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For safe use of this product, carefully read the following section of this manual and the Precautions section of
the instruction manual supplied with the PSP ® (PlayStation ® Portable) system before use. Retain both this
software manual and the instruction manual for future reference.
Table of Contents
Sony Computer Entertainment America (SCEA) warrants to the original purchaser of
this SCEA product that this software is free from defects in material and workmanship for
WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES a period of ninety (90) days from the original date of purchase. SCEA agrees for a period
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain
light patterns or flashing lights. Exposure to certain patterns or backgrounds on a screen or when playing video
of ninety (90) days to either repair or replace, at its option, the SCEA product. You must
games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously call 1-800-345-7669 to receive instructions to obtain repair/replacement services.
undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you,
This warranty shall not be applicable and shall be void if the defect in the SCEA
or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician
before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you
Getting
product has arisenStarted.....................................................
through abuse, unreasonable use, mistreatment or neglect. 2
or your child experience any of the following health problems or symptoms: THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER
• dizziness • disorientation REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR
• altered vision
• eye or muscle twitches
• seizures
• any involuntary movement or convulsion
Controls................................................................
OBLIGATE SCEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE 3
• loss of awareness PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN. PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED
__________________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
ABOVE.Starting
IN NO EVENT Up...........................................................
WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL 5
• Use in a well-lit area and keep a safe distance from the screen. DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA
• Avoid prolonged use of the PSP® system. Take a 15-minute break during each hour of play. SOFTWARE PRODUCT.
• Avoid playing when you are tired or need sleep.
__________________________________________________________________________________
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea,
The doGame
Some states not allowScreen. ................................................
limitations as to how long an implied warranty lasts and/or 6
exclusions or limitations of consequential damages, so the above limitations and/or
or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of
the body. If the condition persists, consult a doctor. exclusions of liability may not apply to you. This warranty gives you specific legal
__________________________________________________________________________________
rights, and you may also have other rights which vary from state to state.
Do not use while driving or walking. Do not use in airplanes or medical facilities where use is prohibited or
restricted. Set the PSP® system’s wireless network feature to off when using the PSP® system on trains or in
Menu Screens...................................................... 7
other crowded locations. If used near persons with pacemakers, the signal from the PSP® system’s wireless UNAUTHORIZED USE
network feature could interfere with the proper operation of the pacemaker.
Unauthorized copying, reproduction, rental, public performance or broadcast of this
Use and handling of UMD™ game Items. ....................................................................
is a violation of applicable laws. Shared game code is licensed solely for 8
• This disc is PSP (PlayStation Portable) format software and is intended for use with the PSP system only. If
® ® ® wireless distribution through PSP systems for noncommercial purposes. All rights to
the disc is used with other devices, damage to the disc or to the device may result. • This disc is compatible for make copies of any portion of the game for subsequent redistribution is retained by
use with the PSP ® system marked with FOR SALE AND USE IN U.S. ONLY. • Depending on the software, a
Memory Stick Duo™ or Memory Stick PRO Duo™ (both sold separately) may be required. Refer to the software
Attacks
the copyright holder.and
PleaseMoves. ............................................
contact SCEA at 1-800-345-7669, if you are unwilling to 10
manual for full details. • If paused images are displayed on the screen for an extended period of time, a faint
accept the terms of this license.
image may be left permanently on the screen. • Do not leave the disc in direct sunlight, near a heat source, in
a car or other places subject to high heat and humidity. • Do not touch the opening on the rear of the disc
(recording surface of the disc; see drawing). Also, do not allow dust, sand, foreign objects or other types of dirt
Credits................................................................ 14
“PlayStation”, “PS” Family logo, and “PSP” are registered trademarks and “UMD” is a trademark of Sony Computer
Entertainment Inc. “Memory Stick Duo” and “Memory Stick PRO Duo” are trademarks of Sony Corporation.
to get on the disc. • Do not block the opening with paper or tape. Also, do not
write on the disc. • If the opening area does get dirty, wipe gently with a soft
cloth. • To clean the disc, wipe the exterior surface gently with a soft cloth. • Do Updating the PSP (PlayStation Portable) system
® ®
not use solvents such as benzine, commercially-available cleaners not intended Limited Warranty................................................ 25
for CDs, or anti-static spray intended for vinyl LPs as these may damage the disc. Updating the PSP system software
®

