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COM i: ae ee) a] aoa Dragon @ Grimnak Cc ipa chan ee oa Moar Move 5 @Deathwalker 9000 7a) ey Ula Large 7 Fire Line Special Attack Range Special. Attack 4. (hozse spas in ast ine om Miner, Alfgueson those spaces who arene of share att ty Nir Fre Line Speck Rol stack doe one tor at faced qr, feted gues ol delense de separate Flying Wen coudg sacs fo Mrs mover irre exon. Mereg may ower whos Sveriges ou bac enone aay rc suchasras Wen Mig sas thes epee fellate ny leaving erga tics ye FiO tee Pe Chomp Before attacking, choose one medium or small figure adjacent to Grimnak. If the chosen figure is a Squad figure, destroy it Ifthe chosen figure is a Hero figure, roll the 20-sided die, it you roll a 16 or higher, destroy the chosen Hero Orc Warrior Enhancement Al friendly Ore Warriors adjacent to Grimnak roll an adaitional attack die and an additional defense die. Explosion Special Attack Range 7. Attack 3. Choose age atk Ay gues adjacent te chosen fee are also afte by tne Expesion Speci tack Deatnaaer ony needs 2 dear sght sot at thee fee, Rol 3 atc dee oe for al afocted ures Each fue ros efnse ie separately. Dealer cn be oso Spc tack. Range Enhancement oy Sobor Guards yo con win a Range number of ‘Sor moe hat ae ejaent Desthwaker S000 es 2 spces tothe Range ius oo are Stenpon ie) Valiant [Medium 5| Triqu Her te Mind Shackle 20 ‘After moving and before attacking, you ‘may choose any unique figure adjacent to Ne-gok-sa, Roll the 20-sided die. IF you roll 2 20, take control of the chosen figure and that figure’s Army Card. You now control that Army Card and all figures on it, Remove any Order Markers on this card If Ne-Gok-Sa is destroyed, you retain control of any previously Mind Shackled ‘Army Cards, Attack Aura 1 Al friendly figures adjacent to Finn with a range of 1 add 1 die to their normal attack. Warriors Attack Spirit 1 When Finn is destroyed, place this figure on any unique Army Card. Finn's Spirit ‘adds 1 to the normal attack number on that card a Move 5 ora Paes ife 5 ey a ees Defensive Aura 1 All friendly figures adjacent to Thorgrim ‘add 1 die to their defense. Warriors Armor Spirit 4 When Thorarim is destroyed, place this figure on any unique Army Card Thorgrim’s Spirit adds 1 to the defense number on that card va) ae) oa) cea Unique Hero ‘Agent Thorian Speed Opponents’ figures must be adjacent to. Sgt. Drake Alexander to attack him with a normal attack Grapple Gun 25 Instead of Sgt Drake Alexander's normal move, he may move only one space. This space may be upto 25 levels higher. When Using the Grapple Gun, all engagement rules still apply Defensive Aura Alfgues you coc with & clea gh spaes oF Razin 2 too defense ccs. Races Defensive ure coes rot tlet Rel, Flying Wan cout spaces Ral mover. gre ts Rash a yr wa whoa sos, ass teres wha acon enganes 2 ane cade Such When Rela of ses raged ‘ov ake ar ving orggoner tars Ghost Walk Agent Carr can move through all figures. Sword of Reckoning 4 if Agent Carris attacking an adjacent figure, add 4 dice to Agent Carr's attack Disengage Agent Carris never atacked when leaving an engagement a Urinue Squad a pe —— x Vea Medium 522 + Cee odin 4 ida) Double Attack When Syvarris attacks, he may attack one additional time, Zettian Targeting When attacking, if your second Zetian Guard attacks the same figure as the frst Zetian Guard, add one attack die to the second Zettian Guards attack Water Clone Instead of attacking with al of the Marro Warriors, one at a time, roll the 20-sided die for each Marro Warrior in play. If you roll a 15 or higher, place a previously destroyed Marro Warrior on a same-level ‘space adjacent to that Marro Warrior. Any ‘Marro Warrior on a water space needs 2 410 or higher to Water Clone. You may only Water Clone after you move. [G) Eu Tal 3] 7 @Tarn Viking Warriors @ Krav Maga Agents wae =] 110 peezenl tan oe aes a Grenade Special Attack Range 5. Lob 12. Attack 2. see poner ors pr gine Sate game wna gta naar nhs rt Reve te guna reac Ore ats tre doe low wn ec above Ete Cows re eck Nasa ie sprue iy Sou agosto he zen gar ao eat by he Gerad oucal Ata Ral aac enc stored ues Eon re es desde seat The Drop Aitome Eb ot sat megane on te ate A sar each urd eo you pos Ore se, he cede yura 1 higher ou may ce a4 Aecme Eee on any enpy pees oucana pie Counter Strike When roling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure. This power does not work against other Samurai Boje an [ove 4 me’ Ses eae es Po ey [Medium 5 W27Crae8 Berserker Charge ‘After moving and before attacking, rol the 20- Sided die. Ifyou rola 15 or higher, you may move all Tam Viking Warriors again. Va dee) Disengage TTornak is never attacked when leaving an engagement Orc Warrior Enhancement All friendly Orc Warriors adjacent to Toriak receive an additional attack die and an additional defense die. hone Stealth Dodge When a Kray Mage Agent ols defense dice against an attacking figure who isnot acjacent one shield vil lock all mage | Vier | vom eeued | Relentiess [EIEN Devense 3 Scout Leadership Ail scouts you control can move an additional 2 spaces. Ua Frenzy Enhancement ‘Add 1 to your die roll when you roll for the Frenzy power on any Army Card. Slither \Venoc Warlord does not have to stop his ‘movement when entering water spaces. Pa | Defense 3 Healing Touch sec morg bel stag, chock wounds No Age act tok Ten lhe 2 ied ea or tarove wud ras fom he Chosen gu ad you roll, add 2 markers. Ifyou roll 25, remove one marker. Ifyou roll 6.17, remove up to 2 markers Ifyou roll 18-20, remove all markers. Flying ihn cog sacs K's movant, gore sels Kel yore wat wt Sop, ass varius wou baci engaged any oes hs When aa sero oy fhe eae shew keen omg engepere Medium 520 Ga Attack Aura Al figures you control within 4 clear sight spaces of Taelord get +1 to attack. Taelord's Attack Aura does not effect, Taelord, Stealth Flying When counting spaces for the Taelord's ‘movement ignore elevations. Taeiord may fly over water without stopping, pass over obstacles such as ruins. When Taelord starts to fy, ihe is engaged he will not take any leaving engagement attacks Before taking a turn with Blade Gruts, you may first take a turn with any Ore Champion you control. Disengage Blade Gruts are never attacked when leaving an engagement. Beast Bonding Bofore taking a turn with Arrow Gruts, you may first take a tum with any Beast you control Disengage Arrow Gruts are never attacked when leaving an engagement @ Venoc Vipers @Roman Legionnaires | 40 ez Ui Venoc Vipers do not have to stop thelr ‘movement when entering water spaces. Frenzy [Aer you take a tur with Venoe Vipers roll the 20-sided aie. you roll a 16 or higher you may take another turn with Venoe Vipers. [Meaium 5|(Z2zzar 3 Warlord Bonding Before taking a turn with Roman Legionnaires, you may frst take a turn with any Warlord you contol Shield Wal When defending with a Roman Legionnaire, add 1 defense die for each ‘adjacent Roman Legionnaire you control Up to @ maximum of #2 dice, for the Shield Wall power. @Marcus Decimus Gallus | Unique Hero [NP 77 rac | Warlord Discinned (i TREE Defense 3 Soldier Leadership All Soldiers you control move one adaitional space Soldier Attack Enhancement All friendly Soldiers adjacent to Marcus Decimus Gallus receive an additional attack die. | Precise Fi Jander (eae Defense 3 Deadly Shot When attacking with Ormnicron Sniper, all skulls roled count for one additional hit REP) Discipined [Medium 5227 Arrow Volley Special Attack Range 6, Attack 6. Three unengaged adjacent Roman Archers on the same level may combine their attacks and roll their attack dice as cone attack, All Roman Archers in the arrow volley must have a clear line of sight on the one target i 120} 75 “4 50 3 tel Trall Wott 6 aie Mato 8 Uaigue Heo fue- [ Unique Hero r= PAS Utica aul = By a0 Beast, re Darklord at Warlord Rel 4 Rel ae wid Huge & [Medium 5| Large? Wounded Smash Relentless Assault Paralyzing Stare 16 When Krug attacks, he receives one extra attack die for each wound marker he has. Double Attack When Krug attacks, he may attack one additional time, Each friendly figure adjacent to Khosumet with a relentless personality receives an additional attack die. Unleashed Fury Enhancement ‘You may add 1 to your die roll when you roll for the Unleashed Fury power on any ‘Army Card. After moving and before attacking, choose ‘any small or medium figure within 6 clear site spaces of Me-Burg-Sa. Roll the 20- sided dle. If you roll 16 or higher, the chosen figure cannot roll any defense dice if attacked by Me-Burq-Sa this turn. S ~ 400 we 25 75 a ‘Human Ore 8 Wolves: 6 ene eres Leo alae Champic Beast, ss, my Devourers Valiant Wild A Relentless ai ; ae isc ; A Coward's Reward Sir Denrick rolls one additional die against each figure leaving an engagement with him Giant Killer When Sir Denrick attacks huge figures, add 2 attack dice. 70 Human on Squall ight Valent [Medium 5 Human Champion Bonding Before taking a turn with the Knights of Weston, you may first take a tum with any Human Champion you control A Coward's Reward Knights of Weston roll one additional die against figures leaving an engagement with them. Disengage ‘Swog Rider is never attacked when leaving an engagement, Orc Archer Enhancement Alfriendly Orc Archers adjacent toa Swog Rider receive an additional