Professional Documents
Culture Documents
Please be sure to read the EULA.txt included alongside this file before playing!
============================================================
=============== Where's my save data? ======================
============================================================
Deleting config files will reset them. This can be useful if the game is borked and
won't start.
For debugging and troubleshooting, the output_log.txt file is in the _Data folder
in the game install folder.
Why is it like this? Modern operating systems separate changing data from program
installations for several reasons:
-First, it allows different users to have different save and config data.
-Second, it enhances security, because it allows the program to run without
having permission to write to disk anywhere outside its own little save folder.
OVERRIDING:
You can override the save data folder. This is useful, for example, if you want to
install the game on a USB stick so you can plug and play it from anywhere.
To do this, add this to the end of the command line used to launch the game:
-savedatafolder=C:/Path/To/The/Folder
C:/RimWorld/RimWorld.exe -savedatafolder=C:/Path/To/The/Folder
If you don't start the path with anything, it'll be relative to the game's root
folder. So you could do this, to have the game save data in a folder called
SaveData in its own root folder:
-savedatafolder=SaveData
Be sure the game is running with permission to modify the folder. It may not work
properly if, for example, you run the game under default permissions on its own
install folder.
============================================================
====================== Modding =============================
============================================================
For info on how to mod, see:
A partial source release is included with the game in the Source folder.
Here you'll find a few of the source files for the base game for your reference.
You can also decompile the whole game using a .NET decompiler like dotPeek or
ILSpy.
For testing, you can start the game into a tiny (fast-loading) map with one click
by running the game with the -quicktest command line parameter. For example:
C:/RimWorld/RimWorld.exe -quicktest
If you're a modder, we recommend making a shortcut to the game that does this.
============================================================
=================== Help Translate! ========================
============================================================
RimWorld comes with a number of translations. All non-English translations are fan-
made.
http://ludeon.com/forums/index.php?board=17.0
A note on translating backstories: You can output a clean list of the original
backstory data by turning on Development Mode in the Options menu, hitting the /
key in the main menu, and then selecting the "Write backstory translation file"
option. Then, you can translate the resulting file. To apply it to your
translation, place it as "Backstories/Backstories.xml" in your translation folder.
============================================================
================== Additional credits ======================
============================================================