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A MAGAZINE FOR THE DISCRIMINATING GAMER

MARCH 20, 2014

John wick Presents


Magazine
Welcome Aboard!
Hello and welcome to worry, you can get it from this
Wicked Words Magazine. Our link. Wicked Words
goal (and by “our,” I mean,
“my”) is to provide players and
http:// Magazine Issue #1,
rpg.drivethrustuff.com/product/
game masters tools that 61061/Houses-of-the-Blooded Volume #1
enhance your gaming
experience. I’ve set it up as a Pay What
You Want product, so Wicked Words Magazine is
When I’m sitting in the download it for free if you like, published by John Wick
GM’s chair, I want to invoke then if you enjoy it, drop us a Presents, LLC and is © and ™
emotion out of my players. I few pennies for our effort, eh? 2014 by John Wick. Logo by
want them to feel what their Jessica Kauspedas.
characters feel. In order to do Hope you enjoy the issue.
You can find out more at
that, you can’t play fair. You’ve Please let us know! www.johnwickpresents.com.
got to play dirty. This magazine Take care and KEEP This Magazine is made
will help you do that. GAMING! possible by pledges made by
Each issue has a number of contributors via
regular features we’ll be www.patreon.com.
switching around. In this, the As always, we want to thank
first WWM, we have two of our all those who helped us reach
standard features: GM Advice our goals and hope that if you
and a systemless genre-specific find this magazine useful, you’ll
adventure. spread the word. Thank you, and
let’s get on with the show!
We will have other features
in the future, including guest
writers, system-specific CONTACT US!
adventures and advice as well Email: johnjwick@gmail.com
as some John Wick Presents Website:
material. johnwickpresents.com
This time around, we have Facebook: facebook.com/
a short essay on Killing johnwickpresents
Characters, starting on Page 2. Twitter: @wickedthought
Then, a nasty little
adventure called Who Killed
Lord Davenport, starting on THIS ISSUE!
page 6. Page 2: Play Dirty: Killing
Our third presentation is Characters
the first chapter from the Page 5: “Who Killed Lord
forthcoming Houses of the Davenport?”
Blooded: Slumming Sourcebook. Page 15: Houses of the
It’s got a ton of information on Blooded: Slumming (Chapter
playing unblooded ven. If you 1)
don’t own a copy of HotB, don’t

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

Play Dirty:
Killing Characters
In this installment of Play Dirty, our editor-in-chief takes a look at just when you do and do not
kill a player’s character.
As usual, he has an opinion on the subject and he isn’t subtle about it.

One of the questions I get


asked a lot in GM Advice
Seminars is the one of PC
mortality.
Since I’m known for running
games like Call of Cthulhu, folks
assume I play fast and furious
with my PC’s lives. But the fact
of the matter is, I often surprise
folks when asked, “When is it
okay to kill a character?”
My answer is simple.
Don’t.
I mean it. Just don’t.
Killing a character is what
professional wrestlers call
“cheap heat.” It’s easy. As the
GM, you can kill characters with
ease. A meteor falls from the sky
and whacks you on the head.”
How hard is that?
I mean, you’d be a jerk for
doing that, but you can still say,
“I’m the GM and that’s what
happens.” But there’s an implicit
promise between the players and
the GM.
I’m your friend. I’m looking
out for you. I may be the
antagonist in this relationship,
but I’m here to help you tell a
story with your character. Trust
me.
That’s the promise. It’s a
sacred promise. Something that
should never be broken.
Of course, you know what
they say about things that
shouldn’t be broken… Jessica Kauspedas as Beryl Tal and me holding up a sign.
*** It’ll make sense later.

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

A while ago, my buddy Jess Heinig and I Friends of mine asked me to run Vampire to
worked on 3rd Edition Chill. The game itself has help introduce two new players to roleplaying
yet to see the light of day (but we’re hoping!) but games. I ran a trimmed down version of the game,
Jess came up with a brilliant mechanic for the omitting most of the rules but keeping the rich
game. He called it “dire peril.” flavor. One of our players, my (now) brother-in-law
Dire peril is a response to a question about Nick asked if he could play a mage instead of a
character mortality in a horror game like Chill. vampire. I told him “No.”
There’s an implied promise in most roleplaying Now, I know this violates the “Just say yes”
games: the GM is your friend and he’s not out to rule, but that’s okay. Like killing characters, some
get you. Even when I’m running games, the rules were meant to be broken. I refused Nick’s
players know that even though I’m running all the request because I knew later on in the game, I’d
antagonists, I’m still a collaborator. I’m still their give him exactly what he wanted… but not in the
friend. I’m not out to kill them. Why? Because a way he wanted it.
character’s death shouldn’t be random. It should I encouraged Nick to play a sorcerer—a kind of
have meaning. “lesser” spell-caster with strict powers that were
Imagine a kobold killing Conan with a lucky still magical in nature but did not have the full
shot (“Twenty! Critical hit!”). Or Elric failing to fledged reality-altering power of a true mage. He
detect a trap and dying from the poison needle. Or created his character and played him for about six
Raistlin failing his saving throw and getting sessions. That’s when I sprung the surprise on
burned to a crisp by a wayward fireball. As stupid him.
and ridiculous as that sounds, that’s exactly what Nick’s character was approached by a real
happens in so many roleplaying games. A failed mage who informed him that Nick’s magical
saving throw, a missed Perception check, a conman was nearly ready to become a mage
random knife hit when the character had only a himself. But this would present a problem. As
few hit points left. These kinds of deaths are soon as his “avatar awoke,” (translation: he
meaningless. Worse, they are the very definition of becomes a mage character), reality would notice
absurd. and immediately try to kill him. He would be
When we were designing 7th Sea at AEG, this attacked by all sides. The whole world would, in
thought was dominant in my head. Like Samuel L. fact, become so antagonistic, that even crossing
Jackson, I did not want our heroes “going out like the street would be a deadly exercise.
some punk.” So, we created a rule that said a I told Nick that for this entire session, the
character could not die unless certain conditions Promise (mentioned above) was null and void. I
applied. We took that implied promise and we was going to do my best to kill his character.
made a rule out of it. “Don’t worry,” we said. “Your Then, I took a mage character sheet from my
character is a hero and his death will have pouch and showed it to Nick. “But if you make
meaning.” it… if you survive this session… you can trade in
Now enter Jess and dire peril. your sorcerer character sheet for this one.”
This is the exact opposite of what 7th Sea I then looked at the other players and told
promised. Dire peril means, “this is some stupid them, “If you try to protect Nick, if you get in the
crap your character is about to pull and he could way, you’ll be collateral damage.”
die for it.” The rest of the game was a race. They tried to
In other words, dire peril notifies the players find a hole in the wall to dig in and hide. That
that real danger is afoot. Watch your step. didn’t help. Vampires found them.
Dire peril only exists because of the implied They tried leaving the city. That didn’t help.
promise. Using dire peril became a thing for both Werewolves found them.
Jess and I. He uses it in his Dying Kingdoms They tried hiding in plain sight, standing on
games. I use it for just about everything. And street corners. That didn’t help them, either.
when it works… it stops the players in their Vampire hunters came looking for Nick’s friends
tracks. Let me show you how. and, somehow, all their crossbow bolts and fire
*** bombs seemed to find Nick instead.
I’ve used dire peril many times in the past but They ran and they hid and they persisted. And
the two times it was most effective was during a Nick’s friends stuck by him through all of it. They
Vampire game and during a Houses of the Blooded never gave up on him. They protected him even
live action game. after I told them that they’d be nothing more than
collateral damage. True grit.

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

The tension was so thick, they were watching played less combat oriented characters in the past
every roll of the dice, leaning in close, sweating onand she made Beryl just as deadly as they come.
their brows. Usually, I have very few rolls during a Beryl also had a particular attitude about
game. But that night, I made them roll for sorcery. She killed sorcerers. In the world of
everything. I even invoked the critical fumble rules Houses of the Blooded, sorcery is illegal (a law
—something I never do—just to make them sweat most ven ignore in the same way we ignore speed
a little more. limits) and Beryl made sure that law was
At the end of the night, Nick’s sorcerer was enforced… even if it was by her own hand.
still alive and I gave him the mage character She was the bodyguard of another character
sheet. He was smiling. And that’s an in the game, a fellow by the name of Caliban Ru.
accomplishment. There are times I swear that Caliban’s player, my buddy Ben, plays him as the
Nick can make The Dude look tense. ven equivalent of Iago from Othello. All the players
(If you haven’t seen from The Big Lebowski know Caliban is the villain but the characters do
and have no idea what I’m talking about, fix that not. The characters trust Caliban. Especially Beryl
problem as soon as you can.) Tal. Which made her discovery of his many, many
Nick earned that character sheet. And, if given sorcerous deeds all that more painful.
the opportunity, I would have killed his character. Word got out that Beryl had discovered
Not because I’m a jerk, but because I made a Caliban was a sorcerer. I made sure everybody
different kind of promise. knew. I also warned them that both Caliban and
Beryl would be at the next party.
“I’ll kill you if I can.” Jessica waited until the game was already a
couple of hours in before making her dramatic
appearance. And when she did, I was behind her
The sincerity of that statement means a lot. holding up a banner.
And it should not be used lightly. Nor should it be It said, in big letters, DIRE PERIL.
used too often. In the entire run of that game, I
used it once. And I meant it. But Nick made it out As she walked through the room, I watched
alive. His friends took heavy damage for him. Used the players’ reactions. Some of them backed away,
sparingly, it can change the entire course of a fear in their eyes. Beryl approached them anyway
game. asking if the had seen Caliban. Their stuttering
responses were worth the two bucks I shelled out
*** for the poster board I held above Jessica’s head.
The second example comes from the Houses of When a few got in her way, she cut them
the Blooded live action game I run here in down. Later, Jessica told me that those same
Phoenix. The game not only has the implicit players e-mailed her before the game, asking if
promise behind it but also an explicit rule. “Your they could get injured by Beryl to add to the
character cannot die without your permission.” scene.
That goes to the Friendly Game rule I talk about
elsewhere in this book. Beryl didn’t kill anyone that night, but that
fact didn’t matter. The players believed it. That’s
But I also explained dire peril to my players. I what counts.
told them about the rule when they decided they
wanted to explore a ruin for artifacts.
“You are poorly equipped for such a chore,” I Play Dirty
told them. “And if you go down there, I’m invoking
dire peril.” A couple new players asked what I
meant. I told them. The entire party quickly Play Dirty was the most
decided against that course of action. controversial column in
Pyramid Magazine history and
But dire peril does not only lurk outside the
remains a keystone of GM
ballrooms and secret libraries of ven society.
Advice.
Sometimes it crashes the party wearing a red
dress. You can get your own copy
of the collected columns (and
One of the more feared characters in the game
bonus stuff) at DrivethruRPG:
was Beryl Tal (played by the lovely and talented
http://rpg.drivethrustuff.com/
Jessica Kauspedas). Beryl was a kind of reaction
product/85816/Play-Dirty
to previous HotB games she played in. She wanted
to make a duelist. A deadly character. She had

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

Who Killed Lord Davenport?