attack die and an additional defense die. 10 ie ese Sqnahr = inions Reentess Medium 6 5 Utgar's Orders Int flog a wih ne ins fpr you may tak atu wih any Kyrie Warr you contol who faows Use, Deadly Strike When tackng th Mens of Ugar al hls ole cout foronesstoralh. Flying Wien cag sacs for Mos of Up's oven igre cba ns fpr ray oe wl wit Sopp, pas ov gues wou brag mpage 2 fyovs cance ich asus, Wena inant Ugar Stars hes egape eile ay oan ceoapenet stocks. Unleashed Fury Before moving, rll the 20-sided die Ityou rola, choose an Anubian Wel you control and aestroy it you rlla 26, ad to the attack value of this a Ityourolla 7-1, a 2to the attack valu ofthis card Ityourolla 1245, 3 to the attack valu ofthis card you rola 1619, 4 you rola 20, a 8 to the atack valu ofthis card the atack vale ofthis card 70 Human Sal Soders Vaan Medium 5 Wait Then Fire Ifnone of the 4th Massachusetts Line move this turn, add 1 die to their attack. Valiant Army Defense Bonus Ifevery Army Card you control has a valiant personality, each soldier in the 4th Massachusetts Line receives 1 additional defense die Ferocious: [Medium 52a) Huge 8 Ware Hive Swarm Before moving Marro Drones, roll the 20-sided die, you rol 12 you may move and attack with upto $3Marro Drones you conto you roll 13.16, you may move and attack with upto Baro Drones you control you rll 1720, you may move and attack with upto aro Drones you contol ae) cd Rapid Fire Special Attack Range 7. Attack 3 if Deathwalker’s Rapid Fire Special Attack inflicts @ wound, he may attack again with his Rapid Fire Special Atack, Deathwalker may continue attacking with his Rapid Fire Special Attack unt he does not inflict a wound. Laroe 7 Mae Road Strength ‘Add 1 to Dumutef Guare’s attack and defense while on a oad space. Devourer Attack Enhancement Allffiendy Devourers adjacent toa Dumutef Guard receive an additional attack die, Carry Belo ig Brak ese ngage ry al crnetumtgwe aga rah. AR you ove rk deh chose ue doce Bk Blood Hungry Special Attack Range 1. Attack 4. i Saks Bios Hagan Seca Atak dso fou. Erin ry tack apan th Bead Hing Spe ‘tock Sih raycoinn tacky wih he 08 ine Scalotack nih os notes» au Lava Resistent Ena ers oto lave dae ra et Sane anda onthe spin ote ava spre Crippling Gaze 15 Before moving, you may choose a figure within clear sight spaces of Dund. Roll the 20-sided die. If you rall a 15 or higher remove all order markers on the chosen figure's army card (or cards if your ‘opponent has more than one common card for that figure) @ Alastair MacDirk [rian [unue | Champion Val Overextend Attack ‘After taking a turn with Alastair MacDirk, you may place a wound marker on Alastair MacDirk and take another turn with him, You may only use this power once during around Wor TEEN Defense 5 Counter Strike Vir lng ben sna arena tik kor eontsteeu ose al en acon ‘rbodai his one atacing ore Flying an cotig sacs Chars rover re Svan. Chae yore wal wnat sopra, Chare may pass ve ues wit btorng engaged Chats ayy ove obades shes ie. hen hares Sarto, thes gaged el ake ay eave eosgenent atts Unique He |e Hivelord _ Hive Supremacy Anyi your he sided de fora Nao Wasi Ary Car youmay ai your deo Flying vietcong sacs or Sv Bat Ns mover se alvten. Su Satara ye nt itt span, SusBaay ps vee wot bec eons Su Ska ayy ove obados shes un, nan Baia tars fy he engged ew ary avrg ngage stots [OOK exe) Lor: 11 Meera | 80 Baeza com oe 5 {Var — aden [Medium 5/22/2728 Knight and Sentinel Enhancement Alfa Keighs and Sentinels ajacent to Cancan allan ‘tonal atiack de and an adaora eens de. Paz for Concaris movement gnre leva. Concan may y ove water wiht sopping ASS ver gues wihou ecanig engaged ny ver bases Sh as rs, Yen Concan sar of, # e's lergaaed he wil ae ary leaving ergapement tacks. ri) aa ae) ae are TORE: aeemeenes Ea aed a yo eS Range A Coe ae Ua Self-Destruct ‘emote ad ists of attack, Deathwake: may choos set destuc, Ral th 20 sed deo dtmine ay ter gues ae wounds you olla 1.9, al adjacent gues are safe ityou rol a4, each adjacent gure receives 2 wounds. Htyourola 16-19 ach adjacent ure receives 4 wounds. you olla 20, ech adjacent igure receives 8 wounds Af srg ths power, Deatwalersaluays destroyed, Stealth Dodge When Deawaher 7000 rls elence de apt n atckng tare wos et cet, oe shied wil oxk ateanoye Range 5. Attack 3. Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by the Shotgun Blast Special Attack. Johnny only needs a clear sight sshot at the chosen figure. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Johnny cannot be affected by his own Shotgun Blast Special Attack. enon Sas a | ees Te Medium 5| Spear of Summoning ‘ne monta and bee tang che gee you Corson bate pena he 2a Ge you tole 14 ahi happens. Hyeu ol a20 meee Chan gu soy sce adc Sayind be Sunred ize ogee ae does erie anya erent chs Flying han cout sense Sayin rovener gre tors Sains oy hyo wk wea lig ass versus wberomeg eae ey oe aces Such oreWhen Syn stay abe rpg ‘hewn evi erpgenert ate @ Marrden Hounds Trea fjconmen Succ 777 | ad Sa nes ee Tough When roling defense dice against anormal attack, Gorlinators always add one automatic shield to whatever is rolled Cad ‘Agents Tidy Fie 3 Highland Fury Aes of Be gane ose a Human Changin you conta. Whethtcrenpon en pay Nor Mari rol tne aso tale ren woud mane one thesenter. Thre ca te ony one Huan Crampon fle ecia Waros yucca fnock ne chsen Human Champion Human Champion Bonding Bale takinga tev eMac Vari, ou ey Ft fe atim win any HunenChanpnyoucot Life 1 a one Sqn Sertnals ‘ant Medium 6| Wild Pack Movement Bore moving, othe sided de you rll 3, add 1 tothe move value ofthis cad you rolla 45, add 3 the move value ofthis ca ityourolla 7-20, a7 to the move valu ofthis cad Marro Plague terme ioay skig yore el 2Balied de once ea vegeta Neen Feats ou oto ou ihe a ee recs aneurd, Soys and Ws ate rat aloes ‘by this marro plague. (0) Shaolin Monks 80 nN 7 ‘Human Move 6 Se oe poA My Nols ara’ a So cicpined Stealth Armor 15 When atacrocrp Agent eies ona more woud teforerercig that ager ral he 20sec. your 15 orhher gree any wounds, Water Suits roo Agents donot haeto sop thr moverent when etringawater space. Aa 22a Micro Agents deforso ‘whl eon awa 5808 Sighting Vina Mites oets sco wn shat ada tere masons atc Shields of Valor hen clei wit Senne ct Janta cao sil ls oun fr one actonal Flying hen cating spaces or Sern nats mover ‘rare aon Serial ane ayy oe water Weep ss nrg warring ease andy oer chsacles sucha run. hen Sone ands e's ergagdte wi ah ary avng moat cis Shaolin Assault ' Shaolin Mork may tack any or gues adacont io him. Roca tack sparatly Stealth Leap insted of te normal ve, ary oral Shaolin Monks may ‘Steth Leap, Steath Leap has # move 3, When counting spaces for 8 Monks lpg movement noe elevators. ' Monk may leap over water witout stoppin, pass ovr gus witout bearing engaged, ardleap oer obstacles sich a uns. A Nenk may ol gp more than 12 lees por down ina single tcl Leap. a Monk engaged when he tars o ep, ne dos ot tke any ezing engagement atin. Lava Resistant Obsidian Guards never roll for motten lava ‘damage or lava field damage and they do not have to stop on molten lava spaces. Lava Throw ‘When an Obsidian Guards is on a molten lava space it may add 2 to its range, Water Weakness: ‘An Obsidian Guard on a water space rolls 2 fewer defense dice. G@ James Murphy i [Human | ey [Unique Hero [SF Ver a ne. ey 3 ero Shotgun Blast Spe Range 5. Attack 3. Cece ave stack Ayes ada chesen figures ate tect me Shan Best Sei! ‘tock Jes oy nut der agate cen fue Rl eto de ene a stetet gues Each foe rls re ce scary Javes cate ofecod ty som Shogun Best Spenel Aa Whip 42 Ate ning enbele schng, chsse asa resun figs adore anes Rolie 0 te de. yuo {2arhigher e hsen ee aoc ay sence ee ated lanes stm Unique Heo Je 77a ee lock 3 Disciplined (EE Defense 3 Disciplined Influence ‘tthe start of the game, you may choose any unique Army Card you control. For this game the chosen card's personality is disciplined, regardless of what is listed ‘onthe card Sacred Band Defy Death 15 ‘When an adjacent Sacred Band figure you control receives one or more wounds, roll the 20-sided die before removing that figure. If you roll a 15 or higher, ignore any wounds. @ Deadeye Dan © Guilty McCreech Ze Mectiurn 5 27a 3 Ullar Enhanced Rifle Special Attack Range 10. Attack 1. Coote nae af eum ata Tho heen ue ana hates Sour stacey Dede Drs lar Ear File cal ark Dee Dany rete fs paca hemor sn Sharpshooter Inset ataskng you may nosey non acc en iin 10 cer gt spars Dedey Dr Ral he 2 ‘Sede. furl re chentge'destye. Hyeurba 1, oumesed Deadeye Dan may mse, ‘We pei pone! The moved is tn. ML tiara Ketel] 100 Mead Sse Soubrs ea ore [Medium 5|f22/2e2ae} Improved Cyberclaw Al small, medium or large opponent's figures that enter or occupy a space agjacent to Major X17 may not move. Figures affected by the Cyberciaw cannot be moved by any special power on an ‘Army Card or glyph Melee Defense 4 When rolling defense dice against a normal attack from an adjacent figure, Major X17 adds 4 dice Move & Range 1 vr EE ZZ Medium 5 ZCrea) Stare of Stone Instead of attacking, choose any figure within 4 clear sight spaces of Sudema Roll the 20-sided die. If the chosen figure is a Squad figure and you roll a7 or higher, destroy it. Ifthe chosen figure if a Hero figure and you roll a 17 or higher, destroy the chosen Hero. “§ Pa vnaes_| [duce | wid i [Medium 4|22rcar 4 Double Attack ‘When Guilty MoCreech attacks, he may attack one additional time. i yeisy Uy 1100 fez [er Mae Uricue Heo [r= | Wea | UR Meciuen | Rod of Negation Bors dent nian neti Makers oniiseard Al ne endothe Eat crenata usec Were ETE Cqul ain canes Pee dave tgib airing eer Sehtopaces of Mersoan. Ral he 20. Sanne ipuipta 16, sotine Rappers. you ola 16-18, aces Beep se edna conn tour's Arty Car Al otal gues speci Pee tote otirs gore you oa 20, destoy the chosen figure Valguard dae Unique Heo |e Warlord — [tedium 5 Wr First Assault 3 When attacking with Valguard, if the defending figure was not adjacent to Vaiguard atthe start ofthis tur, Valguerd receives 3 addtional attack dice Berserker Charge Enhancement ‘Add 1 to your die roll when you roll for the Berserker Charge power on any Army Card Armoc Aes @ Aubrien Archers @ Gladiatrons Ullar Warlord Bonding Before taking a turn with Armoc Vipers, you may first take a tun with any Warlord Yyou control who follows Ular Slither Armoc Vipers do not have to stop their ‘movement when entering water spaces Einar Warlord Bonding Before taking a turn with Sacred Band, you may fst take a turn with any Warlord you control who follows Einar Disciplined Army Defense Bonus tfevery Army Card you control has a disciplined personality, each solder in the Sacred Band receives 1 additional defense die Wild Swing Special Attack Range 1. Attack 4. hese ir ac ye aso chen pe edo Ba NS Spee Aa as de ‘hee ltd faves Es oe eee sepa ‘Simcoe atch nm Swng peo Mace Throw 14 Atari eosin, cs on alc mun hinge oe akin Ra he betes fa 88 tiga our Beh ae yl rayon sae wins a Taio sata east ana oul tortie Be Frown au eves 2 ‘unde, etches Be hago ishiner owt ental tay Saree Ths Prom gue doce ay aig rpagenon s Ular [ZEeny) Defence 2 ‘After you take a tur with Aubrien Archers, roll the 20-sided die, If you roll a 16 or higher, you may take another turn with ‘Aubrien Archers, Counter Strike When lng éefesecce aginst moral atk om an ‘escent tacking fue, al excess shies cout as Umbctble es on the atic fg. This poner doesnot werk against oer Sarre Bloodlust ets gue a Tagawa Saya destys plo pe Expoence Mana ons ad nen atc vith Tagawa Samual on atoral tack de fr ach Esoastenca Vater ons card. Arainimo3Experance Markers canbe paced on is card Et ry enoes| Fy Queglix Gun especial Attack Range 6. Attack 1, 2 or 3. Major Q9 starts each turn with 9 attack dice. Choose any figure within range and attack by roling 1,2 3 attack dice. Major Q8 may keep making special attacks with 1, 2 oF attack dice unt he has rolled all 9 attack dice. Major 09 may target the same or diferent figures with each attack Cyberclaw All small or medium opponent's figures thal enter or occupy a space adjacent to any Gladiatron may not move. Figures affected by the Cyberciaw cannot be moved by any special power on an Army Card or Glyph Melee Defense 4 When rolling defense dice against a normal aitack from an adjacent figure, a Gladiatron adds 1 die. | Ferocious Fe Huge 12 (Zara Ice Shard Breath Special Attack Range § Attack 4 When thin tacks wh soe Shara Brea Speci ‘ack be ay ack atonal ines. He cannot atk thesame gue martha onc, Flying We coutig spaces a Nets roveze, re lofts thor aoe wt wtout spoy Ds verges weutboxng ened ard yor stces ih asus When Nia star oy He engaged ema ay avrg empgorent atc wee lms Raw | 40 | | sein [one [set : Ua Carry ren Thess, cote nrc ety Salo eten gue eer Tiras Ayu me ee coe ehee eer ent [ targe 5 Wea) Flying Wha coatg secs Trai’ mrenet, gore sleraors.Therazs nay fy ove war witeut soe fassover gues wiht tecraegeyed ety ot tbseoes suc re Wher Terr ss 'enoged ie lake eylesing engagements Poisonous Acid Breath Instead of tckig, you may cocee upto 3 erent sr ‘ormeium gues thn 4 car ght pares of rags One ‘state rte sided dor each chosen four Ihe chosen urea Sau2d pure and you rol an & rhe, esr ie chosen gues a Hor gue and you ral AT orhiher destroy te chosen He, Flying en coining sce er Sraxass mown, roe vt Breet ny ov water shut ses, ass verges iho becring erage any oe aces Suh. Nen Bras slaty te egapes Sow ake ary evn erpagenen aaa Uri He a ry ido. [Medium 52720) Net Trip 14 After moving and before attacking, rol the 20-sided die. If you roll a 14 or higher, any ‘mall or medium figure attacked by Retiaris this turn may rll no more than 1 die for defense Er Raged Destrenvers| = Dzu-Teh 75 oo Glacier Traverse faauTehs ajaceto a Gacer Mout, te Ozu Teh ray Gace Tavese stead of mom roraly You ray otis wih any or al Dz eh you contol each tum To Glcer Traverse, ove any uneeoypad space adacont ‘otal Glcer Meuntan, Glacier Camouflage Fam Tehs aarti Giacer Mounts, opponents ‘gues ust be acento that OTe atiack twin somal tack Snow and Ice Enhanced Movement Sippy ke nd Heay Snow ony cxuras 1 pace Gladiator Gladiator Inspiration Ifall Order Markers for a round are placed ‘on Gladiator Army Cards, and at least one (Order Marker is placed on Spartacus, then all Gladiators you control (except ‘Spartacus) become inspired. Inspired Gladiators add one to their Move number ‘and add 1 extra attack die and defense die for the rest of the round. ‘Small 3 W2ZCaCS Tarse 5 Wea Scatter ‘fier @ Deathreaver you control rolls defense dice against a opponents normal attack, you may move any 2 Deathreavers you control up to 4 spaces each Disengage Deathreavers are never attacked when leaving an engagement Climb x2 \Wihen moving up or down levels of terrain, Deathreavers may double their Height. When rolling attack dice against a small or medium figure, ia Deathstalker rolls a skull on every die, the defending figure receives a wound for every skull, and cannot roll any defense dice. | Unique Hero NF 77s anal. So When rolling defense dice, if Crixus rolls, at least once shield, the most wounds Crixus may take for this attack is one. cea oe) ane ee ines [Medium 4|22euae 4 Gladiatron foe Bonding Before taking a turn with Blastatrons, you may move 4 Gladiatrons you control up to 5 spaces each, Homing Device \When attacking a non-adjacent gure, add 1 attack de for every Soulborg who folows \ydar that you control that is adjacent to the defending figure. em Goat Samurai 100 Farzad ad Range 1 EZ Medium 4/2272) Charging Assault /Any or all Kozuke Samurai may add 3 to thelr Move number as long as they are lunengaged prior to moving. Kozuke [Samurai must be able to move adjacent to an opponent's figure in order to use (Charging Assaut Counter Strike When roling defense dice against @ normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure. This power Jdoes not work against other Samurai @ Nakita Agents ‘Smoke Powder 13 ‘Wher any Naka Agent youcontol cr ary our you orto ‘fats adazento ay Natta ager you son. tages ‘or gnome atack roma non-adacent opponent you may tlhe 2 sed de Iyourola 18 ohh al Nakta ‘gers you cota nd al ures ys con ha are aac {bios Naka Agents nolongernae any vile ht ones ‘ar tnecuraten of re geting tac un it Strike 15 fe sval of mogumn faye moves agarrtio a Naka enol he 20clded ce #yourale terion, ‘eappononts uve eceves 2 wouns Pures may ony be ‘arsed as thay move in engagemert wn aaa Age Gorillinator Movement Bonding Boor aking atu wh Naka Agents, youray move Gorin you contol upto spaces each. aed a | Champion [volar — alee (EI Defense & Janclar After you take a tum with Sir Gilbert, you ‘may roll 12 Jandar Valkyrie Dice. Move up to 4 squad figures you control who follow Jandar up to X spaces. X equals the number Of Jandar symbols roled. Any squad figures moved with Jandar’s Dispatch must be within 8 clear sight spaces of Sir Gilbert. Attack Aura 1 AllFrienly figures adjacent to Sir Gilbert with arrange of 1 add 1 die to their normal attack, Pree om ee \Vydar’s Range Enhancement Aura All fiend figures with a range number of 4 or mare who folow Vydar and are within 4 clear sight spaces of Laglor add 2 to their Range number. Vydar’s range Enhancement Aura does not affect Lagi. Autoload Special Attack Range 7. Attack 3. When attacking with Autoload Special Attack, you may roll Vydar Valkyrie Dice. If you ral at least one Vydar symbol, you may attack with again with Autoload Special Attack. eT Eada oy nique Squad ee Ni DIE Defense 3 Disappearing Ninja IFaNingo! the Nori Winds ataked wih @ normal tac nd atest 1 stl sod, rl te 206d ot disappear. you ro ol dlene dee roma you rola 1207 hha, hat Nac the Norther Wd tks no damage ndnstad ray ave up to 4 spaces, Nis of Re Nathan Wind can dsappear ei hey end thor disappearing mone no\agaceto any enemy Fas. Ghost Walk Naja le Nera Wind can rove teh al es Disengage Nast hon Nid a erat wtenlvng aneooerert | Valiant _| Ue Mecium 52a) Leaf Of The Home Tree Aura ‘When any you contol wn car sq spans och receives enough wounds abe destoyed you may rl 10, Liar Vale de before emovng the fg. you rl at lest 3 Ula syns, reo any wounds hat igure st recived, cola Lea of te Home Tie Ae Ses not feet eat Ullar’s Amulet Ailend gues who sar ter um ejoento Acc may nave 23danal pars Va) Unique Hero Ie a | Champion i Defense 3 Red Flag of Fury Aura Over Mare Ti laced on Oak, enna of ki ‘fu wth Omak youay ae un wih uptotwe Unqie Heres tty antl tla Liga Onek cnr ore afte wo Unique Heroes. ny Uri Hero at rg a tum instead of Ora mst ew 8 cer sight spares oF (nak pron moverent Orc Battle Cry Aura inating wn any Oe Warr you con! witin2 erst pce