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Cleric 6 AndreLeon

CLASS & LEVEL PLAYER NAME


Basoja
Loxodon Boros Legionnaire 21.839
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+3 Constitution -1 23 51 --
+3 +2 Intelligence
CLASS
• +6 Wisdom INITIATIVE HIT POINTS
16
• +5 Charisma
Total 6d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES
Advantage against being

-1 charmed or frightened
DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+3 +3

+2
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Simple Weapons, Warhammer

16 P +6 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Smith's Tools
+2 Deception CHA
+2 History INT === LANGUAGES ===
INTELLIGENCE
P +6 Insight WIS Common, Goblin, Loxodon
30 ft. (Walking)
+2 P +5 Intimidation CHA
+2 Investigation INT
14 E +9 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +3 Perception WIS


+2 Performance CHA === ACTIONS === can use your reaction to take no damage.
+3 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === SPECIAL ===
Help, Hide, Ready, Search, Use an Object, Blessing of the Forge • 1 / Long Rest
+2 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise, At the end of a long rest, you can imbue magic into
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object a weapon or armor by touching a nonmagical version.
Until your next long rest or you die, the object grants a
-1 Stealth DEX === BONUS ACTIONS === +1 bonus to either AC or attack and damage rolls. You
CHARISMA Shield Master Shove can't use this feature again until you finish a long rest.
+3 Survival WIS
If you take the Attack action on your turn, you can
Channel Divinity • 2 / Short Rest
+2 use a bonus action to try to shove a creature within 5
ft. of you with your shield. You can channel divine energy to fuel magical
effects a number of times per short rest.
=== REACTIONS ===
15 Shield Master Evasion
If an effect allows half damage on success, you
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Agani Bhainam +6 1d8+3 Bludgeoning +1d4 Fire, 3/3 Charges, Martial, Versatile

Cactus Mace +7 1d6+4 Bludgeoning +1d4 Piercing, Simple


16 PASSIVE WISDOM (INSIGHT)

Fire Bolt +6 2d10 Fire V/S


12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +6 4 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 6 AndreLeon
CLASS & LEVEL PLAYER NAME
Basoja
Loxodon Boros Legionnaire 21.839
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === | Channel Divinity: Turn Undead: 1 Action You can use your trunk as a snorkel, or grasp things,
lifting up to a number of pounds equal to five times
* Hit Points • PHB 57 * Channel Divinity: Artisan's Blessing • XGtE 19 your Strength (80 lbs)
You can use your Channel Divinity to conduct an
* Proficiencies • PHB 57 hour-long ritual that crafts a nonmagical item that must * Keen Smell • GGtR
include some metal: a simple or martial weapon, a suit You have advantage on Wisdom (Perception), Wisdom
* Spellcasting • PHB 58 of armor, ten pieces of ammunition, a set of tools, or (Survival), and Intelligence (Investigation) checks that
You can cast prepared cleric spells using WIS as your another metal object. The thing you create can be involve smell.
spellcasting modifier (Spell DC 14, Spell Attack +6) something that is worth no more than 100 gp.
and prepared cleric spells as rituals if they have the
ritual tag. You can use a holy symbol as a spellcasting | 1 Hour === FEATS ===
focus.
* Ability Score Improvement • PHB 59 * Shield Master • PHB 170
* Divine Domain • PHB 58 If you take the Attack action on your turn, you can use
You choose a divine domain that grants you additional * Destroy Undead • PHB 59 a bonus action to try to shove a creature within 5 ft. of
spells and other features related to your deity. When an undead fails its saving throw against your you with your shield. If you aren't incapacitated, you
Turn Undead feature, it is instantly destroyed if its CR can add your shield's AC bonus to any DEX saving
| Forge Domain is lower than the threshold for your level. throw you make against effects that target only you,
and if an effect allows half damage on success, you
* Domain Spells • XGtE 18 * Soul of the Forge • XGtE 19 can use your reaction to take no damage.
You gain domain spells based on your cleric level. You gain resistance to fire damage and while wearing
heavy armor, you gain a +1 bonus to AC. | Shield Master Shove: 1 Bonus Action
* Bonus Proficiencies • XGtE 19
You gain proficiency with heavy armor and smith’s | Shield Master Evasion: 1 Reaction
tools. === LOXODON RACIAL TRAITS ===
* Medic •
* Blessing of the Forge • XGtE 19 * Powerful Build • GGtR Increase your Wisdom score by 1. You gain
At the end of a long rest, you can imbue magic into a You count as one size larger when determining your proficiency in the Medicine skill. If you are already
weapon or armor by touching a nonmagical version. carrying capacity and the weight you can push, drag, proficient in the skill, you add double your proficiency
Until your next long rest or you die, the object grants a or lift. bonus to checks you make with it. During a short rest,
+1 bonus to either AC or attack and damage rolls. You up to 6 creaturss can restore the maximum number of
can't use this feature again until you finish a long rest. * Loxodon Serenity • GGtR hit points if they spend a hit die.
You have advantage on saving throws against being
| 1 / Long Rest • Special charmed or frightened.

* Channel Divinity • PHB 58 * Natural Armor • GGtR


You can channel divine energy to fuel magical effects When you aren’t wearing armor, your AC is 12 + your
a number of times per short rest CON modifier (AC:15). A shield’s benefits apply as
normal while you use your natural armor.
| 2 / Short Rest • Special
* Trunk • GGtR

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 100 Splint 1 60 lb. Emblem 1 --

Shield of Vines 1 4 lb. Alms Box 1 --

SP 0 Longsword 1 3 lb. Block of Incense 2 --

Agani Bhainam 1 2 lb. Censer 1 --


EP 0 Cactus Mace 1 4 lb. Vestments 1 --

Backpack 1 5 lb. Amethyst 1 --


GP 115 Blanket 1 3 lb. Bag of Holding 1 15 lb.

