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Access

1. unlocking a hidden character

2. gaining a new race track

3. watching a gameplay cutscene

4. seeing an enemy for the first time

5. finding lore and backstory logs.

Facility

1. levelling up in an RPG

2. boosting damage by 10%

3. learning ‘double jump’ ability

4. increased movement speed

5. obtaining a powerful weapon

6. earning a skill point currency.

Sustenance

1. pick-ups that refill health points

2. regenerating stamina

3. getting extra lives

4. ammunition for your weapon.

Glory 1.

1,000 points towards score

2. getting an achievement

3. receiving a character title (e.g., ‘King in the North’)

4. winning a match

5. setting a high score

6. progress badges.
Sensory Feedback

1. victory music

2. firework effects

3. controller vibration

4. critical hit sound effect

5. a distinct sound when you hit an enemy’s weak spot.

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