• Do not use cracked or deformed discs or discs that have been repaired with This UMD™ includes the latest update data for the PSP® system. If a screen prompting you to
adhesives as these may cause console damage or malfunction. • SCE will not be update the system software is displayed when you start the UMD™, you must perform an update
Recording surface
held liable for damage resulting from the misuse of discs. to start the software title contained on the UMD™.
Ejecting the disc
Performing the update
Press the right side of the disc until it is in the position shown in the When you insert the UMD™, an icon (as shown on
drawing and then remove it. If excess force is applied this may result in the right) is displayed under [Game] in the home
damage to the disc. menu. Select the icon, and then follow the on-screen
instructions to perform the update. PSP® Update ver X.XX
Storing the disc
Insert the bottom side of the disc and then press on the top side until it Before starting the update:
clicks into place. If the disc is not stored properly, this may result in • Fully charge the PSP® system battery.
damage to the disc. Store the disc in its case when not in use and keep in • Connect the AC adaptor to the system and plug it
a place out of the reach of children. If the disc is left out this may result in into an electrical outlet.
warping or other damage to the disc.
During an update:
God of War®: Chains of Olympus Tips and Hints • Do not remove the AC adaptor, turn off the system or remove the UMD™.
If an update is canceled before completion, the system software may become damaged, and the
Game Hint Guide Information PlayStation Underground Game Guides system may require servicing to repair or exchange.
For free hints and tips visit us at www.us.playstation.com. Sign up and become a member of
the PlayStation Underground and access free hints, tips, and cool moves for games produced Checking that the update was successful
by Sony Computer Entertainment America. After the update has been completed, select [System Settings] under [Settings] from the home
No hints will be given on our Consumer Service/Technical Support Line. menu, and then select [System Information]. If the System Software field displays the version
number of the update, the update was successful.
Consumer Service/Technical Support Line 1-800-345-7669
Call this number for technical support, installation or general questions regarding PSP®
For details on the update feature of the PSP® system, contact SCEA Consumer Services at
and its peripherals. Representatives are available Monday – Saturday 6AM – 8PM and
1-800-345-7669 or visit http://www.us.playstation.com/psp
Sunday 7AM – 6:30PM Pacific Standard Time.
UCUS 98653 1
Getting Started Controls
GETTING
GETTINGSTARTED
STARTED STARTING UPUP
STARTING
Right sideside
Right viewview ®
(PlayStation
PSPPSP ® Portable)
(PlayStation
® ® system
Portable) configuration
system configuration

L button
L button LCD screen
LCD screen R button
R button
Directional
Directional
buttons
buttons
buttons
buttons
buttonsbuttons
POWER/HOLD switch
POWER/HOLD switch

