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Anno 1701 Guide
Anno 1701 Guide
I noticed several "how do I do this and that" threads on these boards, and as most
people are probably new to the series, I thought I'd write a small tutorial/guide for beginners,
sharing a few thoughts and hints about how to master the game, and how to avoid the more
common mistakes.
~ Tax wisely. You don't have to keep taxes in a green level - When you think you have enough
people for the moment, set the taxes to a yellow level and ensure they have all their needs
fulfilled. They won't upgrade to the next stage, you can slow down your pace a bit, gather
money, and then when you think it's time, lower the taxes and let them upgrade. This is a very
handy tool you should never forget to use! As long as your island isn't that big and you don't
need military, there is absolutely no reason to bother yourself with aristocrats! Your main
income should come from the merchants. Have 1500 happy merchants and you'll rarely face
money problems. Merchants give a x2 of money, meaning that every merchant gives you 2
gold per second. That should be enough. And when you got everything organized and have
jewellery and chocolats, lower your merchants taxes and let them upgrade to aristocrats. If
you have enough space left for university, theater and palace, that is.
~ Shut off production facilities. Stopping production when you temporarily have anough of a
certain ressource saves you a lot of money. It's annoying at times, but it really helps. Shipyards
don't need to cause operation costs when you don't build ships, so turn them off. The academy
can be town down once you made every update. Chapels aren't needed anymore once you've
got churches. This saves you time and money.
~ If you do happen to encounter a negative income, because your people are unhappy and
need goods, don't try to produce them yourself. Use all of your remaining money and BUY
them what they want in the trade menu. That way they'll be happy, you can tax them higher,
and THEN you can build the necessary production buildings. Always try to get out of a negative
income first.
4. MILITARY
Military is all nice and good, but it's awfully expensive. Build 2 or 3 barracks, but don't build
soldiers if you don't have to. Don't build outposts, unless you have a very good reason to do
so. I advise you to upgrade, though - Build an acadamy and upgrade your soldiers and ships to
the highest level, as soon as possible, always. Non-upgraded soldiers are practically useless.
But once you get to have to use military, you shouldn't need this guide anymore, anyways.
6. WHAT ELSE?
~ Use stone roads for your production facilities. It'll speeden things up.
~ Always upgrade all your marketplaces!
~ Don't upgrade all your production facilites if you don't need to. Keep a close eye on your
inventory. If a good gets sparse, upgrade a few buildings.
~ Selling goods is a good way to get money.
~ You have time. Waiting a few minutes doing nothing while your gold increases doesn't hurt.
~ Build splendour buildings. If you have free space in your settlement, why not build a few
gardens, statues or pillars? I'm not saying that it will make your people happier (though I can
very well imagine that it actually does), but the game is just more fun that way - decorating
your city. And they don't have maintenance costs.
~ Building makretplaces seldom hurts. It gives you more space to build, it gives your people
faster acces to their goods, it provides you with more market wagons and they are cheap
military buildings.
~ Don't be afraid to build many "protection buildings" (medic, prison, firefighter).
~ Keep a close eye on how many people of what level you have and how many taxes they pay.
It'll give you a better feel of how to spend your money.
~ Build organized. Make everything sort of square-shaped. There is a reason real cities are
build that way - It just works better.
Hm. That's all I can think of now. I hope it helps. If there are any questions, I will try
to answer them.