While written for Wicked Fantasy, you can use this little steaming tea pot of noble intrigue in just
about any fantasy game.
You can also use it with the forthcoming Divine Right setting from JWP...

In the postscript of his novel, The Name of the Someone placed a spell on the tabards the
Rose, Umberto Eco suggests the greatest mystery Courage wore on the evening in particular and
novel would end with the reader discovering that that spell compelled our heroes to assassinate
he was the murderer. Lord Davenport when he was alone with them.
As soon as I read that, I said to myself, “That During the attack, Davenport injured one of the
can only happen in a roleplaying game.” heroes and ripped the tabard on another. That
second action broke the spell and the entire group
And thus, this adventure. awoke to find Lord Davenport dead at their feet,
The answer to the question, “Who Killed Lord their blood on his hands.
Davenport?” is that the PCs are responsible for his They look around with no memory of where
death. They weren’t conscious when it happened, they are or why they are there. They have no idea
nor was it of their own will. They were pawns in what has occurred in the last 24 hours. And now,
an elaborate plan to execute our titular character. there’s a knocking on the door...
“But how?” you may ask. Easy. With magic.

In Medias Res “What’s a Courage?”


In Wicked Fantasy, a “Courage” is a group
It’s a Latin phrase translating as, “In the of adventurers who hire themselves out to
middle of things.” It means, “Beginning a story in nobles, villages, caravans, rich merchants, etc.
the mid-point.” And that’s the trick we’re using to protect and guard those individuals from
here. The story of Lord Davenport’s murder danger.
begins at the beginning of what most consider
It’s a time-honored tradition in the Reign of
the “second act” of a mystery novel or play. The
Men, one that is taken sincerely and with great
murder has occurred and the detective must
responsibility. Typically, a Courage wears the
solve it.
colors of their sponsor and carries their flag,
Unfortunately for our heroes, they are both showing who they represent.
the murderers and the detectives. They’ve been
Are there evil and corrupt Courages? Yes,
framed for a killing. Blood on their hands, no
just as there are evil and corrupt men. But for
less. And before the hangman’s noose goes
the most part, a Courage dedicates itself to
around their necks and they’re kicking at the
protecting those who cannot protect
sky, they must discover who did this to them
themselves and avenging the unjust fallen.
and why.

A Bit of History Dramatis Personae


Lord Davenport’s seneschal hired the
adventurers as a Courage to protect him against Let’s take a look at the people involved in Lord
dangers. He knows many are trying to assassinate Davenport’s life and who may be a suspect in his
him to take his title and his lands, and he hoped death.
this band of adventurers would protect him. He
was wrong.

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

Oh, by the way, they’re all suspects. In fact, And, for two years, she has kept her romance
I’ve given each of them a motive to arrange for with Lazinjus a secret. That all changed a week
Davenport’s death. You get to decide which one is ago.
guilty and play from there. While Vannel discovered her infidelity nearly
Oh, one last thing... if you decide on a suspect six months prior, he kept the knowledge to
and your group comes up with a better answer, himself. He did not want to confront his wife and
feel free to switch “in medias res.” I designed the hoped her indulgence would fade just as quickly
adventure to work that way. as it began. Unfortunately, that was not the case.
Let’s start with the victim, shall we? Finally, a week ago, he told her that he knew
of her infidelity and asked her to cease. She
Vannel Bajin, Lord Davenport refused, saying that it caused no harm. Vannel
already had heirs (two daughters and a son) and
Role: Victim he had no right to interfere with her happiness.
Vannel Bajin has a thick white beard, no hair Vannel considered her argument carefully,
on his head a long scar that goes from the nape of then shook his head. “No,” he said. “End it with
his neck all the way across his right eye. He wears the wizard or I will.”
an eyepatch. If asked, he gladly tells of the time he
and his fellows in his father’s Courage slew a Once Lord Davenport said those words, he
band of raiding ogres. “The last one nearly got was a marked man.
me,” he says, touching the patch and smiling. If Lady Davenport Killed Lord Davenport…
“But I got him first.” … the wizard concocted a spell that would
Bajin is a good man; too good for those who coerce his bodyguards into murdering him. That
surround him. He has few ambitions other than makes Lazinjus an accomplice to the crime.
protecting his family and the town of Davenport. If accused, she will sell out Lazinjus, claiming
His castle is as modest as he is and when he that he convinced her to go along with the plan
laughs, every corner of the castle can hear it. using the same magic he used on the bodyguards.
He’s dead now, so he doesn’t laugh anymore.
Lazinjus, The Wizard
Samaja Bajin, Lady Davenport Role: Town wizard
Role: Wife Motive: Fear of shame and punishment
Motive: Divorce Lazinjus is more than handsome. He has the
Lady Davenport is a beautiful woman with kind of features you’d find on the hero in a lady’s
long golden hair, a charming smile and eyes so pillow book. His rakish smile, his curly black hair,
blue, they shine in the darkness. She has also his well-manicured beard and his dark eyes…
been cheating on her husband for two years with women find themselves drawn to him knowing
Lazinjus, the wizard who lives in town (more on he’s trouble. Maybe that is part of his lure.
him later). Lazinjus is also an incredibly talented wizard,
Samaja came to Davenport Castle with high which raises the question, “What is he doing out
hopes. She knew her husband would not be a here in the middle of nowhere serving a minor
cruel man—his reputation proceeded him—but noble?”
she did not count on him being… well, so boring. That smile, that charm and those eyes got
Samaja grew up reading stories of handsome Lazinjus in trouble with the wrong people.
rakes and gentleman pirates and hoped to find a Specifically, the head of the Wizard’s Guild did not
man with at least some edge in his voice. But like the way his wife was looking at the young
Vannel had nothing of the sort. Even when she wizard. He liked the way she invited Lazinjus into
lost her temper at him, he spoke calmly and her bed chambers even less. And so, the wizard
softly, calming her temper. sent the young man out here, to serve Lord
When she met Lazinjus, she fell for him quick. Davenport, far from the City of Ajun where he
He was precisely the kind of man she was hoping came from.
to find. He had a roguish grin and when he spoke, Once he got here, he set up shop assisting the
his flirtations hinted of dangerous pleasures. She town and the castle with their magical needs. He
was his the moment they met. thought he had drowned his past, leaving it
behind him for good. One look into Lady
Davenport’s eyes, however, and all his bad habits

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

came swimming back to the surface. Their affair responsibility and undertook it with seriousness
lasted a year and a half before Lord Davenport and sincerity.
discovered it, but Lazinjus and Lady Davenport She is almost the spitting image of her mother;
knew no better. Only last week did Davenport the only difference being her father’s wide smile.
reveal this knowledge and the two lovers have She is not graceful, but moves with a purpose.
been reeling since. She cut her hair short to show her dedication to
Lazinjus knows that another scandal like this her role. When her mother arranged for suitors,
will not only cause him to lose his position in she was a part of making those decisions, and has
Davenport Town, but may also lose his yet to find a man she considers worthy of her
membership in the Wizard’s Guild. He can’t let hand.
that happen. He just can’t… Part of the reason for that last part is because
If Lazinjus Killed Lord Davenport… Elwyn is secretly in love with another woman: the
… he did it without Lady Davenport’s daughter of Davenport’s most dangerous ally,
knowledge. He has to play a delicate game here, Antonius Hallin the Lord of Palvin.
because he loves Lady Davenport and if she Lord Palvin is a known villain who has enough
discovered his treachery, not only would he lose power to maintain his position. But he is a known
her, she would report him to the Wizard’s Guild buffoon and braggart regarded by Davenport as a
and he’d lose everything. fool. (More on him in a moment.)
Elwyn met Lord Palvin’s daughter, Beduvyn,
Elwyn Bajin when the two were children. They grew to be fast
Role: Davenport’s Daughter friends regardless of Lady and Lord Davenport’s
concerns. The two girls were like sisters seen
Motive: Love of Beduvyn Hallin through a mirror. One was blonde and practical
Elwyn Bajin is the eldest daughter of Lord and while the other was raven-haired and indulgent.
Lady Davenport and the presumed heir. She has Their illicit affair began many years ago when
been trained since she was young for this the two were caught in a barn during a rainstorm.

