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A stand-alone ‘dice game for,3
Game Designiby RobTABLE OF CONTENTS
Introduction
What is Inn-Fighting?
Object of the Game
Components
The Dice
The Cards
Adventurer Cards
Bystander Cards
Action Cards
Playing the Game
Set Up
Start
Begin the Brawl
Roll for Initiative
Turns
Attacks
Fumbles and Critical Hits
Defense Roll
Actions
Luck Action
Ale Action
Passing the Dice
Hit Points and Victory Points
Knockout!
Winning the Game
Questions?INTRODUCTION
It’s a typical night at the inn. Ale flows, music plays, and
the constant murmur of conversation reverberates beneath
the refters. Behind the bar, Silver Jack the Drow Barkeep
pours drinks and notices the signs that inevitably lead to
a tavern brawl.
Over there, Balthur the Dwarf Cleric “accidentally” bumps
into Charrg the Half-Orc Barbarian, spilling his goblet of
wine all over the nearby caravan guards.
Near the blazing hearth, Xxyzzt the Beholder Barfly
whistles at the comely serving wench, who smiles and tosses
afull mug of ale at the floating orb. It misses, cracking
Nameless the Warforged Fighter on the head instead and
splashing ale onto Veravel the Elf Wizard's spellbook.
Duryan the Human Fighter sighs. He picks up a mug of
ale in one hand and a chair in the other. “Fine,” he shouts,
repeating the phrase he uses every time he visits Silver Jack's
inn. ‘All wanted was a quiet night of drinking and eating,
and what happens?” Duryan smiles.
“Bar fight!”
Suddenly, every bystander and adventurer in the place
leaps up and explodes into action, answering the age-old
question: What do adventurers do between quests? They get
into tavern brawis!
Let the inn-fighting begin!