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The line from the actor to a use case is called a(n) ____.

An object treats data and processes separately.


Customer objects can perform specific tasks, such as placing an order or paying a bill.

____ is a widely used method of visualizing and documenting an information system.


____ are characteristics that describe the object.
A(n) ____ is a specific member of a class.
In an object-oriented system, objects can ____ certain attributes from other objects.

The concept that a message gives different meanings to different objects is called ____.
All objects within a(n) ____ share common attributes and methods.
In a use case, an external entity is called a(n) ____.
The UML symbol for a use case is a(n) ____ with a label that describes the action or event.

A use case ____ is a visual summary of several related use cases within a system or subsystem.
When you create a use case diagram, the first step is to identify the system boundary, which
is represented by a ____.
The UML notation ____ identifies a zero or many relation.
Sequence diagrams include symbols that represent all of the following EXCEPT ____.
After you identify a system’s objects, classes, and relationships, you should develop a(n) object
relationship diagram that provides an overview of the system.
Some objects might have a few attributes; others might have dozens.
Just as objects are similar to adjectives, attributes resemble verbs that describe what and how an
object does something.
The same message to two different objects produces the same results.
n object has certain ____, like the make, model, and color of a car.

An object’s ____ are the tasks or functions the object performs.


A(n) ____ represents a real person, place, event, or transaction.
A(n) ____ is a group of similar objects.
The UML represents an object as a(n) ____ with the object name at the top, followed by the object’s
attributes and methods.
The UML represents an object as a(n) ____ with the object name at the top, followed by the object’s
attributes and methods.
A major advantage of O-O designs is that systems analysts can save time and avoid errors by using
____ objects.
____ allows objects to be used as modular components anywhere in the system.
A class can belong to a more general category called a ____.
____ enable objects to communicate and interact as they perform business functions and
transactions required by the system.
____ enables an object to derive one or more of its attributes from another object.
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