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

The moment was perfect. Friendship and He came to Davenport Castle with a plan. He
sisterhood transformed into love. knows all the Castle’s secrets and everyone’s
When Davenport discovered their true motives. All he has to do is find someone to put
relationship, he forbid Elwyn from ever seeing the knife into the Lord’s throat, and then, he can
Beduvyn privately again. The two of them wrote put his own pawn on Davenport’s throne.
letters, maintaining their relationship, even If Lord Palvin Killed Lord Davenport…
though many of them have been intercepted and … he either provided the tabards or knew
destroyed. They manage private meetings when about them and encouraged their use. The first
they can, but otherwise, theirs is a forbidden love. way is easiest, but the second method keeps his
Elwyn wants no husband. All she wants is hands clean of the actual murder.
Beduvyn. And she’s willing to do anything to get
what she wants. Beduvyn Hallin
If Elwyn Bajin murdered Lord Davenport… Role: Daughter of Lord Palvin
… she did so out of love. When her father Motive: Framing her father
discovered the two girls together, he showed a
rage Elwyn had never seen before. Perhaps his Beduvyn is everything her father wanted. He
anger was powered by discovering his own wife’s made sure of that. She is a raven-haired beauty
betrayal. Who can say? All Elwyn knows is that who moves like a velvet shadow. Her voice is low
she was her father frightened her for the first and dark and hints of secrets. She knows exactly
time. Whenever she even dares mention the House how to make both men and women do what her
of Palvin, she can see his face turn red and his father wants.
eyes fill with anger. That fear has brought her to But what she wants is Davenport’s oldest
this moment. She wants Beduvyn. And she daughter, Elwyn. The one thing she can’t have.
arranges for her father’s murder so she can be The two have carried out a secret love affair for
with her true love. years, but when Davenport discovered their tryst,
he put an end to it.
Antonius Hallin, Lord Palvin Surprisingly, Beduvyn doesn’t hate Davenport
Role: Neighbor for ending the affair. She understands the
Motive: Ambition decision completely. It is her father’s fault the two
cannot be together.
Lord Palvin has long, silver-blond hair, sharp
features and an annoying laugh that makes Beduvyn knows her reputation. She knows
fingers on chalkboards sound like angelic choirs. what others whisper about her just before and
after she enters a room. And she knows it all has
He is not only a wicked, treacherous and to do with the creature her father turned her into.
deceitful man, he is also a secret student of
magic. His father’s reputation kept him out of the She wants to punish her father and to be free
Wizard’s Guild, and so, his father arranged for of his leash. But in order to do that, he has to die.
clandestine lessons. The boy proved a natural and And what better way than to execute a conspiracy
has been using wizardry ever since. that stinks of him.
He puts himself across as a simple, ambitious If Beduvyn killed Lord Davenport...
man with little or no wit or cunning. Nothing ... she makes it look like her father is to
could be further from the truth. He openly blame. She’s arranged all of this -- the invasion,
threatens those who offend him, promising eternal the murder, all of it -- to make her father look like
hatred and quick revenge and his ruse works on the guilty culprit. As soon as everyone turns to
most, winning a dismissive attitude from his the obvious choice, she will sell him out. She’ll
enemies. But then, years later, when they are even cut his throat herself if she has to.
underground and his pawn sits on their throne, At least, that’s what she tells herself. In fact,
he quietly laughs to himself while he dances on Beduvyn is terrified of her father and will never
their graves. move against him directly. That’s why she needed
Palvin has a network of nobles who all owe this plan. But if she’s ever put in direct conflict
him favors for the blood on their hands. He keeps with her father, her fear will crumble her resolve.
his thralls in constant debt, and if they ever show The only thing that may be stronger than that
any sign of rebellion, he replaces them, quickly fear is her love for Elwyn. But we’ll never know
and quietly. that unless it happens.

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A MAGAZINE FOR THE DISCRIMINATING GAMER MARCH 20, 2014

Telluris Bajin is too much of a coward to try taking them. But


now, with the silent support of Lord Palvin, he
Role: Son of Lord Palvin just may get them.
Motive: Accidental Lord Palvin promised Amavale chaos when he
Telluris is the second-born child in the launched his sneak attack against Davenport
Davenport household. He is tall for his age, plain- Castle. Palvin arranged for the tabards and made
looking and plain-spoken. He has been a failure at sure they were in place by the time Amavale’s
everything in his life save one profession: armies arrived.
soldiering. If Avinus Tengel killed Lord Davenport...
Telluris is not clever or witty, but he is also Tengel is probably a bad candidate for
not dumb. He is a simple man who understands murderer. He’s outside the castle and just isn’t
simple things. Above all, he loves his family clever enough to pull something like this off. He’s
without question. He does not know about his a better candidate for lackey.
sister’s secret affair, but if he did, he would not
care. But when his father voices his disapproval, Someone in the Castle tipped off Tengel,
that’s when Telluris starts to worry. He almost letting him know when the murder would occur,
always sides with his father, but if he sees Lord giving him an advantage.
Davenport standing between his sister and her
happiness... his heart will be torn asunder with Janna Ren, The Assassin
uncertainty. Role: Provocateur
Telluris has also spent a great deal of time Motive: Money
preparing for the inevitable attack from his
father’s neighbor, Lord Palvin. He knows Palvin Down in the dungeon of Castle Davenport is
wants his father’s lands and also knows the villain Janna Ren. She’s young and beautiful with black
has a plan. That’s why Telluris has a plan to deal hair peppered with crimson. She also has a black
with the problem. eye and a broken arm. She’s currently sitting in
her cell, awaiting Davenport’s judgment.
If Telluris killed Lord Davenport…
A few days ago, Janna arrived to assassinate
… it was a tragic mistake. He hired the town Lord Davenport. She failed. The question on
wizard, Lazinjus, to create the tabards and everyone’s mind is, “Who sent her?” No matter
assumed these guards would be assigned to how much they ask, Janna isn’t talking. Her
protect Lord Palvin. Unfortunately, the tabards got silence is the only reason she’s still alive.
mixed up and they were given to his father’s Davenport wants to know who sent her and killing
bodyguards instead. Janna will not answer that question.
Telluris is so overcome with shame and grief, Someone had to deliver the tabards. That
he cannot even deal with the fact that his actions someone was Janna Ran. Her whole attempt at
have killed his father. Instead, he will divert his killing Davenport was a ruse to distract from her
focus to the incoming invasion. In fact, his sorrow real goal: delivering the tabards. Now, she’s just
is so complete, he has forced the memory to the waiting in the dungeon. Waiting for the plan to
back of his brain. In complete denial, he honestly finalize so she can get out of here and get paid.
does not remember asking Lazinjus to create the
tabards. But Lazinjus remembers…

Avinus Tengen, Lord Amavale Castle Davenport


Role: Neighbor of Davenport Castle and Co- Castle Davenport is your typical medieval
Conspirator keep. It includes the following structures. This
section also includes some important servants you
Motive: Acquisition of Davenport Castle may want to know about before running the
Standing a hand and a half over most men, adventure.
his shaved head is covered in scars. His ice cold
eyes reflect nothing back at you but frigid hatred. The Moat
He knows only one thing: murder. Only his own
cowardice holds him back. A standard moat, circling the castle. A
drawbridge stands high, preventing outsiders from
Lord Amavale is a scoundrel and a villain and entering. Nothing of interest here.
his hatred of Lord Davenport is well-known. For
many years, he has wanted Davenport’s lands but

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The Wall The master of the great hall is a man named


“Aldren.” He is a young man — perhaps younger
The wall surrounding the castle is strong and than most men in his position — but he inherited
guarded by men with spears and bows. Each wall the job from his father who recently passed away.
has a catapult and a three man team manning it. He is capable, reliable and a good judge of
character, despite his age. He runs the great hall
The Gatehouse and the majority of the servants… except for the
The gatehouse has the controls for the iron kitchen. That’s the cook (who you’ll learn about
gate that prevents enemies from entering. Also, below). Aldren is a good ally for the heroes. He
the controls for the drawbridge are here. Usually, believes them if they tell him their tale (“Never
two guards stand at the ready. trust magic,” he’ll say) and will assist them unless
they treat him poorly.
The Four Towers
The Servants Quarters
Each corner of the castle has a tower. At the
top of the tower on guards looking out for trouble. The servants quarters are actually part of the
great hall. They are above the meeting hall itself
Each tower contains three floors with private and kept warm by common fireplaces.
chambers within. Lord and Lady Davenport share
one chamber and their child has one of her own. The servants of Castle Davenport are generally
The rest of the chambers are for guests. happy with their lot. The Lord treats them fairly
and evenly. He seldom displays anger — if when
he is displeased — and does not punish the
The Main Courtyard servants himself. Instead, he leaves that to the
After entering the castle from the gate house, cook and the headman (Bea and Aldren).
you find yourself in the main courtyard. Within Lady Davenport, on the other hand, is a
the courtyard is a common well (filled with fresh different matter. The servants fear her greatly,
water) and lots of empty space for a marketplace knowing she has a quick temper and a quick
when the villagers show up with wares. hand. Her personal maids often wear make up to
hide bruises on their faces and hands. Lady
The Great Hall Davenport goes through maids on a regular basis,
firing them then hiring another from the local
The largest part of the main building inside
village. She hasn’t always been this way.
the walls, the great hall is the place Lord
Something has changed recently that has spurred
Davenport holds social events. This is also where
her angry humor.
the Davenport Throne rests. The room has large,
long wooden tables and dozens of chairs for
guests. It also has access to the kitchens, the The Guard House
servants quarters and the guard house. This is where the guards sleep. It is located
outside the main hall, to the east. It houses two

The Problem of Evil


Many fantasy roleplaying games provide the players with means--both magical and
otherwise--to discern truth from lies. They also have ways to tell if a character is “good” or “evil.”
With a murder mystery, this is a problem and you and I have to address it.
The simplest way is to have the Castle fitted with runes that prevent such magic. Davenport
hates any magic that may affect his mind, and thus, he forbids its use in his Castle. In other
words, no magic that reads a person’s intent works within the walls of Davenport Castle.
As soon as you say that, clever players may retort, “Well, we’ll just take them outside the
Castle.”
Not unless you want to deal with an army of a few thousand men throwing heavy stones, fire
and diseased cows at the walls, you don’t.
So, the players are stuck with the evidence at hand, their instincts and perhaps a couple of
lucky rolls. It's up to them to figure out who set them up, not their magic items and spells.

