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Water

Roll Treasure Discovered


Mortal currency (gold doubloons, jewelry, ancient coinage, precious metals
1
or stones, ancient artwork, fresh pearls)
Secret-revealing objects (a number of Mystery questions equal to Water
2
boons on a single topic)
Ancient weapon (culture-appropriate for the area, with a +2 to either
3
accuracy or damage)
Divine currency (magical currency, information suitable for blackmail, or
4
anything else worth approximately one favor from a low-Legend god)
Magical consumable (three doses of wine, honey, water, or anything else
5
that restores 5 Legend when drunk)
Shipwreck (an entire sunken ship containing one of each of the items from
6
rolls 1-5)
Titanrealm fragment (approximately one cubic yard of material that can be
7
used to craft relics)
Immortal consumable (one dose of amrita, nectar, or any other magical
8 drink that restores 25 Legend when drunk if the drinker spends 3
Willpower)
Ancient secret-revealing objects (a number of Mystery questions equal to
9
double Water boons on up to two topics)
Relic (seven dots, unbound to anyone, statted by the Storyteller based on the
10
area it was found)
Roll Nature Virtue
1 Caregiver Valor
2 Comrade Loyalty
3 Expositor Expression
4 Gallant Courage
5 Libertine Conviction
6 Martyr Endurance
7 Naturalist Harmony
8 Pacifist Piety
9 Traditionalist Duty
10 Visionary Intellect

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