOPMENT
BUILD BRE ALPHA_Data/Mono/etc'
PlayerConnection initialized from C:/Users/Rohan/Desktop/New folder/Super Mayo 69
DEVELOPMENT BUILD BRE ALPHA_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55158
Multi-casting "[IP] 10.0.0.142 [Port] 55158 [Flags] 2 [Guid] 1500032687 [EditorId]
1832131225 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-BB89BCS) [Debug] 0" to
[225.0.0.222:54997]...
Started listening to [0.0.0.0:55158]
PlayerConnection already initialized - listening to [0.0.0.0:55158]
Initialize engine version: 2017.3.0f3 (a9f86dcd79df)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 23.21.13.8813
Begin MonoManager ReloadAssembly
- Completed reload, in 0.033 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
The referenced script on this Behaviour (Game Object 'awp') is missing!