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hundred guards. Currently, Lord Davenport has person here (see Janna Ren, above). The prison
three hundred guards, sleeping in shifts. has six cells, all of which are large and cold and
The Captain of the Guard is a woman named damp. And you don’t even want to know about the
“Dannah.” She has silver hair, ice blue eyes and a rats.
round face. She was raised in the castle by her
father who was a lieutenant under the old
Captain. Everyone expected Dannah’s father to What’s Next?
take the position, but he was killed defending the
castle from a siege. Dannah rose through the Alfred Hitchcock once said that you don’t need
ranks, earned Davenport’s trust and is now in plot if you’ve got great characters; great
command of his small army. She wears necklace characters will make plot for you.
around her neck that holds a picture of her father. You’ve got a castle full of people who don’t
Lady Davenport gave her that necklace when she trust each other. People who are ambitious, loyal
became the Captain of the Guard. and treacherous. You’ve got a siege on the outside
Dannah loves Lady Davenport and knows of of the castle and a bunch of ruthless folks on the
her affair. She is more loyal to the Lady than inside.
anyone else in the Castle, and when Lord Do we really need a plot?
Davenport is killed, she will protect Lady
The key to running this adventure is the key
Davenport from all dangers — real and imagined.
to any adventure: listen to your players.
The Stable Specifically, listen to their theories about who
might be the villain here. I’ve often said that
The stables are located outside and almost genius is not coming up with great ideas, but
behind the great hall. The stable master is an old,
reliable man with a limp named “Jasson.” He’s
been with the family when Davenport’s father
was the Lord of the Castle.

The Kitchen & Larder


A woman named Bea runs the kitchen. She’s
a short, grey woman as slender as a knitting
needle and she suffers no fools. The kitchen
belongs to her and no-one else. While she comes
across as a short woman with a short temper,
she has a soft heart that she allows none to see.
She saves scraps and gives them to the local
poor. She has kept many stray dogs (called “Bea’s
Beasts” by the other servants) because she can’t
turn away hungry eyes. The other servants know
she has a soft side, and while they may joke
about it privately, they generally keep it to
themselves. The other servants know she is hard
but fair and do not want to get on her bad side.
Bea is also in charge of the larder. She gives
Aldren a list of what she needs and he goes down
to the local village to acquire it. While the two
have a seemingly cold relationship, there is a
deep bond between them. Aldren earned her
trust a while ago when he took a scolding for one
of her own mistakes. Since then, she has grown
to love the young boy and sees him as a beloved
nephew.

The Prison
Far below the castle is the prison. Other than
the two stationed guards, there is only one

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recognizing great ideas, regardless of who thinks


of them.
Your players’ theories might be better than the
ones you come up with yourself. If they have a
great idea, use it. Throw your idea out the window
and use theirs.
Pay attention to their thought processes and
learn from them. When they pick allies, listen to
why they pick allies. When they choose to make
enemies, listen to why they choose those people
as enemies.
For example, if they don’t trust Lady
Denmark, find out why. If you want them to
distrust another NPC, use that knowledge to
maneuver them into the position you want.
Another point: the army outside is not waiting
for the heroes to solve this puzzle. In fact, while
the heroes try to make sense of the situation, Lord
Palvin’s army throws stones and fire over and
against the wall. Soldiers throw up ladders.
If the heroes play it right, they may win
enough trust to help throw back the invading
army. Then, they can get to the business of who
murdered Davenport.

Finale
Lastly, WKLD? works best as part of a
campaign rather than a one-shot. Players tend to
think short-term when they play one-shots,
disregarding the long-term consequences of their
actions.
I suggest introducing them to Lord Davenport
early, earning his trust. Make him an NPC they
love. He admires their courage and rewards them
with compliments and gifts. After all, there’s a
reason he trusts them as personal guard.
Then, when your players truly love him, that’s
the time to kill him off. Get that emotional kick of
not only losing Davenport, but being the hands
that took his life.
Their relationships with the other members of
the Castle will be impacted by Davenports death.
If they befriend the Captain of the Guard or Lady
Davenport, the blood on their hands will be hard
to clean.

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Houses of the Blooded:


Slumming
Beginning a new series, this section includes the first chapter of the Houses of the Blooded:
Slumming sourcebook. Subsequent episodes will include more chapters.
If you don’t have a copy of HotB, you can get the PDF (pay what you want) at this link:
http://rpg.drivethrustuff.com/product/61061/Houses-of-the-Blooded

When we think of the unblooded, what comes at both the Blooded and the unblooded through
to mind? Nameless faces, smudged with dirt and the lens of the theater.
grime. Hapless and helpless. In the core book, the In addition to the numerous plays I scoured
unblooded are little more than numbers on your for information, two additional sources were
sheet. “Rank 1 Valet,” or “Rank 1 Personal essential for this book. The first was an
Guard.” anonymous street rebel and the second was a
But the unblooded had lives of their own and street guard. Both provided incredible (if
those lives were represented in the literature of sometimes contradictory) insight to the lives and
the ven. Chiefly, the unblooded provided moral routines and troubles of the unblooded.
comic relief for the extreme tragedies and
machinations of their masters. Often, the
unblooded spoke directly to the audience,
expressing concern, doubt and other inner The Tale of Genis’shiej
If a City were a player in an Opera or a play,
emotions their masters were too proud to reveal.
its primary motivation would be commerce.
But the unblooded represented in the operas Buying, selling, trading. And stealing. A
of the nobility probably had little to do with the secondary, but still important, motivation.
ven actually living in the streets of the city. In Commerce and crime. These are the things that
fact, we know the two had little to do with each make Cities.
other. An actual ven peasant—scraping by with
little food, less shelter, and even less hope— The unblooded scholar “Genis’shiej” wrote
wouldn’t recognize the unblooded dancing and many tracts on life in the City and the plight of
singing on an opera stage. the unblooded. His name itself is a bit of a puzzle.
It means, “House of the Hidden Power” or “House
As I said in the core book, while the nobles on the Low Hill,” but the phrasing is in the vulgar
watched their operas in grand houses, the tongue of the peasants, not the High Tongue of
peasants had a different kind of entertainment. the nobles.
That would be the theater. Plays were
tremendously popular in the cities. In fact, there I pulled most of my sources for Slumming
were more theater houses in a ven city than from my copy of the book, The City. It’s a
taverns, inns or any other kind of building. A collection of pamphlets from Genis’shiej, although
theater at every corner. whether or not a single author is responsible for
all the writings is up for debate. I, for one, would
But even in the gutters of the city, the like to believe a single ven wrote all the
unblooded were not completely immune to the pamphlets, but evidence is against me. Most
influence of the nobility. Two noble Houses—their likely, the pseudonym was a cover for many
heraldry veiled in the Senate—struggled a secret writers objecting to the treatment of the
war to control the cities. We will take a look at unblooded.
these Houses, their motives, machinations… and
their Virtues. However, this is my game, so I can do what I
want and I like Genis’shiej as a single ven trying
Just as the core book looked at the ven to win liberty for the unblooded. And so, I make
through the lens of opera, my goal with this book him an NPC your ven can run into.
— a document dedicated to the urban ven—looks

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Three Things True About Genis’shiej He does his best to make things right
He is unblooded. He keeps a sketch pad to draw the city’s
architecture
He reveres no Suaven.
His generosity is dangerous.

Using Genis’shiej Under the Shadow


For the unblooded, life in Shanri is hard. No
Your ven may never see him, but they’ll see his protection from the Law. Powerful nobles
pamphlets everywhere. His outrage is contagious, demanding your time and services. That
especially among the unblooded. “They are right humiliating “Please don’t kill me” greeting. Orks,
to call us ‘dirt,’” he writes. “Dirt under our bandits, thieves and immoral magistrates.
fingernails. Dirt in our clothes. Dirt in our hair. But in a world like theirs, even the peasants
We are children of the soil. Children of dirt.” And have secrets.
then comes the dangerous talk. “And what we are,
they once were. Still are. Slaves. They are slaves, This chapter looks at the lives of the
dressing in the master’s clothes.” Its no wonder unblooded from two perspectives. First, life on the
the Blooded want him dead. But, he’s avoided manor: a glimpse at the servants of a noble house.
them so far. His words plastered in taverns, on Second, life on the street: the urban mess that
the walls of the market and in the hands of makes Shanri’s economy work.
unblooded and Blooded alike. In the hands of the Oh, yes. The ven have an economy. But don’t
Blooded, the pages are read with laughter and tell the nobles. They’ll just screw it up.
fear. In the hands of the unblooded, the pages are
weapons, waiting to be drawn. Life On The Manor
Genis’shiej and his writings can be weapons in In the manor, servants perform daily duties so
your hands, too. Perhaps some of the Blooded are their noble masters can fix their minds on more
sympathetic to his cause. Perhaps some of them important pursuits: lust, treachery and ambition.
may even go so far as to protect him. Of course, if
his writings cause an uproar in a noble’s Domain, A ven noble with a full staff may have dozens
he may become a target. After all, isn’t what he —even as many as one hundred—servants on his
doing worthy of Revenge? “When the pain has the manor, but to a noble, all of these many people
beauty of poetry.” And isn’t the pain he inflicts on simply make up your single Staff Vassal. Let’s
the Blooded a kind of poetry? Vrente. Rightful take a look at a full house and the busy life the
Revenge. servants live.