Candle 10 -- Potion of Heroism 1 --


PP 0 Clothes, Traveler's 1 4 lb. Potion of Speed 1 --

Component Pouch 1 2 lb. Potion of Water Breathing 1 --


WEIGHT CARRIED

119 lb. Potion of Healing 3 1.5 lb. Potion of Healing (Greater) 1 0.5 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

160 lb. Torch 1 1 lb. Ioun Stone of Protection 1 --

PUSH/DRAG/LIFT Waterskin 1 5 lb.

960 lb. Smith's Tools 1 8 lb.

EQUIPMENT

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Cleric 6 AndreLeon
CLASS & LEVEL PLAYER NAME
Basoja
Loxodon Boros Legionnaire 21.839
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Potion of Spell Recovery 2 --

Caderno de anotações 1 --

Scroll of Bless 2 --

Scroll of Primal Savagery 3 --

Areia de Cemitério 1 --

ADDITIONAL EQUIPMENT

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Masculino 55 Medium 2,30m 375
GENDER AGE SIZE HEIGHT WEIGHT
Basoja Lawful Neutral Boros Marrom acinzentado
Castanhos Nope
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I approach every task with the same
Mestre Paxinax na Forja da Fortaleza dos Anjos high degree of military precision.
Dangerous work is best
=== Organizations ===
accomplished by an orderly group
Boros PERSONALITY TRAITS

Solidarity. It is most crucial to act


with a single will, marching side by
side in perfect accord. (Lawful)
IDEALS

I wield the same Boros weapon my


grandparent did, for the honor of
our family.
BONDS

I’m just a little fascinated by the


ways of the Gruul.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Séculos atrás, meu avô Baserij, legionário Boros, Viver com um antigo legionário no Conclave me deu
desertou sua guilda para viver uma vida pacífica a compreensão que um membro da guilda não
entre os Selesnya. necessariamente representa seus ideais.
Cresci ouvindo suas histórias e as lendas de Isso me ensinou tolerância.
como ele ajudou a forjar nosso mundo em algo
melhor. Pessoalmente nunca entendi o que o fez Viver com os Selesnya me deu o senso de unidade,
largar seu martelo de guerra - agora reforjado em que só foi reafirmado ao me juntar à Legião.
Selesnya.
Ele sempre foi meu ídolo, mas no Conclave ele Os ensinamentos e hierarquia das duas guildas de
parecia alguém diferente de suas histórias, foi minha vida me ensinaram respeito e ordem.
assim que percebi que precisaria sair dali para me
tornar quem eu queria ser. Dos Selesnya aprendi as artes de cura, medicina e
Deixei o Conclave com o martelo de meu avô e outras artes dos clérigos.
parti para as forjas dos Boros, para ajudar a
construir a nova Ravnica. Dos Boros aprendi a arte da guerra e da forja de
armas e armaduras.

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

O Mending Cleric -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M

O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S

O Fire Bolt Cleric +6 1A 120 ft. V,S Instantaneous PHB 242 V/S

=== 1st LEVEL === 4 Slots OOOO

O Bane <C> Cleric CHA 14 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless <C> Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Cleric WIS 14 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

P Identify [R] Cleric (Always Prepared) -- 1m Touch V,S,M Instantaneous PHB 252 V/S/M

O Inflict Wounds Cleric +6 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 14 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

P Searing Smite <C> Cleric (Always Prepared) CON 14 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M

O Heroism <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Guiding Bolt Cleric +6 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

=== 2nd LEVEL === 3 Slots OOO

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 14 1A 30 ft. V 1 minute PHB 219 D: 1m, V

O Calm Emotions <C> Cleric CHA 14 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

P Heat Metal <C> Cleric (Always Prepared) -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

O Hold Person <C> Cleric WIS 14 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Cleric -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

P Magic Weapon <C> Cleric (Always Prepared) -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Spiritual Weapon Cleric +6 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 14 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Scorching Ray Cleric +6 1A 120 ft. V,S Instantaneous PHB 273 V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

SPELLS

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WIS 14 +6
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 3rd LEVEL === 3 Slots OOO

O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

O Bestow Curse <C> Cleric WIS 14 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S

O Clairvoyance <C> Cleric -- 10m 1 miles V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M

O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 V/S

O Glyph of Warding Cleric DEX 14 1h Touch V,S,M Until dispelled or triggered PHB 245 D: Until Dispelled or Triggered, V/S/M

O Magic Circle Cleric CHA 14 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Mass Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 258 V

O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S

P Protection from Energy <C> Cleric (Always Prepared) -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

O Remove Curse Cleric -- 1A Touch V,S Instantaneous PHB 271 V/S

O Revivify Cleric -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

O Sending Cleric -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M

O Spirit Guardians <C> Cleric WIS 14 1A Self V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, V/S/M

O Tongues Cleric -- 1A Touch V,M 1 hour PHB 283 D: 1h, V/M

O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M

P Elemental Weapon <C> Cleric (Always Prepared) -- 1A Touch V,S Concentration, up to 1 hour PHB 237 Special: *, D: 1h, V/S

O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M

O Life Transference Cleric -- 1A 30 ft. V,S Instantaneous XGtE 160 V/S

O Fast Friends <C> Cleric WIS 14 1A 30 ft. V Concentration, up to 1 hour AI 75 D: 1h, V

O Incite Greed <C> Cleric WIS 14 1A 30 ft. V,S,M Concentration, up to 1 minute AI 76 D: 1m, V/S/M

O Motivational Speech Cleric -- 1m 60 ft. V 1 hour AI 77 D: 1h, V

O Blinding Smite <C> Cleric CON 14 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Beacon of Hope <C> Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

SPELLS

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