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Se 121 Digital Ilteracy Content
Se 121 Digital Ilteracy Content
COMPUTER
FUNDAMENTALS
1.1
Hardware
Computer Hardware Basics
Input Device
Input Device
An input device is any peripheral (piece of
computer hardware equipment) used to provide
data and control signals to an information
processing system (such as a computer).
Output Device
Output Device
An output device is any piece of computer
hardware equipment used to communicate
the results of data processing carried out
by an information processing system (such
as a computer) to the outside world.
Communication Device
Communication Device
System Unit
System Unit
A system unit, also known as a base unit, is the main body of a
desktop computer, typically consisting of an enclosure containing
the motherboard, power supply, cooling fans, internal disk drives,
and the memory modules and expansion cards that are plugged
into the motherboard, such as video and network cards.
MotherBoard
MotherBoard
The main circuit board of a microcomputer.
The motherboard contains the connectors
for attaching additional boards. Typically,
the motherboard contains the CPU, BIOS,
memory, mass storage interfaces, USB
ports, expansion slots, and all the controllers
required to control standard peripheral
devices, such as the display screen,
keyboard, and disk drive. Collectively, all
these chips that reside on the motherboard
are known as the motherboard's chipset.
System Clock
System Clock
The system clock determines the clock speed
of the computer which is the speed at which a
microprocessor executes instructions. Every
computer contains an internal clock that
regulates the rate at which instructions are
executed and synchronizes all the various
computer components.
Primary Storage
Rom Ram
BIOS
Primary Storage
Primary storage, presently known as memory, is the only one directly accessible to the CPU. The
CPU continuously reads instructions stored there and executes them as required. All computers have
primary storage.
Rom
ROM (read-only memory): Computers almost
always contain a small amount of read-only
Ram
RAM (random access memory), a type
of computer memory that can be
memory that holds instructions for starting up the accessed randomly; that is, any byte of
computer. Unlike RAM, ROM cannot be written to memory can be accessed without
touching the preceding bytes. RAM is
BIOS
The BIOS is boot firmware,
designed to be the first code run by
the most common type of memory
found in computers and other devices,
such as printers.
Some other examples of secondary storage technologies are: flash memory (e.g. USB sticks or keys),
floppy disks, magnetic tape, paper tape, punch cards, standalone RAM disks, and Zip drives.
CPU
CPU
Abbreviation for central processing unit, and pronounced as separate letters. The
CPU is the brains of the computer. Sometimes referred to simply as the central
processor, but more commonly called processor, the CPU is where most calculations
take place. In terms of computing power, the CPU is the most important element of a
computer system.
Bus
Bus
A collection of wires through which data is transmitted from one part of a computer to another.
You can think of a bus as a highway on which data travels within a computer. When used in
reference to personal computers, the term bus usually refers to internal bus. This is a bus that
connects all the internal computer components to the CPU and main memory. There's also an
expansion bus that enables expansion boards to access the CPU and memory.
Examples include PCI and PCI express for expansion boards and SATA for hard drives.
External
External
A bus that connects a computer to peripheral devices. The most commonly used
external bus is the Universal Serial Bus (USB) but there is also Thunderbolt, Firewire
and eSATA (External SATA).
Expansion Cards
An expansion card (also expansion board, adapter card or accessory card) in computing is a
printed circuit board that can be inserted into an expansion slot of a computer motherboard
to add additional functionality to a computer system. Examples include video cards, sound
cards, network cards, TV tuner cards.
Desktop Vs Server
Desktop Vs Server
• Designating a machine or hardwareas "server
hardware“ or "server-class hardware" implies
that it is more powerful and more importantly
more reliable than standard personal computer
or components
1.2
Networks and Mobile
Devices
A network is defined as the interconnection of
two or more computers either homogeneous or
heterogeneous in nature to carry out a
successful transmission of data or information
and resource sharing.
A network is the most powerful mechanism to
establish communication between computers.
A computer over a network can be either client
(resource requester) or server ( resource
allocator).
Local area network (LAN):
•A LAN covers a
relatively small area
such as a classroom,
school, or a single
building.
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Layer
Physical Physical
Layer Layer
8
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network
Layer
SpecifiesNetwork
Layer
electrical
Data Link Data Link
Layer connectionLayer
Physical Physical
Layer Layer
9
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Layer
Amplification
Regeneration
Data Link Data Link
Layer Layer
Physical Physical
Hub
Layer Layer
10
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Delineation
Layer
Error Layer
Address
of
Network Detection
FormattingNetwork
Layer Data Layer
Physical Physical
Layer Layer
11
The Data Link Connection
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Layer
Physical Physical
Layer Layer
12
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport
Layer
End to endTransport
Layer
routing
Network Network
Layer Layer
Physical Physical
Layer Layer
13
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Router Layer
Physical Physical
Layer Layer
14
Application Application
Layer Layer
Presentation Presentation
Layer Segmentation to offer re- Layer
-liable or unreliable con-
Session Session
-nection using TCP or UDP.