Comic Relief And Insight


Tomyn’s Journal
My second source came from a street guard
Often, the serving staff provides a rare source
of comic relief in pillow books and opera. The
named Tomyn. His journal documented his time servants are portrayed as “wise fools,” being able
on the streets including his participation on a war to see simple solutions to a noble’s complex
between two veiled Houses. It wasn’t until the eve problems, if only he would listen. If only he would
of his untimely death that he knew what kind of listen…
game he had been brought into, but even so, his Servants also provide exposition, giving the
commentary and insight were invaluable to the reader information he needs to understand the
completion of this book. deeper context of the work. Because servants are
Everything we know about the actual born, live, die and inherit the castle, they have a
structure and architecture of the ven cities comes better understanding of the land’s history, often
from Tomyn’s journal. The young man was seeing historical parallels the nobles are too busy
fascinated by the city’s strange stones. All to see.
illustrations in this book come directly from his
journals. Organization
More often than not, a servant’s life begins on
Using Tomyn the manor. Most servants are born into their duty,
Tomyn is an unblooded member of the city inheriting it from their parents. Born to a butler,
watch. Here are the three things true about him: destined to become a footman or a groom. Born to
a cook, destined to become a maid or a valet.
He is unblooded

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If another noble takes over the castle, he The Butler


usually keeps the servants of that castle, linking
the entire staff to the land in a deeper, more The butler sits directly in command of the
profound way. While nobles come and go, the staff castle’s serving staff. All maids and valets report
remains. Bound to the land. to him. As mentioned above, the position of butler
is often hereditary: a family serving in the same
Serving in the house is much like serving in house for generations. A butler’s duties are to
the military. A chain of command that must be maintain the consistency of the house as well as
obeyed. Servants who break that chain are its security. He receives the house’s payment from
severely punished, and thanks to the rapid the Seneschal and pays all the servants under
healing of the ven biology, by “severe” I mean, him. He is often the only servant allowed to speak
“beaten within an inch of your life.” directly to the master of the house (an exception
The hierarchy begins with the Seneschal. to the Seneschal rule above).
Usually Blooded (but not always), the most Conflict between the Seneschal and the butler
trusted servant. Let’s begin with him. is a common theme in pillow books. While the
butler is a hereditary role, the Seneschal is not.
The Seneschal The butler knows the lands, the villages, the
servants. The Seneschal does not. The Seneschal
The Seneschal is the true head of the
has the authority, but the butler has the
household. All servants report to him. While he is
knowledge. Also, the Seneschal is (more often
usually not involved in the day-to-day affairs of
than not) a Blooded character while the Butler is
the house, the higher servants report to him and
unblooded. However, the master of the house
not the noble master. Going over the Seneschal’s
probably grew up with the butler and hired the
head is a major mistake that usually leads to
Seneschal. This wonderful and complicated
immediate dismissal.
relationship provides many opportunities for
The Seneschal is not only in charge of all the comedy. Use them well.
servants, but the Master of the Road, the Spy
Network and any other vassals his master may The Cook
command. Because his job requires so much
attention, a wise Seneschal allocates his authority The cook is in charge of the kitchens and
to lesser figures. The Master of the Road in charge larder (where the food is stored). Anyone who
of the Roadmen, the Master Spy in charge of the enters the kitchen knows the cook is in charge. No
Spy Network, etc. one has more authority than the cook while
standing in the kitchen: not the upstairs maids,
Only one servant can speak directly to the
not the stable hands and not the butler. The
master of the house and that’s the servant who is
cook’s authority ends at the kitchen doors, but
in charge of the castle’s serving staff. That would
while inside his own domain, he is the master.
be one of the most popular characters in
Conflict between the cook and other servants is
pillowbooks and plays, well-known to all readers
common in ven literature with the cook often
of ven fiction: the ever-popular butler.
providing comic relief from the more “stiff” servant
characters. Conflict between the butler and the
“Vente Vente.” cook can be a bit cliché if handled poorly, but
The proper way for a peasant to greet one of when done right, often leads to comedy at its best.
the Blooded is with the phrase, “Vente vente.” This
means, “Please do not kill me.” He may also bow The Valet/Lady’s Maid
or kneel, depending on the circumstance.
Other than the butler, the one servant a noble
Peasants bow to show respect but kneel out of
trusts most is his valet or her lady’s maid. These
fear. If he fears for his life, the ven kneels because
characters are responsible for the appearance of
killing him requires additional effort on the part of
the noble wherever he or she goes. Clothes, hair,
the offended noble.
makeup, whatever. If there’s a stain on a shoe, the
A servant who has a more personal maid/valet is responsible.
relationship with their noble masters may only
But the maid/valet character is more than
give one vente upon meeting his lord. If a noble
just a groom: they often serve as spies and
allows such an immodest greeting, it is a sign of
romantic go-betweens for the lord or lady in
respect: obviously, this is a valuable servant who
question. They arrange for secret romantic
may be regarded as a useful tool.
encounters and keep their eyes and ears open for
gossip among the servants. So many scenes of the
servants griping about their conditions, then the

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lady’s maid appears, and you hear nothing but the castle, providing flowers and shrubbery and
songs of praise. Everyone knows the game. other ornaments of beauty to titillate and
Everyone knows how to play. Because the valet/ fascinate the eyes that humble his skills by
lady’s maid is so involved in the noble’s romantic observing them. And that’s usually how the
affairs, they are often portrayed as “the romantic groundskeeper speaks: in long, long sentences
servant,” wooing the servants of other households that extend the grammar just as far as it will go
(and sometimes their own) in an attempt to mimic while maintaining meaning and testing the
the romantic games of the nobles… often to comic patience of those who tickle his ear with questions
affect. about his daily duties, responsibilities and
An important note: while the valet/maid is pleasures.
under the butler’s authority, this servant usually
has a very close relationship with the noble. The Footman
Because of their direct contact with the lord/lady, One of the most popular servants in ven
the valet/maid is sometimes seen as a rival for the literature, the footman is a character who serves
butler and often ignores the butler’s authority or as a kind of jack-of-all trades. He waits on tables,
chafes against it. answers the door, drives the carriage and
performs just about any task required by the
Maids butler. He is the butler’s go to guy, filling any role
The ven had many kinds of maids, all the butler needs. A capable footman is a value in
performing specific duties. The valet/lady’s maid any household and is often portrayed as a young
characters are sometimes referred to as “the man (or woman) with extraordinary promise. He is
upstairs staff.” Meanwhile, the downstairs staff usually educated, a duelist, witty and charming,
are the maids responsible for cleaning and but also humble, kind and generous. It’s no
maintaining the library, study and other less surprise that in most pillow books, the neglected
personal areas of the house. Maids polish the wife turns to the footman for comfort. In pillow
brass, brush carpets, change the linens, dust books where the footman is the protagonist, we
furniture, clean glass, polish wood, clean dishes have two endings: tragic and romantic. In tragic
and drinking glasses, air out rooms, wash the pillow books, the footman ends his life on the tip
dinge off walls, empty the trash, clean the of a jealous husband’s sword. The romantic
furniture, empty fireplaces and occasionally have version usually ends with the wife secretly
time for a romantic tryst with the footman. They blooding the footman and the duel ending a bit
do not directly interact with the nobility (unless by differently…
accident), giving a passing noble a quick bow, Most footmen start out as pages: ambitious
lowering their eyes to avoid contact. The pillow and promising peasants who prove their worth to
books often portray the maids as a gaggle of a butler or groom and get taken on as a minor
gossips, providing exposition to “downtimes,” hand in the household. They are not paid (except
giving the reader knowledge of what has happened perhaps fed table scraps by a sympathetic cook)
between chapters. but serve for the chance to gain employment.

Stable Staff The Housekeeper


If a noble has stables—and what noble While the butler is usually a male character,
doesn’t?—he has a staff of servants making sure his dramatic foil is the highest ranking woman in
his horses are healthy and looking well. The the manor: the housekeeper. Exacting, demanding
groom is in charge of stables with a number of and uncompromising, the housekeeper is usually
stable boys working under his supervision. The an older woman who has lived with the family for
groom is often portrayed as a gruff, no nonsense some time, knowing all the secrets of the house.
fellow who speaks his mind no matter who She seems to have a supernatural talent for
happens to hear him. The phrase “If you ask me” getting others to tell her the truth. One look from
often proceeds anything the groom is about to her evil eye and they break down, spilling tears
utter, followed with “but nobody here listens to and secrets. While the butler is the chief servant,
me…” the housekeeper has a special relationship with
the lady of the house: the lady has the unique
The Groundskeeper authority to hire and fire the housekeeper,
regardless of the butler’s wishes. All the maids are
Often portrayed as either an effete male or a at her disposal. Because of her unique position,
beautiful female, the groundskeeper enjoys the she and the butler often clash in the most
responsibility of maintaining the grounds around comedic way. Most ven playwrights use the butler

