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DORX.

lab
RESEARCH+EXPERIMENTAL LABORATORY
OUR
KITCHEN!
ARDHO
ADIN

PUTUT
EKI
DHONI

AGUS HARIYADI
NEDYOMUKTI
KURNIA W. DEA
FARIS B.
HAFIZ SUPRIHARJO OVI
ATIKA
MIFTAH

DORXLAB
dorxlab is a yogyakarta based collaborative laboratory promoting research and experiment through
digital objects. Founded in early 2012 by some digital geeks in gadjah mada universities, dorx is a name
dedicated to our objectives and interest towards digital object research and experiment. As a
laboratory, dorx committed to developed digital object as an emerging technologies into
interdisciplinary design especially architectural design and construction. Our work is an open
laboratory project with collaboration involves various practices.
PROJECT
RESEARCH

1
2.a
3
2.b
WORKSHOP +
EXHIBITION

4 6
5

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KRONOLOGI DISASTER
KRONOLOGIDISASTER it's a research program collaboration project PROJECT
between art, architecture and science to creating life form mechanism RESEARCH
defined by communities with organic method as medium to build the
communication behaviour and ecosystem support who living in Hazard-
Prone Areas. This program is the result of the collaboration between
01
HONF and a Digital Architecture community from DorxLab to explore the
field of developed digital object as an emerging technologies into
interdisciplinary design especially architectural design and construction.
With the common vision of the importance of interdisciplinary action for
the wider society. The main goal of the KRONOLOGIDISASTER program is
to bridge the practice, theories and innovative ideas from the fields of art,
architecture, and science and actualize it's application based on open
platform, generic infrastructure and affordable technologies.
Indonesia geography, geological and demographic has its KRONOLOGIDISASTER attempts to describe a complex mechanism through
unique biodiversity. They are formed due to subduction zones an open platform that was developed through organic method to build the
of three main active tectonic plates namely the Eurasian Plate, dialectic between human and nature, human and human by building
Pacific plate, and The Indo-Australian Plate. In a term of natural together (D.I.W.O; Do It With Others) a life form of the ecosystem that would
disaster countermeasures Indonesia has undergone story after later become a survival mechanism when there are natural disasters that
The Tsunami in Aceh and North Sumatra in 2004, earthquake will undermine the basic components of life such as water, food, and energy
Jogjakarta and Central Java in 2006, and the latest is Mount supply.
Merapi Eruption in 2010.

In response to this natural phenomenon, every community


group or society has its own knowledge and ways to deal with
the environment for the sake of survival. The mechanism in the
face of the incident formed from experience, knowledge,
expectations and problems that occurred in surrounding areas.

BASIC THOUGHT
MATERIAL :
6mm MDF boards
23 roll tape [276m]
540 paper clips
1 roll string

SOFTWARE+
HARDWARE:
gHowl
geco
ecotect
firefly PROJECT
Rhinoceros RESEARCH
grasshopper

servos 02.a
sensor
RESPONSIVE SURFACE | V.01
SON | STRING OF NATURE

Biomimicry is a nature observation in physical, models, systems, processes, and elements that inspire or replicated to solve human
problems. Through a very long process, nature has gone through a process of trial and error to improve the living organisms on the
planet and has proven its ability by time. The design that emerged from biomimetics has created latest technology developments in both
macro scale and nano level technology.
The aim of this research is to develop a surface model that can applied as wall or building skin which spatial configuration respond to
changing weather conditions, people flows and human communication, environmental factors and ecological considerations.
CONSTRUCTION PROCESS
1:1 SCALE PROTOTYPE
RESPONSIVE SURFACE | V.02
LIVING SURFACE PROJECT
RESEARCH

Nowadays, the architectural purpose is to investigate


and create space that can accommodate interaction 02.b
between people, buildings and environment. To
respond an increasingly dynamic environment, design
that can adjust the form actively is needed. One of the
elements that are easily adapt to its environment and
has a high aesthetic value is surface which can applied as
wall or building skin. Surface can respond to the
environment and have a profound effect on space in a
simple way.

Much like any other organism, this surface model can


adapt in a variety of ways when parameters change.
Parametric used as a method to get the surface model in
the process of analize the form that available in nature
through biomimicry or biomimetic approach and
incorporate mechanism system so that surface can
adapt in response to environmental changes actively.
The process of analyzing is using computer software and
virtual models.
SOFTWARE+
HARDWARE:
firefly
Rhinoceros
grasshopper

kinect
arduino
servos
sensor

PROTOTYPE
MODEL
PROJECT
RESEARCH

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IN BETWEEN
UI FAIR COMPETITION

Communication is an unique form for human interaction needs.


Nowdays, communication has shifted between function and meaning in
real world. It is a paradoxes between real space and virtual space, private
vs public. Topography in the city requires human interaction to
intervention cyber space become a new social space.

This installation try to explain the


paradox of virtual space and the
definition of new public space.

INTERACTION SCENARIO
GADGET USAGE
CONSTRUCTION PERCENTAGE
MASS STUDIES
20 CURVATURE TYPE
PROJECT
RESEARCH

04
STACKING DOME

little mermaid

PROTOTYPE
SCALE 1:10
PROTOTYPE
SCALE 1:10
PROJECT
RESEARCH

05
EUPHORIA
WIN+PLAY COMPETITION
PROJECT
RESEARCH

06
BATIK DEFORMATION

Interpretation of local character into something new is now limited by the figurative facades, building form or “batik” elements. Lack of
understanding of the local culture resulted in a lack of awareness to preserve the culture itself. Very ironic that the essence of the most
important of all locality itself is not even raised.
We focus on searching of innovative geometry by offering solution that serve as parameters to change a variable and transform it into
geometry.
PROTOTYPE
SCALE 1:25
WORKSHOP
EXHIBITION

07
FILE TO FACTORY
WORKSHOP
EXHIBITION

08
SUMMER
WORKSHOP

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