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Here Come Dat Boi Internet Memes and The
Here Come Dat Boi Internet Memes and The
Abstract
A survey of Internet Memes to determine what makes them more likely to spread across the
planet. Results were complicated due to a variety of factors, but pointed to Pop Culture memes
as being eminently popular, with their context being learnable due to the ease of access to
media from across the world almost immediately. Ease of internet access and type of device
accessed from, as well as social pressures and censorship have a significant obfuscating effect,
and a wider, more comprehensive study is warranted.
Richard Pezzella
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Richard Pezzella
globalized world. The rise of the internet and parallel development of consumer internet-capable
devices has facilitated the widespread growth of several new forms of media consumption and,
within each one, the meme phenomena has taken hold. From Rick Astley’s now infamous music
video for his 1987 song “Never Gonna Give You Up” to the 2016 revelation of a simple image
of a frog riding a bicycle, with plenty of text based examples in between and beyond, memes
have become ubiquitous on the internet. Often humorous, but more frequently taking political or
intoned meanings, internet memes cover nearly any topic one could think of, and are
omnipresent on most websites with user-generated content. Indeed, the advent of consumer
social networking has undoubtedly helped contribute to this craze: things previously contained to
active-user sites, such as forums, IRC channels, and email chains are now able to be shared with
The explosion of consumer internet access has changed the world in dramatic ways. The
ability to share information and ideas across the planet instantaneously has facilitated the rise of
the meme as a mechanism by which said information can be shared, and the ever-growing
population of internet users only increases the mutative effect that defines this sharing. Whether
it be over cellphone or desktop, more and more people are getting access to Facebook, YouTube,
Twitter, and many of the other easy-to-use services that arose with Web 2.0. The escalated
adoption of these services only fuels exposure to Meme content which, in turn, inspires creation
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of more of that content: a self-propagating and perpetually replicating force that, as Richard
Brodie describes, functions not unlike a “virus of the mind” (Brodie 2009), altering the very
nature of discourse as the discourse itself alters the meme. Echoing the Sapir-Whorf hypothesis’s
component of linguistic determinism, the Internet Meme embodies the rapidly shifting trends in
no one people, and the communications that are facilitated by it are birthed of a wholly new
context. This context has radically altered the linguistic mechanisms of conversation, and the
In a globalized world where memes are exchanged and utilized as core components of
discourse on the internet, and have even begun bleeding into offline content, a few frontiers of
understanding open for exploration. Never before could trends in discussion and language be
tracked with such accuracy as now, over the internet, and never has the birth of a whole new
mechanism of discourse been born by way of and before the eyes of the whole human race. The
rise of the Internet Meme presents an opportunity to study the merging of cultures worldwide,
and the assimilation, adaptation, and creation of a new means of communication. To that end,
this paper seeks to do so, and answer a specific duo of questions: what memes spread more
Memes, in brief
The Meme concept originates with Richard Dawkins, who, in his 1976 book The Selfish
Gene, coined the term. Derived from the Greek root “Mimeme”, he settles on the word “meme”
as a “noun that conveys the idea of a unit of cultural transmission, or a unit of imitation”
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(Dawkins 1976, 192). His concept of a meme is a far broader one than the specific species this
themselves in the gene pool by leaping from body to body via sperms or
brain to brain via a process which, in the broad sense, can be called
Speaking of memes as mutative, living structures, Dawkins describes the concept as an integral
concept of culture, prevalent in any context where an idea may be present and transmitted from
one individual to another. He uses the example of God: a central idea, common in many (if not
all) cultures, that is certainly ancient, and has changed via mutation into countless iterations
throughout human history (Dawkins 1976, 192). The notion of a core idea adopted and changed
by multiple content creators over time is intrinsic to that of the internet meme: most begin with a
seed content that is then mutated in different ways, unique to each user.