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and the housekeeper as surrogates for the Think of the butler mumbling something
conflicts of the lord and lady of the manor. Both under his breath as he turns from his lady, off to
trying to exert their authority, both trying to cover fill her ludicrous request. Mumbling that only you
the mistakes of their masters, and both trying and I—the audience—can hear. In theater, the
desperately not to fall in love. servants are the only characters allowed to break
the fourth wall (that’s “talk to the audience” for all
The Governess you non-theater types). They comment on
everything. They turn right to the audience and
If the lord and lady of the house have children, make soliloquies that only the audience can hear.
the governess is responsible for their education.
Of all the servants in the house, perhaps the The serving class serves the audience: they
governess who is most trusted. While we usually say what the audience wants to say. Occasionally,
think of a strict nanny in this role, the ven had a they get to say it directly to the nobles, although
much different image. that’s a very rare occurrence.
Because ven culture is a bee hive of espionage, From the diaries we’ve been able to find, we
treason and murder, the governess takes on quite know that many nobles confided in their maids
a distinctive role in the household. She trains the and valets for advice: an outsider’s view clear of
children in the “subtle arts,” instructing them in the minutia and dilemmas of the noble’s troubling
the ways of self-protection and awareness. She existence. Often, a maid or valet serves as the
works with the Swordsman to teach them self- noble’s conscience, giving him fair-minded
defense. She works with the Apothecary to teach counsel. Of course, a more villainous character
them how to identify poisons. She works with the would have a likewise suitable servant: perhaps
Master of the Road so the children know the Great even more devious and underhanded than his
Enemy. Her charge is to protect the children and master.
she does so with fervor and extreme loyalty. She is The ven often portray peasants—in contrast to
a capable woman: capable with steel, subtlety and their noble masters—as sensible and reasonable.
unforgiving wrath for those who seek to harm her Love brings them only joy with none of its
charges. uncertainty. While this little observation may be
in direct contradiction to the truth—nobody can
The Snooty Servant really figure out love—it makes for an interesting
insight into the ven character. They assumed
You are a Baron, visiting the home of a Duke. peasants held a “secret wisdom” on matters of the
The servants are casual with their service to you. heart.
They don’t bow very low. They don’t say “Please
don’t kill me.” They snicker or giggle when you And while they do turn to their maids and
make a mistake. valets for such advice, knowing how much trouble
Romance causes among themselves, they
Go ahead. Kill one of them. One of the Duke’s discourage it in their servants. That much trouble
servants. See what happens. in their own household is something most nobles
The snooty servant is another common fixture can live without. Therefore, no hanky panky in the
in ven literature. Yes, they’re dirt, but they are the pantry.
Duke’s dirt. And you should be so lucky to get the Of course, telling a ven—Blooded or unblooded
Duke’s dirt on your shoes. —that they can’t do something is just a long way
‘round way telling them to do it. Romances
The Servant In Literature & History flourished in the servants’ quarters: a part of the
house few nobles ever visit. With the references
Let’s talk about a servant’s life for a moment.
available, it’s easy to say that, in most cases,
Devoted to their Blooded masters, they are more
peasants caught in Romantic trysts are punished
than just scenery. More than just furniture with
harshly. Whipped and/or branded. Disfigured.
lines. Servants provide the playwright (and you,
Usually across the face to dissuade any further
the Narrator) with powerful tools.
Romances.
Servants in ven literature do more than just
At the same time, operas and plays are filled
toil for their masters: they serve the audience as
with peasants participating in the Game of Love.
well. They are the narrators, delivering valuable
The peasant characters from Opera are often
exposition to the audience, filling in the little
happy and in love while their masters are haunted
details, giving nuance to the action on the stage.
and troubled. In fact, when portrayed in ven
They also provide the comic relief, giving the
literature, the unblooded show remarkable insight
audience a chance to laugh in the midst of blood
and tragedy.

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in the ways of Romance; more than their noble way because they are not convenient to the ven.
counterparts, that’s for sure. No nearby villages or castles. No trade routes. No
But servants are always working. Always common ground. If such things don’t exist, Cities
working. Always working. They may sing songs don’t exist.
and they may gossip and they may dally here and Like the castles and puzzle houses of the
there, but never forget, a house servant’s job is to country lords, ven Cities are built from the ruins
make everything look perfect. Spot on, spit spot. of the unspeakable ones. Once great and proud
Not that nobles ever notice or care—unless architectural marvels, the Cities of the foul past
something is wrong, of course—but the butler now house those who were once servants… and
notices. And he’ll drag you by the ear down to the are servants again. The walls are too tall to climb.
kitchen and put your hands in scalding water if The doors reach high above their heads. Children
you mess up. playing in their parents’ clothes, the ven
Your hands will heal by morning, after all. populated the Cities out of necessity: to protect
Just in time for you to get back to work. themselves from orks and the Storm. Armies of
the old Ages marched against the Cities. Ven with
the Courage to look into the dark places.

Life on the Streets Removing all dangers (well, most dangers), the ven
slowly began occupying the ruins. Then, they
Ancient ruined Cities crammed with bodies. slowly transformed the ruins to their own needs.
Mobs stalk the Streets, armed with knives and Inside the Cities, the streets filled with
clubs, protecting those who are willing to pay, workers, merchants, farmers and thieves.
terrorizing those who don’t. Merchants claiming Barbers, butchers, bakers, glassblowers,
noble title act as if the Blood flows through their blacksmiths, silversmiths, tradesmen of all kinds.
veins. And in the darkest shadows, remnants of The ven mastered the old architecture of their
the unspeakable ones wait for a moment of masters, making the City their own.
weakness.
And among them all, half-hidden, are the
This is life on the Streets. Brutal, bloody and Veiled. Those with the Blood who wear the black.
short, but better than living in the country, toiling Shamed and ostracized, they are the secret
from sunrise to sundown, ever watchful for the masters of the City. Or so they think…
threat of orks. And a ven can go far in the City… if
he has the Blood to carry him. Let’s look at the real sources of power in the
City. The uv’shanna, the shuvalay, and the
This part of the chapter looks at ven life on the Futha’sen.
Streets. We’ll talk about the Cities themselves, the
merchant barons who rule them, and the gangs
trying to wrest control from those who would call Uv’shana: The Merchant Barons
themselves “Blooded.” The term uv’shana, “merchant Baron,” does
not get used often in pillow books. Most Blooded
The City ven found the title disgusting. Nevertheless, the
term did exist, giving an uncouth title to the class
Ruined monuments to the unspeakable ones. of unblooded buying titles from the noble class.
Doorways taller than the tallest ven. Stairs so
large, the old and young cannot use them. Wide The uv’shana rose during the first days of the
broadways and avenues. Buildings made from Age of Clandestine Blood. Nobles desperate for
stone… but not stone. Alleyways that end in walls. resources and loyal vassals began giving away
Walls cutting across Streets. Stairways reaching titles in exchange for Goods, Resources and
to rooftops, reaching a sudden end. services. The more vassals they had under their
control, the higher a title they could claim.
And you could swear the City itself is moving.
The Blooded were reckless with their granting
A giant puzzle house full of secrets, keys and of titles. They Law didn’t forbid giving titles to the
traps. That’s a ven City. unblooded and the noblity assumed such a title
would not protect the proud dirt should a Blooded
From The Ruins Baron come knocking with his personal guard and
Cities grow in places where commerce is easy. secret army.
Rivers, sea shores, localized areas. Almost all ven The Blooded went on making uv’shana at
Cities are built on the ruins of the sorcerer-kings. every opportunity, assuming they would never
There are many ruins in Shanri that lay dormant, really be a bother. That all changed when the first
filled with spectres and orks. They remain that uv’shana showed up at the Senate expecting a

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seat. This threw the entire building into disarray. for seven Seasons of rice? Divvy that up into three
The quiet assumption was the titles the Blooded rendings: the original contract and two pieces,
gave out were illusions. Unreal. But a cunning each promising two Seasons of rice.
uv’shanna—Ytll Butcher—got himself a copy of Each rending requires a signature from the
the Law and studied it carefully. holder of the contract and exactly what the holder
As I said above, he found no Law of the rending can expect. “1 Season of stone.” “2
differentiating between Blooded and unblooded Seasons of wine.” “Half a Season of herbs.”
title. The Right of Revenge, the Right to Weapons, Now, wait a second. Half a Season?
the Right to Own Land. Most importantly, Ytll
demonstrated that because he could walk into the Yes. Exactly. Rendings even went down as low
Senate and say the land was his, it belonged to as “a handful.” Merchants kept specially made
him (invoking the Third Law). And because he was bowls to measure out “hands” and “bushels” of
a Baron, the First Law (You are All Bound to the grain, herbs and other goods. See the nearby
Law) applied to the Senate as well as himself. sidebar for information on how many hands and
bushels make a Season. Now, these
A Baron is a Baron, even if he has no Blood. measurements are still very rough. Don’t expect
Ytll Butcher’s boldness changed ven Law forever precision here.
and earned him a position in the House of the
Wolf (who appreciated such a crafty use of hidden Rendings change everything. They allow a level
advantage). of commerce unseen in Shanri. They’re also a very
new concept, being used exclusively by the
Now, the uv’shana are protected by the Law. unblooded, trading handfuls and bushels and
All the Rights granted to the Blooded are granted Seasons of goods… and services.
to uv’shana. They own land. They carry Swords.
They declare Revenge. But there’s a problem. They There are some writings of the Blooded getting
are still dirt. Unblooded. wind of all this. The response is fairly typical.
However, because of their significant influence “How vulgar.”
and power, the uv’shana all but rule the Cities of No Blooded would ever desecrate tradition by
Shanri. Permitted to carry weapons, using wealth tearing a contract. Might as well piss on a
to buy personal guard and bribe officials, they are Suaven’s altar. Tearing contracts? How obscene!
big fish in a small pond. How profane!
This is the new Blood. No, a Blooded ven would never participate in
At the time of which I write, the merchant such a scurrilous act. At least, not yet.
class of Shanri was making its rise. Armed with a
weapon the Blooded do not know or fail to GM Note: Using Renders
understand, their power is growing. And what As a Narrator, I hate money. I mean, I hate it.
weapon might this be? Players spending all their time counting the
Currency. money in their pockets. The more time they spend
bookkeeping, the less time they spend in ruins, on
Rending the Streets and in rivals’ bedrooms. Counting,
counting, counting. It drives me mad. That’s why I
It started on the Streets. A merchant trying to liked the ven so much. All the counting takes
negotiate a trade of contracts, but finding himself place off-screen. Season Actions.
with a difficult problem: his contracts were too
rich. What he had was too valuable for what he But putting money directly in the players’
wanted to trade for. He had a contract for ten hands… this is risky. Counting. “Do we have
Seasons of iron and needed a contract for seven enough money to…?” questions annoy the hell out
Seasons of grain. So, instead of taking a loss, he of me, mainly because a character’s lack of
tore a piece from his contract, wrote “seven equipment shouldn’t be what hinders him. What
Seasons” on the fragment, signed it, and traded it hinders him are his own choices, his own vows,
off. his own code of ethics. Not how much cash he has
in the bank.
The concept spread quickly among the
merchants of Shanri. They called it “rending.” Don’t let money get in the way of a good story.
Ripping pieces off a contract, offering it in
exchange for other lesser favors. Got a contract for Becoming A Merchant
five Seasons of spices? Rend it into five pieces: one Even in this culture of absolute power and
with the original signatures and text and four absolute helplessness, there is a chance to move
pieces promising one Season each. Got a contract

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beyond your birth to something greater.