Oak ou may ayo Esch Ube 5b le ens an a Sl. “ind @ Warriors of Ashra Bs ® Are a is mom et 3 [Medium 4] [eves | : Worn a Defensive Agility Bee aioe satel icloaitee, ee erereien arate lea ie fesse bar peaees cone dias Unique Her F< a ‘Samurai DI Defense 2 Heroic Defence Aura When detnarg agaist ronal atack by an agacent fg nih ay Saruralot shige ues youco tin ‘tle sght paces of atamat Ta, you may ll Enar alte Die, Ear syral roe coun as 28 air ‘biel. Here Defense Aura des rate! Halanet To. Adjacent Tough 1 Whe lng dence der Hao Ta, ano Tarois net iateat an foe yo cer cows Ear absere ona ees Pe sere oh Empress Kiova Eel Meium 6|222c7a 8 Gift of the Empress Aura ‘Wher yu rl dense ice fr any Kye ta you onl to flows Ear ane wth lar Soh paces of Epes Kova yournay ela eens Se hat id ot show shies. of he Empress ure canbe wed only ce er sch defense ro. Empress Kas Gt he res Aura does not afect Empress Kove, Stealth Flying ‘Won cvtry spt ress Ks mvenet rere ates Enpess Koray yor wale tou spp fessor fueswtat bec eronpd ary oe ete en ne. ren res nt re) Sheers ay organs ea ce) Unie oo Quick Release Special Attack Range 4. Attack 4, When Kaemon Awa attacks with his Quick Release Special Attack, he may attack cone additional time. Counter Strike When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockabie hits on the attacking figure. This power does not work against other Samurai ec morgan belo atc, you may choose ny triqu figure ascent io Keo Mo-Sh Rl he 20-sed 6 your 9 20, tke conto he chosen Sg an at fgure's my Cra You now cantly Cad andl ures ont: Reove ny Order Markers on fe chosen fgr's my Cara Ir Kem Mo Svs destroyed you ean cane of ary prevusl Mind Stackled Army Cari Toxic Skin er atacig yourust ol te 20 sod ee one fr ac Fre acento Kaeo Sti youroa 17 erie, at fre ecives one wound, Soubars ae no aac by Toxic Sen men Sa Wario Helm of Mitonsoul Aura ‘Aer moig andre atkng, Runa may se her Hern cffonsoul Aus. When sng be Helo Mosc Aura ounustral he 20sec ral gues wins car ht ‘S088 ef Rina ane attr. ou 8 20, estoy te ‘gue Run elm of nso Ars doesnot Rina Flying Wen cot spaces or Runs meng tlre. Fura nay y ove water bl sop, as verges nieutbooning ened ardor staces ‘ehanrora hen Rora rately. Fob erage she ‘lake eng engagements omnon Squid | Decurers a andar (Ei | Defense 2 Medium 4277) Overextend Attack After taking a turn with Eldgrim, you may place a wound marker on Eldgrim and take another turn with him. You may use this power only once during a round, Warrior's Swiftness S| When Eldarim is destroyed, you may place this figure on any unique Army Card. Eldgrims Spirit adds 1 to the move number con that card, [Medium 5277770) Horde Movement, eee esse ages Zombie Onslaught Special Attack Range. 4. Attack 6. Zombies Rise Again ers Before taking a tum with Heavy Gruts, you may first take a tum with any Ore Champion you control. Disengage Heavy Gruts are never attacked when leaving engagements [Medium 5 27a) Double Attack When each member of the Einar Imperium attacks, he may attack one additional tme. Stealth Flying When counting spaces forthe Einar Imperium's movement, ignore elevations The Einar Imperium may fly over water without stopping, pass over obstacies such as ruins. When a member of the Einar Imperium starts tof, ihe is engaged he wil nottake any leaving engagement tacks. Soul Devour Ef vg eh Shade of eatwcnde you cn may ocean ace una ho Rol be tas de ores foreach Sate yu 97 2, deny the Sade Batwa fue ental cn oh chose ie he and renee ay Ore Wareron fcr YOu OW corel tata Ca. Stealth Flying hen cog sates or Sade of Beskwsoses rover gre coars. Stace of Beahwode ay fy over wake wos sori, pas ov ques woo. tecrmig ead, ay over ebsade uch a runs han Sade este Sas fy Ht engaged "a naka ay ave engage tao, CEE} esa (Move 5 [Medium 5 (7a) Counter Strike When roling defense dice against a normal attack from an adjacent attacking igure, all excess shields count as unblockable hits on the attacking figure. This power does not work against other Samurai 100 50 90 Vipers Ore 8 Human rue Squad) r= Trique Hero far : Unique Hero [a= Scouts ‘Champion SY) charsion Precise f Wil Relentless [Medium 5| Large 6 [Medium 5| " Slither Disengage Blind Rage Speci Ett Oy Vgers do at havea stop et maverentwnen tentang wate spaces Frenzy Aart tu win Ete Ory Vows B20. sited yeu cre you nay ae one Lumut Eke Ory Ve Evasive 8 When n Ele On Vrs defense asinst an staking gue ats not ascent, a 8 dense die to thedeferding Ve. x Human Unique Hero Monk Discipined Medium 5| 7 Master's Influence ek Ss ees you a ay aan aon ive par dwn ae sg arSeath sap pos seve Vso ntl winn 2c ogh spcet Mase Woo he aac Master's Assault ory atc yt ore af Stealth Leap 25 ea 2 ta a mvt 3 When curig pce fe Seah Lap 25, roeeewtne lin ina ip oman aoa ara ees wbotexorig egestas or has thorayececprow far Soper coer sar Naeem ener hr Stas aro te ay avg epspene at S}) Ohare 10 Human 6 Unique Here fae) Ninja T [Medium 4] Tricky Speed 4 if Otonash starts her tum adjacent o any figure you control who has a Tricky personality, she may move 4 additonal spaces. Phantom Walk Otonashi can move through all figures and is never attacked when leaving an engagement. Attack the Wild 2 When attacking a figure who has a wid personality, Otonashi rolls 2 additional attack dice Nerak is never attacked when leaving an ‘engagement. Orc Defense Aura 1 All ore figures you control within 4 clear sight spaces of Nerak add 1 to their defense dice, Nerak’s Defense Aura does not affect Nerak, Snow Strength ‘Add 1 to Nerak's Attack and Defense while fon a snow space — — 120 Human 6 Unique Hero [uy = Agent Te [Medium 4| Double Attack When Agent Skahon acs, eho may attack one dona tne Cover Fire Wher ataking an oppress ue, Ager Skahon rics ‘ne of more wound, you sy move oe Tih ure ou ‘contol wo flows Vydar andiswihin 8 dearsight spaces ‘fAgent Sten up io speces. You camo us Cover Fre tomove Agent Sichen, Stealth Dodge Wen Ager tahen ls ers doe apis atackirg ‘igure who isnt ejaen, ne shield wil bockall damage. 5 Te WEES Dragon Unique Hero [iu =) Emperor | discinined 44 t Majestic Fires Special Attack Range 7. Attack 3. Coosa gre wat Ay ques dace ates fone are ao afc ty Ngee Fre Spel tak Cen Sa ges es deere on art nest Fes Spc ack Rl atk on cro ra aa fqn Ean igor ere doe eal Za cok Deafledtyhisown Mate Fes Spat Flying When courg sens 2g norenem. gore feta Zea oe wate wat Sop, 883 verges woutbacriegegages eny oe esac ch us. han Ze tars. ho gene no wilh any aig engage ats, Range 1. Attack 3. i SirHawtome rls atleast 2 sul wih hs Bind Rage ‘Special tack Sr Hawthome may atack again wi is Bin Rage Spec Atack. Sir Hantiome may contaue tacking wth is Bind Rage Spel tack url he rls ‘ower than 2 scl Stab in the Back ‘farting atu wi Si Hawoe, you mut the 20- ‘sede fyourol a, chose an opponent Ts opponent ow conta Sr Hanfiome Renove any ode: mater on ‘is Amy Gara hen give the caro hat opponent. ol 13: Z Maro 6 Unique Hero [y= eS al Hivelord = Teeny Huge 10 z Coil Crush When attacking a small, medium or large figure, if Wo-Sa-Ga inflcts at least 2 ‘wounds, roll the 20-sided die. If you roll a 18 orhgher, destroy the defending figure. Slither Wo-Sa-Ga does not have to stop her ‘movement when entering water spaces 160 & Maro v Vp Unique Hero fp tive Terying Huge 17 Hive Mind ‘ec roeang 2 order mater ons Amy Cad, you may take a tum wt any smal or eum commen Mare Sued ou contol bee taking atu wih Maro Hie Any fgue Tati tang atun must be within 12 cers paces of aro Hive, ri ts mverent. Marro Rebirth ‘faking tur th Maro Hie, you na lhe 2d ei you ro 13 righ, you may pace ay preousy estoy carmen Maro Squad gure rom your ay o0 an en space aden Maro Five ‘Small 3 (27a Medium 427 Hivelord Bonding ‘Before taking a tum with Marrden Nagrubs, you may first take a turn with any Hivelord you control. Before moving the chosen Hivelord, you may destroy one adjacent Marden Nagrub you control. Ifyou destroy ‘a Marrden Nagrub with Hivelord Life Bonding, remove 1 wound marker from the chosen Hivelord's Army Card, Climb X2 When moving up or down levels of tera, Marrden Nagrubs may double their Height. aca Gea Strength of Oak Aura 1 Alfiendly Elves adjacent to Kyntela Gwyn add 1 to ther defense dice Ua Stinger Drain ‘After moving and before attacking, you ‘may rol the 20-sided die. If you roll a 1- 4, you must destray a Marro Stinger you Control and you cannot attack this turn. If you roll a 5-9, add 0 to the attack value of this card. If you roll a 10 or higher, add 1 to the attack value ofthis card Terriying Huge 11 (27a) Trample Stomp any postwhiemoig, TeXua nay hose asa cements acetone se ee aon a syace were Terfutamay dhs rover le osied de you a7, the Fes ae on Tol Ais ovement en, your 8.2, be cen Age Swamp Water Strength When a Marro Drudge is on 2 swamp water space, add 1 tots attack and defense Swamp Water Tunnel If a Marro Drudge ends its normal movement on a swamp water space, you may immediately place it on any empty ‘same-level swamp water space wihin 5 ‘spaces. Ifa Marro Drudge is engaged when it starts to tunnel, it will take any leaving engagement attacks [Medium 42227) Concentrated Will Shas cy ve ues oder are on er Amy Cara er atackan dees. Phantom Walk Scan eve tough al ayes ans ever atakos ‘her loning arenas recive one wound he wound destoys the fue, move Tor Kula onto the space