Dawkins goes on to discuss the replicative factors of a meme, and what mechanisms or
features may be at play in the replication of different instances. He speaks to the process of
imitated in some capacity after transference (Dawkins 1976, 194). Some memes, he says, are
more readily imitable than others, and that the success of a meme will be determined by three
factors: longevity, fecundity, and copying-fidelity (Dawkins 1976, 194). This three-factor notion
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conceptualized the meme concept in the 1970s, almost two decades before the nascent internet
would come into being, and over 40 years before the iPhone and Internet 2.0. As a result, aspects
of these three factors become trivialized or complicated due to the vastly different circumstances
Longevity becomes one of the least important factors when pertaining to individual
instances of a meme in Dawkins’ conceptualization: he speaks to the idea that the tune of ‘Auld
Lang Syne’ that exists within his head will only survive his lifespan, and the paper version
printed in the book he got it from will only survive as long as that paper lasts, but the tune itself
that is printed on other sheets of paper and in other books, and re-iterated from the memories of
others, and thus reprinted in the future, will live on as long as it is remembered and available for
reprinting (Dawkins 1976, 194). In the context of the Internet Meme, Longevity becomes even
less important in determining success due to the permanence afforded by the internet. Truly, a
more robust archive of human knowledge and media has never been created. With websites, for
example, like YouTube funded and maintained by some of the largest entities in human history,
content posted to it is unlikely to ever fall victim to time. Only by direct intervention can
something truly be removed from the internet: should YouTube choose to purge a video, or the
creator/poster of said video choose to remove it from their account, it will cease to exist—any
other circumstance, save for the dissolution of YouTube (precipitated by the even more unlikely
collapse of its parent company Alphabet, nee Google, now the second largest corporation on the
planet at time of this writing) is unlikely to see the video in question be removed from the
internet. To go even further, an adage applies readily to the internet: once the genie is out of the
bottle, it cannot be put back in. Any content, and especially memes posted to popular sites, are
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illicitly by private individuals, then reuploaded to other websites. In simple terms, Dawkins’s
conceptualization of longevity may well only apply to the internet as a whole, for it is unlikely
Fecundity holds much more significance both to Dawkins and to the internet meme than
longevity. Dawkins uses the example of scientific research: if the research is acceptable to the
population of individual scientists, it will be republished and achieve longevity (Dawkins 1976,
194)—the same applies to all other memetic concepts, and certainly to the Internet Meme. The
more fecund a meme is, the more traction it will gain. For Internet Memes, this measure is
complicated, and partly the subject of this paper’s study. What makes a meme more effective? Is
it humor? Is it relatability? This is currently unclear, but regardless of what specific quality
creates an effective meme, it is clear that more endearing and effective ones are likely to achieve
success, whereby success means wider spread and mutation. High short-term success, however,
as Dawkins says, is not indicative of overall success, like popular songs or fashion trends
(Dawkins 1976, 194). This rule equally applies to Internet Memes. Countless unpopular or
“failed” image macros, videos, or text posts have been lost to the infinity of the internet, without
repost or mutation—forever permanently accessible on the internet, but gaining little popular
traction.
that such a factor is hard to attach to a concept that is inherently predicated on mutation and
change, but that if the core idea is present in some capacity, the resultant meme following a
mutation is a successful one (Dawkins 1976, 195). He contrasts this idea with genes, which
typically undergo all-or-nothing transmission, and uses the example of offspring: if there is a
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black parent and a white parent, the resultant child will be a mixture of their features, from skin
color, to height, and other genetic factors (Dawkins 1976, 195). This readily defines the
occurrence of the Internet Meme, and helps understand what may define a successful one. Seed
content that is readily mutated and given a new context will likely achieve wider spread and
popularity than one that is hard to modulate. This explains the fact that content is generally
derived from specific sources with an already recognizable context, not from random screenshots
Also, considered is Richard Brodie’s work on memes, based off the work of Dawkins, as
well as Daniel Dennett and Henry Plotkin. Brodie derives from all three, and offers his own
A meme is a unit of information in a mind whose existence influences events such that more
Working off the Sapir-Whorf hypothesis of language influencing worldview and vice-versa,
Brodie posits that memes act as if “viruses of the mind”, spreading and shaping the ways which
someone may look at the world even on a basic level. His account covers everything from
advertising to internet memes themselves, discussing how memes may be employed to spread
information or virulently spread ideas. He gives examples of certain types of memes that we are
exposed to without conscious intent: religion, observation of parents’ relationships, and even TV
shows (Brodie 2009, 19). While this work is nowhere near as influential to my research as
Dawkins, it does help understand the many ways in which memes may have altered the
landscape of discourse online, thus helping to inform my actual survey of the spread of my
selected memes.