Merchants hold real power. Unblooded power.
So the city, she’s all quiet. But not quiet
Every Spring, poor families bring their like a baby, more quiet like a spider. There’s
children to the market, line them up, and sell only one moon out tonight, and it’s in the sky
them like cattle to the merchant Guilds. Children like a long, cold shiv, lookin for a mark. A
are bought and sold on the Streets of the City. begger’s night is what they calls it, cos only a
“Ten Seasons of wheat for this one.” “Five beggar be out on a night like this one. This
Seasons of wine for that one.” “I’ll give you seven night, she’s got the mercy of the grave.
handfuls of pig meat for that one.”
Cobblestones, they make that noise when
Children are valued for their Virtue. Strength, feets walkin on em, and it echoes off the brick
Cunning, Courage. The Guilds value Virtue. They walls and thick glass windows. Clip-clop,
need apprentices. And so, a child is sold to a clip-clop, that’s the sound, only it’s whole lots
Guild—the Cooper Guild or the Bricklayer Guild louder. That’s why some folks be wearin boots
or the Mason Guild. The family goes home with with soft soles, so’s they don’t make that
enough food to live for another year and the Guild sound. They wears coats and cloaks dyed
gets an apprentice. with black black inks from places that ain’t
here, and in them coats and cloaks is knives
Guilds: Cults Of Secret Knowledge that’s hard to see but easy to reach. And these
The Guilds are trade organizations. Think of be the folks we’re tellin stories about tonight.
them as the precursors of modern day unions And don’t get attached to nobody. This is a
mixed with a bit of secret society. bloody one all right.
Think, for example, about your own trade. -- from The Streets
Think about the secrets of your trade. Every trade
has them. For example, do you know how to
make a sweater? Could you, if I handed you the keep those secrets… even under penalty of death.
right tools and materials, make a sweater? If you He vows not to teach his secrets to anyone else…
can, then you have secret knowledge. Something unless he is also a member of the Guild. And he
valuable. If you were a blacksmith, you would vows to protect the Guild’s secrets… even if that
know how to make horseshoes and nails, swords means murder to do so.
and farming tools. And if you were a mason, you’d
understand how to carve stone, mix mortar and
understand the mathematics to create a castle. Life Of A Guildsman
Secret knowledge. A guildsman (uvanna) undergoes these rituals.
He vows to keep what he learns a secret, to teach
Now, consider a culture where each trade had what he learns to other guildsmen and to prevent
such knowledge. Sure, in today’s society, you any unworthy ven from learning the guild’s
could just look things up on the internet, but secrets.
consider a less advanced culture. A world where
secrets aren’t just powerful; they’re sacrosanct. A As an apprentice, he is taught the basics of
world where such knowledge has value. his trade. The most rudimentary secrets. These
prepare him for more advanced knowledge.
I know how to turn sheep’s wool into yarn and Generally, a Guild hires an apprentice when he is
how to turn that yarn into clothing. And if I’m the still very young. Few apprentices are hired beyond
only person in my village who knows how to do the age of nine. Get them when they’re young and
that, I have a valuable trade. I have secret impressionable. Get them when they still fear
knowledge. authority.
Now… who are you going to share that secret As an apprentice, he serves another
with? Just anybody? Hell, no. You’re going to guildsman. He performs mundane tasks,
share it with someone who pays you for it. And undertakes simple jobs. As a blacksmith’s
you’re going to make sure nobody else gets those apprentice, he learns how to stoke the furnace,
secrets. The person you share it with is going to how to work the bellows and how to clean up the
pay for it and they’re going to swear to keep it. shop. As one of his first tasks, he learns how to
Now we’re talking about the Guilds of Shanri. make tools.
Cults of secret knowledge. A guildsman remains an apprentice for about
When an apprentice joins a Guild, he five to six years. During that time, he slowly
undergoes rituals of secrecy. He makes vows to learns how the shop works and how to perform
more advanced tasks. Then, when he’s ready, he

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undertakes another ritual that reveals deeper It has just begun. A quick rise to power. And
secrets of the trade. Now, he’s a journeyman. He we all know what follows...
has enough skills to represent the Guild. He goes
out on his journey, performing tasks for other Shuvalay: Street Gangs
shop owners, learning as he goes. Each shop has
its own character, its own skills, and its own At this time in ven history, the streets run
secrets. He learns them all. rampant with the worst kind of organized crime.
Street gangs control nearly every aspect of city
Then, when he is ready, he takes the final test. life. They provide protection from other street
The test that will make him a master of his trade. gangs in exchange for almost free reign wherever
He creates an object of true Beauty. Something they go. They divide the cities into warring
unseen before. Something that demonstrates the neighborhoods, playing a game that’s far from
knowledge and skills he acquired on his journey. invisible, and all too bloody.
He makes his masterpiece.
For the unblooded, the choice of becoming a
His act of Beauty sits before the masters of his professional criminal is far from the safest one.
trade. They judge it. If it is found to be worthy, he The unblooded are not protected by the Law. No
is considered a master and given a shop of his Revenge. No ownership. An object can’t own other
own. If not, he must continue on his journey, objects. As far as the Blooded are concerned,
serving other masters in their shops. stealing from a peasant isn’t a crime unless it
Once a master, the Guild assigns him a upsets the Blooded who owns the peasant. Then,
territory where only he may practice his trade. A you’ve caused Insult. And then, nothing can
blacksmith? No other blacksmith in his territory. protect you. Thus, being a criminal isn’t just
A glassier? No other glassier in his territory. robbing from dirt, but taking the chance you may
Insult one of the Blooded.
Sidebar: Thalla: A Firm Grip But this provides a unique environment for
The ven word is thalla and it literally means the unblooded. Without the Law to protect them,
“firm grip.” The word takes on many connotations they have to find a way to protect themselves. In
in the ven language. It is a noun, signifying an ven history, this lead to the formation of street
agreement. “We have made a firm grip here.” It is gangs: the shuvalay (an individual member of the
a verb, meaning to make such an agreement. “Let gang is a shuval). Unblooded with enough muscle
us grip firm on this, then.” It is also an adjective to protect entire neighborhoods. Emulating the
used when speaking of a ven who keeps his word. system the nobility created themselves, the
“He has a firm grip.” peasantry turned to the strong for protection,
trading goods and services for iron and brute
The opposite, shialla, means “weak grip.” And force.
yes, you can use it as a noun, a verb and an
adjective. Most neighborhoods have their own shuvalay:
a group of ruffians who protect the residents and
shop owners from violence. The Dirty Skirts. The
Rise Of The Merchant Class Bloody Boots. The Cobblestone Boys. They walk
Armed with solidarity, the Guilds gained together, dress alike, share passwords and
significant Strength in Shanri’s Cities. Then, with handshakes, and—when they went into battle—
a new weapon—currency—that Strength doubled. carried banners to declare themselves.
Merchants could negotiate deals the nobles would
never consider. Most noble contracts are written “Who Am I Willing To Insult?”
with Blood, meaning they could not be changed
even if the two in agreement wanted to change it. Any act on the street must be put into the
Merchants found a way to change and modify context of “who am I willing to insult?” Steal from
contracts quickly and in the moment. Need one a merchant and you insult the street gang
Season of Stone to make a firm grip with a fellow? protecting him. Dine and ditch on a tavern and
Tear off a render. you insult the street gang protecting the tavern
keeper.
Because of this versatility, the merchant class
made a quick rise to power in Shanri. At this time In exchange, of course, the gang providing
in the game, however, they are still finding their that protection can take any kind of liberty it
feet, still preparing for that rise. They are still wants with the merchant and the tavern. They
under the shadow of the Houses, still unblooded, can take merchandise, eat and drink for free, stay
still dirt. Proud dirt, but dirt, nonetheless. there all night, beat up the staff. Anything they
want.

