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162 _Sceling Networks v8 Labs & Study Guido \ Study Guide Dynamic Routing Protocols Dynamic routing protocols have been used in networks since the late 1980s. As networks evolved and became more complex, new routing protocols emerged. To support the communication based on IPv6, newer versions of the IP routing protocols have been developed. Dynamic Routing Protocols Classification Chart ‘The chart in Figure 5-1 is a succinct way to represent the major classifications of dynamic routing pro- ‘tocols. For each of the empty boxes, write in the missing protocol. Figure S-1 Classifying Dynamic Routing Protocols ‘yas Ring Protocol Trier Gateway Siero Gutaway Protocols Prooosis, Distance Voxor Thies Proce Protects Routing Protocols Characteristics Briefly explain each ofthe fllowng routing protocol characteristics. Speed of Convergence 4 0 Vout ine refevable the Liazocal Scalability N-Detines éhe cize of the ner et 168 Scaling Networks v6 Labs & Study Guido Figure 5-4 Network Discovery: Next Update \\-.0, [Network Interiace_| Hop Network Interface | Hop_ i i72.16.0-0[ Foo | 0} [etpo.n|sao7a] 2 oS ¥72.1%0.0[60/0/0 | 0 | [I72A¥-4-0|¢o.6/0] © oO 172-1gs0-0 [5/0079 | 2 | [1716-00 [507070 ae N22.19.00]¢70/0/0| 4 | [172.13- dol 00. 4: 72 SléJofo| 2 770-0. 90072 [a 72 160-0 70/0/27) z Convergence ‘The network has converged when all routers have complete and accurate information about the entire nctwork, as should be shown in your completed table for Figure 5-4. Convergence time is the time it takes routers to share information, calculate best paths, and update their routing tables. A network not completely operable until the network has converged; therefore, most networks require short con- vergence times. Convergence is both collaborative and independent. Explain what this means. Distance Vector Operation and Terminology At the core of the distance vector protocol isthe routing algorithm. The algorithm is used to calculate the best paths and then send that information to the neighbors. The algorithm is responsible for what three processes? 4 Aomech nism For $2hiny ona receWving Yout!hy lhformatior Amechoaniion fay ZalGlatine Mo best CAthS Ona Ineeolilhs router pode Lov xetece wa Ww the Youtlng toble|>-A to Topology Changes 2 174 Scaling Networks v6 Labs & Study Guide Using Link-State Routing Protocols List ¢hres|advantages and disadvantages of using linkestate routing protocols when compared to dis- “fanc& Vector routing protocols. ‘Advantages Hleraychio 2eslo Evert avive werantes Boilas xtoeologifal ma e Disadvantages IhcYeasaa Me mo Mele ase. ree scibg Yesuifome pre Weventoa Lonrviaen ¥; {JuY DX = ae 4. Scaling Networks v6 Labs & Study Guide ey 5.0.1.2 Class Activity-How Much Does This Cost? Objectives explain the operation of dynamic routing protocols qdhe rowter seng oma venelver rout) mesrageconlis exe | 2-the rater chave Voisin oa wtth9 [héormarion wich Youters alate game youtind Pravacaih 3 = voubers e¥cIns put Yo Wnéayrnoplon te leavh Obouti vem wre eral kal) 4Mbeh wouter detects MEQ Palogy Change the Yoolhd Prorace Scenarlocan arverele thie Change to other “This modeling activity illustrates the network concept of routing cost. ‘You will be a member ofa team of five students who travel routes to complete the activity scenarios. Each group will be required to have one digital camera or any device that has a camera, a stopwatch, and the provided student file for this activity. One person will function as the photographer and event recorder, as selected by each group. The remaining four team members will actively participate in the scenarios below. [A school or university classroom, hallway, outdoor track area, school parking lot, or any other location ‘ean serve asthe venue for these activities. Activity 1 ‘Te tallest person in the group establishes a start and finish line by marking 15 steps from stat to fin- ish, indicating the distance ofthe team route. Fach student will take 15 steps from the start line toward the finish line and then stop on the 15th step—no further steps are allowed. Note: Not al of the students may reach the same distance from the start line due ro their height and stride dif- feences Te photog wil ake group pcr of he ene cm fn leaton ater taking he 15 eps require Activity 2 ‘A new start and finish line will be established; however, ths time, a longer di route " ‘ I ; istance for th xabled than he disucs peciiedn Activ 1 No manna sept be wed arabs fo creating this particular route, One at atime, students will “walk the new route from beginning to end twice.” Each team member will count the steps taken to complete the route. The recorder will ti . The recorder will time each stu- dent and atthe end of each team member’ route, record the time that it ook to complete the full route and how many seps me taken, as recounted by each team member and recorded on the team’s student Part 3: Watch the Network Converge ‘Step 1. Use debug commands. ‘a. Enable debugging on R2. 2d debug 4p rtp Ra debug ip routing b. For reference, show the routing table of R2 as in step 4f ce.” Click Capture / Forward from simulation mode. What notification appeared in the tr- minal of R2? od a riey4 apacte rom 4 4. According to the debugging output, how many hops away from R2 is 64.000? _ 1.2 }\O fe. What interface does R2 use to send packets destined for the 64000 network? £p1ojo Show the routing table of R2. Record the new entry. fl { [wix \O2.\68 1.2. 004 Step 2. Verify the state of the topology. : Ping from PC1 to PC3. Was the ping successful? Why? Jer CAQAVertlsen THE Creqonnerwerke to Ro which Wass ween PKC Suggested Scoring Rubric Aativty Seation ‘Guestion Lacation Possible Points _ Earned Points ‘Part 1: View the Routing Step La 6 ‘Table of a Converged iaeai sey cme ToRd neon TNE i Gee ee Wee elo eee Sap ae aaa wb tee Tas ieare SL i aie ea Disp 0 6 ee eee seep 2-¢ 6 Part Toral 42 Paitai AA aNEW LAN paginas Sepia = Pebins 6 as ee the Topology Ronee cia OR OMI A nate Me ‘Step 2-¢ are? Total 18 Part 3; Watch the Network Step 1-c_ 6 Converge Step 1d 6 pia es ee a eR CET poeple ae ee Step 2-a 6 Part 3 Total 30 Packet Tracer Score 10 Total Score 100

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