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The Internet Meme comes into existence with the commercial internet, and the creation
of the World Wide Web. Earlier precursors to the Internet Meme can be seen in the form of
offline macros, such as the famous “Kilroy was here” mark, spread by US soldiers during the
Figure 1: Kilroy Was Here, at the World War 2 memorial in Washington, D.C.
Demarcations like Kilroy spread globally, and were featured frequently in literature and artwork
through the 20th century, even before the internet came into being. “Primitive” memes like
Kilroy achieved global popularity or, at the least, global presence, by way of a massive,
globalizing event: WW2 and subsequent Cold War conflicts brought US GIs all over the planet,
and where they went, Kilroy followed (Know Your Meme 2016). In addition to Kilroy and his
ilk, Dawkins and Brodie speak at length of different examples of media exhibiting memetic
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behavior: from pop music (Dawkins 1976, 193) to advertising (Brodie 2009, 11), mutable
The first Internet Meme in a form comparable to modern ones is of much debate, but it is
widely posited that 1996’s “Dancing Baby” is the first, or one of the first, to be widely spread
“Dancing Baby” was a 3D-rendered image of a baby dancing to the intro of the song “Hooked on
a Feeling” by Blue Swede, and widely circulated by email in the late 90s. This example
constitutes one of the main mechanisms of meme spread on the nascent internet: chain emails.
With no rich media formatting, weak hardware, and low internet speeds, streaming video or
displaying large file content was almost impossible for many home internet users (who already
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existed in relatively low numbers. As a result, the audience for the memes was fairly constrained,
and spread was limited to those who could be included in targeted email chains, often only
reaching different friend groups and clusters after multiple instances of email forwarding (Know
Your Meme 2016). For the same reason, text chain memes reached high levels of popularity in
the same time frame: the famous faux-Bill Gates email, circulated beginning in 1994, proclaimed
to be a message from Microsoft founder and CEO Bill Gates offering significant sums of money
to users, or otherwise (sometimes also) a ridiculous, humorous message (Know Your Meme
2012).
Meme content changes drastically with Web 2.0, and the advent of rich media content,
faster internet speeds, and more widespread adoption. Ethan Zuckerman speaks on the shift, and
concludes that the primary change was from servicing professionals to servicing consumers—in
his words.
“Web 1.0 was invented to allow physicists to share research papers. Web 2.0 was created to
Web 2.0 brought a whole new horizon for content consumption. Between the years 2000 and
2010, modern social media came into being: Twitter, Facebook, YouTube, Reddit, and their
predecessors, Myspace, LiveJournal, and Geopages, allowed for more casual internet users to be
engaged with “meme-worthy” content. Zuckerman speaks about how this trend towards casual
use allows more active engagement, when tools designed for professional use are repurposed.
Thus, “lolcats” (an early-mid 2000s meme featuring cats with broken English captions) posted
on Something Awful (one of the larger internet forums during the late Web 1.0/early Web 2.0
era) succeeds academic pieces posted on BBS forums (one of the primary mechanisms of
communication via the internet pre-Web 2.0) (Zuckerman 2008). Most of the memes tracked in
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this paper originate in Web 2.0, and, thus, subject to the casual engagement phenomenon
Zuckerman describes.
In brief, an Internet Meme is asserted in this project to be comprised of two layers: Seed
Content, and Mutative Content. Seed Content is the core content or context of a meme. For
visual memes, it is the image or video that the meme is derived from; for text, it is the original
text version the mutation is based off. Mutative Content is the mutation placed over the Seed
Content. For image-based memes, this may be photoshopping or manipulation of the image, or
text additions to the original image, or even a wholly separate image that bears resemblance to an
original but differs in internal content. For video based ones, it may be any number of alterations,
from editing (ex: the full movie Shrek, but every time Shrek appears, the movie speeds up), to
audio changes (ex: Jurassic Park, but all the T. Rex roars are replaced with Samuel L. Jackson
In the simple example above, “Business Cat”, the original image of the cat wearing the collar and
tie, and the multicolor background for contrast, is the Seed Content. The text added at the top
and bottom is the Mutative Content, and will vary with each iteration of the meme.