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Anything they want. structure. We’ll start at the bottom and make our
What is the owner going to do? Complain to way to the top.
the street gang protecting him? They are the
street gang protecting him! Of course, if he’s Gupa
unhappy, he can try to assist another gang—give At the bottom of the gang are gupa. The word
them some leverage for nosing in on his best translates as “punks.” Peasants who want to
protector’s rackets… if he has the courage to do join a gang but have not been officially accepted.
so. These petty criminals are the chattel of the
The gangs own neighborhoods. A small gang criminal world. Cheap and expendable. The gang
has enough strength to hold a single owes them nothing, but whenever they perform
neighborhood while larger and more powerful any illegal activity, the gupa must pay up to the
gangs expand their influence. If a gang gets strong gang that controls their neighborhood.
enough, it can take over a neighborhood owned by It’s a dangerous place to be. Without any
another gang. Either the usurped gang now pays protection, gupa operate at the whim of the gangs.
tribute to the usurpers or they get wiped out. If they offend someone, they’ll most likely end up
Their choice. Although, sometimes, there is no dead. Maimed at least. But if they play their cards
choice. Only blood. right, show the proper respect and pay off
whenever they score, they might get recognized by
Sidenote: Illtavna a gang. And when that happens, a whole new
It means “never back world opens up.
down.” To survive in the
City, a ven has to carry Salu
himself a certain way. Never Are Uv’shana Part The salu are official members of
showing weakness. Never
showing doubt. You could of a House? gangs. The word is slang for
saluvaria which means “to salute.”
also call it “bravado.” Yes and no. The salu are the engine that drives
If you have illtavna, you A House can recognize criminal activity on Shanri’s streets.
don’t apologize for anything. an uv’shana, but the Recognized and protected by a gang,
You never make mistakes. merchant baron cannot call the salu earn a special kind of
You have a justification for himself Blooded. They respect from the unblooded. They
all your actions. You never cannot go around saying, “I take what they want when they want
back down. am Baron Tantos Yvarai, it, providing protection for local
Blooded of the Fox.” Instead markets and merchants. Protection
Questioning another
they say, “I am uv’shana from what? From the rival gangs, of
ven’s illtavna is more than
Tantos, under the shadow course.
just questioning his honor;
of the Fox.”
it’s questioning his There is no single caricature for a
competence. His Strength, salu. Some are ruthless: wrecking
his Courage… his virtue. life wherever they go, abusing the
Street gangs value their members based on their authority that comes with their titles. Others are
ability to defend their own turf and to give virtue more circumspect about their role in society:
to the gang. It’s more than just questioning a seeing themselves as what we might recognize as
ven’s honor. It’s questioning his usefulness to the police officers. They protect the people against the
gang. And that’s the worst kind of Insult. The kind worst part of society. Of course, these “noble salu”
that can only be answered with blood. are still criminals: they rob, steal, hijack and thug
all day long, but they choose to do because they
Organization feel their actions protect their neighborhoods from
criminal elements even worse than themselves.
Blooded or unblooded, the ven are slaves to
tradition and ritual. Becoming a salu is no small affair. Typically, a
gupa has to prove his worth to a gang before they
Street gangs have their own traditions and adopt him, making them one of their own. When
rituals. Unfortunately, we only have secondary he’s proven his worth, the gupa is told he’s
sources on those rituals and traditions. We do allowed to wear the gang’s tattoo: a symbol of
know a bit—thanks to Tomyn’s journal—and we’ll status on the streets. Once he has the tattoo—
be using that information here. usually worn in a prominent manner, such as the
Gangs had their own hierarchies: leaders, cheek or forehead or chest or back of the hand—
underlings, hangers on, etc. Let’s look at a gang’s

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all know him for what he is: a ven with the doesn’t belong and she shrieks. You laugh and
backing of a gang. head out to your next stop.
On the streets, the farmers are trading their
Vapa wares. You get an apple here, a peach there, some
Vapa is a complicated word. The literal wine and cheese. Nobody says anything. Everyone
translation is “older brother.” The connotation of knows you protect the neighborhood from the
that word—like most ven words—carries two Rotten Bunks just down the road and they are
meanings. The first is “the one who watches out grateful. Grateful enough to keep their heads
for me.” Older siblings take care of their younger down and their voices soft.
siblings, after all. The second connotation is “the When you hit the blacksmith, that’s when
one I must watch out for.” Older siblings take care business starts picking up. He calls you by your
of their younger siblings, after all. name and you smile and shake his hand. Strong
Vapa are the heads of gangs: those who gather grip here. You chat a little about trivial things.
enough salu around them to earn the title. In You look at the knives he’s got set out. You could
order to claim the title of vapa, a salu must also use one of those, you tell him. He tells you that
be able to claim a neighborhood as his own. If he one’s already spoken for, but if you need it… take
proves his strength, the next tier in the hierarchy it. I’ll just make another. So, you take the knife
of criminals recognizes him as what he is. Vapa. and he grins and laughs. Then, he has his
apprentice come out and opens the box. A box full
For a vapa, the day to day stresses of running of renders.
a street gang are not as glamorous as one might
think. The politics of rival gangs, reluctant You go through the box looking at the names.
merchants and the occasional You see a few you recognize. Good names to own
interference from the favors from. You take the ones you
ignorant, effete and self- want and close the box. The
blacksmith, he asks you not to
righteous noble class make
the job more than a handful
Ven Measurements take all the good ones and you use
of trouble. And if the truth be your new knife on his face. He
known: the vapa aren’t the stops smiling and laughing. His
100 hands = 1 Season
ones who are really in charge. son drops the box and it smashes
20 hands = 1 bushel on the floor, spreading rendings
No, the vapa answer to a
higher authority. The 5 bushels = 1 Season everywhere. You tell the kid to pick
authority that recognizes them up. Tell him, “You don’t want
them for their loyalty, to be the one who ruins your
usefulness and ingenuity. A father’s business.”
shadow tier of the criminal hierarchy. The You go down to the side of the neighborhood
Futha’sen. where the doors are painted red and you meet
your friend with the mask. The one with the little
Life In A Street Gang shrine to the slut suaven. And she does you real
good. You leave her something special: a rending
You wake up when you want. If your gang has with a name on it. A big name. She compliments
any clout, you are probably staying in the nicest you on your generosity and skills.
rooms in an inn or tavern because the guy who
owns the place owes you something. You wash up Later that night, when you’ve had too much to
—if you like—and go downstairs. You get your drink and too much to eat, you and your gang are
food for free. You drink heavy liquor for breakfast walking down a twisting alleyway. You aren’t
as the rest of your gang shows up. Slowly. One- exactly sure where you are. Didn’t this alley turn
by-one. When you are all ready, you hit the left? And behind you, there’s a laugh. You turn
neighborhood. and see the Rotten Bunks. There’s more of them
than there used to be. They’re all carrying sticks
This particular day is the day you make and knives. Cowards won’t even carry swords
collections. You hit the butcher and he gives you when they know there aren’t any Blooded around.
free meat. The best cuts of the day. When you hit
the baker, he gives you hot bread with a smile on You pull your knives and sticks and the fight
his face. You already warned him not to hide his begins. But you don’t make it to the end. Some
pretty daughter, so he makes sure she gives you bastard Bunk slams his stick between your eyes.
the bread. After you make an indecent proposal, You feel something break in the middle of your
she tells you to wait a while while her father looks face and you fall down, blinded. You feel two
on nervously. You put your hand in a place it

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heavy hits on your head and that’s the last thing that. The Futha’sen marks those who answer
you ever feel. directly to him with a tattoo, identifying the
marked criminal as property. “This belongs to
Theater Gangs me.” Of course, the identifying mark is also a
warning: Meddle with my property and I’ll meddle
On the streets of Shanri’s Cities, gangs are with you.
everywhere. It seems every neighborhood has a
gang of its own. One particular kind of gang I’d As the Law demands, the fallen blooded wear
like to mention—to demonstrate just how far this black, but they wear it proud. Remember: as far
went—is the theater gang. Before we go further as the Blooded are concerned, under the black,
with that, let me explain a little bit about theater you have no legal protections. So, while you
life in Shanri. enforce the Law, you are not protected by it. Most
Blooded ignore what the fallen blooded do as long
Like I said above, theaters were everywhere in as they don’t mess with their unshamed cousins.
the City. Likewise, the Streets were filled with They can beat up peasants all day long.
gangs of actors. Theater owners would hire a
particular gang of actors to perform specific plays.
Each gang had its own specialties and within each “My Cousin”
gang, each actor had his “famous roles.” Perhaps it is something in the ven Blood that
Theater owners hire out a gang for a particulardemands it. Being surrounded by your family.
amount of time—weeks or even months. Isolated from their kin, the Futha’sen (or simply
Competition between gangs and theaters is f’sen) “adopt” new family members. nephews and
bloody. The gangs sabotage performances of rival nieces to justify claiming Revenge. The unblooded
gangs by gutting the actors. If you can’t walk, you come to them hoping the f’sen will “adopt” their
can’t get on stage. Performance cancelled. Why children, adding the child to the Blooded’s
don’t you good folks come on over across the “family.”
street and see a real show? Ugta’sen. Half-Blooded. Those who have
This bloody part of ven theater undergone the Ritual illegally. An irony,
considering the fact that all Rituals are illegal.
Futha’sen: The Fallen Blooded Fallen Blooded do not, as a rule, perform the
Blooding ritual on just anyone. Filling the streets
In the Great Game, there are winners and with half-Bloods will get you killed. Like
losers. The winners take the spoils. The losers everything in ven culture, the f’sen keep it quiet.
take the black. Shunned and discarded. Rubbish. Unlawfully Blooding a peasant is cause for true
Refuse. The Fallen. pain: Injury and Insult. Any of the Blooded can
Once a Blooded noble has lost his land, he has make a lawful claim. While Blooding a peasant
nowhere to go. His family and his friends must illegally does present dire consequences, it also
shun him as the Law commands. Nowhere to go. allows the Fallen an opportunity to create
Nowhere to go but the streets. powerful soldiers. Soldiers willing to serve his
cause. Adopted into a Blooded family, these
These are the Futha’sen. The Fallen Blooded.
“cousins” claim a different kind of protection.
The Master Criminals of Shanri. They rule the
“Mess with me, you mess with my Blooded uncle.”
gangs quietly. No-one even dares whisper their
A part of the f’sen’s family. Not truly Blooded, but
names.
no longer unblooded.
Futha’sen find their way to the City where they
rule like little gods. While shunned by elite
society, they are still protected by the Law.
Revenge, ownership, weapons. These things still
belong to them. Their Blooded status gives them
the protection of Law and their relationships with
the suaven gives them supernatural backup.
The Futha’sen prefer to remain unseen,
relying on their reputations and sukatel—“street
names”—to support their reputations. A sukatel is
a nickname the Fallen Blooded picks up. It is
usually something ambiguous or misleading. “The
Judge,” “The Widow,” or “The Butcher.” Something
ambiguous, misleading and melodramatic like

PAGE 24
Next Issue!
More Play Dirty!

Houses of the Blooded:


Slumming (Chapter 2)

A New RPG: The Story Engine!

See You Next Month!

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