coupe, and you may coniue Tee Kis Ns movement te chsen fue 6 at ested, Toes movant ns. T-i-Na mute ona spae hate an end movement each ine Neuse is power Shuriken Special Attack Range 5. Attack Special. i Shots atacking asa or medum fe, rol 3 atack on for Sharan Spec Atak. Shon ata a oladifleent sae or adestutbe cj ro? atack de for Shran Socal tack Perna) TO e121 111 eae ay 100 fea Eas oe) ae fa nay [Medium 5 (27 rae) Mar ua Whirlwind Assault ala ma atc aryl Ges exe ae al ach stock sept, Extend Defensive Aura Altgtes you corel win cea spaces Raa fatto bor doce dice Rad Extended Deve ‘ra coce tet Racin Flying Wha cating spaces for Real's mover. grce lefts Rabin ay ve woe whut soso, uss verges wutberonig emery orcs hasta When Rol sa oy shes raged {evi ak any vg ergagenert tals ica ee aa} Machine Pistol Special Attack Range 7. Attack 2. Major Q10 may use this special attack 4 times in the same turn. Q10 may target the same figure or a different figure with each attack. Wrist Rocket Special Attack Range 4. Attack 4. Major @10 may use this special attack 2 times in the same turn. Q10 may target the same figure or a different figure with each attack. Dragon rena’) ing Bele novng, you nay cote a wounded Ha pe tin #8 spares ol Saren Ral he 2 ed Hye ts ries remove ne wand aaron thechoen es Any Cot Sols Dagon an ses Dagon Heng on Sen Dragon Swoop Aronian bere aac, you may coe any fig wib cea su spaces So, Rl he 2 ‘Med eyo a1 orig, he chosen gu teaves oe won @ Sgt. Drake Alexande 170 Human Unique Hero [ue Soldier Valiant [Medium 5| Thorian Speed Gr ean Grapple Arm eterno 6. Nery ei oe tx Gu ntasanveta Wen cong er Geppe overuse cong eae nah fa past Klomgenoce Secon eon toad yori ote ae pt ans etn pe emer ot yenig ope aad Pistol Fire Special Attack Range 5. Attack 3. Cra Pe Spec A otek atv ve teed tik Paso x Squad) 9 => vars sa ss Disciplined a Wait then fire ifnone of the Ashigaru Harquebus move this tun, add 1 die to their attack. Encircle Spec Range 1. Attack 6. If3 Ashigaru Yar you contol are adjacent to the same enemy figure, they may roll ther altack dice as one combined attack “The defending figure compares height to the lowest Ashgaru Yari to determine any height advantage. If Encircle Special Attack is used, the 4th figure that moved this turn cannot attack 150 10 50 Undead 8 ‘Human 6 ‘Undead 2) Unique Her p< Unique Heo for = 4 Taigue Hero r= Ee ae tina Duchess Teri 4 Disciplined ikon Itedium 4 : [Medium | [Medium 4 Life Drain (Chilling Touch pe ieictergecesSopetmateiaoar strat ethene ne cee cant nesses enc Stealth Flying [eeertrosteeta Geen Ean: on are eamnena stow oases Cen ee arch ocean tie sy enrpenaeret e 5 reac are "3 100 | ome SC es ea cat ‘Torment Large 7 4 Vanish 9 Wears ticked an at oat shail el he 20 sido de vanish your 18, all defense die noma, yeu oho sams takes ro darage an may Ineodkly move up 4 spaes, Sar can vanish cay ends vari move nt adja any rey as, Phantom Walk Isamucan move hveugh lures ad is never atackos en aving an engageront Dishonorable Attack han aici ue who flws Jane sana rts 2 onal atack dc, i 20 Undead Unique Hero I Devourer Tertfying [Meatium 4] ‘Summon the Rechets of Bogdan Setgemenoeatne. Salonen, Seaeeeianemenatess Sepcoeeee weer Flying irda! heotee sylerocnseneestcs i 50 Undead 6 Urique Squad = Devourer Teerfying [Medium 4] Evil Eye Defense Wher dese den galt oma ack om 2 ronan atohing iu, excess hls out as {ness one tacky Fp Tetsubo Special Attack Range 1. Attack 3. (Choose gue bata. You ay ao tons oe tue acento tata fr oe alta bythe Toso ‘Specal tack aswel. Ro tack coe one for oh gus Een fae ro deleted separa. Life Drain bern ad staan ali anc | Eternal Hatred estore enemy atten eGo Flying pe Se rosnmpegne nso Iskra’s Summoning ass of Boga oa Sat hepa on Peas ‘hy matte surmena oss he dy es Eso Lethal Sting hens doe gat sal or edu ue, adn Ste aslon ee do, debs ee Camot lay dees de ands nade dene Flying hen cost spaces Reh Boar's morenet. ign lorao. Recs of San may y ovr aster ‘od spr, soe gues wha exon eget andy ovr bates suohas ne Wen Reet Bogan sis fh ihe ergged hike ay eaving cogageret ata ie Undead 6 Pe IB Unique Horo [ae = NN & Te Life Dre Eat ew Snare eye atures ‘un tarfonkny Cat nour nate Bran deme Eternal Strength epeeces ate eo Eternal Heartbreak ‘rs armen aetna eorin FR ‘arse winadocerng napa oy cece th Sta Maro Bonciaieh fossa te tila wy comgouneney ade CS} Dup 150 ‘Human Ss) Trique Hero er Knight Valiant Large 6 Knight's Courage gs Se pas att de er evey Kg you conn win 4 car Sot spaces of Si Dupuis up oa maximum 300, Tactical Disengagement 7 Weng exes tema wos for kag feomenet tox, mesa} ole 20 sed 6 I tole orn grr any wotnds fu tear ‘eoigenet tok Chalice of Fortitude St Dupus tas or more woud on is ay ar a 1 tohis deere dee, 120 Huan mon Sau . rights Valiant Large 6 g Charge Nala aay Kg eaves 2 dnl tack dice ‘when tack any figure that asa ieast 4 clear sight Spaces away fom tat kag athe start of hsm Dismiss The Rabble \Whenroling defose de aganstagacent tacking rat or medium Squad gures, Taglar Caray Knights rave * edna delerse de. Righteous Smite erating an opens gu who foows Una, Teng Covary Knghis cee tonal tackle. ® Ta 150 a OF ima er ad cae Mind Link Instead aftr a tun wih pies, you may ake a tun Wen pio 2 cere Et wz you cota. Ujesh cant eae lth 2 wears. Any Et Wed that taking 2 ‘uminsiad of Ubresh must be wii 6 car Soh spaces of Uninesh etre mata, Flying When outing paces fo Ugnesns mover. no ett pres yore wakes wou Sop, past vr gues wth bcan gaged, ay oer doraes sche hen Ugo ase ‘ngage wake ay nag engage’ tata P| 90 Soulorg Daa Siu Foro Warden we Medium 4 5 Evisceraxe Special Attack Rango 1. Attack 5. The Evisceraxe Special Attack cannot be Used on small figures, Guard Leadership All Guards you control move one additional space. Pec Human S Unique Hero Dai Disciplined [Medium 5| Kato Katsuro’s Command Instead of taking a tum with Kato Katsuro, you may take a turn with one of the following that you control 1 Samurai Hero or 1 Samurai Squad or 1 Ashigaru Harquebus and/or 4 Ashigaru Yari squad. Youmay choose which squad to aca fist. ‘Any figure in the above list that is taking a tum instead of Kato Katsuro must be within clear sight of Kato Katsuro before moving 40 = 185 Insect f 130 Maro ‘Arachnid 8 Sua - Unique Hero fue = ammon Squad =) Scouts Predator Hunters wild Relentless Menacing ‘Small 2 Huge 6 Large 5 Climb x3 When moving up or down ee fran, Fyre Spiders my tiple Were Entangling Web ‘ern braking younay casey oe smal copnet’ foe tis gage wih at st thre Foren Spies you cont Fol he cos de. Yourol a1 orhohe ene ane even ce mai at ‘anda fom te ces fu Ary Cr (cats fou Cppmenthas ere Fan ere Coraronmy Cat toe) Predator Bonding alr akng atur wih ya Se, ou may the aun win ay Prd ou conte Poison Sting Special Attack Range 1. Attack 4. Seas nt wend wh Poco Sing Special ick be 20 tedden Danae you ot Se edge ced > atonal wast FoeonDanage yu a 0190 tons wand rarer cer ges Amy Caen sane pobon cargo Fyou tala dertoy he datendn aue Flying Vien cout secs br Saas mover. nore cleats Supa yy oe wr wiht sore, ss corte wo ecg erage aay ot ccs Suzie: Wen Sypah stash the engaged he wiliakeanylenirg engagement aiacks Marro Warlord Bonding Before taking a tur with Grok Riders, you may frst take a tum wth any Maro Warlord you contro Mark of the Warlord When attacking a figure that is adjacent to any Marro Wariord you control, Grok Riders ad 2 to their attack dice Grok Training Marro Hive cannot rebirth Grok Riders with its Marro rebirth spacial power. Darklord Bonding inubenosiodrecat rn remnene Climb 2x Pounce Special Attack Range 3. Attack 5 Seer ete tere steer art or re Pobanalhe sacny Wa We gue cto, rey acevo tang Wale spa e ie nape Poe El eyed dsb tetra Wt Staff of Lerkintin When defending with Arkmer, add as many defense dice as the number of Elves you control adjacent to Arkmer. Engagement Strike 13 if an opponent's small or medium figure ‘moves adjacent to Arkmer, rll the 20 sided die. Ifyou roll a 13 or higher, the ‘opponent's figure receives one wound, Figures may be targeted only as they move ino engagement with Arkmer. 10) a irroon a) = oad fT 7H Ua aaa a EJ Elven ee Spell Aer moving and tore toc, you may a he 2 ‘ied le Ada the abr of eles you cnr acento Enirono youd oh Hour 14, noting happens. youre, youmay ace EN you con! agocent tceminoon your 2.17, you may lace upto 2Ees you con accent Eniroon. ityourol 1820, you may place upto 3 you control accent Eniroon ite surmored esa ergo ey nilnetae any ising ergepenet flag Emreoncatnet un a Ethan aeady acta Deadly Shot When attacking with Zetacron, each skull rolled counts for one aditiona hit | Disciplined | Ullor (etn (Defense A Phantom Walk erko can nov teu al gues ad i over atackos ‘en ang an engage. Saber Storm Special Attack Range 1. Attack 1, 2 or 3. er stn each un wit 8 atack de, Choose any adjacent gure an attack oi 1,203 attack Soe erik may howp making spacial acs wi 1,203 atk dice nil she nas ola 6 tack doe Merk may age the same or erent fares wih each tack | Valent _| em Medium 52a 1 Fire Strike Special Attack Range 6. Attack 2 + Special. When Chardris attacks with Fire Strike ‘Special Attack, add 1 to Chardris’ attack dice for every additional Elf Wizard you control within 3 clear sight spaces of Chardris, up to a maximum of +3 dice Wait Then Inne fh ttn Raion of Fst move is um, ad 9 dlense tice against nam atc rom an adjacent fg, a Sole inthe 1h Reginet cf Fat ds ‘obi dense de Bayonet Attack 1 Vier lg tack de geet nace gue a Seer inte 1h Regent Foo ass atk doe A Solder he 00 Regret Fat can ny as aye ‘tack ne move eat one pce isin | Valiant | VE Mediurn 4\Z2ae Rain of Flame Special Attack Range 7. Attack 1 + Special Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by the Rain of Flame Special Attack, Add 1 to Jorhdawn's attack dice for every Elf Wizard you control within 3 clear site spaces of Jorhdawn, up to a maximum of +3 dice. Roll attack dice once forall affected figures. Each affected figure rolls defense dice separately. Jorhdawn ‘cannot be affect by her own Rain of Flame Special Attack, @ Omnicron Repulsors ) Beau Pi ae) ~ ed On er eel [ Small 3 | Circuitry Overload eae orogens Fe it oon ‘ech oy arty Oru apres otguels Saad gueand yout Serger cay beige Mhetguet stow tgve anya ka rhe Palgve ean, ars et tay Gd Ova Targeting Beacon eta cents a boycott ‘Souiborg amon Squad Parad jaca alo teasenrg ae EMP Response Mat cr epee arate etn ‘a 4orhicer, te tac que mst rode eas te a inser natonrsie tones Fk Ca y 50 70 130 aro Human Human Unique Hero Common aise PI Trique He Trbesman Scouts S | Overord Fearsome Fearsome 4 Teerfyng [Medium 5 [Medium 5| [Medium 5| Tracking Battle Fury Mind Blast Special Attack Whe moving, Brae Arow may add 21 hs move number. Ihe doe, caro tack is tun, Scout Melee Attack Enhancement ‘Altea Scouts adjacent to Brae ow ocean dtorl tack de when atacing aque adaer oben. Concealment 10 1 Brave from arated and eco ae or moe wounds froman atackirg fgue who ra adcor, you must ‘he 2 side ie Count minum number of spaces beeen te stiacer and Bove Aro, Ad his murder to our de el. youral 10 o: gto, enere any wounds rave row jst erie sora ifaNotan Rr Ttasran serge 81 his tack on and 2h deters de War Cry Marking nh ba Netan Rea, fatto ane Teanen atl ae ene oe Inmet de stmueroe pe eer e020, Concealment 19 Madknean Re Tesre ure tee adres creormae wands fonon aig eos ease Yolrsto he msted Ge Coat herve Ssemernbeatda ani pete oer esr fase nto you dea your ere ra anyon he Wein eisai Range 3. Attack 3. “Tube doe ete deat neo iho ata wh ing ‘Best pei th Teleportation rere uaa rar june) omoearyerey gem faeutemrelod wen gaara Tusa reo Setamneomm pon Wenioaa ose apt e Seopiteuinaenyargermenstsise Teleport Reinforcements vier tibet nce on oer Istemel Spc ek sr ce oa Chrsre ey are Sut gs ery ae ftyetree Paseom gaa emp es) ‘cota Tutus Feta) asamp a wna ke ening ORIEN Se ea 50 110 aro EG — Ova She apconmon Sad i ‘Unique Hero [rae =™ po? Ti Leader i! esol [Medium 4 ‘Small 3 y Cell Divide Deadly Strike When a ato Divider you con esives one or more wounds rom aNonal or Special tacky an opponents Fue, you may rol he 20 sed bles reving et gre. your 17 orig, gree any words hat ue [street ae passe ate one of you preva ‘esroyed Maro Der: on samelevel space adjacent the cfening Maro Oder Self-replicating aro Hie cal Nao Dvir ht Maro eit fecal pve 90 Kyrie Unique Hero for Warior Confident Medium 6 Kyrie Leadership _AMfgreyoscer, eer ea re ores sce Ullar's Bolt Of The Witherwood Ato ovng aie tar ih lg, ouray exe anyepormt ge wn 5 ease yes caps Pl the ede yor a5 atin hase yur 2 hgh a san ue dated Alga ay ator iuse spor oy once per gare, Flying When cong spaces for tga movenen ane deta Hooray yo wate whup pss ‘ergs wutberonng egal aoe tres {hasta When Alger of, the ergs Pe ke any eg erggenert ata When aittacking with Migol Ironwil, each skull rolled counts as one additional hit. One Shield Defense When roling defense dice, if Migol Ironwill rolls at least one shield, the most wounds ‘Migol Ironwill can take for this attack is one. Climb X2 When moving up or down levels of terain, Migol Ironwill may double his Height. ® Protectors of Ulla 110 Kyrie z Sd Protects Conn Medium 6 Combined Arbalest When tacking wih a Pretec of Ur, load tak io every wourd at has ben itd onthe afer gue i un by Proactor of Ul you cata, Flying inn coteg sacs aPraverf Ua movement, ‘rere aloe A Protcr o lrmay fy ovt wer Wee shsg sss cries wan cing eg andy oer cbse suchas runs he a Perc Ursa, the is rgaged he wi at ary avrg sepaperert tls. ‘Before ting aun wth The Asner of Bring Fare, yu may fis ake tu wih ary Dat Hero you cori Ht you donot take a tun weh any Dwar Hero you cont, ad 2 te Acogine’s move number. Fearless Advantage An Ati of uring Forge anasto ie when atachig er dnd agar age oho gues, Climb X2 When morn up: dun lee of ein, The Axogindos cf uring Forge may deve er Heh. cI : 80 ~ Human 6 Unique Hero [ie Ni 5 [Medium 4| Ninjutsu Barrage Special Attack Range 1. Attack 3. Ise of moving an atackrg nomaly wth Kuk, you may moe Kuro up 3 paces, Kumiko can aac po Stes wth Niji Barape Spoil Atack at ary pit fore cn, orale hs move a ng as Kuro on 2 900 whee she dol en he maven. Kumko cant salack he sare fgue more fan onceon a sig tan. Phantom Walk Kumiko can move tough al fques ands neve atiactos when aig an engagement, 70 100 100 Human Blemenias uasach ane Suhr = mon Squid = anmon Saud = Glaciators Guards FY Herters Rebelious Dauness Ferocious [Medium 5 [Medium 5| Medium 5 " Human Gladiator Hero Bonding | Rock Throw Feral Rage Before taking a turn with the Capuan Gladiators, you may first take a turn with any Human Gladiator Hero you control Initiative Advantage ifallof your order markers are on Giadiator Army Cards, you may add 1 to your initiative rol for every order marker on the Capuan Gladiator's Army Card, up to a ‘maximum of +3 fr Initiative Advantage, Ife Grane Geren hasehoghtadartgeon an oponents figure, tay aad 210s range when atakr hat fue. Landslide Grane Guaréian wi hsght advantage onan ajacent ‘eponants euro an aasonal aac de whe taking trate Gain High Ground er tk atin wh eat Guar, you may move each ante Guan you cool upto pec. Ths space ray b upto 4 avs cher When a Quasatch Hunter atacks, may stick upto 2 coral ies A Quasath Hari cart atx the same Fre more han one pect Techno Hatred When ack a Soutog fue, uesath Hus esi ne aston ack de Jungle Tracking Hr osseous bgrs tum aati Everyeen Tresor Junge Pece it may move 2 2dconal sacs. 60 90 70 Dwar Trail Drow 5 4 Unique Hero fe nen Fan fae =* Sear Rogue unter 40, fos Tricky ‘ Ferocious Tricky Medium 4 Large 7 Medtum 5 Sneak Attack 2 Blood Frenzy Poison Weapons ere kan tack npr ae at ‘Sapna ste erie aco 082 den ‘bDarat Ameer jsarm Traps enone ate era Tse Gh ap wn Dark ete, ou a3 yur der Hide In Darkness Dark Aner lacked wna noma atc ant tet oul sche 20 ste de Ook footed on eon spc, 613 deal Piast senes sO you te nk Kee 415 rales es rma year Berna iguroat camap ata ced ye aac 1406 Dragon When attacking with this Feral Troll, it receives 1 extra attack die for each wound marker on the defending figure's Army Card, to a maximum of 3 additional attack dice for Blood Frenzy. Regenerate After taking a turn with this Feral Troll remove 1 Wound Marker from this Feral Trall's Army Car, 100 Drow Unique Hero Jup-=) Unique Her Young ks Ach 5 Tricky £ Devout Large 6 Medium 5| Acid Spray Special Attack Range 4. Attack 4. oes aac You nay ocx po ter iguce adc tothe gee gee oe Seed by hed Spey Sec Kc Fol ait os ace al herd tgues och re bce ds oar Lurking Ambush Hohkark ts hs tom unrgagd ane ales ow Seow ronenp wot suc ois nai obs Movenenan 86h Asch whe Flyin dct race br Cts nanan one ‘vor, Crk yy ov ar wa Sopp, poss ovr ges wth sama epee eer {sca auras tis Sas oer be ‘Katy, ewe yang eogiponae is Lolth’s Wrath Speci Range Special. Attack 3. Choose Drow gre you cori thatis itn 5 clear Soh Spaces of Pelth and rl 3 atiack doe. One ata tine for ‘ch hull, ou my it 1 waurd on anys oc med fgu tat win 2c shit spaes chosen Drow fu. You nay nist mre fan | woundon a sige Figure using Lots WethSpeial tack. Fgures fet by Lois ath Special atackcarct lay defo ice ter atacng win Lal's Wrath Specal ak cost te chosen Dew ig. Lurk In Shadows IfBoteh ison a shadow space cprorent fous must be accent tac nim it 2 pomal tack I Attack act tre a Doopayen Drow atacks a sma, medium o large Her wih a nomal tack or leaving ergagerent tack and iis a eat * wou, al th 0-60. yuri 1-1, ning happers. your 12 or high, 1 atona mound oe deleting gue. Hide In Darkness Ha Deapryem Drow tacked wth a noma atacand at eat tu rod, el te 20s al Dospan Dromison a dungeon space ad 3 your dar. fits on asadowspce, 6 your dio youro.a 15, ok (eens ds arma. Ityou rola 16. ihe, gps a damape ha wou be fice bythe stack Range §. Attack Special. Each te you atk wih Erevan Sunshadow'sFre Blast ‘Speci tack, you may oes rl 3 or &atick doo, task old on every do, ou may atk apan wih Erevan Sushadows Fie lst Spcal Attack You nay canine tacking wih Erevan Sunshadow's Fe Bist ‘Special Atack unl youd ota salon every de Surshacow may use Fy Sep. Before moving romaly with Erevan Sunsbacow, you ay ac in any my space wii 5 paces ois cut locaton Erevan Sushadow gaged when he uses Fey Step. ewilattate any avg ergagenent aac. Tandros Kreel +2 Broadsword I Tandos Keel s tacking an acer feu, 2382 ice to Taras Kees atk Cleave When Tndos Kiel atc an xacet fue you may choose one Squad figure tats ao ajacont i Tends Koel te doendg ue recoes ary wounds rom Tardos Koos atc, he ctosen gure rcsves wound Combat Challenge eogprers gre teat bands Kelas ‘nau or sca etack tat tack Tene Weta Gate Eels ona wl