All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. Fantasy treasures takes I terns and treas u res from mythologies and folklore the world over and translates them into terms suitable for use in playing fantasy roleplaying games. The author urges GMs to look to the myths and to literature for ideas and plots which can enliven their campaigns.
All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. Fantasy treasures takes I terns and treas u res from mythologies and folklore the world over and translates them into terms suitable for use in playing fantasy roleplaying games. The author urges GMs to look to the myths and to literature for ideas and plots which can enliven their campaigns.
All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental. Fantasy treasures takes I terns and treas u res from mythologies and folklore the world over and translates them into terms suitable for use in playing fantasy roleplaying games. The author urges GMs to look to the myths and to literature for ideas and plots which can enliven their campaigns.