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HERCULES

Power Level: 14; Power Points Spent: 204

STR DEX CON INT WIS CHA MEDIUM


46 15 46 10 12 18
DEFENSE +10
+18 +2 +18 +0 +1 +4
BONUS

FLAT-FOOTED +5
DEFENSE BONUS

Tough Fort Ref Will KNOCKBACK -19


RESIST MODIFIER

+18
Impervious: +5
+18 +5 +9
INITIATIVE
BONUS +6
HERO POINTS 1
Attacks
ATTACK +10 RANGED +10 MELEE +10 GRAPPLE +28/+38
BONUS ATTACK BONUS ATTACK BONUS BONUS

Damage Conditions Fatigue Conditions


BRUISED STAGGERED UNCONSCIOUS FATIGUED EXHAUSTED UNCONSCIOUS

Fail: Bruised (+ Injured); Fail by 5+: Stunned + Bruised (+ Injured);


Fail by 10+: Staggered + Stunned (+ Disabled);
INJURED DISABLED DYING
Fail by 15+: Unconscious (+ Dying)

Powers
ü Immortality Mystic
Skills
ü Immovable 8 Mystic, Resist Movement: +32, Resist Knockback: -8
Bluff . . . . . . . . . . . . . . . . . . . . . . . . . +4
ü Immunity 8 Mystic, Aging, Disease, Fatigue Effects, Environmental Condition: All
Climb. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .+18
ü Impervious Toughness 5 Mystic . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .
Concentration
. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. . +1
................
ü MACE (Device 1) easy to lose Diplomacy ................
. .. .. .. .. ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... . +4
................
Strike 5 Technology, DC 20 . .. .. .. .. .. .. .. .. ............................................................. +4
Disguise . . .. . . . . ..
. . . . . .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
ü Super-Strength 10 Mystic, +50 STR carry capacity, heavy load: 7.5k tons; +10 STR to some Escape .. ... ... ... ... .. ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... +2
. .. ..Artist
. . . . . . . . .........................................................
checks; Groundstrike (Radius: 180 ft., DC 28) Gather. Information
. . . . . . . . . . .. .. .. .. .. .. .. .. .. .. .. .. +4
. .. .. .. ... ...............................................................................
Handle . .. ..Animal . . . ................................................ +4
.. ... ... ... ... .. ............................................................................
Feats . .. .. .. ... .........................................................................+10
Intimidate .
. . . . . ...........................................
. .. .. .. ... .....(arcane
Knowledge ..............................Lore) . . . . . .. .. .. .. .. . +4
All-Out Attack Reduce your Defense Bonus when you make an attack by -5 and add that amount to your Attack Bonus. . . . . . . . . ................................................................................................
Language . . . . .. .. .. .. .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... .... +1
. . . . .. . .. .. .. .. .. .. .. .. .. .. .. .. .. ..................
+4 per rank to Bluff and Diplomacy checks to deceive, seduce or change the attitude of someone who might find you
Attractive appealing. Notice....................................................................................................................................................... +4
. . . . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .
Search......................................................................................................................................................... +0
Benefit (Olympian Prince) You have a significant perk or fringe benefit. . .. ..........................................................................................................................
If you pin an opponent, you can apply a chokehold, causing your opponent to begin suffocating for as long as you
Sense Motive. .. .. .......................................................................................................................
. . . . . . +4
Chokehold maintain the pin. Stealth. ... .......................................................................................................................................................................... +2
. . . . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
Improved Block +2 on attack rolls to block melee attacks. Survival . ... ................................................................................................................................................................... +6
. . . . . . .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. .. ..
Swim . . ... ...................................................................................................................................................................................+18
Improved Critical (Strike) Your critical threat range is increased by 1 per rank with the specified attack. . . .. ... .............................................................................................................................................
Improved Initiative You have a +4 bonus to your initiative checks per rank in this feat. .......................................................................................
. . ... .... ................Attacks
.. ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... ..
. . ... .... ...............................................................................................................................................
Power Attack ......
. ... ...+10 ............................20)
. .....................(DC ....................................................................................
Reduce the Attack Bonus of an attack by -5 and add that amount to the Save DC of the attack.
Strike .5, . . . . . . . . . . . . . . . . . ......
If you knock out or disable an opponent with a melee attack, you get one extra attack on a nearby
Takedown Attack opponent. . . . .
. . .. .. ..........Crit
- Technology,
. . . . . . . .
............19-20 . . ..................................................................
. . . . . . . . . . . . . . . . .
. . . . . . . ......
. . .. ... .......................................................................................................
. . . . . . . . . . . . . . . . . . . .
. . .
. . .
. . .
. .
Ultimate Effort (Strength checks) When spending a hero point on your action, you treat the roll as a 20. Unarmed . . ... .... .Attack,
...........................................+10
... .20
..................(DC ....................33)
... .... .... .... .... .... .... .... .... .... ...................................
.. ... ... ... ... ...
- Bludgeon,
. .. .
. . ... . .. .. .
Crit
. . . .. . . .
. . . . . . . .. . .. .. .. .. .. .. .. .. .. ... ... ... ... ... ..
. . . . . . . . . .
. ... ........................................................... ...... ..... ..... ..... ..... .... .... .... .... .... ...
Background Information . .. .......Movement .......................... ... ... ... ... ... ... ... ... ... ... ..
. . . ....................................... .... .... .... .... .... .... .... .... .... .... ...
Male; Age: 35; Height: 6' 5"; Weight: 325 lb.; Eyes: Blue; Hair: Dark Brown ............................ ... ... ... ... ... ... ... ... ... ... ..
Languages: Ancient Greek, English Jumping . .. ....-...Running . . . . jump: . . . . ..28 .. .. .ft.;
. .jump:. . .....14
. . .....ft.; . ..... .. ..jump: . .. .. ... ... ..
standing . . .. .. high . .. .. .. ... ... ... ... ...7... ft. ...
. . . . . . . .. . . . . . . . . . . . . . .. .. ..
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Equipment & Carrying Capacity ......
Light Load: 2.5k tons; Medium Load: 5k tons; Heavy Load: 7.5k tons; Maximum Load: ......
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15.1k tons; Push / Drag Load: 37.7k tons
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Validation Report ......
Validation Report (0 issues): Nothing identified ......
Settings: Ultimate Power; Golden Age ......
Hero Lab and the Hero Lab logo are registered trademarks of Lone Wolf Development, Inc. Download Hero Lab for FREE at http://www.wolflair.com! ......
Mutants & Masterminds, Second Edition is ©2005-2008 Green Ronin Publishing, LLC. All rights reserved. ......
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