Front view
Front view
MEMORYMEMORY
DiscDisc
covercoverDC OUT connectors STICKSTICK POWERPOWER
DC OUT connectors indicator
DUO™DUO™ indicator
accessaccess
indicator
indicator
Volume HOLD HOLD
WLANWLAN Volume indicator
indicator
accessaccess
indicator
indicator Right speaker
Right speaker
IR port
IR port USB USB OPENOPEN
latchlatch Analog stick stick STARTSTART
button button
connector Analog
connector Strap Strap
holderholder SELECTSELECT
button button
Left speaker
Left speaker Sound Sound
button button
Set up
Setyour PSP®PSP
up your (PlayStation
®
®
(PlayStationPortable)
® system
Portable) according
system accordingto theto the HOMEHOME
buttonbutton DisplayDisplay
button button
instructions in the manual supplied
instructions in the manual supplied with with
the system. Turn Turn
the system. the system
the system
on. The power
on. The indicator
power lightslights
indicator up inup green and the
in green andhome menumenu
the home is is
displayed. Press
displayed. the OPEN
Press the OPENlatchlatch
to open the disc
to open cover.
the disc INSERT
cover. INSERT Menu Controls
God God
of War ®:Chains of Olympus disc with the label facing away from
of War ®:Chains of Olympus disc with the label facing away from
the system, slideslide
until until
fully fully
inserted and close the disc Navigate Through Menus............................ N or B
the system, inserted and close the cover. FromFrom
disc cover. the the
PSP®PSPsystem’s
® homehome
system’s menu, select
menu, the Game
select the Gameicon icon
and then the UMD
and then the UMD Highlight Menu Item............................ directional buttons
icon.icon. Select Menu Item.......................................................... S
A thumbnail for the
A thumbnail forsoftware
the softwareis displayed. Select
is displayed. the thumbnail
Select the thumbnailand and
press the S Exit Menu Screens...........................................> / <
thebutton of the ofPSP system to start the software. Follow
®
press S button the PSP ®
system to start the software. Follow
the on-screen instructions
the on-screen instructionsand refer to this
and refer to manual for information
this manual for information Return to Higher Menu.................................................. A
on using the software.
on using the software. On Ground Basics
NOTICE: Do not eject a UMD™ while it is playing. Walk/Run/Climb/Swim................................... analog stick
NOTICE: Do not eject a UMD™ while it is playing.
Evade................................. N + B with analog stick
Memory Stick
Memory Duo™
Stick Duo™
Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of Jump............................................................................. S
Warning! Keep Memory Stick Duo™ or Memory Stick PRO Duo™ media out of
reach of small children, as the media could be swallowed by accident. Light Attack................................................................... F
reach of small children, as the media could be swallowed by accident.
To save game settings and progress, insert a Memory Stick Duo with Heavy Attack................................................................. D
To save game settings and progress, insert a Memory Stick Duo with
at least 544 KB of free space into the memory stick slot of your PSP®
at least 544 KB of free space into the memory stick slot of your PSP® Grab............................................................................... A
system. You can load saved game data from the same memory stick or
system. You can load saved game data from the same memory stick or
any Memory Stick Duo containing previously saved games. Block......................................................................... N
any Memory Stick Duo containing previously saved games.
2 3
Controls Starting Up
On Ground Basics Continued Main Menu
Use Magic.......................................B + F or D or A New Game: Select this option to begin a new God of
Action/Interact............................................................... A War®: Chains of Olympus game. God of War®: Chains of
Olympus offers four different difficulty configurations:
Access Upgrade/Moves/Inventory Screen................. >
Pause Game/Options Menu....................................... < Mortal (Easy)
On Ground Advanced Hero (Normal)
(Some of these moves require Kratos to upgrade his blades
before they can be used.)
Spartan (Hard)
Orion’s Harpoon.................... A (when an enemy is in air)
Hyperion Ascension..............................................Hold D God (Very Hard)
Helios Reverse (requires Sun Shield)................. Tap N Note: To access God difficulty mode, you must first beat
Plume of Prometheus.........................................F, F, D the game on the Mortal, Hero, or Spartan difficulty level.
Spirit of Hercules................................................D, D, D
Valor of Hercules................................................D, D, F Load Game: Choose this option to load a previously
Cyclone of Chaos.............................................. N + F saved game. As you play the game, you will reach
checkpoints that allow you to save your progress.
In Air Basics
Double Jump.................................................... S then S Options: Toggle subtitles and hints ON/OFF, and adjust
Horizontal Attack........................................................... F the game’s sound and music volume. Press the directional
Vertical Attack............................................................... D buttons X and Z to set the volume levels higher or
lower. You can also select DISPLAY CONTROLS, which
Air Grab......................................................................... A
allows you to view the control layout.
(when Kratos and enemy are in air)
Note: To toggle subtitles on/off during cinematics press F
In Air Advanced
(Some moves require Kratos to upgrade his blades before they
can be used.) Treasures: As Kratos progresses through the
campaign mode and meets certain requirements, he
Cyclone of Chaos (Air)....................................... N + F will unlock various challenges and rewards in this menu.
Tartarus Rage (Air)............................................ N + D Check back often to see what has been unlocked!
Rampage of the Furies (Air).............................. N + A

