GAME 29
White: R. Fischer
Black: C. Mufioz (Ecuador)
Played at Leipzig (East Germany)
Olympiad, October 18, 1960,
Preliminaries, Round 2
Fischer has been the most successful
Dragon slayer of all time. He’s lost
exactly one game, this one, but
what a game! The unheralded
Equadorian simply outplays the great
Bobby in middle game complications.
Psychologically speaking, Fischer's
loss is caused by an overestimation
of his position and an underestima-
tion of his opponent. Yet, except for
the dubious 9 ... P-QR3, Fischer
himself couldn’t have improved on
Black’s play.
Sicilian Defense (Dragon-Yugoslav)
1 PKS P-QB4
2 N-KB3 P-Q3
3 P-Q4 PxP
4 NxP 'N-KB3.
5 N-QB3 —P-KN3
Defining the variation as the Dragon,
a strategically logical and sound
continuation. The fianchetto KB will
bear down rather directly on the
center and from a longer-range
viewpoint also against White’s QN
and Queenside. In addition Black is
ready for quick Kingside castling.
6 B-K3
7 P-B3
B-N2
The modern approach, called the
Yugoslav, leads to castling on
opposite sides and sharp tactical
play. In the 1930s when the Dragon
came to the fore, the continuation
invariably was 7B-K2 and 8 O-O
leading to a positional type of game.
Over the last 15 years the Yugoslav
Attack has pretty much displaced
the “old” Kingside castling.
Town 0-0
8 QQ N-B3
9 B-QB4
The straightforward 9 O-O-O allows
potentially great complications after
9... P-Q4l? Thus since 1958 or so
the theoretical and popular move
has been 9 B-QB4, The pluses are
clear enough: .. . P-Qé is prevented
and the Bishop puts pressure on
Black’s KB2 square. However, there
are also minuses: the Bishop won’t
be able to remain on QB4, and
retreat to QN3 will take additional
time, Thus the whole maneuver is
rather time-wasting and contributes
little to the Kingside attack.
9... P-QR3?!
At the time of this game the varia-
tion was still in its infancy and the
correct method for Black was not yet
established. However, the text move
was thought to be too slow even
then. The late 1960s and the 1970s
Game Twenty-Nine 115have shown that quick mobilization
of the Queenside is in order with
9... B-Q2 and then either 10
R-B1 and 11... N-K4 or 10...
Q-R4 and 11... KR-B1.
10 B-N3 QR4
11 0-0-0 B-Q2
12 KN1 wee
The greatest danger to an accurate
analysis of a game is a superficial
assumption that the loser had a
lost game from the very beginning.
This is illustrated much too well by
the treatment that this understand-
ably famous game has received.
Invariably the text move has been
labeled “too slow” and has been
blamed, at least by inference, for
White's loss. Yet in the modern
treatment starting with 9... B-Q2
for White, on move 12 K-N1 is
given an excellent rating. So how on
earth can the same move here, in
effect with an extra tempo for White,
be suddenly inferior? In fact, the
move is quite good and playable.
However, White does have an even
sharper continuation: 12 P-KR4! If
then 12... KR-B1; 13 P-N4, N-K4;
14 B-R6, N-B5; 15 BxN, RxB; 16
BxB, KxB; 17 P-R5, with a very
strong attack for White.
Rm... QR-B1
More logical is 12 ... KR-B1 so
that: a) The King has a flight square
on KB1, b) Black can respond to
116 How to Beat Bobby Fischer
White's B-KR6 with 8-R1, and ¢) The
QR may have something to do on
the QR or QN files.
13° P-N4
Now we know that the attack can
be started more efficiently via 13
P-KR4, as White often is able to
play the Pawn sacrifice P-KR5.
wee N-K4
14 ~B-R6?! eos
This is a serious inaccuracy. Correct
was 14 P-KR4, and if now 14 ...
N-B5; 15 BxN, RxB; 16 N-N3!, as
16 ... Q-K4 can be met with the
positionally strong 17 B-Q4!.
Ww... N-BS
15 BxN RB
16 N-N3 Q-KA!!
Because of some wild tactical stuff,
the Queen is safe here. It is clear
that 17 B-B4, Q-K3 leads to nothing
since 18 N-Q4? is refuted by 18 ...NxKP! After 17 P-B4 Black has the
choice between the “quiet” 17 ...
BxB; 18 PxQ, BxQ; 19 NxB, RxN
with good compensation for the
exchange or the crazy 17 ... Q-K3;
18 P-BS, Q-K4; 19 B-B4, QxN!!;
20 PxN, NxKP; 21 Q-K3, KR-B1, with
a position impossible to evaluate:
Black has a very strong attack, yet
White has an extra Queen.
17 ~P-KR4
A logical, “safe” continuation of the
attack.
7... KR-B1
18 =B-B4?
Rather pointless. Fischer apparently
valuable time here. The simple 18
BxB, KxB; 19 P-R5 was also the best.
If Black then plays 19 ... P-KN4
White has 20 P-R6+, K-N1; 21 N-Q4,
with a tough position and chances
for both sides.
1%... Qk
19 ~P-RS
Again 19 N-Q4? is refuted by 19
ee NxKP!
~ ... P-QN4!
20 ~PxP BPxP
21 ~B-R6 B-R1!
22 ~P-K5??
THE LOSING MOMENT
This coffeehouse move is the defini-
tive loss factor. No good for Black
were 22 ... PxP?; 23 P-N5,
winning a piece and 22 ... QxKP?;
23 KR-K1! with a winning attack.
Bobby didn’t bother to consider
Black’s rather obvious reply. Either
22 R-QB1 or 22 R-R2 was correct.
Black already stands somewhat
better, but the game is still full of
fight. But now ...
22 err P-N5!
If now 23 N-K2, then 23 ... QxKP
is quite playable and strong. Yet this
was better for White than the
suicidal text move.
23 ~PxN?!
24 Q-R2
PxN
Quer!
White has nothing on the Kingside
while his Queenside will be in
shreds. Black’s game plays by itself—
quite a rare situation against Bobby!
Game Twenty-Nine 11725
26
B-NS Q-B2
Q-K2 vee
There is absolutely nothing to sug-
gest for White anywhere; his
position is beyond hope and
salvation.
% PxP
27° QxP QQ
28 BxQ RxBP
29 RxQP BRS
30 B-NS R-B7!
118
How to Beat Bobby Fischer
31 «B-K3
If 31 RxQRP, B-QB3! is the strongest.
31... RxP.
32 B-Q4 BxN
33 PxB BxB
34 RxB RxP
35 R-Q2
35 R-Q7 doesn’t even have a threat
as 36 RxP (either Rook) loses to
6... R-BB+.
35. RI-N1
36 R-Q7 —-RQRE.
WHITE RESIGNS
Not much to say about the final
position!