spac, at Spe and altar nw gan apt barca (Soran are cred nora panes Pees 3 ‘othe sop ber noveerton oan ces Ice Spikes 15 ances pgs wont bs Gar Er (he ciaidae tot atte tenon aS ya Ge fyurta cher been pe ‘cms | wand Fusco ny bfaced yon spss ‘they move nto engagement wih fis Greater lve Elemental Cold Healing Aariatieg anh Pe Get e amet, is cn Aik sow or os sae rors wound meer om ths Gear loe Corer amy cad Large 7 Gees paion Grape ue eet ieee ence a, erento Sheth rice Fence tetas Venomous Sting Flying ® Ana Karithon [Medium 5 [22220 ) Turn Undead Special Attack Range 4. Attack 4. Tun read Spe Atsocante sexo taker UnendSges Protection From Evil Aura salor medium faves yeu cont win 3 ear she scans cfr Karan oc fe delerse Sos when ang dense aanst natok fo 2 gue who fos UA arora racon fom vt ra dos et eta Raton. ray tstol he 20se de. your 2. norirg agp. haul tents, eno wie 2wourd mares toma ers Amy Car Base of bres bk et Dron Cris exe Fl. slate you oa rater ace he heen fue cn ary ‘ameter puceadacrty talon tg Fm ‘gueisergagadutar tis rovodby chai gb tu rota 1 Stl rod 20 te Crow Cat onadurgem space, edd 3toyurde ihe on 2c ‘ce 2c Sayoud you a5 rdeense normaly yeuola Tear er, ge al danape Pat woud Deine bye tack. t eee) | Fearless [Medium 52/704 Earth Slam Special Attack Range 1. Attack 3. Ayn yg ue ager fs Ear leer feted Ean San Speci tak el atc ene fra flocs tues Eat els los sepa Underground Movement Ine of moreg ral won Earth metal you ay meres pace nay ere ornare thn tapce et at etal ands oo an Tevtaboe fe eg that ear ones heh (a oF paces up) oro than eed eo ha ah Bena te fn Ear Era engejsen Sars energouns moverent lay aug engage tcl. Medium 42a) Venom Ray Special Attack Range 5, Attack 3. Esti a wa oh ee ay Se Ak lt 20st der verondeage.fyouta a bo etna igre newesro ator ucts wr car youre 1S 5 ator wo mer ioe eg eis omy cau 9 2, cette ca ue Lolth’s Judgment Aura atc gars you on wan spe atonal atc de wheat ory @Greenscale Warriors 5 a > Eo 1 =, CEE Mee 6 ; Range 4 Uler (etn Defense 3 Loyalty to the Lizard King Athabarot ne ae, oes iu Lex ao yolconol ornate lage thie Bago He eo ‘Grea, tote Geen Wont Lard Kr, fewer oot afc en Sete Geen conta ng tn 2 Soest spr ete tee epee vero youcenr. Lizard King Bonding Bile aig aun we Conse wa, you may frtetea umn par ceen Lear g it unt rdsu When ancproens sar medium gre neves ot ‘pecan 2a st spate fon Al lara yo. cori fat guested soe bet. Fue can nero eg ary gue afte by Sig Vox Air Mastery Figs ara oe hg sil our srt {rom tiene don when ott yan Be Sere. Stealth Flying Wer ennirg pcs ran terials rover re iota Eoensnay or a wo so tars vette etter rage an ove” ese son ase on A teers egep wen ists tet oy nur eagenet tts . 30 120 Elemental : Fyre Common Hero eomen eof = Constuet i Marauder Resolute i Ferocious Medium 4 : : Huge 8 G Water Mastery Lava Resistant Hydra Heads While a Water Elemental is on a water space, add 1 to its attack and defense. Water Tunnel Ifa Water Elemental ends its normal movement on a water space, you may immediately place it on any empty same- level space within 5 spaces. Ifa Water Elemental is engaged when it starts its water tunnel, it wll not take any leaving engagement attacks. Fre berental nee oor matin lava damage ov fe aap, an toes ncttave sop on mote va spaces. Searing Intensity ater ring sete atactin, ou mst ot 20 sie cos oes ue adres os Fe Elena usar youd orhger at ures 1 rund Paces win he Lava Ress Specs Powe ro sce by Sarg est. Negative Element Aveeno neve dese dc ale is cna eee, ae Win ie Fen Hyaatacks may atack upto nes. Fadoe the renal isis Fen Hyca can aac ty ne foreach wourd marron hs ary car Reach Fan opponents ques win 2 spaces of tis Fen Hytra, sn is tase no ote fev above fs Fen a's Feit (otal ot 11 spacos above th ase fhe Hyer) or Slee below his Fen Hyals base hs Fen Hya may 23 tots range when ata that ure Slither ‘The Fen Hyisa dvs nothave lo stop fs movement when extern wae spaces. 25 120 ahuain : : Dwar commen Hero " Urigue Her Raider Warlord Ferocious insing [Medtm 4 c [Medium 4 Blood Frenzy When altacking with a Sahuagin Raider. itreceives one extra attack die for each wound onthe defending figure’ army card toa maximum of 3 addtional attack dice for blood frenzy Amphibious While a Sahuagin Raider is on a water space, add 2 to ts defense. Ifa Sahuagin Raider stars its tum on a water space, add ‘ols movement for that tum. A Sahuagin Raider does not have to stop lis movement when entering a water space @ Brand - 90 ; Hake 5 Unique i fe = Ranger Precee [Meduim 5| Sky Watcher IF Brandis Skyhunter is attacking a non- adjacent fgure that has the fying or stealth flying special power, add 2 dice to Brandis Skyhunter's attack Archer's Glory Each time Brandis Skyhunter destroys an opponent's non-adjacent unique hero, you may take another turn with Brandis Skyhunter. Insubstantial 3 Phantom Kl ats 3 atonal dese doe when rir Chere agains an atack hats nonacacert Stealth Flying then cong per Paro Kah ovement, igo sera, A Para Kg ayy over ater nut sp. pas ove eves wit econng cmos and over chal such ass, Ha Prat aight enoages when Rtas ot, Klett ary lesa engage atc. 1) a dbo 110 i" Elan 6 Unique Hero r= Bate Mage Tcky [Medium 5| Arcane Bolt Special Attack Range 5 + special, Attack 3. cea fret rg tr rete ccd tec onsthetigerecths soso te Seep eh deos Baca Ysa een ced mor ance um wih rane Bal Spd Atak Arcane Riposte Nerina te Sov api rr ik owes cou thease re sr fre Shocking Grasp Torin ta sore at, Sh Witone shay as trate stl owt ole Combat Leader atlas 1 oder mater on Margin Fogetammer, you nay a3 1 youre Commander's Strike Aer ong abel aac wt orgie Ferpnaner, ou ay cone ay poets ee in 5 cbr soht spaces els rgoges wi ary her Fae Youeortl Role side Ge youre or hhe, be chzen gue ects tweed Tough When oing eens dice apis ronal tack, Norginm Frgtanme: away ee uote shes ‘enter oles 120 fons Unique Hero far ~) a Hower i Teerfying Large 7 z Battleaxe It Torin is attacking a small or medium figure, add 2 dice to Torin’s attack Evil Eye Protection When Torin, or any friendly small or ‘medium Utgar figure agjacent to Torin, rolls defence against a normal attack from ‘2 non-adjacent attacking figure, all excess shields count as unblockable hits inficted by Torin on the attacking figure. 110 160 Dragorbor Giant S Unique Hero [FO ig Unique Hero FIFO Palin Warrior Ferocious Mitarse [Medium 5 z Huge 8 t Dragon Breath Special Attack ing Sword Special Attack Range Special. Attack 3. Choose space nasa ine fem Rogar Dragons. ‘Ales on hose spoas hat ae nine osha acted Ral atack ic once or lated gues. Each gue ois ler die separate, Lay On Hands ‘tz mong aa belo saci wih Roger Daporspe Youmnay choose e wounded fend Her fg ace RregrOagespn ard rl he 20 98. you ra Borge, eno { woud mare fa chosen e's Amy Car ) 2 = : 30 (| iragon 6 comic ze Wing Ferocious ‘Small 3 , Fledgling Ice Shards Special Attack Range 5. Attack 2. (When Vn ying ats win is Feng ie Shards ‘Spa Atak tay alk {adnate iconal tack the sre gue mote an orca star Wyrmling Bondin Ai rang si maxon ie Vyrlg Ary Car bale ig et ih ngs youay ha Stamens ote yng yout Flyin |Whan couftng spaces fora White Wyerling’s movement, Ignores kW ying ay oer ae Wu copra, pte vt rest bce ‘eonaedan W over bss sa ax ture oe Aijing s engaged aan srs foy. tl xc ay ening seaport tacks Sane a ee ee sca onal piscieue ds acnamcera Knockback 14 ee ech ne do mc eda sant Eclayaimeaaair erate arrears da alert Eepmecaaancin sear en ape eae aoe eee receive any faling damage that may apply. beva Bertstant en ooats Srigaaichecem coarser EM: : 30 agen Common Her e= ey Weymiling Disciplined ‘Small 3 Fledgling Fires Special Attack Range 5. Attack 3. Common Sa res 3 fener dese ce apart Fedaing Pes Spec atac Wyrmling Bonding ‘etry ah tet ark ana to ymin Ary Cr tote fat Red Wymings a, you may ate tn wove ofa yming yu cre. Flying Vin ang sce or ae Wyse ce terre ed Vig rey ones uot scr, pass oer fgven stoning erage endo? Cenc aura Wa Red Vim srg en tears) take ay evry eager tala 30 Dragon 3 Gammon eo f= Wyrmlng Wid Fledgling teas thane g.younay chon ne ssl er medum ture win sea Sah space Rates de Ware 6 oy hopes Yauroan it echsen fae eee wud yo ‘Gis Werhoter ts csenigue reves Swain Wyrmling Bondin: 2 venga exon ack yg A Car tre arg yg a your ts Stn wth oe oer Wyming you cal Flyin inden sacs tx a Back ymin mover ie Seale A Sod ying fay oe wae ‘Miectstparg pst oes Bares aca Soup ver emacs sch ee sack ihelegiseroged ant oty to ie ry leg eeseomet tack Dragon Common Her ur => Weymiing Precise ‘Small 3 Fledgling Lightning Breath Special Attack Ranged pact tack (Chose gure sts, You nay ato choose one ater fare win 3 cea sph pace oho trea fg be Rol atack des ono or bt gues. aah RUE ine dese con spray res igi ee rei Nac doc fot ate ssc oes Wyrmling Bondin; Aierateg aber se vyieg ny Cars fet erg that he ym um ou est Win on ctr ymng yeu ad Flying FoEeD cetrstnatermn i ee EA el este ial i ope a EE © . ole 100 150 140 Golem are Tyeantvope| S Ureommen inmen ea - ircormen oh — Construct Wark Darkord Mindless & Wild Relentless: Large 7 E Large 7 Huge 9 : Iron Tough Flail Hurricane Lycanthropy When rolling defense dice against a special attack, this Iron Golem always adds 2 automatic shields to whatever Is rolled Lava Resistant This Iron Golem never rolls for molten field damage or lava field damage and it does not have to stop on molten lava spaces. After moving and before attacking with this Ogre Warhulk, you must roll the 20- sided dle. If you roll a 1-10, it may attack normally. If you roll 11 or higher, instead of attacking normally, it must attack each figure adjacent to tt, if possible. Roll each attack separately Mine! When you roll the 20-sided die for a Treasure Glyph trap with this Ogre Warhulk, you must subtract 4 from your die rol. TaN Geet tae dun 3pm tay nates {samy Gad an oparets Unis Heroes oa settee pupa avertnce Gas se Poematy moan ttarbe tone, ‘Sper pC rar, any: Tome Resemep ne acs nace eat Shag Sena ae Moon Frenzy Mis ety ser to i Vos Lo th Mersey she ah sy oe oe sy Llosa neers iro ern thon titrant A Peete lel on Hecuamnblepaicuroon: As rear baeeetn SSigact ny Cosa te ry Ca Psionic Blast Special Attack Range 3. Attack 3. FRR etm nn ce nh inte wir sone et pre Me fetuses ‘erste mous fom soe Beat oa Nac enone doc cwecarts aero in enact Siders tyr ppt mae han econ facia atu) Enslave 17 Aimee marc nate oti ed aps Maes Stora te rd ayer yn sn ying a ln cam leh Sltngomy sored bee tod nay Shim wer ta Her Are endl tur conte hasan [oe speuaans frees tannin sees fy dey on ky Cas Exe os Beare Er viola Se Force Orb Special Attack Range 5. Attack 3. ro apenas oak Each ope ge sipoo be chose pels asn eect fore Spee Aiax fl act So tesa ofoed igen, hor reooece Se soy Mage Hand Abert adi win yuna exe ‘rma Cyproncn cape poe peo fercon Vora noe tl Tee Cana ay evry {poled oon asmoet bhi Sadia Tele Ghost» rae andpvw- coop Tess ys Itt pcs pont soe up uran red yMoe Ha Warforged Resolve We elng ere ee pare’ sro sei tak ovcon vasa ane suo wer Sa eee uae a former au ya 1 a Corea nena Worerged Solder you con atsks an opponents alr medum gue, bere alin the atck ie, you may sich hat Warned Sole wt the deendeg ue. fe snictng spaces, the Vateged Soler mst contrue tte tack peste aa can atack any oe Fue hs tn, Fauces moved by Tactical Sich never take ay eavng engagement tacks Ar cpronents gue may be moved by Fractal Suteh onl once pou, Warforged Resolve wre ring dese de gat rors spc tack | Wartged Soe ays 23 | auonate sels eaeer sles Medium 5277 ae) Summon Elemental ‘tr motng and befoe tk wih Kock to temetas, you ay role 20sied de you lan 11 orhher, you ay, possible, ace one four revs agvoyed sale mesun Eman 2 an empty S000 vin 3 clear ight spaces of Kuk the loners Master of the Elements ‘fi roeaing an oer marron Kuroxhe Eleni, Instead of tan tun we Kuro you may ike atu ‘whup tre sallor medum Eleneras you cone tat ‘xo iin 8 car Soh spaes of Krk te Elanora Mob Attack When stoking wie Gein Cte tou conto, fhe chen se engages wales? ore Gobin Cues uc suber 2 fom sere ‘Scur When a Gabln Cater you corals desoyey roms tak fomancpponants gue, yu may move ary 2Gcn Cuts yucrtaup 4 goes each anda Got Ces uci MakigirtonaryvetioriZons ote dren oe aay fgues i uo fy rear werengod.Gotin Cts nove tee any bavi rangers west Soy, Scale Wot moving up or ounlows often, Gon Cuter ay 62 hgh ica — eae! ‘Shadow Ambush Ilia Conour sta her tum unengaged and ona shadow ‘Seana a le oar atack i Shadow Dance ITM Cornaur stars ar ur on shadow space, Instes faving noma, youmay place heron any ahr erty ‘Shao space win 8 pares ofhercurenteaton Ma Concur eraenedwhon st sats hor Shadow Dance ‘he wae ay leaving rgaperentatacks Blend Into Shadow Mika Gomnau stars eat gaa wit up to2 stow tas ‘mer Amy Card Ika Corncar ens er tum on an ‘emp an spa, you nay lace skagen term har ‘Amy card ont the space she ecu shadow fis ‘mal nt that pce. (} sett Knights of Valkrill @ uur cy en ON er aa ere cee) Soul Weapons Figures attacked by a Death Knight of Valkill subtract 2 from their defense dice Destructibie objects are not affected by Soul Weapons. Unholy Bonding Before taking a tum with the Death Knights ‘of Valkil, you may fist take a tur with ‘any small, medium, or large relentless Hero you contro. Taltri EEE Defense Expendable Rabble Ifa Homed Sil Bue you con tacks wi a oma 2k ban oporent’ gue ad recive crtere wads, You may deste a smal Goble fare you coro tis door tal Horned Sk Brae fo gree any wowrds that Hored Sel Bra jit elo Barge into Battle Atri td bet atekeg a Hes Sal Bue Yovcind ea seven werages, younay cans Meroe sal medun Hedy Sat gue wtan 3 hors specs ot Homed Sul Se whoe tare © fomore at 2 esi river thn ease at Hue Sha rv, You nay sty Hod Sh Sua ‘hie chosen Syed fps Fgies moved Saye io Baie revert ry lung engage tas. | Ferocious | eM Medium 5272) Poison Cloud When a Mezzodemon Warmonger attacks ‘Common figure, add 1 to is attack value. Exoskeleton At the start of the game, place 1 copper Exoskeleton marker on a Mezzodemon Warmongers Amy Card for each Mezzodemon Warmonger figure in your ‘Army. Afler a Mezzodemon Warmonger rolls defense dice against a normal attack, you may remove 1 Exoskeleton marker from its Army Card to ignore all wounds inflicted by that attack. Coen mod Sey) 55 (eae Be Me) bee | coach Ce aes ee Ea Medium 52a J Taskmaster Bonding Before taking a tum wth the Death Chasers of Thesk, you may fist take a turn with any Large Wild Hero you control Orc Battle Rush At the start ofthe first ound of the game, afterall order markers have been placed, you may move all Death Chasers of Thesk you control up to 5 spaces each. They ‘must end their Orc Battle Rush movement con an empty space. Crag of Steel When revealing a numbered order marker con Siege's Army Card, you may also reveal aan "X" order marker that is on Siege's Army Card to activate Crag of Steel for the duration of the round. While Crag of Steels active, add 3 to Siege's Defense value and subiract 2 from Siege’s Attack and Move values. When Siege attacks while Crag of Stee is active, he may attack any or all figures adjacent to him. Roll each attack separately. Ice Troll Charge ‘After moving and before attacking with this Ice Troll Berserker, rol the 20-sided die. Ithis loe Troll Berserkeris on a snow orice space, add 3 to your die rol. f you roll @13 or higher, you may move ths Ice Troll Berserker again Cold Regenerate ‘fer taking a tum with this Ice Troll Berserker, remove 1 wound marker from this le Troll Berserker’s army card. itis ona snow orice space, remove 1 additional wound Marker. aces CM Tees | Fearless _| Jandar TERY Defense 4 Thunder Ram Assault Special Attack Range 1 + Special. Attack 4. Chooses usin sack. Youray asa cose uo wo chr ses Wei ar st spaces erated gues bo fected by Thunder Ra fest Spenl Mack fl atack ce onstrated Tyres. Each furerol deere de Sears. Youcan on Une Td Ram Asal Special tack eat was ol aac to xgeta out De artis wn, Youcaret use hurr Ram Ass Seca tack you used Tarde Sap st Double Attack When this Ogre Pulverizer attacks, it may attack one additional time, Lumbering Bully When attacking wit this Ogre Pulverizer, all excess shields rolled by the defencing figure count as unblockable hits inflicted by the defending figure on this Oore Puverizer Mortal Strike After attacking an opponent's Unique Hero with this Master of the Hunt's normal attack, roll 1 attack die for each wound inflicted in that attack, For each additional skull rolled, place 1 additional wound marker con the defending figure's Army Card. Javelin After moving and before attacking with this Master of the Hunt, you may roll the 20-sided die. If you rola 16 or higher, add 3 to this Master of the Hunt's Range value for the duration of tS UN. acannon itis Fed Garth brs ununerages, 29 Isler l ist teghs is un ened 2320 tetova tu Battle Frenzy Aer atx we title ale 0s Ge your 6 neh. your tak apa wh Fret an ther Dying Swipe ike Frat artr bs aden we aromalatickty 2 enersiguend ces crohns cee fo Setaxdce Oeste rex Sued you is went oa ura aortas Het Gare do Fees actly Dey Saar cl ary ese coarser meetin Yuu an AeereOyog Soe enoe hs re artl Hom ome Sad GEvar Scarcarver | Reckless _| [Medium 5 2G) Double Assault \Whan Evar Scarcarver attacks an adjacent figure or destructible object, he may attack cone addtional ime Frost Rage When revealing a numbered order marker on Evar Scarcarvers Army Card, you may also reveal an x" order marker that is on Evar Scarcarver’s Amy Card to activate Frost Rage forthe duration ofthe round While Frost Rage is active, add to Evar Scarcarver's Attack and Defense values for each wound marker on his Army Card rd a dae) Burning Breath Special Attack Range 4 + Special. Attack 4. Groce gusto as you ray ao core sacs in saragiis fone yal eure Alig rose Sous bal ae wan rod sf votreay a aoces AS Bea era Ach ol tack enc al laa igs Exh ess x seo) Hetero a faced by Sin Seth Spend tn Lava Resistant Notendon nvr fr oe aa cana ae fed Shroge aw hess tarhae wanponrlen espe Flyin vind eg spe rancor pore Shears tan eo eter arse ss Segre aoa bc owes a yon ace Shabana & owgedten Sos Oy foulbiear korryovarnetsioss wn oT ea | Vaiant il Sander TREE] Defense Fire and Rush Special Attack Range Special. Attack Special. If Samuel Brown begins his tum unengaged, instead of moving and attacking normally, he may use his Fire ‘and Rush Special Attack. Choose a figure within 5 spaces of Samuel Brown to attack and roll 3 attack dice. If the defending figure receives one or more wounds from that attack, you may move Samuel Brown, up to 5 spaces. if Samuel Brown ends that move engaged, he may attack again by rolling 4 attack dice, eS]

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