4 5
The Game Screen Menu Screens
Blade Icon Pause Menu
Pressing < during a game will pause the game and
open the Pause Menu. From this menu, you can select
CONTINUE to continue your game, OPTIONS to show or
hide subtitles and hints, adjust volume, view game
controls, RESTART FROM LAST CHECKPOINT will return
Kratos to the most recent check point, or QUIT GAME to
quit and return to the Title Menu.
Note: You can also press < from any of the menu items to
return to the game

Menu Screens
Power Up Meter

Blade Icon
The Blade Icon contains two separate meters —
Health and Magic.

Health Meter Magic Meter


Pressing > during gameplay pauses the game and
gives you access to the Menu Screens (Power Up,
Moves, and Items). Use N and B to scroll
between the screens, and press the directional buttons
C and V to highlight an option.
Power Up Meter
power up: Kratos will acquire new Weapons and
Health Meter Magic abilities, which then can be upgraded by using
The Health Meter is refilled by collecting Green Health the Red Power Up Orbs he’s collected. Select a Weapon
Orbs from fallen enemies and glowing green chests. or Magic to be powered up and then hold down S to
upgrade.
Magic Meter
The Magic Meter is refilled by collecting Blue Magic Orbs moVes: Displays all of the current combos and moves
from fallen enemies and glowing blue chests. that have been unlocked and are available to Kratos. As
Kratos gains new Magic and abilities, the Move list will
Power Up Meter grow substantially.
The Power Up Meter shows how many Red Power Up items: Throughout his journey, Kratos will acquire items
Orbs are currently in Kratos’ possession. Red Power Up that aid him in the battlefield. Descriptions of these items
Orbs are used to power up Kratos’ Weapons and Magic. and their purpose can be found here.

6 7
Items
Chests
Throughout his quest, Kratos
will often find chests — some of
which are cleverly hidden within
the environment. These chests
hold useful items and orbs. To
open a chest, stand in front of it
and hold A.

Save Altar
Any time Kratos comes across a
glowing pillar of light, step into
the light and press A to save
your progress.
Note: A save game containing profile
information such as unlocked items and available upgrades will be
saved in conjunction to save points without notifying the user.

Special Items
In addition to Orbs, Kratos can find Special Items that
will greatly increase his powers. Of course, items such as
these are not easy to come by. You can view the Special
Items you’ve acquired by pressing > and using N or
B to scroll to the Inventory Menu.
Gorgon Eyes
Collect five Gorgon Eyes to
increase Kratos’ Health Meter
by one level.

Phoenix Feathers
Collect five Phoenix Feathers to
increase Kratos’ Magic Meter by
one level.

8 9
Attacks and Moves Attacks and Moves
Combos Climbing
Kratos can climb certain surfaces and even fight while
hanging on. To climb on a wall or other climbable surface,
move the analog stick Z, X, C, or V. To quickly jump
along the wall, press S. To quickly slide down a climbing
wall press S and hold the analog stick V. Kratos can
also travel quickly along ceilings with his blades by
pressing S.

