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Mystery Bags

By: Rebecca Simmonds


Objective: The objective of this game is to get to know the students in the class, their different
backgrounds and traditions in order to become more globally aware citizens.

Material: Name tags (each student would need one tag per student in the class. Each tag
would say a different students name on it and then it would say "Guessed by [students name]".
So in a class of 20 each student would have 20 slips of paper that said each students name as
well as their own name on it), students items (3 items per person), paper bags and a class
point tally chart

Rules:

 The students would be instructed to bring three items from home that are important to
themselves and their family (discuss the importance of culture, tradition, personal identity and
family as a pre-cursor to choosing items to bring)
 Each student brings their items in an unmarked paper bag (so that its a secret)
 The teacher creates a museum of items ( keeping the three items together)
 The students go around and look at the students' items and through being detectives try to
decide who the items each belong to
 The students then use their name tags to mark who they think the items belong to (for
example if the student thought the three items belonged to Mary they would put their name
tag that says Mary (as well as their own name) beside the items)
 Students are only allowed to put one name tag at each group of items
 Everyone then comes to the carpet after everyone has placed all of their guesses
 The teacher grabs the first group of items as well as voting cards, the student whom the items
belong to comes up and shares about the importance of their items
 After the student shares the teacher goes through each of the voting cards and finds all the
students that guessed right
 Each student that guessed right is given a tally on the class tally chart (this is a great cross -
curricular math portion)
 Each student is given an opportunity to share and the votes are counted and tallied until
everyone is finished
 When all tallies and sharing is complete the students count up the students' total tallies and
discover who the winner is

Global STEM Game:

By Aleicia Vincent

Objective: to collaboratively build major landmarks and buildings from cultures around the
world

Materials: blocks, beads, tubes, anything that can be a) counted, b) used for construction and
is c) reasonably stable when building with
Instructions:

Students work in small groups along with an older buddy or adult. They first of all select a
picture card from the stack. The older buddy or adult reads the information (what country it is
in, when it was built or how old it is, cultural significance). Together they look at the card and
identify major features of the structure. Then students take turns rolling a dice, selecting that
many pieces of building material, and collaboratively building the structure.

The game is won if the group agrees the structure is "done" without it being knocked down.

Students take a photo of their completed structure, add it to a digital "Passport" portfolio, and
with the help of a buddy or or adult, pin their names on a wall map of the location where the
structure was located. When students complete all structures, they win a prize.

Food Around The World Memory:

By: Katie Popadynetz

Objectives:

By playing this Memory style game students will learn about some of the foods from around
the world. Players will try to find the most matching pairs as possible.

Rules:

This game will be played just like any other Memory. The object is to find matching cards to
create pairs. Cards will be laid out the table. Students will take turns picking two cards and
flipping them over. If the cards are a match the students get to take both cards and then flip
two more cards. If the cards are not a match the student will flip the cards back over into their
original positions. Then it will be the next players turn. Players will continue to flip cards
until all the cards have been matched. The winner is the player with the most matches.

The cards in this game will feature different food items, pictures and words, from around the
world. The cards will also the name of the country on the bottom. The cards can be made as a
class. Students can pick their favourite food item from their home country to make the cards.
The students can share about their favourite food items before you start to play the game.

Materials:

Game Cards, you will need two of each food card for each group.

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