Hypothesis
This project will test one main hypothesis: non-contextual memes will spread over a
wider, more diverse range of nations, covering at least 3 continents. This hypothesis asserts that
memes that are not derived from an original, possibly locale-specific context, will have more
appeal outside their context and, thus, a higher chance of adoption and subsequent mutation by
audiences across the planet. Non-contextual, “Absurdist” memes will more readily achieve
widespread adoption than will their contextual counterparts. The null hypothesis is that category
Variables
This project has a very simple variable set, of one independent variable and one
dependent variable.
Categorization of Memes
I have opted to divide the memes being surveyed into two distinct categories, with three
subcategories for further classification. The two overarching categories are Contextual and
Absurdist/Non-Contextual, and differ in that Contextual memes are derived from some
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preexisting content or reference to an event or object, while Absurdist memes do not have
contextual Seed Content: they are simply born of some underlying factor, and given meaning by
Contextual memes have been divided into the three following subcategories:
1. Political/Current Events
2. Pop Culture
3. Universal-Environmental
Political/Current Events-based memes are predicated on, as the title implies, either a matter of
politics or recent news phenomena. Recent examples include “Harambe”, a subject of this paper,
Figure 3: 2016 meme using the cover of Harry Potter sequel play, "Harry Potter and the Cursed Child", as Seed Content, and
Harambe, a gorilla killed in May 2016 after a child fell into his pen at the Cincinnati Zoo, as the Mutative Content.
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Pop Culture memes use popular media implements as their Seed Content. TV shows,
videogames, movies, music, sports, and any other mass-media content is fair game for mutation.
Examples of Seed Content include “All Your Base Are Belong To Us”, taken from a 1989
Japanese arcade game, Zero Wing, that featured a very poor English translation, and recently-
popular “All Star”, centered on the hit 1999 single by Smash Mouth, featured in the movie
Figure 4: an "All Your Base Are Belong To Us" meme, featuring Donald Trump, merging a Pop-Culture Seed Content with a
Political/Current Events Mutative Content.
Universal-Environmental memes are typically centered around concepts that are unique to the
human condition and almost universally present. These memes are comprised of Seed Content
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that is non-specific to a locale, and instead relies upon recognition of environmental features,
Figure 5: a "Rage Comic" meme, featured in this project. As described, this Universal-Environmental meme relies on the viewer
associating the caricature subject's face with anger or frustration, with the Mutative Content expressing the rationale for such
feelings.
Absurdist memes, as previously mentioned, feature no recognizable context. Their Seed Content
is derived from bizarre or otherwise unclear origins, bearing no or only superficial qualities of a
contextual meme. Their Mutative Content is what typically adds context, but may not necessarily
do so, and the humor or endearing quality of the meme is often derived from the total lack of said
Figure 6: "Dat Boi", perhaps the most emblematic of the Absurdist Meme category, is a "virgin birth" meme: it has no context
whatsoever, nor any recognizable Seed Content from any media. It is simply a picture of a frog on a unicycle.
Analytical Procedure
This project measured the spread of eight memes. These memes were representative of
the four categories previously described, and met certain requirements: having had enough time
to spread, be searchable using simple terms via any search engine (for this project, Google), and
having undergone sufficient mutation. The following memes were selected for meeting this
criterion:
Contextual
• Political/Current Events
o Harambe
• Pop Culture
o “All Star”
o “Rickroll”
• Universal-Environmental
o Advice Animals
o Rage Comics
Absurdist
• Dat Boi
• “Shooting Stars”
All memes had either enjoyed constant usage and mutation for a matter of years, or had recently
The spread of the memes was assessed through Google Trends, a service Google provides
to access data on searches globally. The website allows users to look up individual search terms,
then renders geodata, search frequency, and related searches for each term. It also allows
comparison between terms. All eight memes were assessed via Google Trends, using a variety of
common search terms. The justification for this method is simple: a good way of determining the
popularity of a meme is to see if people are looking for it. It is almost impossible to track
instances of actual postings of memes around the internet due to the sheer scale of such an
endeavor, to say nothing of the significant obstacle that privacy settings cause for tracking posts
on social media websites like Twitter and Facebook. Certainly, with an advanced enough
artificial intelligence, or a committed team with code that can identify certain main visual factors
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of a meme, one could attempt such a monumental task, but I unfortunately did not have the time
nor access to the requisite technology to do so. It is believed that Google Trends data is more
reflective of the adoption of a meme into the mainstream, regardless, and therefore more useful.
Figure 7: Harambe statistics (search terms: harambe, dicks out for harambe, dicks for harambe, harambe meme)
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Figure 8: Pepe the Frog (search terms: pepe, rare pepe, pepe meme, pepe the frog)
Universal-Environmental
Advice Animals
Figure 9: Advice Animals (search terms: advice animal meme, socially awkward penguin meme, advice dog meme)
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Rage Comics
Figure 10: rage comics (search terms: rage comic, y u no, troll face)
Pop Culture
All Star
Figure 11: All Star (search terms:all star smash mouth, somebody once told me, shrek song, all star meme)
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Figure 12: Rickrolling (search terms:rick astley, never gonna give you up, rick roll)
Absurdist/Non-Contextual
Dat Boi
Figure 13: Dat Boi (search terms: here come dat boi, dat boi, frog on unicycle)
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Shooting Stars
Analysis
The data collected completely proved the hypothesis wrong: contextual memes far
outstripped the spread of either non-contextual example, and by a significant margin. “Dat Boi”
only reaches maximum penetration in the Anglosphere and Northern Europe, with the only
searches outside of the Western world being in Vietnam: likely because “Dat Boi” has overlap
with unrelated Vietnamese words. “Shooting Stars”, equally, had no penetration outside of the
United States. All other contextual memes managed to at least break out of North America, with
There are some flaws in this style of research: most importantly, not all data necessary to
make a sweeping determination is available. Eight memes do not an exhaustive analysis make,
and, unfortunately, Google Trends was not able to render geodata for Advice Animals- even with
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an abundance of data available. The results here present a very generalized image of what
audiences may be searching for, and, due to the nature of Internet Memes (in that anything can
become one), may be reflective of the specific factors of each meme itself, and not the category
they represent. Even more obfuscatory, the meme selection was controlled within the same
period and realm of use (website or service), but could not be controlled within the language gap,
nor with intent. As a result, certain searches may have overlap with other, non-meme searches—
this is most prevalent and obvious with “Dat Boi”, but likely impacted “Advice Animals” as
well. Finally, and perhaps most problematically, comes the problem of censorship, with the
biggest offender being the distinct lack of data from China. Without the ability to gauge mass
market penetration in China, and possible blocking of Google, or access to sites where memes
may be hosted there as well as in other nations (Islamic states with blasphemy laws, for
With contextual memes being utterly dominant when it comes to virulence, the question
turns from what, to why. It was originally theorized that non-contextual memes would be more
popular due to their ease of adoption—anyone can look at it and find something entertaining or
endearing about the content within, and apply their own meaning that may well be universally
shared. However, this assumes that there is a universally shared meaning to be found in the Seed
Content of an Absurdist meme, and, even further, that somehow, contextual memes could not be
understood by those not within proximity of their context. Yet, the same technology that
facilitates the spread of the Internet Meme also allows for anyone, anywhere, to learn the context
of these memes instantaneously. Someone in Indonesia stumbling upon a Harambe meme could
almost certainly have seen a news article from the United States regarding the untimely demise
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of that poor gorilla. Would it not seem reasonable that perhaps a Brazilian man stumbling upon
an “All Star” meme video have seen Shrek when they were younger, and have some sort of
attachment to the song? Indeed, perhaps my hypothesis about non-contextual memes may be
misunderstanding the Seed Content that makes a meme relatable to begin with. After all, would
not a contextual meme seem to be Absurdist to someone who has never seen the media or has no
I surmise that, instead, it may be more a function of the content itself that makes a meme
more endearing, but that there are also a few practical concerns to consider. Yes, a meme itself
heavily determines its ability to spread, but the users it may reach are inherently limited by
certain obstacles. Censorship, as aforementioned, means that markets for meme creation may be
blocked: the so-called Great Firewall of China blocks access to many sites that greatly facilitate
exposure to memes, all of which came with the advent of Web 2.0 in the West (Denyer 2016).