Swimming
Kratos can unleash devastating attacks that can be
In certain areas, it is necessary for Kratos to swim. Move
linked together to create a string of combos, capable of
the analog stick to guide Kratos through the water. He
inflicting massive damage. By striking, swinging, and
can also ascend, descend, and dash. To ascend, hold
even using the Blades of Chaos to catch and impale his
either D or S. Holding F will make him dive further
enemies, he can execute both short-range and long-
down. Hold B to dash. The swim dash, aside from
range attacks. Kratos can earn more red orbs for higher
quickly speeding through water, is also handy for breaking
number combos.
underwater obstacles.
Context Sensitive Attacks Note: Kratos cannot descend or ascend while swimming until
obtaining Triton’s Lance.

Moving Objects

Context Sensitive Attacks normally occur once an


enemy has been damaged to a certain extent. Once this
happens, a A button will appear over the enemy’s head.
Kratos can move certain objects from one place to
Press A and then continue to time and execute the
another. To grab and move an object, approach it and
series of button presses and/or analog stick movements
press and hold A, then move it with the analog stick.
that appear on-screen. If done correctly, Kratos will take
Kratos can also kick moveable objects. To kick an object,
out the enemy with a devasting finishing move.
hold B to charge the kick, then release.

10 11
Attack and Moves

Magic
Once granted, these special abilities will give Kratos
temporary powers that will greatly increase his chances
for survival. As Magic abilities are acquired, hold the B
button and press either D, F, or A to execute the
appropriate Magic ability, provided there is sufficient
Magic in the Magic Meter. Using Magic will deplete the
Magic Meter.

Puzzles
Kratos will often be called upon to decipher numerous
mind-bending puzzles. Kratos can and will need to
interact with items in the environment to help him
continue. Anytime you see a glowing white light or
glossy sheen on an object or location, it is possible to
interact with that object. This may involve attacking and
destroying it, or using it by pressing A.

