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13th Age Chars
13th Age Chars
Brendan Serrin
1, Race:
Human, +2 to any stat, Bonus feat and Quick to fight
Quick to fight: Roll twice for initiative and pick one.
2, Class:
Wizard, +2 to Wisdom or Intelligence
Features:
Cantrips, may cast +Int minor spells each battle or every 5 minutes.
Cyclic spells, always use cyclic spells once per battle and spend them if the
scalation is 0 or odd.
Overworld Advantage, while in the overworld, daily spells become recharge 16+
after battle.
Talents, 3 of your choice
Cantrip-mastery, grants at-will use of cantrips, and may cantrip normal spells.
High Arcana, grants Memorization and Counter-magic
Abjuration, on daily cast: +4 AC until the end of your next turn.
Utility spell slot, may give up a spell slot to gain a utility spell cast.
Spells slots: 5 level 1
Str 9 -1, Dex 13 +1, Con 18 +4, Int 19 +4, Wis 13 +1, Cha 15 +2
Ini: +2
Armor: 12
PhysDef: 12
MenDef: 15
HP: (6+4)x3, 30
Recoveries: 8
Recovery dice (xlevel): 1d6+4
OUT: I was trained by a derelict High Elf Mage that delved too deep into
necromancy. He is now a specter that lingers around me waiting to possess me.
Icon relationships:
Elf Queen 1, Negative Relationship
Lich King 2, Conflicted Relationship
Backgrounds:
Trainee of a Scholar of Death 4
Exile of the Magic Courts 2
Rogue Spellcaster 2
Former lyricist 2
Feats 2:
Utility Spell, Adventurer feat: 2 utility spell per normal slot spent.
Further Backgrounding, Adventurer feat: +2 background points
1, Race:
Gnome, +2 to Dex or Int, Small, Confounding, Minor Illusions
Small: +2 AC vs AOO
Confounding: 1/b on a nat 16+ attack, target is dazed until end of next turn
Minor Illusions: Standard action, at-will, create strong smell or sound.
OUT: