Professional Documents
Culture Documents
Final Se Report
Final Se Report
Website on Dyslexia
Group Id: 7
Submitted by:
Tushar Potale SCSB312
Pratik Rathod SCSB315
Vaibhavi Sangawar SCSB318
Abhishek Sarraf SCSB320
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System Engineering Website on Dyslexia
CERTIFICATE
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System Engineering Website on Dyslexia
Index
1. Client Information------------------------------------------------------------------- 5
2. Project Objective--------------------------------------------------------------------- 6
3. Project Details------------------------------------------------------------------------ 7
3. A Stakeholders-------------------------------------------------------------------- 7
3. B Requirement Gathering------------------------------------------------------ 7
3. C Requirements in detail-------------------------------------------------------- 8
D.1 Functional-------------------------------------------------------------------- 10
5. Conclusion---------------------------------------------------------------------------- 18
6. References----------------------------------------------------------------------------- 19
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System Engineering Website on Dyslexia
List of Figures
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System Engineering Website on Dyslexia
1. CLIENT INFORMATION
Parents or siblings are needed along with the young children to help them access the
website. As the children are quite young around the age group of 3 to 5, it is impossible for them
to switch on laptops or PCs to access the website.
Special schools or institutes having patients suffering with Dyslexia can also use this
website. They can make use of this website to teach the basics i.e. letters and numbers to their
students in a more fun and efficient way.
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System Engineering Website on Dyslexia
2. PROJECT OBJECTIVE
Literacy is one of the most important aspects necessary for effective participation in
modern life. Education is the most basic prerequisite for the achievement of many other essential
competencies, both generic and specific. The right to education act proposes rightful education to
all. For everyone, from rich to poor, from young to old, if knowledge stops after a certain age or
time, then that individual is said to become illiterate. That is, it is very necessary to continue to
gain knowledge in life.
The website serves as a platform for teaching these children the basics that they need to
learn as a foundation. Many researches and study papers have proved that pictorially represented
data and information create a lasting impression on the minds of most people.
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System Engineering Website on Dyslexia
3. PROJECT DETAILS
3. A Stakeholders
1. Patients
2. Website Developer
3. Family/Friends
4. Special schools
5. NGOs
3. B Requirement Gathering
Over the years a large amount of research on dyslexia has been undertaken but how these
findings fit together to form an overall picture still remains elusive. Methodologically sound
research studies and recent advances in the knowledge of the reading process have assisted in the
development of a number of tools to help the majority of students, including dyslexic
individuals, to learn to read at the level required to function as effective individuals.
Our project - Website on Dyslexia, takes advantage of this very fact. It promotes the
teaching learning activity with the help of pictorial representations. The website is a platform
which will enable and enhance the way of learning. With pictures, sound clips, videos and
puzzles, learning will be fun for children and will help them read and write properly. As many
studies and research papers have already proved, that learning through doing is the best form of
education. The website provides an interactive way of learning through the mode of videos and
puzzles.
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System Engineering Website on Dyslexia
3. C Requirements in detail
C.1 Customer Requirements:
A survey was conducted in Ramchandra Gaikwad Prathmik School, Dighi, Pune. The
school is Marathi medium school, ten students from first standard were surveyed and different
activities were conducted to check their learning abilities. The interaction was also done with
their class teacher. A questionnaire was prepared and various questions were asked to the
students and also their class teacher. It was observed that many students face many difficulties
such as:
Taking all the above observations and conclusions into consideration, the customer
requirements were drawn. Most customers face difficulty in their basics. When they have no
proper knowledge about letters and numbers; they cannot read or write or learn properly. They
cannot produce words that they have just learnt or read.
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System Engineering Website on Dyslexia
The website functions on the simple notion of providing basic knowledge and education
to the young children suffering with difficulties in reading and writing.
The website has 3 options. The first option shows the Alphabet which consists of 26
letters represented in both upper and lower cases.
The third option has videos which illustrate the letters and numbers in a more effective
fashion. It also contains puzzles which test the children on the above gained knowledge.
The major function of the website is to promote leaning for children who suffer with
some problems and are denied the basic right to education due to this. The website is replete with
pictures, animations, videos and sound clips. This makes the website fun and enjoyable.
Since this software is going to be web–based, it does require a powerful server machine
with high band internet access. Server machine should have a powerful CPU and high speed
internet access so that it can handle multiple users at the same time.
Expected number of simultaneous users should be at least 100. System should be able to
deal with 100 users at the same time. Also database of the system should handle at least a
thousand of users at any period of time.
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System Engineering Website on Dyslexia
A use case diagram displays the relationship among actors and use cases. At its simplest,
a Use Case diagram is a representation of a user's interaction with the system that shows the
relationship between the user and the different use cases in which the user is involved.
In our use case diagram the actors are user and admin. Both the user and admin have
different options and choices in the website. The admin only has the choice to edit options while
the user has a wide variety of choices. The user can select from four options i.e. alphabets,
numbers, videos and puzzle. Under the alphabet option, the user can select an alphabet and view
images and listen to sound clips. Similarly under the numbers option, the user can select a
number, view images and listen to sound clips. Under the videos option the user can select a
video and watch it. Finally under the puzzles option, the user can select a puzzle to solve and
after solving can check whether their solution is correct or wrong.