12 13
Credits Credits
God of War - Designers/ Cinematic Animators Special Thanks Creative Director Barron, Cory
Implementers Matt Oursbourn All the spouses/ Cory Barlog Beaver, Christopher
Chains of
Michael Birkhead Nicolas Riviere significant others and Begum, Saladin
Olympus families of the team Technical Director
Michael Deneen Chuck Suong Cappiello, Matthew
Developed by Ready Max Walter Stephen Rubin/ Law Tim Moss
Offices of Stephen Caterson, Steve "Scat"
at Dawn Studios™ Rigging and Finishing
Design Consultant Artist Rubin Cinematic Animators Cheng, Michael
Creative Director and Eric Williams/Short Short Matt Oursbourn Jim Charne/Law Offices Mehdi Yssef Choi, Go Woon
Game Director Super, LLC of Jim Charne Artak Avakyan Coda, Paul
Ru Weerasuriya Cinematic Matte Howard Shapiro/Mitchell Jacqueline Corley Daniels, Derek
Concept Artists Painters Silberberg & Knupp James Che Danielsson, Magnus
Director of Production Carlo Arellano Carlo Arellano Kahni Bizub/Wright
Ford & Young Diamand, Ben
Marc Turndorf Justin Murray Justin Murray Concept Art
Phil Cohen/Lee & Edwards, Paul
Cecil Kim
Lead Level Designer In-Game Animators FX Artists Associates Ericson, Christer
Andy Park
Dana Jan Kevin Rucker Nathan Phail-Liff Additional testing: Feldman, Ken
Izzy Medrano
Filippov, Vassily
Programming Director Chuck Suong Jerome de Menou Matt and Michelle
Jerome De Menou Matt Oursbourn Mocarski Character Modeling Gary, Nathan
Garret Foster
Izi Kucuklevi Katon Callaway Gilley, Sean
Technical Director Background Modelers Story by Kenneth Pessino Greenspan, Richard
Andrea Pessino Brian Fletcher Ru Weerasuriya Robert Berger Management Ha, Michael
James Tran David Jaffe
Lead Gameplay Director, Product Hargraves, Rob
Dana Jan Sony Computer
Programmer Game Written by Entertainment Development Hawkins, Jonathan
Anthony Vitale
Philip Nowell Marianne Krawczyk America Allan Becker Ho, Tommy
Joshua Primm
Ru Weerasuriya Hoffman, Naty
Lead 3D Artist Zach Gonzalez SCEA Santa Senior Vice President,
Nathan Phail-Liff Melissa Neubelt
Cory Barlog Product Development, Howard, Angie
Monica Studios SCEA, part of SCE Huynh, Ken
Lead 2D Artist Texture Artists President Product Worldwide Studios Jaffe, David
Carlo Arellano Hisae ‘Jo’ Watanabe Didier Malenfant Shuhei Yoshida Kavanagh, Gary
Development
Justin Murray Lawrence, Ariel
Lead Animator Director of Finance Special Thanks
Executive Producer Lu, Louis
Lighting Artist & HR Doug Kelley
Jerome de Menou Shannon Studstill Luis, Giovanni
John Enricco Stacey Ytuarte Tanya Page
Lead Engine Senior Producer Manzano, Sean
IS/Office Manager Jonathan York
Programmer Camera Artist Eric Koch Mcdade, Jason
Steve Fradley David Thach
Rachid El Guerrab Chad Verrall Mcdonald, Jason
Producer Michael Dennis
Additional Design Meinerding, Ryan
Gameplay Foreground Modelers Jeremy Ray Greg Yip
Programmers Michael John/Method Miller IV, Thomas
Maxx Marshall Travis Sher
Jeremy Nikolai Games™ Associate Producer Miller, Jim
Jarred Everson Darcy Ray
Derek Mulder Gerald Vera Chad Cox Miller, Matthew
Anthony Vitale
Philip Nowell Aldric Saucier Mines, Rita
Production Test Lead and the God of War
Garret Foster UV Artists team… Minters, Jason
Additional Scott Soltero
Melissa Neubelt Programming Morgan, Ashley
Tools Programmers Joshua Primm Mulhern, Wade
Geoffrey Fulton Onsite Production Ahlin, Mark
David Neubelt Tester Odero, Fabrice
Technical Artists Ancar, Maximilian
Tony Martinez Additional Art Monty Rimorin Vaughn Orsak, Aaron
John Nguyen Matt Oursbourn Pierre-Paul Gingras Anderson, Kevin Palamarchuk, John
Ryan Mangin Nathan Phail-Liff Production Tester
God of War Babies Anderson, Mark Papy, Todd
Rachid El Guerrab Josh Harrison
Cinematic Supervisor Sloane Arriaga, Raymond Parker, Jeremy
Nicolas Riviere Raquel Art Director Arrington, Matt Peterson, Stephen
Ethan Stig Asmussen Ashcraft, Andy Pihlajamaki, Timo
Fairuz Ballo, Moumine Pinady, Charles

14 15
Credits
Piperi, Todd music production senior dialog
Pixton, Tim associate Coordinator
Puhl, Adam Michael Bricker Jacquie Shriver
Root, Adam Scott Hanau
additional dialog
Roy, Kenneth T. music editing support
San Juan, Erik Marc Senasac Hope Dippel
Santa Maria, Sonny Eric Kuehnl
Sbrogna, Chip music and Licensing
manager audio post production
Seeto, Scott
Jason Swan manager
Simon, Mark
Mike Johnson
Soper, Bob senior music
Stein, Alexander Licensing Coordinator audio post production
Stephens, Nate Justin Fields Jeff Darby
Sutton, Christopher Derrick Espino
associate music
Taubel, Joel producer Mike Johnson
Turner, Dwayne Tammy Tsuyuki audio post
Velazquez, Bruno production mixer
Wade, Whitney original music by
Eric LeBlanc
Walden, Lewis Gerard K. Marino
Weissbaum, William Foley recording
additional music By
Wen, Charlie Warner Bros. Post
Ron Fish Production
Wilkins, Phil Chris Velasco
Wright, Jo Mike Reagan Foley artists
Yang, Yumi John Roesch
Sound Design Alyson Moore
SemoLogic Inc
PD Service senior manager,
sound Group Foley mixer
Groups Gene Semel MaryJo Lang
senior director of sound design Voice over recording
tools, technology and manager and editorial
services Soundelux Design Music
Phillip Kovats
Buzz Burrowes Group
Lead sound designer
director of service executive Creative
Groups Brad Aldredge director
David Murrant sound designer/ Scott Martin Gershin
implementation
Music Facility manager
Emile Mika
Janet Rankin
director of music Creatures and
Chuck Doud additional sound Voice over Business
design manager
senior music William "Chip" Beaman
David Farmer
supervisor
Clint Bajakian additional sound Voice over
design Coordinator
music supervisor Erica Mehallo
Paul Fox
Jonathan Mayer
Steve Johnson Voice over recording
associate music engineers
dialog manager
supervisor Justin Langley
Greg deBeer
Joel Yarger Dutch Hill

16 17
Credits Credits
Voice Over Editors PD Services Senior Quality Project Coordinator Audio Team Manager Senior Promotions
Mark Camperell Assurance Testers Brent Gocke Keith Charley Managers
Group Support
Brad Beaumont Devin Hill Donna Armentor
Project Manager Chad Shoemaker Project Management Engineers Blair Elliott Paige
Clint Richardson
Davina Mackey Assistant Alan Gerrard
Chad Bedell Quality Assurance Elessa Vovan Garin Hiebert Mobile Marketing
Production Tester Manger
Casting & Recording Jim Sproul
Director Accountant Jackie Sutherland Product Andrew Adams
Joshua Breindel
Keythe Farley Laura Connors Development
Lab Technicians Laurent Betbeder Associate
Asset Coordinator Senior Administrator Vince Loughney Information Steve Merel Promotions
Kathryn Tunis Nathan Buxton Technology Managers
Patrick Ginn Product
(PDIT) Lauren Decker
Production Assistant Video Services Contingent Game Marketing Anne Gherini
Test Analysts Director
Charlie Gondak Director, Software Jill Grabenkort
Manager of Video Andy Cabandong Adam Harris
Voice Actors Services Product Marketing
Antel Powell Senior Promotions
TC Carson - Don Lacy PDIT Online Jeff Reese Assistants
Charlemayne Celestino
Kratos Games Natalie Behrman
Video Services Christopher Hoyt Product Marketing
Debi Derryberry - Manager Dan Ambrose
Calliope Supervisor Derek Pardoe Senior Manager,
Jahil Nelson Jeffrey Pasis Online Games Asad Qizilbash
Marina Gordon - Channel
Persephone, Female Jobe DeHaas Monique Fraser Product Marketing
Greek Video Engineers Marketing &
Jocelyn Sevier-Smith Specialist
Linda Hunt - Brian Kellison PDIT Network Events
Jonah Witters Kenneth Chan
Narrator Ron Ilano Engineering
Kevin Helton Director, Channel
Brian Kimmet - Paul Klinke Group Product Marketing
Soldier 3 (walla) Noah Versluis Assistant Marketing and
Ryan Mudd Events
Don Luce - Shankara Shankaran Senior Manager, Christina Cavallero
Devon Read Joby Hirschfeld
Soldier 2 (walla) Tim Grimes Network Engineering
Dwight Schultz - Coordinator Jin Bong Public
Derrell Jenkins Senior Manager,
Charon, Helios, Male Alycia Powers Sonjalee Holland Relations Channel Marketing
Greek, Fire Guard PDIT Studio
Charles Mack Senior Corporate. Bob Johnson
Fred Tatasciore - Global Jason Musbach
Applications
Communications
Atlas, Persian King, Channel Marketing
Soldier Platform Spencer Skoglund Senior Manager Manager
Manager
Erin Torpey - Bradley Stouse Steven Kirk Kimberly Otzman
Sr. Director, Global Michael Delacruz
Eos, Athena Platform Craig Francis Analyst Relations
PDIT Core
Andrew Wheeler - Ritchard Markelz Gerardo Mendez Manager Senior Channel
Soldier 4 (walla) Systems Marketing Specialist
Romie John Quinto Mariam Sughayer
Director, First Party Infrastructure Marie Manapat
Multimedia Adam Paul Thomas
Quality Assurance Corporate Specialist
(FPQA) Jonathan Neppl Senior Manager Channel Marketing
Senior Manager, Abigail Murphy
Charles Connoy Program Tom Perrine Specialist
Multimedia Group
Senior PR Manager Kacey Fahey
Gary Barth Test Operations Management Tools & Ron Eagle
Group Retail Manager,
Senior Editor Senior Manager Technology
PR Specialist Channel Marketing
Sean Thomas Tim Vanlaw Senior Manager Group
Paul Murphy Kip Roggendorf
Associate Producer Jim Wallace
QA Test Supervisor Director of Tools, Events Managers
Corrine Lucas Technology & Software PR
Cruz Garcia Manager, Project Lori Chase
Services Assistant
Management
Video Production Lead Quality Buzz Burrowes Jacqueline Efron Quinn Pham
Specialist Eric Ippolito
Assurance Testers Promotions Events Specialist
Ryan MacPhee Monty Rimorin Senior Project Tools & Technology
Coordinator Group Director Mizpah Brown-Rich
Gabe Datte Senior Director of
Justin Flores Edward Lerner Promotions
Greg Nichols
Ginger Kraus
18 19
Credits
senior manager, Loyalty associate SPECIAL
Creative services manager
THANKS
Jack Siler Chris Hagedorn
We would like to thank
senior Creative ps store Coordinator each individual at
services specialists Rommel Hernandez Sony Computer
Joseph Chan Entertainment America
JM Garcia senior web Content for their contributions,
designer support and dedication
Miguel Godinez to the success of God of
Michael McIntire
Alicia Beam War: Chains of Olympus
associate Content with special recognition
Creative services management to the Executive
specialists specialist Management team
Larissa Gamarra Nick Colberg including:
Annet Hsu
Blanca Hernandez associate project Kaz Hirai
manager (offical Jack Tretton
Creative assets Game site)
manager Jim Bass
Trevor Ehle
Ted Jalbert Glenn Nash
web specialist Steve Ross
Video assets manager Sara Kwan Riley Russell
Michael Brynteson Peter Dille
asset artist
PlayStation Scott Steinberg
Noel Silvia
Network Phil Rosenberg
sr. department Shuhei Yoshida
senior director, assistant, Phil Harrison
pLaYstatioN pLaYstatioN
Network Network
Susan Nourai Kristi Olivas
director, operations Legal and
Eric Lempel Business
Affairs
senior manager,
pLaYstatioN store director
Grace Chen Lisa Lunger
senior manager, web manager
& Loyalty marketing Christine DeNezza
Josh Meighen
musiC LeGaL
project managers BusiNess aFFairs
James Isaac Brian Fukuji
Paul Purdy Mary Nappi
web producer
Cyril Tano
web Content planning
manager
Dawson Vosburg
pmt manager
Jen Woldman

20 21
Notes Notes

22 23
BOOKLET - PSP 2 PANEL 4 PAGE 1/8" BLEED ZONE File name: PSP2PNL4PAGEcvr1207.eps
A0030.02 Rev 12/17/07
FLAT: 6.688" x 6.75" 1/16" SAFETY ZONE
FINISHED: 3.375" x 0.0" x 6.688"
PRINT/TEXT ZONES
09/16/04

6.688"

God of War is a registered trademark of Sony Computer Entertainment America Inc.


© 2008 Sony Computer Entertainment. “PlayStation”, “PLAYSTATION” and “PS” Family logo
are registered trademarks of Sony Computer Entertainment America Inc.

3.375" 3.375"

6.75"

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