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Falcon the Hunter 4 Manticore 3 Mimic 2 Ochre Jelly 2

14 112 17 14 68 11 12 58 11 8 45 8
30 30/50 15 10/10

+2 +2 +3 +0 +3 +2 +3 +3 +3 -2 +1 -1 +3 +1 +2 -3 +1 -1 +2 -2 +2 -4 -2 -5

Saving Throws: Dex +4,. Wis +5 -Darkvision 60ft -Stealth +5, Imm. Acid, prone Imm. Blinded, charmed, deafened, exhaustion,
Skills: Athletics +4, Perception +7, Survival +5 -Language: Common -Darkvision frightened, prone

+1 die for bow attacks damage -24 tail spikes; regrow after long rest -Grapples any touch, DC 13 Dis. Blindsight 60ft
Ranged attacks ignore cover -3 attacks: 1 bite 2 claws, or 3 tail spikes -Adv. on attacks against grappled creature Resists Acid. Imm. Lightning, Slashing

-Falcon makes 3 melee attacks or 2 ranged attacks Bite: +5, Hit; 7(1d8+3) piercing Pseudopod: +5, Hit: 7(1d8+3) Bludgeoning. Pseudopod: +4, Hit: 9(2d6+2) Bludgeoning plus 3
-Longsword: +4 to hit, 5 ft reach, one target. Hit; 6 Adhesive (1d6) acid
(1d8+2) slash dmg [7 (1d10+2) slash in 2 hands] Claw: +5, 6(1d6+3) slashing
-Longbow: +4 to hit, range 150/600, one targer; Hit; Bite: +5, Hit: 7(1d8+3) Piercing plus 4(1d8) acid -Split: when hit with Lightning or slashing splits if at
11(2d8+2) piercing dmg Tail Spike: +5, range 100/200, Hit:7(1d8+3) piercing least 10 HP. new is half HP and 1 size smaller

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