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System Engineering Website on Dyslexia
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System Engineering Website on Dyslexia
The website is internet based software which requires the support of internet. The images
and sound clips are easily accessible if the internet speed is fast. Also there are many videos and
puzzles provided which are fun and help in the long lasting of gained knowledge.
The website is a simple and interactive platform which offers basic knowledge to young
children. The website can be accessed on personal computers, laptops and tablets. There is no
explicit training which is needed to access the website. Appropriate internet connections and
guidance from an elder i.e. either a parent or a sibling is needed.
i) Sequence Diagram
In our sequence diagram, there are four main components i.e. user, website, database and
admin. Firstly, the user will open the website, doing so he will be able to view the homepage.
There he will be able to see all the different options that are available on the website. If the user
selects the first option, i.e. select and view letters, the website will access the database and
display all the letters. Same goes for playing sound clips, and viewing numbers. Again if the user
selects the watch videos option, the database will display all the available videos to the user. The
user can select any video and watch it. Again in the puzzles option, the user will select a puzzle
to solve and after solving the puzzle the database will match it with the already saved correct
form of the puzzle and if the solution matches to the saved puzzle, the system will display the
solved puzzle as correct or else it will say incorrect.
The admin can access the database and make or edit various changes in the website, such
as save more videos, update puzzles, numbers, letters, etc.
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System Engineering Website on Dyslexia
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System Engineering Website on Dyslexia
Our project is related to a website on dyslexia. Here the different class identified is:
1. TOOLS – Here the data types is integer and the different functions are to select the
different options i.e. option1, option2, and option3.
2. ALPHABET – Here the data type is characters. The different functions are select letter,
view image and listen to a sound clip.
3. NUMBERS – Here the data type is integers and the different functions are to select
number, view image and listen to a sound clip.
4. VIDEOS - Here the data type is blob and the functions are to select and view videos.
5. PUZZLES – Here the data type is blob and the functions are to solve a puzzle and view
the result whether the solved puzzle is right or wrong.
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System Engineering Website on Dyslexia
In our website, first the user will open the website. There he will be greeted with the home page
and a number of options that he/she can perform on our site. If the user selects an option, he will
proceed further or else he will exit the system. There are four options available on the website.
They are letters, numbers, videos and puzzles respectively. If the user selects the letters option,
he will further be display d number of options under it such as view letter, play sound clips, or
view images. The same goes for the numbers option. Under the videos option the user can select
a video from a variety of options and watch it. Finally under the puzzles option, the user can
select a puzzle to solve and after solving can check whether their solution is correct or wrong.
In the diagram, we have 3 nodes, namely, Web server, Database Server and User Client i.e. User
personal computer. The device in the user node is the browser. The artifact here is HTML 5. This
node is connected to the web server node using http which will be the link for the website.
In the Web server node, artifact is the website and also the contents on the website i.e. letters,
numbers, images, sound clips, videos, puzzles, etc. In the Database Server, the artifact is HTML.
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Our project can be validated by the fact that whenever the user selects an option, let’s
says for example the user selects the alphabets or numbers option. In that, if the user clicks on
let’s say letter A, thus, the letter A should appear on the desktop along with its images. Similarly,
if the user selects the option to solve a puzzle, then user will solve the given puzzle and submit it
for checking whether the solution is right or wrong. If the solved puzzle is correct and so is the
evaluation by our system, we can say that our project is validated, otherwise it is not.
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5. CONCLUSION
Over the years, a large amount of light has been shed on patients suffering with reading,
learning and writing. Society has become more aware, more encouraging and less judgmental
towards these patients. People sometimes have a false notion and they believe that dyslexia is a
visual issue. They think of it as patients reversing letters or writing backwards. But dyslexia is
not a problem with vision or with seeing letters in the wrong direction. The term dyslexia refers
to the condition in which a patient experiences learning disability, specific learning disorder or
difficulties in writing a word or sentence correctly and are not phonetically sound.
The proposed website serves as a platform for teaching these children the basics that they
need to learn as a foundation. Many researches and study papers have proved that pictorially
represented data and information create a lasting impression on the minds of most people.
Patients affected with dyslexia tend to recall things that they have learnt more efficiently when it
is presented in the form of pictures and videos. The website makes use of various images,
animations and sound clips to represent letters and numbers. It also has videos and puzzles for
the children to solve.
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System Engineering Website on Dyslexia
6. REFERENCES
1. https://www.understood.org/en/learning-attention-issues/child-learning-
disabilities/dyslexia/understanding-dyslexia
2. http://www.asec.net/Archives/SLD/dyslexia_12.pdf
3. https://www.nottingham.ac.uk/graduateschool/documents/disabilityadviser/postgraduate
dyslexiacasestudy.pdf
4. http://www.abcya.com/alphabet_matching_game.html
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