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Layer
Physical Physical
Layer Layer
Application Maintains different Application
ses-
Layer Layer
-sions for different app-
-lications or information
Presentation Presentation
Layer To be transmitted. Layer
Session Session
Layer Layer
Transport Transport
Layer Layer
Network Network
Layer Layer
Physical Physical
Layer Layer
Application Application
Layer Layer
Presentation Presentation
Layer Layer
Session Session
Layer Encryption , Layer
decryption ,
Transport compression and Transport
Layer decompression of Layer
data
Network Network
Layer Layer
Physical Physical
Layer Layer
Application Application
Layer Layer
Presentation Presentation
Layer Provides interface Layer
to the end users
Session by means of Session
Layer network aware Layer
applications.
Transport Transport
Layer Layer
Network Network
Layer Layer
Physical Physical
Layer Layer
TCP/IP also is a layered protocol but does not use all of the OSI layers, though
the layers are equivalent in operation and function .The network access layer is
equivalent to OSI layers 1 and 2. The Internet Protocol layer is comparable to
layer 3 in the OSI model . The 5,6 and 7 layer of OSI model is equivalent to the
operation of the Application layer of TCP/IP model.
Cisco has defined a hierarchical model known as the hierarchical
internetworking model. This model simplifies the task of building a
reliable, scalable, and less expensive hierarchical internetwork because
rather than focusing on packet construction, it focuses on the three
functional areas, or layers, of network:
Core layer: This layer is considered the backbone of the network and includes the
high-end switches and high-speed cables such as fibre cables. This layer of the
network does not route traffic at the LAN. In addition, no packet manipulation is
done by devices in this layer. Rather, this layer is concerned with speed and
ensures reliable delivery of packets.
Distribution layer: This layer includes LAN-based routers and layer 3 switches.
This layer ensures that packets are properly routed between subnets and VLANs
in your enterprise. This layer is also called the Workgroup layer.
Access layer: This layer includes hubs and switches. This layer is also called the
desktop layer because it focuses on connecting client nodes, such as workstations
to the network. This layer ensures that packets are delivered to end user
computers.
The devices that allows user to transmit data over a network ,thereby
allowing successful transference and retrieval of the sent data over a
network are called networking devices.
The devices which operate within a network
are called intra-networking devices and the devices that allow
transmission over distinct networks are called inter-networking
devices. The major networking devices are:
• Hub
• Repeater
• Modem
• Gateway
• Bridge
• Switch
• Router
A hub is the most basic networking device that connects multiple
computers or other network devices together . A network hub has no
routing tables or intelligence on where to send information
and broadcasts all network data across each connection. Most hubs
can detect basic network errors such as collisions, but having all
information broadcast to multiple ports can be a security risk and
cause bottlenecks.
In general case the bridge can read the ethernet data which gives the
hardware address of the destination address, not the IP address. Bridges
forward all broadcast messages.
Only a special bridge called a translation bridge will allow two networks
of different architectures to be connected. Bridges do not normally allow
connection of networks with different architectures.
Essentially, switches are the traffic cops of a simple local area network.
Switches are similar to hubs, only smarter. A hub simply connects all the
nodes on the network -- communication is essentially in a haphazard
manner with any device trying to communicate at any time, resulting in
many collisions. A switch, on the other hand, creates an electronic tunnel
between source and destination ports for a split second that no other
traffic can enter. This results in communication without collisions.
With a switch, multiple
stations may transmit Switch
simultaneously: no
congestion as traffic
grows.
Station
Station
Connection 1 C
A
A-C
Connection 1
A-C Station
Station Connection 2 D
B B-D
Connection 2
B-D
A router is used to route data packets between two networks. It reads the
information in each packet to tell where it is going. If it is destined for an
immediate network it has access to, it will strip the outer packet, readdress the
packet to the proper ethernet address, and transmit it on that network. If it is
destined for another network and must be sent to another router, it will re-package
the outer packet to be received by the next router and send it to the next router.
The section on routing explains the theory behind this and how routing tables are
used to help determine packet destinations. Routing occurs at the network layer of
the OSI model. They can connect networks with different architectures such as
Token Ring and Ethernet. Although they can transform information at the data
link level, routers cannot transform information from one data format such as
TCP/IP to another such as IPX/SPX.
Routers do not send broadcast packets or corrupted packets. If the routing table
does not indicate the proper address of a packet, the packet is discarded.
Routers are located at gateways, the places where two or more networks connect.
Routers use headers and forwarding tables to determine the best path for
forwarding the packets, and they use protocols such as ICMP to communicate with
each other and configure the best route between any two hosts.
What is a Mobile Device?
- What is a Smart Mobile Device?
Types of Mobile Devices
Mobile Operating System
- Features of Mobile OS
- Popular Mobile Operating Systems
Form Factors: Then & Now
Recent Trends in Smart Device Accessories
Mobile Device Security
Positive Effects of Mobile Device
Negative Effects of Mobile Device
Some Key Features to Expect in the Future
A mobile device is a small handheld and
extremely portable computing device having a
display screen with touch input or miniature
keyboard.
It is a device that has:
Android
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