Similar censorship in other countries, as well as surveillance, and social pressures that may
influence internet browsing habits or usage, creates a barricade to transference in certain areas.
Even beyond artificial barriers, comes a simple one: lack of internet access is the ultimate
deterrent to meme consumption. Take for example the simple difference between accessing the
internet via a cellphone, and accessing it via a desktop: for the average user in the United States,
most of their daily use is likely spent on their cellphone, occasionally checking Facebook or
other social media as a form of Active Use, and responding to messages as a form of Passive
Use. Desktop or laptop usage for many is relegated wholly to the realm of work, or consumption
of non-memetic media, such as video streaming on Netflix. However, in the developing world,
smartphones are, for many, the only means of accessing the internet (Poushter 2016). On these
smartphones, depending on their internet access speed and censorship circumstances, they may
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be relegated only to social media use, or they may use the phone for a variety of internet-related
things. Due to battery concerns, ergonomics, and simple realities of life (long work hours, little
downtime, etc.), those in developing nations may not find themselves browsing Reddit for hours,
or scrolling through pictures shared by their friends on Facebook. As a result, their meme
consumption may be heavily restricted entirely, or confined to only certain categories that break
There are so many potential factors at play here that future research is not only warranted,
but demanded. The future of information transference is embodied in the meme. One need only
look to Hillary Clinton’s 2016 presidential campaign, which embroiled itself in a rather large
debacle when it dubbed Pepe the Frog, one of the subjects of this project, a white supremacist
symbol, because it had been mutated by certain communities to represent white nationalist,
racist, and/or fascist ideals (Chan 2016). This critical misunderstanding of how memes work, and
the communities that adopt certain content, quickly created a debacle whereby the campaign was
the butt of many jokes and insults for their absurd insinuation that a cartoon frog had somehow
become a white supremacist icon, with broad implications for any community that readily
movements do assimilate content and mutate it, and home internet usage continues to increase at
rapid rates, it will become vital to understand how that is going to affect the state of discourse
going forward. This project is but a tip of a toe in the ocean that is the internet and the presence
of memes on it, but it does signal that there is much more to be learned, and, perhaps, that we are
underestimating the ability for communities to learn of, adapt to, and embrace, new ideas—and
Glossary of terms
All definitions given are my own, in simplified terms for readers who may not be well versed in
the more technical language.
• World Wide Web: consumer, public-facing Internet. Is, for all intents and purposes, the
“real” Internet, where all social media is hosted.
• Web 1.0: the “original” internet, from creation of the World Wide Web (WWW) in the
mid-1980s to roughly 2005. Typified by slow internet access and low-resource
machinery, resulting in simple websites typically featuring text interfaces.
• Web 2.0: the Internet post-2005 and implementation of complex media standards,
allowing for the widespread sharing of videos, imagery, and large files. Coincides with
the social media explosion and rise in home internet adoption.
• Social Media: any Internet utility that facilitates or relies upon interaction between two
humans via the service.
• BBS/Forum: mainstays of Web 1.0, these simple, text-based boards allowed users to have
text exchanges. Some allowed rudimentary picture and video hosting, giving birth to the
first Internet Memes.
• Active Use: an individual consciously interacting with a service. Updating Facebook
statuses, posting videos to YouTube or pictures to Instagram, sending messages,
browsing internet forums/Reddit, etc.
• Passive Use: reactive usage of a service. Responding to messages or notifications. Does
not create content.
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